Gaming Age's Scores

  • Games
For 7,150 reviews, this publication has graded:
  • 51% higher than the average critic
  • 7% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Devil May Cry 4
Lowest review score: 0 NBA Unrivaled
Score distribution:
7163 game reviews
    • 47 Metascore
    • 25 Critic Score
    The game is downright ugly. The framerate comes and goes, but the biggest offenders are the generally awful and low key environment textures, the way to similar to every other building design of Venice, and awful collision issues that the character models have. Scarlett will often clip through anything she has to interact with, which becomes even more noticeable in every cutscene that she has to hug her deceased love one in.
    • 43 Metascore
    • 25 Critic Score
    I was almost worried that I didn't play it long enough or with enough dedication to really get into it, but then I realized that with every minute I played I just felt more and more contempt and loathing, so it was probably best to just put it down.
    • 64 Metascore
    • 25 Critic Score
    Ordinarily, as someone who loves seeing destruction in my wake, that should be hugely satisfying, but in Crimsonland's case it all just feels oddly underwhelming.
    • 62 Metascore
    • 25 Critic Score
    I’d like to say that Dangerous Driving has some redeeming qualities. After all, it was possibly my most anticipated game for 2019, thanks to Danger Zone 2 making me eager to see what Three Fields Entertainment were building towards. Instead, we get this…thing. It’s a thorough disappointment, and I can’t help but feel like everything about it could have been improved substantially.
    • 74 Metascore
    • 25 Critic Score
    This game is, to me, nothing more than a sad attempt to cash in on the nominal successes of the first game.
    • 41 Metascore
    • 25 Critic Score
    It's a really lame attempt at a shooter, and certainly not something that's worth picking up for the multiplayer component, especially since nobody seems to be playing it. I'd give this one a pass then, there's really no reason to check this title out.
    • 51 Metascore
    • 25 Critic Score
    This whole game just offends me. Offends me more as a gamer than anything else.
    • tbd Metascore
    • 25 Critic Score
    What makes this decision even more frustrating is that it’s so close to being a good idea. Your character is constantly having to turn the candle to pour out extra wax, and adjusting it in their hand so they have a better grip on it, or walk slowly so as to not snuff out the flame – these are all defensible ideas that you could imagine working out well in another, better game. Instead, you spend all your time in Project Nightmares Case 36 looking at a candle taking up your entire field of view. Whatever good ideas the game might have, that one monumentally stupid decision literally crowds out everything else.
    • 44 Metascore
    • 25 Critic Score
    Avoid Splat Renegade Paintball, and live a much happier and fulfilling life. Trust me.
    • 33 Metascore
    • 25 Critic Score
    Essentially, what I’m telling you is that The Lord of the Rings: Gollum is indeed a bad video game. It’s not fun when it works, it’s even less so when it doesn’t, and the overall concept of the game is one that ultimately makes it feel unnecessary altogether. I don’t know of anyone clamoring for Gollum’s whereabouts to this degree, and if they were, I’d at least hope they were expecting something far more interesting than this. So yes, believe what you’ve heard, The Lord of the Rings: Gollum is not worth your money, and certainly is not worth your time.
    • tbd Metascore
    • 25 Critic Score
    Maneater, for all its problems, at least had some personality. Strip that away — along with anyone else remotely good about the game, and you’re left with…well, you’re left with Angry Alligator.
    • 48 Metascore
    • 25 Critic Score
    There are far better mini-game compilations on the DS at the moment, with a lot more substance, style, and fun than this simple cash in on a successful party game.
    • 49 Metascore
    • 25 Critic Score
    A fantastic graphical showcase for the Xbox hardware, but once past that, adult and child gamers alike will have a hard time finding anything to keep their interest in this adventure.
    • 60 Metascore
    • 25 Critic Score
    Defiance can still get its hooks in you in the addictive way that most MMO’s do, but there’s a point where frustration with the various issues will continue to build, and make you put the game up for good. Once those issues are fixed, assuming they will be, then I imagine we’ll have a decent experience on our hands, especially for console gamers that don’t get a lot of MMO love. But until then, I’d suggest saving your time and money for something that actually works and feels complete.
