GamingBolt's Scores

  • Games
For 1,076 reviews, this publication has graded:
  • 48% higher than the average critic
  • 6% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 0.4 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Metal Gear Solid Delta: Snake Eater
Lowest review score: 20 Greyhill Incident
Score distribution:
1113 game reviews
    • 77 Metascore
    • 60 Critic Score
    A promising set-up and gorgeous art direction aren't enough to mask the shortcomings of Odd Bug Studio's sequel.
    • 59 Metascore
    • 60 Critic Score
    The combat feels good, but that doesn't stop it from being an aggressively mediocre game that lifted most of its gameplay ideas from better titles. Play those instead.
    • 75 Metascore
    • 60 Critic Score
    For almost everything that Trinity Fusion does right, it fumbles equally in some other crucial aspect.
    • tbd Metascore
    • 60 Critic Score
    RiMS Racing makes an honorable attempt at raising the bar for customization but it comes at the cost of nearly everything else.
    • 73 Metascore
    • 60 Critic Score
    The Wild West setting, intriguing lore and mech combat feel promising at first, but Bounty Star wastes them with a repetitive gameplay loop and dull story.
    • 63 Metascore
    • 60 Critic Score
    Bungie's live-service wonder isn't dead yet, but Renegades is more of a stabilizing addition rather than an infusion of fresh ideas.
    • 71 Metascore
    • 60 Critic Score
    A deep case of little brother syndrome.
    • 67 Metascore
    • 60 Critic Score
    XDefiant isn't a Call of Duty killer or even a close competitor. It has potential despite its many issues, but it has a long way to go before living up to it.
    • 63 Metascore
    • 60 Critic Score
    Far Cry 6: Lost Between Worlds feels more like an experiment rather than a full-fledged release. The roguelite mode doesn’t really add any new compelling element to the game, and the core shooting in Far Cry 6 certainly isn’t strong enough to carry an expansion like this on its own.
    • tbd Metascore
    • 60 Critic Score
    Avatar: Frontiers of Pandora - Secrets of the Spire might entice some players with its new gimmicks, but the DLC won't do much to keep them entertained once the novelty wears off.
    • 66 Metascore
    • 60 Critic Score
    Sengoku Dynasty is a game that could have, and dare I say should have, been so much more than it is. There's an inherent simplicity to its gameplay loop that lends it a sort of relaxing charm, but ultimately leads it to being an uninspiring take on an era in Japanese history that brings a lot of potential to the table.
    • 71 Metascore
    • 60 Critic Score
    Starry Studio's survival crafting shooter throws horror, looting and MMO elements into one big potpourri with mixed results.
    • 75 Metascore
    • 60 Critic Score
    Sherlock Holmes: The Awakened has some interesting gameplay ideas and a solid setting, but it feels a little unpolished and undercooked.
    • 60 Metascore
    • 60 Critic Score
    Synduality: Echoes of Ada is an extraction shooter that, while really easy to get into, might be difficult to stick with considering its bland art style and simplistic gameplay that ends up not having enough depth.
    • 53 Metascore
    • 60 Critic Score
    Irritating gameplay issues aside, this is a decently fun nostalgia romp through Episode I's setting.
    • 67 Metascore
    • 60 Critic Score
    A Quiet Place: The Road Ahead is a solid effort initially, but pacing issues, iffy creature AI, repetitive gameplay, and other issues hamper it.
    • tbd Metascore
    • 60 Critic Score
    There’s a lot to like about Death in the Water 2, and it's a very impressive game coming from a 2-person game studio. But the things it lacks hamper the experience quite a bit, especially if you stick with it to the end.
    • 72 Metascore
    • 60 Critic Score
    Romeo is a Dead Man has many fundamental issues, which is a shame because its sense of style and allure make for a uniquely surreal adventure.
    • 43 Metascore
    • 60 Critic Score
    La Quimera feels like an ambitious game that was let down by time constraints during development. While there are bones of a good game in there, the general lack of quality in most of its aspects make it difficult to recommend.
    • 73 Metascore
    • 60 Critic Score
    Post-sunsetting and content vaulting, Destiny 2: Beyond Light had some big expectations to meet. Instead, it plays things safe, delivering a boring main campaign, the usual Power grind and routine busywork to keep players engaged. Even with some interesting story bits, strong art direction and a fun raid, it's hard to recommend for both new players and die-hard fans.
    • 69 Metascore
    • 60 Critic Score
    The Callisto Protocol looks stunning and can offer small doses of fun, but from misguided gameplay choices and hyper-linear design to ineffectual attempts at horror and a bland story, it stumbles and disappoints in too many ways to be labelled as anything but a disappointment.
    • 62 Metascore
    • 60 Critic Score
    Even without everything against it, Firewalk Studios' entry in the live-service hero shooter genre fundamentally underwhelms.
    • 77 Metascore
    • 60 Critic Score
    Tchia has some interesting things going for it with its beautiful rendition of New Caledonia and fun traversal mechanics, but poor mission design and cookie-cutter side activities mar down those strengths by a significant margin.
    • 75 Metascore
    • 60 Critic Score
    Tomb Raider 1-3 Remastered offers an appealing new visual style but retains all of the frustrating mechanics of the originals. Hardcore fans will probably enjoy it, but it's not for everyone.
    • 59 Metascore
    • 60 Critic Score
    Crown Wars: The Black Prince is a decent game that is let down by a variety of reasons. While the story, visuals and audio are all, at best, mediocre, the strong gameplay loop where combat directly feeds into the management mechanics is an excellent way to flex your tactical prowess.
    • 78 Metascore
    • 60 Critic Score
    If you’re keen on a new setting and don’t mind the performance issues that come with it, Wildmender may be worth checking out while taking a break from other titles. Otherwise, it’s a serviceable but ultimately forgettable sandbox experience.
    • 70 Metascore
    • 60 Critic Score
    For every time MXGP 2020 races forward, it seems to slip backwards somewhere else. Depending on what you want out of a motocross game, this could either be a cautious recommendation or a hard pass, neither of which are likely to impress you.
    • 58 Metascore
    • 60 Critic Score
    Override 2: Super Mech League has many of the pieces that would make it work as a full package, but when the oversized mechs actually go to battle, it becomes a shallow, unrewarding shell of its potential.
    • 69 Metascore
    • 60 Critic Score
    Technical issues and an excessively padded out plot makes Frogwares' open-world rendition of its Sherlock Holmes games a disappointing experience.
    • 57 Metascore
    • 60 Critic Score
    A charming jankiness welcomes those who enjoyed cult classics like Gothic, but this open-world fantasy action RPG offers little else.

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