Giant Bomb's Scores

  • Games
For 1,045 reviews, this publication has graded:
  • 28% higher than the average critic
  • 3% same as the average critic
  • 69% lower than the average critic
On average, this publication grades 3.8 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Dragon Age: Origins
Lowest review score: 20 Tony Hawk's Pro Skater 5
Score distribution:
1080 game reviews
    • 71 Metascore
    • 60 Critic Score
    Still, this is the first year where I feel like I can actually recommend a WWE game in earnest. Granted, it's a caveat-laden recommendation, but a recommendation nonetheless. Considering how long it's been since one of these games actually felt playable, let alone enjoyably so, it's almost worth putting up with the various peculiarities and more antiquated elements just so you can actually have fun wrestling again.
    • 71 Metascore
    • Critic Score
    The age of the Switch's hardware and GameFreak's prowess as a studio is on full display in the newest Pokemon release as we see muddy textures and single frame animations. While we get a new crop of cute Pokemon, a more open world, and new battle mechanics we're unfortunately stuck trudging along at a snail's pace because of the game itself. [Quick Look]
    • 71 Metascore
    • 80 Critic Score
    It's also got some of the most hard-hitting first-person melee combat in any game I can remember, and an optional cooperative element that really broadens its appeal. Dead Island constantly runs the danger of collapsing under its own weird, esoteric technical quirks, but when it's running at full tilt its charms are hard to resist.
    • 71 Metascore
    • Critic Score
    Quick look...
    • 71 Metascore
    • 60 Critic Score
    That simple control style makes the multiplayer feel flat.
    • 71 Metascore
    • 80 Critic Score
    Bionic Commando goes back and forth between moments of great, navigation-based gameplay and a lot of little touches that don't work as well as you'd like. It makes the final product a little frustrating, because you can almost see a better game trying to bust its way out of its constraints.
    • 71 Metascore
    • 60 Critic Score
    Its mechanics are sound but its design uninspired, failing to do any one thing better than the standout entries in the genre. And the few unique tricks it does have, its predecessor did better. After Guerrilla made such a resounding impact, it's a shame that the best you can say about this latest Red Faction is that it's just OK.
    • 71 Metascore
    • 60 Critic Score
    There are definitely some quality songs on the list, but I think I would have rather been able to pick and choose a few of them as downloadable content for World Tour than be forced to buy them as a package.
    • 71 Metascore
    • Critic Score
    The Chant is a psychedelic folk-horror action-adventure game that has more to it than one might expect from an indie title. While it doesn't bring anything particularly new to the table with its gameplay, it does provide a successfully fun experience and a compelling cult setting to sink into. [Quick Look]
    • 71 Metascore
    • 40 Critic Score
    It just isn't much fun to play. The core act of driving a car feels off in a way that completely put me off of playing the game. Without that in place, the rest of it just falls apart. The PlayStation 4 has been without a serious racing option since launch, and Driveclub doesn't fill that gap.
    • 71 Metascore
    • 60 Critic Score
    There are some neat ideas of how to effectively use the various touch screens of the Vita, and the art is gorgeous enough to make the game an able showpiece for what the system can do visually. There just isn't quite enough to the game beyond that to make up for some of its more irritating aspects.
    • 71 Metascore
    • 60 Critic Score
    Parts of this 50 Cent adventure are downright enjoyable, but I think the most enjoyment I got out of Blood on the Sand came ironically. The action is pretty generic, but it's functional enough to keep you moving from one bout of unintentional comedy to the next.
    • 71 Metascore
    • Critic Score
    Quick look.
    • 71 Metascore
    • 60 Critic Score
    While the mission mode and various attack modes can certainly keep you occupied for a time, Meteos' real legs come from human competition. Unless you're planning on playing with friends and don't care about random encounters in ranked matches, Meteos Wars is pretty tough to recommend.
    • 71 Metascore
    • 80 Critic Score
    A great little time-waster that's nice to have in your pocket, always at the ready. Two dollars for the package of two varieties is a heck of a deal.
