Guardian's Scores

  • Games
For 1,012 reviews, this publication has graded:
  • 40% higher than the average critic
  • 5% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 0.4 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Great Ace Attorney Chronicles
Lowest review score: 20 Alfred Hitchcock: Vertigo
Score distribution:
1021 game reviews
    • 84 Metascore
    • 80 Critic Score
    F1 2010 is an extremely accomplished game, which blends enthusiast-level nerdiness seamlessly with an admirable playability, and even if it is a little on the brutal side, it deserves its place on the podium of great driving simulators.
    • 74 Metascore
    • 80 Critic Score
    You leave this stylish, compact and clever game feeling relieved to be free, but then an hour later as you sit at your computer answering endless work emails or grinding in some identikit live-service fantasy game, you have to ask yourself – am I really?
    • 92 Metascore
    • 80 Critic Score
    There’s no story to discover, no complex rules to learn; just instant, appealing fun. It’s fun you’ll have already experienced if you’re a Mario fan, but with enough novelty and unexpected twists to prevent it from feeling over-familiar. And for those new to Mario – kids just ageing into video games, friends or family members tempted into a multiplayer session – this is a wonderful introduction to the fizzy creativity and attention to detail that has made Mario a family staple for nearly 30 years.
    • 79 Metascore
    • 80 Critic Score
    Is this a realistic insight into property ownership and management? Probably not. But it yields a good time nonetheless, and one that obeying the property ladder advice of cutting out avocado toast might actually help you to afford.
    • 84 Metascore
    • 80 Critic Score
    Viewfinder is magical, then, but also short-lived. Even with the optional puzzles, you can easily finish the whole thing over two or three evenings, and it never quite capitalises on the promise of the camera, the promise of getting lost inside picture after picture after picture. Each level is bespoke, tiny; although the very final sequence, a timed dash through puzzle after puzzle, hints at a grander potential. I’m left dazzled by the possibilities, but ultimately wanting more.
    • 79 Metascore
    • 80 Critic Score
    Eiyuden Chronicle stands as a monument to his singular design sensibilities, and a testament to the power of a determined community, both within the game’s fiction, and by its very existence.
    • 72 Metascore
    • 80 Critic Score
    Experiences such as this don’t come along very often: Mr Coo pulls from disparate influences that other games haven’t already done to death, and bobs along on a dream logic that makes sense while you play and then evaporates immediately after. Why did stealing a coin from that one-eyed lady end up giving you a sword to slay a many-eyed crocodile? And how did you end up inside that egg with an unborn chick? It matters not. They are vivid memories now, the kind your brain will randomly turn over, decades down the line when you are trying to get to sleep.
    • 79 Metascore
    • 80 Critic Score
    Lego Batman 2: DC Heroes isn't groundbreaking but it is consistently fun, and while it might not take top honours for best Batman game of all time (that belt is still held by Batman: Arkham City), it's easily the best Lego game we've seen in years.
    • 66 Metascore
    • 80 Critic Score
    Angry Birds 2 looks great, from the level backdrops through to the little touches: pigs quivering as you prepare to launch a new bird, and then zooming out of the screen towards you as nearby objects explode.
    • 86 Metascore
    • 80 Critic Score
    The city is so exquisitely designed, in fact, that it overshadows the rest of the game. Which is remarkable when your next destination is the Pyramids of Giza. Here The Great Circle shifts into a more traditional open-world mode, less intricate and holistic, with more siloed locations and objectives. That said, it does afford greater room to experiment with Indy’s abilities.
    • 77 Metascore
    • 80 Critic Score
    Sakuna is more than the sum of its parts. Individually each element is just a bit lacking: the exploration is limited, the pacing a little tedious, the combat doesn’t quite have the depth of a true action-brawler and even the farming proves repetitive. But just as sunlight, fertiliser, water and toil together produce a bountiful harvest, all of this game’s elements come together to make something hearty and unexpected.
    • 75 Metascore
    • 80 Critic Score
    The Evil Within will give survival horror purists a rare contemporary pleasure fix. But be warned: if you prize smooth, silky action above all else, it will drive you insane.
