Gaming Age's Scores

  • Games
For 7,151 reviews, this publication has graded:
  • 51% higher than the average critic
  • 7% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Devil May Cry 4
Lowest review score: 0 NBA Unrivaled
Score distribution:
7164 game reviews
    • tbd Metascore
    • 33 Critic Score
    I really can’t recommend this game to anyone. It’s not a fun experience, it has very little to do with the movie, and is clearly an attempt at luring unsuspecting customers in to buy a game based on an excellent movie franchise.
    • tbd Metascore
    • 100 Critic Score
    BlazBlue: Chrono Phantasma is by far the best entry in the long running series.
    • tbd Metascore
    • 75 Critic Score
    Nonetheless, it's still a good, solid hidden object game — and if some of the ensuing titles are anything to go by, that's a much more difficult achievement than you'd think.
    • tbd Metascore
    • 25 Critic Score
    Again, if the game were released for under $10 or for the same price as their phone app with the same features, some of these glaring omissions might not be as great of an issue. I just have a hard time pushing a $20 game that puts in such little effort to appease fans or even fully utilize the basics that have been in baseball games since the 8-bit era.
    • tbd Metascore
    • 83 Critic Score
    It may not make for the most exciting game, but it does make Farming Simulator 14 wonderfully relaxing, albeit in a productive kind of way — which, presumably, makes it awfully similar to the real thing, though I'd need to go back and ask that farmer I met to know for sure.
    • tbd Metascore
    • 75 Critic Score
    Getting Treasures of Montezuma: Arena will cost you only a little space on your memory card, and in return you'll get literally hours and hours of addictive gameplay. All things considered, that's well worth it.
    • tbd Metascore
    • 75 Critic Score
    It’s one of those quiet titles that gets released but rarely advertised, but trust me, it’s probably the only good thing that will come out of the new movie.
    • tbd Metascore
    • 91 Critic Score
    It's just too bad that the challenge will be so short unless you can find someone else to play with. Get that, and I imagine you could have matches that take forever, but in the best possible sense of that phrase. Even without it, however, Nidhogg still has more than its fair share of charms, and it's the kind of thing worth picking up if you're in the mood for something unlike anything else out there.
    • tbd Metascore
    • 91 Critic Score
    Obviously, it's not the most complex game. But quite frankly, it doesn't need to be. Race The Sun is — and only wants to be — a simple, addictive game for you to pick up and play, and it's not hard to imagine that anyone who does pick it up will just end up playing and playing and playing it.
    • tbd Metascore
    • 100 Critic Score
    Of course, they probably don't want words like "charming" or "lovely" thrown around when describing a game that is, ultimately, supposed to be horror-ish, albeit in the absolute loosest sense of that term. But I don't care: I've fallen for Poltergeist: A Pixelated Horror hard, and I'm not afraid to say that it's charmed the pants off me. Give it a chance, and I have no doubt it will do the same for you.
    • tbd Metascore
    • 75 Critic Score
    All of which is to say: I may not have enjoyed MotoGP 14 all that much, but I'd still recommend it to racing fans who know what they're doing. You'll probably need a high tolerance for failure, but if you can get over that, you'll find more than enough here to occupy your time.
    • tbd Metascore
    • 67 Critic Score
    But that repetition! No matter how innovative or charming a game may be, it still has to do something to mix things up a little, and Ring Run Circus just doesn't. It puts all its cards on the table right off the bat, and while that may make for a fun experience at first, it doesn't take too long for that to wear out its welcome.
    • tbd Metascore
    • 75 Critic Score
    If you're not a fan of hidden object games, then I can't imagine that plot-driven hidden object puzzles are going to be what suddenly wins you over. If, however, the words "plot-driven hidden object puzzles" sends a shiver of anticipation up and down your spine, then yes, you'll want to download this yesterday.
    • tbd Metascore
    • 42 Critic Score
    The Monopoly Family Fun Pack shows what happens, apparently, when you mess with success — and really, it's not pretty.
    • tbd Metascore
    • 83 Critic Score
    Retro City Rampage DX knows which side of that divide it falls on, it never pretends to be more than that, and it's got enough non-stop action that it's able to pull that off with ease.
