God is a Geek's Scores

  • Games
For 4,407 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 1.1 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Lies of P
Lowest review score: 10 Gene Rain
Score distribution:
4444 game reviews
    • tbd Metascore
    • 50 Critic Score
    Naraka: Bladepoint is a fun twist on the battle royal genre, but is packed full of far too much free-to-play fluff.
    • 64 Metascore
    • 50 Critic Score
    WRC 9 on Switch features all the same modes and customisation as the other versions, but due to the technical issues, it's incredibly difficult to recommend.
    • 60 Metascore
    • 50 Critic Score
    Metal Gear Survive is alright. It strikes such an almost perfect balance between mind-numbing tedium and rage-tinted fun that if you're willing to let it take you, there's a very compelling experience under all the brown and grey textures - just don't expect it to do justice to the franchise under which it shuffles.
    • tbd Metascore
    • 50 Critic Score
    The amazing theme and artwork just can't carry the lackluster gameplay of Yaga. The frustrating luck system affects so much of the game, and it's hard to get invested in the crafting when your weapons just keep breaking.
    • 48 Metascore
    • 50 Critic Score
    A unique proposition on the 3DS it may be, but Ironfall Invasion has a long way to go to trouble the classics it emulates.
    • 62 Metascore
    • 50 Critic Score
    Chimparty will appeal to children initially, but its over-simplified controls and odd way of rewarding victory in party games will even put them off before long.
    • 53 Metascore
    • 50 Critic Score
    An average adventure that fails to excite or entice.
    • 62 Metascore
    • 50 Critic Score
    Lumberhill is close to being a great co-op experience, but control issues and some frustrating design decisions make it tough to recommend.
    • 69 Metascore
    • 50 Critic Score
    WrestleQuest is a fantastic concept for a video game, but slow pacing, annoying voice lines and a ridiculous amount of QTEs spoil it entirely.
    • 63 Metascore
    • 50 Critic Score
    There is potentially a fun game underneath, but Citadel: Forged with Fire is mired in a relentless time-draining loop of meaningless activity.
    • 49 Metascore
    • 50 Critic Score
    Ares Omega provides a challenge, but it lacks anything outside of its vanilla campaign and repetitive combat.
    • 67 Metascore
    • 50 Critic Score
    Giga Wrecker Alt is an interesting idea let down by frustrating control issues and poorly executed physics.
    • tbd Metascore
    • 50 Critic Score
    Behind the shoddy visuals, there’s an interesting idea for a game, although it doesn’t feel like there’s enough to the mechanics and general gameplay to liven things up.
    • 55 Metascore
    • 50 Critic Score
    Terminator Resistance suffers from a chronic lack of charm that can't even be saved by evoking its hallowed source material.
    • 70 Metascore
    • 50 Critic Score
    The comic book aspect and way that the whole thing is framed is spectacular, sadly the gameplay and longevity, less so.
    • 75 Metascore
    • 50 Critic Score
    Candleman: The Complete Journey is an average puzzler that seems to show off everything it has early on, leading to a flat experience overall.
    • 63 Metascore
    • 50 Critic Score
    Yars Rising is a decent enough adventure, but it feels like a very odd way to revive Atari’s legendary franchise.
    • 72 Metascore
    • 50 Critic Score
    Great story can’t cover for poor gameplay.
    • 65 Metascore
    • 50 Critic Score
    The Red Lantern is a suvival-roguelite where you will have to face the harsh landscapes of Alaska with your dog sled team. You can pet the dogs, but most of the action feels very much down to the luck of the dice rather than any active participation from you.
    • tbd Metascore
    • 50 Critic Score
    Murderous Muses has a whole lot of interesting ideas, but because of them it struggles to tell a cohesive story.
    • 47 Metascore
    • 50 Critic Score
    Pong Quest has real heart and soul, it just hasn’t been properly thought through, and that’s a shame, as the flimsy story is genuinely likeable.
    • 72 Metascore
    • 50 Critic Score
    Loud is a perfectly serviceable rhythm game, but a forgettable soundtrack and a lack of content makes it hard to recommend.
    • 69 Metascore
    • 50 Critic Score
    A competent port of the mobile hit that feels lost in the living room. Stick to playing this on a mobile device.
    • 56 Metascore
    • 50 Critic Score
    It will score a lot of points for the sake of nostalgia, but in all honesty the reboot does nothing important that the original didn't do better, 34 years ago.
    • 68 Metascore
    • 50 Critic Score
    Conan Exiles excels in its sense of place, and has an absorbing and complex crafting system that will keep you coming back, but there is no escaping that it is a deeply flawed game that still feels a little unfinished.
    • 60 Metascore
    • 50 Critic Score
    Beyond Eyes most certainly is not a game for everyone. It's a noble attempt to show life with a disability through a clever mechanic, but sadly at times it forgets it is also a video game.
    • 71 Metascore
    • 50 Critic Score
    Pikachu’s detective career never manages to capitalise on an ok start, and ultimately nothing is discovered when you scratch beneath the surface.
    • 62 Metascore
    • 50 Critic Score
    Despite its enormous potential and intriguing beginnings, We Happy Few’s open world is too big and too empty, ultimately distracting from the intriguing plot, which unfortunately never really goes anywhere.
    • 59 Metascore
    • 50 Critic Score
    Telmari was a game I was excited to get stuck into, but the central mechanic doesn't lend itself to precision platforming and instead leads to frustration.
    • 71 Metascore
    • 50 Critic Score
    There’s nothing here you haven’t seen before, and while it’s a decent take on the runner game, you’ve no doubt seen it done so much better elsewhere. There’s very little payoff or reason for repeated plays, and that’s a big problem with a mobile game.

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