    • 53 Metascore
    • 25 Critic Score
    While the game is somewhat enjoyable, it's just not worth your money to spend $20 on it. Why? Because "Pac-Man Collection" is already available on the GBA for $20 and it has 4 Pac-Man games on it, including a port of the arcade version!
    • 50 Metascore
    • 25 Critic Score
    The game, unfortunately, can be played with just a couple of basic moves since the AI is so poor.
    • 57 Metascore
    • 25 Critic Score
    A game I have zero interest in revisiting. I'd strongly suggest avoiding this one if you haven't had a chance to play it, you're not missing much.
    • 68 Metascore
    • 25 Critic Score
    It's not that you die a lot (I mean, you do, but that's not the problem), it's that the gameplay is essentially pattern recognition and memorization, which doesn't float my boat like it used to.
    • 56 Metascore
    • 25 Critic Score
    The main problem with Gotcha Force is that the game is tailored to children. The controls are simple, the battles are extremely easy, and the customization elements only extend to putting different groups of Borgs together. There's not enough depth to interest adults or perhaps even teens.
    • 53 Metascore
    • 25 Critic Score
    This shows me a studio that wants your money for the first hour of gameplay and is happy not to polish anything past what most people might play. As much as I appreciate going the extra mile and giving people different ways to "minigame" a solution to a puzzle, there's something to be said for totally dropping the ball on instructing people on how to do so.
    • 42 Metascore
    • 25 Critic Score
    I'll give the developers credit for the sub-weapon system, I think it's incredibly large and could have been put to good use in a game that had some interesting combat mechanics to it, but this good idea is completely wasted on another awful movie tie-in game.
    • 41 Metascore
    • 25 Critic Score
    I'll give the developers credit for the sub-weapon system, I think it's incredibly large and could have been put to good use in a game that had some interesting combat mechanics to it, but this good idea is completely wasted on another awful movie tie-in game.
    • 60 Metascore
    • 25 Critic Score
    Honestly, even after writing all these words about Fort Solis, I still feel like I’ve only brushed the surface of why it’s such a terrible game. It may look nice, but there’s literally nothing of value here. It’s a waste of time, money, and hard drive space, and you’re better off forgetting its existence.
    • 62 Metascore
    • 25 Critic Score
    The story lacks depth, the same way the cartoon did, and when you have such a run-of-the-mill platform game you really need an engaging story.
    • tbd Metascore
    • 25 Critic Score
    Poker Pretty Girls Battle is only $5 on every platform, so it’s not asking much. It’s hard to recommend it even just for the poker aspect when the algorithm doesn’t always pay out correctly. If the game catches your eye, give it a shot and maybe you’ll find something to like. As it stands, however, it is pretty shallow and the core mechanics have visible flaws, making playing pretty rough.
    • tbd Metascore
    • 25 Critic Score
    Just about the only way Blood Breed might appeal to you is if you, too, have nostalgia for the early days of PS1 horror games — but if you do, you’re probably much better served playing the Resident Evil remakes than you are playing junk like this. For that matter, I suspect that if you were to go back and play some of those classics from that games, they’d still be better than Blood Breed. Really, just about anything is better than this.
    • 45 Metascore
    • 25 Critic Score
    Jumping puzzles come up a bit lame as well. The most dangerous looking sections are easily skipped via the Spirit of Air’s short flight time, which is a fairly gross oversight.
    • 69 Metascore
    • 25 Critic Score
    An exercise in boredom and frustration.
    • 72 Metascore
    • 25 Critic Score
    Maybe I'd be a bit more forgiving of this game if it also managed to maintain the original's $20 price point, but I can't see any reason to pay full price for this poorly rehashed shooter.
    • 51 Metascore
    • 25 Critic Score
    Combine the relatively poor visuals with monotonous level designs, and you'll find yourself in the middle of a level with no real visual cues of where you are within the level.

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