    • tbd Metascore
    • 33 Critic Score
    What we're left with is an idea that sounds silly, with a title that sounds silly, and a game that we'd be silly to give any more thought to.
    • tbd Metascore
    • 83 Critic Score
    As Switch Galaxy Ultra shows, that may not be the perfect formula, but it's enough to make an alright game.
    • tbd Metascore
    • 100 Critic Score
    Still, it managed to come over to the Vita without losing anything that makes it special, and consequently it's a definite must-play.
    • tbd Metascore
    • 75 Critic Score
    That said, being more dynamic and more visually appealing is no small thing; whereas I wouldn't recommend anyone play Crimsonland, I'd say that if you have a deep desire to shoot some bugs, you could do a lot worse than Helldivers.
    • tbd Metascore
    • 50 Critic Score
    As it stands, Metal Slug 3 on the Vita is a pretty lousy entry point for anyone new to the franchise, and only worth getting if you're able to overlook a whole lot of flaws.
    • tbd Metascore
    • 50 Critic Score
    From any objective perspective, it's probably not worth your time, so unless you happen to be me, stay far, far away.
    • tbd Metascore
    • 75 Critic Score
    It's more fun if you don't, though. Doodle Kingdom may be frustrating if you only rely on guesswork, but it also feels really rewarding when you go on a hot streak of creating new elements. It's certainly not the best puzzle game on the Vita or anything, but if you're in the mood for it, it does the job in a pinch.
    • tbd Metascore
    • 42 Critic Score
    The reward for spending more time with Krinkle Krueger, after all, is…well, spending more time with Krinkle Krueger. And unless you've got a thing for games that actively try to annoy you, I don't get why that would be very appealing to anyone.
    • tbd Metascore
    • 100 Critic Score
    Is Stealth Inc. 2 worth picking up if you've already played the heck out of the original release last year on the Wii U? Possibly not, unless trophies or Xbox Achievements are your thing. If you don't have a Wii U, though, you owe it to yourself to pick it up ASAP — it's seriously that great.
    • tbd Metascore
    • 75 Critic Score
    In other words, it's not something that's going to blow you away or change how you look at tower defense games. Medieval Defenders is just a solidly-made game that does what it has to — no more, no less. But considering how lacklustre the genre has been so far on the Vita, sometimes solidly-made goes a very long way.
    • tbd Metascore
    • 83 Critic Score
    That said, if you're the type who can look at a 3D puzzle and figure out which end goes where, this game should be right up your alley. It's challenging, but only in the right ways — by which I mean you're not going to spend your time here fighting with counterintuitive controls or wondering what you're supposed to do next.
    • tbd Metascore
    • 50 Critic Score
    As far as I'm concerned, however, no matter how interesting the concept may be, the fact the gameplay doesn't measure up makes Project Root a non-starter. Or, to be more specific, the fact that the developers didn't choose to include any checkpoints at all in a game that involves massive levels and constant death makes Project Root a non-starter for me.
    • tbd Metascore
    • 91 Critic Score
    If you've ever played solitaire in your life, you'll be able to pick Strike Solitare up incredibly quickly.
    • tbd Metascore
    • 75 Critic Score
    Great gameplay that's a little too demanding, outstanding visuals that are a little too distracting, thumping dance music that's a little too catchy: everywhere you look in this game, it's just a constant reminder that you can, in fact, have too much of a good thing.
    • tbd Metascore
    • 67 Critic Score
    I can see enjoying it in small doses — but considering how small a dose the entire game is, you could be forgiven for thinking your time and money might be better spent on a longer-lasting, more immersive experience.
    • tbd Metascore
    • 83 Critic Score
    Color Guardians may not be one of the greatest games you'll ever play, but it's still clearly above average — and all things considered, that makes it a pretty welcome addition to the Vita's library.
    • tbd Metascore
    • 58 Critic Score
    Alien Shooter still probably isn't worth picking up, but if the past is any guide, it may not be too long until it's followed by a game that is.
