God is a Geek's Scores

  • Games
For 4,407 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 1.1 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Gene Rain
Score distribution:
4444 game reviews
    • 54 Metascore
    • 70 Critic Score
    Those not familiar with Dragonball Z will find the story invisible, but those with a soft spot for the classic series, and a few mates with which to team up and reminisce will find something far more creative and exciting than most recent games based on the franchise.
    • 54 Metascore
    • 50 Critic Score
    Werewolf: The Apocalypse - Earthblood has potential, but is little more than a C-tier experience that's unlikely to stick in anyone's memory for long.
    • 54 Metascore
    • 60 Critic Score
    A decent, if feature-light, management game. It’s helped massively by the premise, but the execution, from the cute graphics to the ease of use, might make this worth looking into if you fancy a management sim on the go. Just don’t expect hidden depths – like the generic pop the game asks you to sell, what you see is what you get.
    • 54 Metascore
    • 50 Critic Score
    The Padre is a great idea, let down by a lack of proper direction and some frustratingly obtuse puzzle design.
    • 53 Metascore
    • 65 Critic Score
    Bakugan: Champions of Vestroia features lots of awesome monsters to collect, but the combat is just too slow paced to recommend to anyone but Bakugan mega fans.
    • 53 Metascore
    • 70 Critic Score
    As far as hack and slash titles go, The Witch and the Hundred Knight makes a horrible first impression – the story presentation is vulgar and the gameplay is initially lacking. But it’s a game that truly builds and builds into a freakishly beautiful abomination, should you give it enough time.
    • 53 Metascore
    • 45 Critic Score
    It's fun for a game or two, but when you realise how much less The Game of Life 2 costs on mobile you'll want to spin again.
    • 53 Metascore
    • 50 Critic Score
    A faux-retro shooter with an irreverent sense of humour, Bedlam is hard to recommend as anything other than a curio, despite its popular source material.
    • 53 Metascore
    • 50 Critic Score
    An average adventure that fails to excite or entice.
    • 53 Metascore
    • 50 Critic Score
    Ice Cream Surfer tells the story of a maniacal vegetable hell bent on destroying the sugary world of the flying gelato-influenced heroes, but just as fast food and candy treats are light on essential nutrients and likely to do you more harm than good, this is a game that is probably best left on the shelf, with other far more healthy options available to the discerning shooter fan.
    • 53 Metascore
    • 20 Critic Score
    Between lackluster combat, outdated graphics and the horrendous stripping mechanic, it's very hard to think of a reason to recommend Akiba's Trip: Hellbound and Debriefed.
    • 53 Metascore
    • 30 Critic Score
    Flip Wars is not worth buying at all right now and it needs a lot of work to come close to being decent let alone good.
    • 53 Metascore
    • 40 Critic Score
    Pumped BMX Pro is a decent game with loads of tricks to keep you occupied but the precision of the jumps and the steep learning curve can be quite off putting.
    • 53 Metascore
    • 75 Critic Score
    Test Drive Unlimited: Solar Crown gives you plenty to do, with a fun world to explore and challenges to take part in, regardless of ability.
    • 53 Metascore
    • 50 Critic Score
    In Bound by Flame, Spiders deliver an action-RPG that just about manages to remain playable throughout, but offers not a single “wow” moment. An interesting but limited crafting system and an atmospheric fantasy world don’t make up for run-of-the-mill writing, 2-dimensional characters, imbalanced combat, and a rushed, unsatisfying narrative.
    • 53 Metascore
    • 60 Critic Score
    One thing that is certain is that Natural Doctrine us not designed for the casual crowd, and unless you’re prepared to invest time and energy into learning its systems inside out – and then are still prepared to try and try again when you do know what you’re doing – you’d be advised to away from this one.
    • 53 Metascore
    • 55 Critic Score
    Slow and steady like the game itself, but a virtual experience can’t live up to the real thing.
    • 53 Metascore
    • 60 Critic Score
    Colossal Cave is a love letter to the 1976 original which fans will enjoy, but newcomers will likely be confused, intimidated, and frustrated by its design.
    • 53 Metascore
    • 40 Critic Score
    Hard and unforgiving, Has Been Heroes has the potential to create the videogame equivalent of Jack Torrance in anyone who plays it.
    • 53 Metascore
    • 70 Critic Score
    The lack of minigame variety brings the score down a few notches, along with some confusing menus and lack of tutorials. The kids won’t care about any of that stuff, though.
    • 53 Metascore
    • 60 Critic Score
    If you can re-frame Fallout 76 as a survival crafting game in the Fallout universe rather than viewing it as the next instalment in the series then you will have a better time. It is not without its faults, but there is a base there that has the potential to be improved upon as time goes by.
    • 53 Metascore
    • 40 Critic Score
    Although I applaud Bigmoon for trying to bring this niche motorsport into video games properly, the end result is awkward and feels unfinished.
    • 53 Metascore
    • 45 Critic Score
    Die by the Blade has a few good ideas in its sheathe, but ultimately it fails to generate any genuine excitement.
    • 53 Metascore
    • 40 Critic Score
    Spartan Assault takes all the aspects that made the Halo series popular – expansive levels, an epic storyline, cutting edge visuals and inventive gunplay – and throws them all away.
    • 53 Metascore
    • 50 Critic Score
    Designed as an homage to 90s horror, Daymare: 1998 tries too hard to mimic its inspiration when it should have focused on being its own game.
    • 53 Metascore
    • 70 Critic Score
    Dungeons & Dragons: Dark Alliance is much better with friends. There's loads of loot and fun to be had, but combat is quite sluggish.
    • 53 Metascore
    • 55 Critic Score
    While it didn’t hook me completely, with some refinement and a little more time this could be a really interesting title.
    • 53 Metascore
    • 85 Critic Score
    The Amazing American Circus blends deck building, management and a delightful theme to create something truly special.
    • 53 Metascore
    • 60 Critic Score
    The Isle Tide Hotel is an intriguing FMV game full of sinister mysteries to solve, but the pacing early on really makes it difficult to recommend.
    • 52 Metascore
    • 50 Critic Score
    A Doctor Who game set in a virtual world could have been something really special. Unfortunately, the slow movement and generic puzzles don't do much for Maze Theory's game.

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