GamingBolt's Scores

  • Games
For 1,076 reviews, this publication has graded:
  • 48% higher than the average critic
  • 6% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 0.4 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Metal Gear Solid Delta: Snake Eater
Lowest review score: 20 Greyhill Incident
Score distribution:
1113 game reviews
    • 65 Metascore
    • 60 Critic Score
    If you’re looking for a more ambitious upgrade, or if you’re looking for a more fleshed-out game with more thought put into its combat and level design, The Force Unleashed will probably leave you disappointed.
    • 63 Metascore
    • 60 Critic Score
    EvilVEvil might be a competent shooter in some aspects, but its shallow progression and bland graphics hold it back from truly shining.
    • 76 Metascore
    • 60 Critic Score
    Frontier Developments finally follows up on Planet Coaster, but despite the gorgeous visuals, it falters in truly baffling ways.
    • tbd Metascore
    • 60 Critic Score
    Hello Neighbor 2 is a gorgeous game with a solid concept, but unfortunately it is held back by some serious bugs and bad AI.
    • 68 Metascore
    • 60 Critic Score
    Ad Infinitum emphasizes adventure and tragedy as much, if not more, than its myriad of horrors with above-average results.
    • 65 Metascore
    • 60 Critic Score
    Abstraction's re-release is a blast from the past for fans with new heroes and maps, but it still falls short in several fundamental ways.
    • 69 Metascore
    • 60 Critic Score
    TRON: Catalyst leverages the mythos of its long-running setting for an intriguing premise, one hampered by middling combat and objectives.
    • 68 Metascore
    • 60 Critic Score
    While Ghostbusters: Spirit Unleashed can be a decent experience with its brand of chaotic asymmetric multiplayer, significant shortcomings in its design and lack of content variety among others stop it from being as great as it could have been.
    • 62 Metascore
    • 60 Critic Score
    Torchlight III is an imperfect but endearing action RPG whose great boss fights and enjoyable special skills clash with the noticeable relics of a freemium experience.
    • 69 Metascore
    • 60 Critic Score
    Biomutant’s PS5 boost gives it a nice sheen but can’t help its mediocrity in other areas.
    • 75 Metascore
    • 60 Critic Score
    Farming Simulator makes a less-than-triumphant return, with its latest entry buckling under the weight of bugs, performance issues, and bad UI.
    • 72 Metascore
    • 60 Critic Score
    Gylt is a mostly solid albeit flawed experience that manages to keep you engaged until the credits roll.
    • 58 Metascore
    • 60 Critic Score
    Matchpoint Tennis Championships is a game of two halves. While the actual moment-to-moment gameplay feels great thanks to well-implemented mechanics and challenging AI, everything supporting that structure is half-baked.
    • 74 Metascore
    • 60 Critic Score
    For series' veterans, RIDE 4 will be an enjoyable experience, but for newcomers, there will be times where it will feel like the game won't actually let you play it.
    • 66 Metascore
    • 60 Critic Score
    Fallen Tree Games walks on the law enforcement side with its latest title, though it still suffers from fundamental issues.
    • 83 Metascore
    • 60 Critic Score
    Marvel’s Midnight Suns, unfortunately, is one of those games that I can only recommend if you’re willing to stick around its noticeable issues. As it currently stands, the game has the foundations for a phenomenal turn-based strategy game, and the gameplay variety offered by the different heroes you can play is a lot of fun. The writing and story, however, are not good reasons to play this game.
    • 58 Metascore
    • 60 Critic Score
    As a spiritual successor to Project CARS, Project Motor Racing takes a major step forward in car handling and environmental feel, but at full price, its limited content and lack of guidance make it an underwhelming experience.
    • 68 Metascore
    • 50 Critic Score
    Aside from the expected graphical upgrade, the list of material improvements in NBA 2K24 is particularly short this year.
    • 54 Metascore
    • 50 Critic Score
    Systemic Reaction's rogue-lite starts out promising but fumbles due to technical issues, repetitive combat, and much more.
    • 67 Metascore
    • 50 Critic Score
    The complex systems at Port Royale 4’s core never flourish under the weight of its uninspired moment-to-moment gameplay and lack of structural balance.
    • 56 Metascore
    • 50 Critic Score
    Redfall is Arkane's most underwhelming game to date. A fascinating setting and some remnants of the developer's beloved gameplay formula aren't enough to overcome the game's numerous issues, from stiff controls and disappointingly rote design choices to lackluster storytelling and technical deficiencies.
    • 53 Metascore
    • 50 Critic Score
    A straightforward 1v1 samurai fighting game with very little content on its bones. Fine if you just want some quick and fun matches against friends, but there's not enough here to hold interest for long.
    • 67 Metascore
    • 50 Critic Score
    Despite a delay and several improvements, Tripwire Interactive's latest is a significant downgrade from its predecessor in many ways.
    • 60 Metascore
    • 50 Critic Score
    Suicide Squad: Kill the Justice League isn't the worst live-service title ever made, but its mediocrity is hard to deny, especially from a developer capable of so much more.
    • 68 Metascore
    • 50 Critic Score
    Spirit of the North 2 isn't a complete lost cause, but it feels too rough and unpolished to qualify as anything more than wishful meandering.
    • 33 Metascore
    • 50 Critic Score
    Like Gollum’s war within, this stealth platformer struggles with its own identity while offering a thoughtful tale concerning the mind and travels of its protagonist.
    • 60 Metascore
    • 50 Critic Score
    Stray Blade has promise and could be improved with more polish and balance changes. However, the flawed combat, story-telling, progression and lead character often bring down the experience.
    • 66 Metascore
    • 50 Critic Score
    Monark has a lot of good ideas, but almost all of them are let down by a repetitive structure, grindy combat, and baffling design decisions.
    • tbd Metascore
    • 50 Critic Score
    NASCAR Arcade Rush could have been an interesting real-life inspired take on a Mario Kart-style racer, but it doesn’t have the ideas or the content to pull it off.
    • 61 Metascore
    • 50 Critic Score
    Offworld's chaotic co-op shooter collapses under the weight of its ambition while fumbling in the gameplay department.

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