    • tbd Metascore
    • 91 Critic Score
    In fact, if anything this new version may be even better than the original — which means that, come end of year, that "Game of the Year" may prove to be just as predictive as it is descriptive.
    • tbd Metascore
    • 58 Critic Score
    It's by no means a bad game, just an unoriginal one, and if you want a Zuma clone for whatever reason, it will more than do the trick.
    • tbd Metascore
    • 91 Critic Score
    Tetris Ultimate on the Vita won't redefine the game by any stretch of the imagination, but it also won't tarnish its legacy — and as one of the many, many people for whom Tetris is a seminal gaming memory, that's really all I could ask for.
    • tbd Metascore
    • 91 Critic Score
    Between the spooky shadows at the edge of the screen, the creepy sounds that emanate from every darkened corner and bush, and — most importantly — the sinister soundtrack that's constantly, persistently moving forward, this game knows what it takes to leave you feeling seriously unsettled.
    • tbd Metascore
    • 75 Critic Score
    It may not be flashy or sexy, but on PS4 — as on everywhere else it's ever appeared — it's still outstanding.
    • tbd Metascore
    • 42 Critic Score
    Pick it up, I guess, if you have love of this solitaire variation and unlimited DLC funds, but otherwise, don't even bother.
    • tbd Metascore
    • 75 Critic Score
    Such gamers should absolutely adore Velocibox, since it wants nothing more than to kill you off again and again and again. If, however, you're the kind of person who wants to start off a game feeling like you have a ghost of a chance, then you're definitely not going to get that here.
    • tbd Metascore
    • 58 Critic Score
    It's for extraordinarily dedicated Xblaze Code: Embryo fans only — and I don't think I could possibly emphasize that "only" enough, because if that phrase doesn't describe you, you'd be better off picking up literally any other game in existence.
    • tbd Metascore
    • 67 Critic Score
    It's a game that will only appeal to hardcore visual novel fans with a love of the absurd — and that, unfortunately, just isn't a grouping that includes me.
    • tbd Metascore
    • 83 Critic Score
    Most expect you to have honed your skills to perfection through years and years of playing other likeminded games; TorqueL expects nothing less than for you to relearn all your skills anew.
    • tbd Metascore
    • 75 Critic Score
    I think, though, that this lack of seemingly impossible levels is what makes The Bridge fall a little short of being a truly great game.
    • tbd Metascore
    • 91 Critic Score
    The Quiet Collection costs less than $5, and for that price you get a couple of hours of worthwhile adventure gaming. It won't change your life, but it will help a few commutes and/or break times pass by a little more enjoyably.
    • tbd Metascore
    • 16 Critic Score
    If you must try it out, then seek it out on other portable devices and forget the 3DS port even exists.
    • tbd Metascore
    • 50 Critic Score
    Unfortunately, no matter how good the core of the game may be, there's no getting around the fact that Curses 'N Chaos' execution leaves something to be desired. Its flaws aren't fatal by any means, and could probably be fixed with a patch or two…but until that actually happens, you're probably safe skipping this game.
    • tbd Metascore
    • 75 Critic Score
    Are cool ragdolling and easy-to-use controls enough to set Pumped BMX + apart from all those other clones? Not really, no. But the whole thing is still well-made enough that even if it's no substitute for the real thing, it can at least do in a pinch if you need a little more Trials in your life, and don't feel like waiting any longer for the next one.
    • tbd Metascore
    • 83 Critic Score
    What it all boils down to now, as far as I'm concerned, is performance — how efficiently does the game allow me to dispatch those untold number of Warriors? And on that score, Samurai Warriors 4-II simply delivers.
    • tbd Metascore
    • 91 Critic Score
    To me, that's the real sign that Organ Trail justifies its existence: it doesn't just repackage its influences and call it a day. Instead, it takes that influence and improves on it — and in the process, proves itself to be a pretty good game in its own right.
    • tbd Metascore
    • 83 Critic Score
    It won't offer you a glimpse into the future of gaming or anything, but at the very least, it'll remind you that sometimes, those old games knew what they were doing.