    • 71 Metascore
    • 60 Critic Score
    In the end, LEGO Rock Band just doesn't do a terrific job of justifying its existence as a standalone game.
    • 71 Metascore
    • 60 Critic Score
    The Bourne Conspiracy is a short game that can be clumsy and repetitive at times, but it does it with enough style that I didn’t feel like it was a complete waste of time. For what you get, though, it’s still tough to justify the $60 price tag.
    • 71 Metascore
    • 80 Critic Score
    The standard gameplay in NBA Jam is insanely entertaining, and if you've got a group of players ready to play at your side, you'll easily get $50 of enjoyment out of it.
    • 71 Metascore
    • 60 Critic Score
    It's still my favorite online multiplayer shooter. But the bells and whistles surrounding the game are muted and missing, leaving behind that same core without giving you enough new and exciting reasons to come back.
    • 71 Metascore
    • 60 Critic Score
    But Lips is hardly a bad game, so if you're unable to go the Sony route, Microsoft's answer does most of what it needs to do to be successful.
    • 71 Metascore
    • 40 Critic Score
    It's also an utter mess in a technical sense. There are a few enjoyable moments here and there, and over time you can see the skeletal framework of a better game start to emerge, but given the heights Mass Effect has reached in the past, it's hard to believe this is what we've been waiting five years for.
    • 71 Metascore
    • 60 Critic Score
    Even as the level designs seeks to frustrate you beyond measure, the game remains strangely addictive. If this were simply a bad game, you'd give up and move onto something else. But something at the core of Swarm keeps you coming back, despite all reason to the contrary.
    • 71 Metascore
    • 80 Critic Score
    Gotham City Impostors shows how far a clear sense of personality and humor can take you even when you're making the same old style of game.
    • 71 Metascore
    • 60 Critic Score
    Offers lighthearted flight action that's fun enough while it lasts, but it just doesn't last very long. As if the brevity of the mission lineup weren't enough, there's no support for StreetPass or the 3DS' other nifty system-level features that would have let you further explore all the cool stuff your new handheld can do.
    • 71 Metascore
    • 80 Critic Score
    The simple fingertip swiping motions of Fruit Ninja scale up to a full-body experience with ease, and while some might balk at the price difference between platforms, Kinect owners hungry for something, anything of quality will find plenty of curiously cathartic, fruit-annihilating fun for their $10 here.
    • 71 Metascore
    • 60 Critic Score
    It's light years from being a great game, but there's still something at the heart of No Man's Sky that speaks to the would-be explorer in all of us.
    • 71 Metascore
    • 60 Critic Score
    It's damn hard to talk about video game tennis without bringing up Virtua Tennis, particularly when a game, like Grand Slam Tennis 2, hems so close to that original arcade formula. It's a facsimile that's executed well enough; there just aren't any good reasons to recommend Grand Slam Tennis 2 over the games that it cribs from.
    • 71 Metascore
    • 80 Critic Score
    It feels like the kind of guilty pleasure that you and me, serious players of video games, should be embarrassed for enjoying. What satisfaction could there possibly be in a game that largely plays itself? In spite of the one big, obvious caveat, I kind of love this game.
    • 71 Metascore
    • 60 Critic Score
    The story is the main thing that I'll remember about The Force Unleashed--I found it to be more satisfying than the last three movies combined. Though you go in sort of knowing how it has to end, since it has to lead into Star Wars, there are plenty of significant events occurring throughout. It's enjoyable to watch it all unfold. That said, it's unfortunate that the game isn't a bit more even, because the constant flips from too easy to too hard really drag things down and prevent The Force Unleashed from being great.
    • 70 Metascore
    • 80 Critic Score
    Bionic Commando goes back and forth between moments of great, navigation-based gameplay and a lot of little touches that don't work as well as you'd like. It makes the final product a little frustrating, because you can almost see a better game trying to bust its way out of its constraints.

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