GamingBolt's Scores

  • Games
For 1,076 reviews, this publication has graded:
  • 48% higher than the average critic
  • 6% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 0.4 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Metal Gear Solid Delta: Snake Eater
Lowest review score: 20 Greyhill Incident
Score distribution:
1113 game reviews
    • 73 Metascore
    • 50 Critic Score
    Sonic Superstars started so well and with such potential but quickly fell off a cliff due to its irritating Zone design, forgettable soundtrack and odd aesthetic choices.
    • 58 Metascore
    • 50 Critic Score
    Better-than-expected Zombies, decent Multiplayer with flaws and one of the worst campaigns in the series mar this year's Call of Duty, making it difficult to recommend, even to the hardcore.
    • 68 Metascore
    • 50 Critic Score
    There's certainly potential and creativity brimming in JDM: Japanese Drift Master. It's the execution needs some work, and the missions and open world do it no favors.
    • 60 Metascore
    • 50 Critic Score
    Drag X Drive offers clever wheelchair basketball motion controls on Switch 2, but bland style and thin content keep it from being a true classic.
    • 57 Metascore
    • 50 Critic Score
    What works about Winter Ember is almost entirely overshadowed by the frustrating moment-to-moment experience that never settles into a true, precise stealth game.
    • 40 Metascore
    • 50 Critic Score
    Despite having an interesting story concept, Quantum Error's underwhelming gameplay, terrible cinematics and horrendous voice acting drag down what could have potentially been a great horror experience.
    • 68 Metascore
    • 50 Critic Score
    Biomutant works best on paper, but it has too many derivative elements for anything alone to stand out.
    • 56 Metascore
    • 50 Critic Score
    There's some fun to be had in Gungrave G.O.R.E, but it's buried beneath piles of significant issues.
    • tbd Metascore
    • 50 Critic Score
    The DLC is plagued by poor pacing and repetitive combat; its only saving graces are its fantastic boss fights and short runtime.
    • 39 Metascore
    • 50 Critic Score
    MindsEye is an excellent example of style over substance, a game that falls apart the moment you start playing.
    • 57 Metascore
    • 50 Critic Score
    Cricket 24 builds on its predecessor with better visuals and presentation but could have used more fine-tuning. If you're happy with Cricket 22, there's little reason to play the sequel.
    • 70 Metascore
    • 50 Critic Score
    ELEX 2 ends up delivering a buggy game that occasionally entertains.
    • 68 Metascore
    • 50 Critic Score
    The Casting of Frank Stone sounds like a good idea in theory, especially for Dead by Daylight fans craving more storytelling, but the execution needed much more time in post.
    • 51 Metascore
    • 50 Critic Score
    Outside of nostalgia, G.I. Joe: Operation Blackout does not stand apart from the generic third-person shooter, and its inconsistent gameplay and repetitive missions further mute its impact.
    • 59 Metascore
    • 50 Critic Score
    The Last of Us Part 1’s PC debut has been hampered by an incredibly bad job done on the port. Aside from low frame rates, the game also suffers from random crashes, and the initial shader caching takes long enough to be an active mark against the game.
    • 58 Metascore
    • 40 Critic Score
    Werewolf: The Apocalypse – Earthblood feels like an expansion on a single, promising idea whose repetitive combat, underwhelming presentation, and confused story take away from what makes the original idea interesting.
    • 51 Metascore
    • 40 Critic Score
    The Lord of the Rings: Return to Moria is an unremarkable experience that feels like a faint shadow of the games that clearly inspired it.
    • 60 Metascore
    • 40 Critic Score
    Overpass 2 attempts to bring racing fans a complete package at a seemingly discounted price. What players will find with this experience is that this is one case where the old “you get what you pay for” adage rings true.
    • 55 Metascore
    • 40 Critic Score
    Despite its laughable plot, Outpost: Infinity Siege starts with some potential. Unfortunately, the tedious rogue-like elements, extraction shooter resource gathering and other questionable design choices dilute the experience.
    • 61 Metascore
    • 40 Critic Score
    A dull reboot of a legendary franchise, Double Dragon Revive mixes tedium with wonky movement, boring stages and annoying bosses for an ultimately unfulfilling experience.
    • 38 Metascore
    • 40 Critic Score
    You might want to play CrossfireX to understand what’s so popular around the world or have a dash of mindless fun in the campaign, but there’s little else here.
    • tbd Metascore
    • 40 Critic Score
    Ed-0: Zombie Uprising’s challenges are rooted in its poor difficulty balance and budget design, not so much in its nature of being a true rogue-like experience.
    • 60 Metascore
    • 40 Critic Score
    Ikai's interesting setting and unsettling atmosphere are let down by its clunky gameplay, mundane and repetitive structure, and several technical issues.
    • tbd Metascore
    • 40 Critic Score
    Even after a year of major updates and new regions, Tower of Fantasy still has fundamental issues which hinder it to a painful degree.
    • 64 Metascore
    • 40 Critic Score
    Based on its premise, Foreclosed should be a lot more interesting, but it doesn’t have the balanced gameplay or nuanced story to even crack that conversation.
    • 51 Metascore
    • 40 Critic Score
    Baldo: The Guardian Owls looks great, but major issues with everything from combat to puzzles to exploration and more ensure that it's consistently a chore to play.
    • 53 Metascore
    • 40 Critic Score
    Maybe there's some superficial, fleeting fun to be had here, but TMNT Arcade: Wrath of the Mutants is far too simplistic, straightforward, and shallow to ultimately be anything more than an utterly forgettable disappointment.
    • 55 Metascore
    • 40 Critic Score
    Unfortunately, despite the flashiness of it all, combat ultimately gets repetitive, and the lack of interesting enemies only exacerbates the issue.
    • 29 Metascore
    • 40 Critic Score
    Despite some impressive visuals via Unreal Engine 5, Stray Souls feels utterly uninspired with awful story-telling and laughable horror.
    • 48 Metascore
    • 40 Critic Score
    A game that gets more frustrating the longer it trudges on.

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