    • tbd Metascore
    • 25 Critic Score
    Again, you may be tempted to pick Dragon Fin Soup while you can, because the allure of a free game can be mighty hard to resist. In this case, however, you'll quickly discover that the game's price is more a reflection of its actual value than a secret bargain. Avoid it at all costs, even if that cost is zero.
    • tbd Metascore
    • 67 Critic Score
    Don't take any of this the wrong way: Bombing Busters is a fine game for what it is, and considering Bomberman itself isn't on either the Vita or the PS4, it will make a fine substitute (because, as far as the latter console goes, the less said of Midnight Crawl/Brawl, the better). But if you want anything more than that out of it, you'll be a little disappointed, since there's nothing here that hasn't been done (at least 75 times) before.
    • tbd Metascore
    • 58 Critic Score
    What I am saying, though, is that if you do spend your money on We Are Doomed, it’s quite possible you’ll have forgotten it exists by the time it finishes downloading.
    • tbd Metascore
    • 58 Critic Score
    For a minimal price, I guess you could say that it neither overpromises nor underdelivers, which is good, but considering it’s not even one of the Vita’s better casual phone ports, I don’t know why you’d want to bother.
    • tbd Metascore
    • 75 Critic Score
    I do think, however, that if you're going to draw so heavily from those old games, it should be in the service of something more ambitious than simply imitating your influences and calling it a day. And that's why I don't see the point of Ninja Senki DX's existence: it aspires to nothing more than to borrow liberally from those old games, without in any way building on them or looking at them in a different light.
    • tbd Metascore
    • 16 Critic Score
    It should come as no surprise that you don't even need to bother with Blast 'Em Bunnies for any amount of time, because in no way is it worth it.
    • tbd Metascore
    • 91 Critic Score
    Level 22 has an abundance of delightful charm, and that's more than enough to make up for the odd flaw here and there.
    • tbd Metascore
    • 67 Critic Score
    As I said up top, the combat flows pretty smoothly, and — apart from those dull-looking enemies — the visuals here pop off the screen. I really want to love this game…but, as it stands, there’s just not enough going on for it to be than a very brief infatuation.
    • tbd Metascore
    • 25 Critic Score
    It's a bad game in every respect, and there's no way around saying that.
    • tbd Metascore
    • 75 Critic Score
    Personally, I was always mildly fond of the barrel levels, which means I'm mildly fond of Super Blast Deluxe. I don't think it'll be top of mind when I'm thinking about GOTY lists in nine months, but for now, as a fun time-waster, it more than does the job.
    • tbd Metascore
    • 33 Critic Score
    Still, when a game looks as nice as this, it's hard not to wish it played even half as well — and the fact it doesn't means that Vita owners can stay far, far away.
    • tbd Metascore
    • 50 Critic Score
    In fact, there's only one reason for Saturday Morning RPG to be worth your while: you really, really miss the '80s.
    • tbd Metascore
    • 75 Critic Score
    A Boy and His Blob looks like a gently welcoming adventure, and when it's not precisely and nothing more than that, it's easy to get annoyed. While some people may have no problem reconciling the look with the gameplay, for me, unfortunately, the disconnect is just too much for me to overcome.
    • tbd Metascore
    • 50 Critic Score
    Sure Green Game: TimeSwapper looks nice — like Red Game, it makes the most of a two-tone color palette - but nice graphic design is no substitute for nice level design.
    • tbd Metascore
    • 67 Critic Score
    Which speaks to Unepic's bigger problem: that, like many parodies, it ends up being exactly what it's trying to poke fun at. Add in a sense of humor that you're probably more likely to find annoying, and you can see why you might be better off looking for a Metroidvania fix elsewhere.
    • tbd Metascore
    • 42 Critic Score
    And that, ultimately, is why Rocketbirds 2: Evolution doesn't come anywhere close to the heights its predecessor reached. It may have some of the same trappings, but when you get down to its core, it's nowhere near as fun.
    • tbd Metascore
    • 50 Critic Score
    But, hey, maybe you like being frustrated. If you do, then The Sun and Moon certainly has something for you, since it won't do much other than frustrate you. If you just want to experience something good, though, ditch the game and go for the soundtrack. You'll be glad you did.