    • 81 Metascore
    • 80 Critic Score
    Few game franchises have ever gripped like this one, and its symbiosis with the real sport remains rather staggering. For those who recall the heady days of Championship Manager, but who became alienated by the increasing complexity of its Football Manager replacement, FM 2016 represents an opportunity to come back. Your loved ones and work mates, however, may regret it.
    • 73 Metascore
    • 80 Critic Score
    At its core, Rugby Challenge is what rugby fans have been waiting for; this is a game made by rugby fans for rugby fans. RWC 2011 is a decent, knockaround sports game but genuine rugby fans will find Rugby Challenge a far more worthwhile investment.
    • 87 Metascore
    • 80 Critic Score
    Halo 4 is brilliant. If you've never played an entry in this series, this is as good a place to start as any and if you're a fan, rejoice; with 343 Industries Halo is in safe hands.
    • 80 Metascore
    • 80 Critic Score
    With air-dashes, balletic pirouettes and the ability to curl yourself into a ball for a teammate to hurl, this is a long throw from the official sport that hopes, one day, to enter the Olympics. Games are just as taut and competitive, however, with lots of scope for showboating. No competitive online game in 2021 can be merely a competitive online game, however, and, like Fortnite et al, Knockout City has an entire superstructure of unlockable items and progress meters, with an eye to turning the game into an enduring entertainment platform. Whether or not it hits that elusive target, beneath the capitalist carapace this is wonderful game-making.
    • 75 Metascore
    • 80 Critic Score
    DiRT Showdown isn't going to change the world – it's a frothy, tongue-in-cheek driving game with pretensions towards nothing beyond providing entertainment. But it does that in spades, with considerable technical accomplishment.
    • 71 Metascore
    • 80 Critic Score
    A new story in the world that they love, but one in which they’re participating, not just watching – which isn’t afraid to raise some sensitive issues around topics such as friendship. Roll on episode two.
    • 86 Metascore
    • 80 Critic Score
    Titanfall is a sort of masterpiece, so confident in itself and its identity, yet so reverent in its art direction to the science fiction visions of artists such as Shōji Kawamori, Kunio Okawara, Syd Mead and Chris Foss. You will play for hours, get tired, think you're done, and switch it off, but then it nags at you – you're only a few hundred XP from levelling up – a new weapon awaits, a new type of scope for that assault rifle, a new Burn Card perhaps, and you go back.
    • 80 Metascore
    • 80 Critic Score
    Part chic toy, part interactive museum exhibit, part broadsheet mind-teaser, Rytmos is a sophisticated proposition (the puzzles soon scale in complexity, sometimes lacing around more than one side of the cube at a time), at once tactile and mystical.
    • tbd Metascore
    • 80 Critic Score
    Designed by Amanda Warner, who has collaborated on interactive projects for the WHO and the Gates Foundation, Influence, Inc feels like fiction, but it’s based on hard research and includes a bibliography of works such as Yuval Noah Harari’s 21 Lessons for the 21st Century and The Death of Truth by Michiko Kakutani. Your work soon becomes overwhelming (the interface struggles to communicate the minutiae of your projects as they grow in complexity), but this is a mesmerising window into the murky world made famous by Cambridge Analytica, and inhabited by countless others all working for clandestine clients, towards clandestine ends.
    • 88 Metascore
    • 80 Critic Score
    But if it feels challenging, the fact that Witcher 2 is fiendishly hard from the outset is half its appeal.
    • 84 Metascore
    • 80 Critic Score
    Stacking is right up there with the likes of Braid and Limbo as an absolute must-download.
    • 73 Metascore
    • 80 Critic Score
    This kind of bubble-popping was brilliant fun in the Bust-a-Move and Puzzle Bobble games, and King has done a much better job second time round in translating it to modern touchscreens. No squinting required.
    • 86 Metascore
    • 80 Critic Score
    The Horizon offshoot has unshackled the Forza franchise, letting it run free into the wild, and this new adventure ensures that we don’t take that freedom for granted. Everything is bigger and better, everything is designed to make damn well sure that we’re having fun.
