God is a Geek's Scores

  • Games
For 4,407 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 1.1 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Lies of P
Lowest review score: 10 Gene Rain
Score distribution:
4444 game reviews
    • 67 Metascore
    • 50 Critic Score
    Shenmue III could've been made 18 years ago as it feels very similar to the previous two entries, with no real improvements, making it feel rather outdated.
    • 44 Metascore
    • 50 Critic Score
    Exploring Balan Wonderworld's levels can be fun, but ultimately its single button gameplay and technical issues hold it back.
    • 78 Metascore
    • 50 Critic Score
    A cliche-ridden written story that has some decent ideas throughout, but is so bleak it's hard to grow attached to.
    • tbd Metascore
    • 50 Critic Score
    It’s not a bad game as such, it’s just uninspired, unrewarding and unremarkable.
    • 56 Metascore
    • 50 Critic Score
    Despite its interesting premise, Submerged never achieves more than mediocrity due to its repetitive gameplay, lacklustre execution, and unpolished world design.
    • 62 Metascore
    • 50 Critic Score
    Wooden Sen’Sey isn’t the worst title in the world – it just exists in a time when we expect a bit more from our platformers, particularly when you are shelling out the thick end of a tenner.
    • 64 Metascore
    • 50 Critic Score
    Elex II is another example of Piranha Bytes aiming far too high. It's a plodding, often clunky adventure with few bright spots.
    • 64 Metascore
    • 50 Critic Score
    Knowledge is Power: Decades is how not to do a sequel. The premise is still fun, but should only be purchased if you can't get access to the original.
    • 61 Metascore
    • 50 Critic Score
    It’s a shame that such an interesting possibility falls so flat. Perhaps a little more development time could have yielded more positive results, but as it is we end up with a running time of around 5-6 hours that feels like it outstays its welcome ever so slightly, purely because the longer you play it, the more it falls apart and the more it becomes frustrating.
    • 67 Metascore
    • 50 Critic Score
    Not quite the glorious return we wanted for Travis Touchdown, for all of this game’s desire to be weird it does a better job of making itself uninteresting.
    • 56 Metascore
    • 50 Critic Score
    A brave attempt at creating a more thoughtful shooter hindered by poor execution and messy technique.
    • 60 Metascore
    • 50 Critic Score
    It's not really about dodgeball, and it certainly isn't super. And the beats are obscured and hard to hit most of the time. Don't let the title deceive you.
    • 54 Metascore
    • 50 Critic Score
    Grand Theft Auto: The Trilogy - Definitive Edition is anything but definitive, with too many issues that simply cannot be overlooked.
    • 55 Metascore
    • 50 Critic Score
    The awkwardness of waving a large GamePad around and unresponsive controls make this one of the less enjoyable party offerings available on the system.
    • 60 Metascore
    • 50 Critic Score
    If you can disengage your brain and just plough through the endless array of same-faced enemies, you’ll enjoy the glorious visuals and well designed audio – but this is a game destined to be forgotten fairly quickly, even if it does help prove the Xbox One has more power than we first thought.
    • 62 Metascore
    • 50 Critic Score
    A fun mech fighting game, with really enjoyable slower paced combat. Unfortunately Override Mech City Brawl is marred by framerate issues, and there's nobody online to play against.
    • 54 Metascore
    • 50 Critic Score
    The Padre is a great idea, let down by a lack of proper direction and some frustratingly obtuse puzzle design.
    • tbd Metascore
    • 50 Critic Score
    A decent concept and interesting loot system can't save this indie action title from mediocrity.
    • tbd Metascore
    • 50 Critic Score
    Fans of the genre are better off downloading the (admittedly) pricier iOS ports of Cave’s excellent shooters like DeathSmiles and DoDonPachi Resurrection, or Dotemu’s R-Type ports, for a look at how this type of game should be done.
    • 73 Metascore
    • 50 Critic Score
    A valiant effort, but far better sims exist.
    • 71 Metascore
    • 50 Critic Score
    Early on Robonauts is a nice little blaster, but a rote mission structure and a headache inducing core mechanic let it down.
    • 59 Metascore
    • 50 Critic Score
    It feels harsh to say this as there’s plenty of love and care on show, but VR Worlds feels like it should be a pack-in product. Not because it’s bad, quite the opposite in fact: it’s good at showcasing what VR can do on PS4, but it doesn’t have anything approaching real staying power. With larger, more full VR games out there, VR Worlds is a curio to use when showing off your shiny new product, but one that’s otherwise consigned to the shelf.
    • 68 Metascore
    • 50 Critic Score
    An interesting premise, but Rollers of the Realm struggles with its identity.
    • tbd Metascore
    • 50 Critic Score
    Kukoos: Lost Pets has some fun platforming ideas, but gameplay issues, boring boss fights and annoying sound effects make it tough to recommend.
    • 52 Metascore
    • 50 Critic Score
    Clive 'N' Wrench probably won't set your world on fire, but it's an enjoyable enough 3D platformer with plenty of colourful doodads to collect.
    • tbd Metascore
    • 50 Critic Score
    The gameplay is thoroughly repetitive and uninspired, but this undemanding approach does allow you to enter a sort of Zen-like state of relaxation, while still feeling like you are completing quests and achieving something. For most however, there is very little in the way of an actual game on offer here.
    • 43 Metascore
    • 50 Critic Score
    After a bright start Gardening Mama’s irritating faults will have you wanting to throw in the trowel.
    • 71 Metascore
    • 50 Critic Score
    Lichtspeer: Double Speer Edition is fun for a bit but gets tiring quick and only really enjoyable as a party experience.
    • tbd Metascore
    • 50 Critic Score
    Cassette Beasts The Pier of the Unknown just can't compete with the main campaign, thanks to lots of iffy platforming and repetitive bosses.
    • 76 Metascore
    • 50 Critic Score
    Despite Pixel Trap making the wise decision not to spoil their title with virtual controls, Mighty Adventure just doesn’t do enough to set it aside from a plethora of other cartoon-style platformers.

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