    • tbd Metascore
    • 100 Critic Score
    If you want some amazing online experience, I can't tell you whether Dreii provides it - but I can say without a doubt that if you're after a great solo game, Dreii absolutely delivers.
    • tbd Metascore
    • 50 Critic Score
    If we were grading games solely on their intentions or their aesthetics, I have no doubt that Neverending Nightmare would score extraordinarily highly. The former, after all, is quite admirable, while the latter is executed quite well. But unfortunately, that execution doesn't extend to the gameplay, which means you're left with a creepy-looking painting that doesn't do a very good job of drawing you in.
    • tbd Metascore
    • 91 Critic Score
    When a game and a system go as well together as do Civilization Revolution 2 Plus and the Vita, I'm willing to make one or two trade-offs in exchange for a near-perfect whole.
    • tbd Metascore
    • 16 Critic Score
    As I said up front, it's not as bad as The Park or Murasaki Mist — or my all-time worst game ever, Basement Crawl — but your mileage may vary. It's certainly in that conversation, which should tell you all you could possibly need to know.
    • tbd Metascore
    • 67 Critic Score
    As you can imagine, this gets pretty infuriating pretty quickly. One of the trademarks of any good horror narrative is that the antagonists always play by certain rules; when they don't — as is the case here — it becomes an exercise in randomness. While that may be truer-to-life, as Knock-Knock shows, it makes for a much less satisfying gaming experience.
    • tbd Metascore
    • 50 Critic Score
    In other words, Type:Rider undoubtedly has the noblest of intentions, but as a platformer, it sucks. You're much better off staring at some of its screenshots for the 90 minutes or so it would take you to beat the game, because seeing something that looks so wonderful fall apart so badly is just infuriating.
    • tbd Metascore
    • 25 Critic Score
    Here's how blandly forgettable Last Wings is: as far as aerial combat games on the Vita go, its only real competition is Luftrausers, which has a glitch that makes completing 100% of the game impossible. It's still more fun to play Luftrausers, glitch and all, than it is to play Last Wings.
    • tbd Metascore
    • 100 Critic Score
    Spy Chameleon's gameplay seems tailor-made for the Vita. Not only are the levels short and contained enough that they translate perfectly to on-the-go gaming, the controls are as intuitive as can be, and everything just runs smoothly. On top of that, it looks fantastic.
    • tbd Metascore
    • 75 Critic Score
    It won't wow you with innovation, but it'll sate your monster-hunting urges, and it should, hopefully, get you a little psyched for the sequel, God Eater 2, coming out in North America later this summer. Don't expect too much, and you should be pleasantly surprised.
    • tbd Metascore
    • 50 Critic Score
    I'll never totally understand why people want to play platformers wherein constant death is, well, a constant. But I can state unequivocally that if that's what you're after, Mutant Mudds: Super Challenge delivers it in spades.
    • tbd Metascore
    • 100 Critic Score
    Take a deep breath and understand that this is not some 2 hour breeze, this is a game that will take some time to complete but the payoff is completely worth it.
    • tbd Metascore
    • 50 Critic Score
    It also isn't helped by the fact that it doesn't control particularly well. The characters all move awkwardly, lurching about the screen in the least smooth way imaginable regardless of whether you're using the left thumbstick or the D-pad. Likewise, the game takes an annoyingly literal approach to 2D hacking and slashing, requiring that all enemies be pretty much directly in front of you if you want to hit them.
    • tbd Metascore
    • 83 Critic Score
    A pretty darn enjoyable monster-hunting game, that's well worth checking out if you're a fan of the genre.
    • tbd Metascore
    • 75 Critic Score
    While part of me wishes that it would take a page from the Hyperdimension Neptunia notebook and branch out a little, at this stage, that's just not what the Atelier games are about. What they're about — and what Atelier Sophie continues — is simply being an intelligent, well-made JRPG. It's not flashy, but if that's what you're after, it'll do.
    • tbd Metascore
    • 16 Critic Score
    At best, it replicates some of the more disastrous early attempts at 3D platformers. It's a broken, terrible, incomprehensible mess of a game, and under no circumstances should anyone buy it.