    • 80 Metascore
    • 80 Critic Score
    This is an unmissable, sugary treat, bursting with kaleidoscopic entertainment, and is available for £15.99 on Steam and free via PlayStation Now. It’s a perfect entry point to battle royale games for those who are intrigued by their structure but put off by their violent undertones. And even though you can’t play against your family, you can all gather around the TV and enjoy the hilarity of 60 bean-shaped critters trying to simultaneously cram themselves through a narrow doorway, or across a rotating platform. It is lovely to see a game like this – so aware of its own silliness and so aware that it is exactly what we need right now.
    • 73 Metascore
    • 80 Critic Score
    What the game loses by not having had a Rare/Nintendo-sized QA department to smooth its rough edges it compensates for with a princely pile of ideas, and a lovely control scheme that only improves with elaboration.
    • 64 Metascore
    • 80 Critic Score
    It’s a game you can complete, and when you do, you’ll want to start playing again immediately, perhaps bumping up the difficulty level or increasing the map size. That’s exactly the same kind of replayability spark that Civilization had all those years ago.
    • 82 Metascore
    • 80 Critic Score
    It’s a simple statement that’s both endearing and heartbreaking. It hints at the thousand real-life moments of grief and joy that served as inspiration for this game. That emotional weight shines through, making Rime a thoroughly rewarding experience.
    • 80 Metascore
    • 80 Critic Score
    The result is a skateboarding game of rare poetry. There is the poetry of the skating itself, the miraculous interplay of body and board rendered with aplomb. There is the actual poetry that accompanies the end of each level. Finally, there are the tender emotions that refract through, and seem amplified by every bailed kickflip in this surreal, shimmering take on hell.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 74 Metascore
    • Critic Score
    PowerWash Simulator is currently in early access (you pay a reduced premium to play a game not yet finished), but even now this is an irresistible example of so-called “playbour”, and further evidence that a shit job often makes for a sublime game. [Early Access review]
    • 90 Metascore
    • Critic Score
    Animal Crossing is everything I have been craving: it is gentle, soothing, social and creative, and my group chats are already buzzing with hype about beetles and villager fashions. If there was ever a perfect time for a game such as this, that time is now.
    • 72 Metascore
    • Critic Score
    If you’re old enough, if you love Nintendo enough and if you have enough friends who fall into both categories, Miitomo is an inventive and fun, first mobile app for the company. Everyone else? The wait will continue for Nintendo to make some more ambitious mobile games based on its most-loved brands.
    • 80 Metascore
    • Critic Score
    Of more importance is how this world will evolve once enough players have completed all the current missions and find themselves in an end-game that is effectively a treasure hunt in an anarchic moral wasteland. Even at this early stage though, The Division is an experience that’s worth having if you’re at all interested in mainstream action games, or role-playing adventures, or co-operative online play. You will not be bored as you blast your way through.
    • 77 Metascore
    • Critic Score
    There has never been a better way to confront, or indulge, your inner assassin.
    • 80 Metascore
    • Critic Score
    Part town-planning exercise, part board game, this thoughtful debut gives plenty of scope for strategy and idealism. [Early Access Score = 80]
    • 77 Metascore
    • Critic Score
    The ability to explore space with a party of up to three friends makes it feel much less lonely than before. And where it once was difficult to return to a previously visited planet, establishing bases allows you to make some small corner of the universe feel like home.
    • tbd Metascore
    • Critic Score
    The museum itself is pretty rudimentary: a dark hall, with signposted identical locks pointing the way towards Nordhagen’s recreations of lock-picking mini-games. It looks and sounds basic, but the amount of effort, knowledge and understanding of the topic (and of game design and history more generally) that has gone into this mini museum is abundantly evident, from both the exhibits and the text that accompanies them. Like listening to someone talk about the PhD research they’re doing on a niche topic, it might sound boring at the outset, but by the end of an hour, you’ll come away with something you definitely didn’t know before.
    • 77 Metascore
    • Critic Score
    Like throwing a punch in the dark, buying Street Fighter V today is a speculative gamble.

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