    • tbd Metascore
    • 58 Critic Score
    In the big scheme of things, though, none of these are horrible, game-breaking flaws. They're run-of-the-mill flaws, which makes perfect sense: Sky Force Anniversary is, above all else, a run-of-the-mill game.
    • tbd Metascore
    • 50 Critic Score
    Claire is fine if you've already played its contemporaries and need something new, but if you haven't already played those, go to them first, and then you can pick this up.
    • tbd Metascore
    • 0 Critic Score
    Or, above all else, this: Skylight Freerange 2 is definitely not the worst game of 2016. That, uh, honour was clinched long ago by Energy Hook. But it's very, very, very close between the two games. The only reason SF2 doesn't come away with the title is because Energy Hook was a broken, unfinished mess, whereas this is, despite all appearances, a finished game. But it's still absolutely horrifying in every way, and unless you're a glutton for punishment, you'll want to avoid this one at all costs.
    • tbd Metascore
    • 42 Critic Score
    It's hard to see why anyone would pick Wanderjahr over pretty much anything else. It's boring to play and not much to look at, so unless you have a thing for watching bland characters do the same things over and over again, you'll be better off spending your dollars elsewhere.
    • tbd Metascore
    • 67 Critic Score
    Best of all, though, is the one trait it didn't bring over from mobile games: there's no paying to win here. It would've been the easiest thing in the world for SPL to implement paid add-ons in all kinds of ways, but they didn't, and for that, they should be commended.
    • tbd Metascore
    • 91 Critic Score
    It's not a complex game, by any means. But it doesn't need to be, either. Stranded aims to be a simple little runner/platformer, and it succeeds at that beyond any shadow of a doubt.
    • tbd Metascore
    • 100 Critic Score
    I still sank hours upon hours into Lara Croft GO, seeking out hidden treasures and trying to solve its very clever puzzles, and I have no hesitation in saying that if you have a Vita, you should pick it up, too.
    • tbd Metascore
    • 42 Critic Score
    The Keeper of the 4 Elements doesn't add in anything new, nor does it throw in some crazy twist. It just gives you a map, a variety of enemies moving along set pathways, and towers of varying abilities. This isn't a game looking to reinvent the wheel.
    • tbd Metascore
    • 83 Critic Score
    As I said earlier, this game wants you to feel uneasy the whole way through, and it’s hard to think of a better way to do that than not telling you what you’re doing. It means that their game isn’t for everyone — but I suspect that if it’s for you, you’re going to love (and fear) every second of it.
    • tbd Metascore
    • 58 Critic Score
    Boom Ball 2 was an enjoyable experience despite its technical flaws, with an upbeat soundtrack and vibrant color palate. I enjoyed getting up off the couch and playing a game with my wife late at night, but as for the actual quality of the product I was not astounded. At $9.99 you might get a few hours of enjoyment if you play multiple times and try to beat your own high scores, but if you are looking for something to play through once and move on from I would recommend waiting until it hits a summer sale and drops down below $5.
    • tbd Metascore
    • 83 Critic Score
    On the whole, though, I have to think that what you see with Volgarr the Viking is exactly what you get — and if you're the type who looks at ultra-hard platformers and sees something you like, then you'll really like what you get here.
    • tbd Metascore
    • 25 Critic Score
    Basically, Space Overlords consists of a game with a somewhat neat tutorial level, and barely anything else of note. If you ever find yourself wondering what you missed by not playing this game, just stare at a wall until the feeling goes away, since that's a pretty good approximation of what you'd be doing with it, anyway.
    • tbd Metascore
    • 100 Critic Score
    It takes a unique concept — you're a spider, trying to catch various insects — and turns it into a whole game, complete with a mysterious story, cryptic clues, and high score leaderboards. It may not sound like much on paper, but in practice it seems like the most natural thing in the world.
    • tbd Metascore
    • 50 Critic Score
    Slain lathers on the gore with gusto, and everything is covered in a heavy layer of blood and guts. On top of that, it's got a very loud soundtrack that seems like it was tailor-made to score blood splatters and exploding bodies. That's not enough to make the game worth playing, though. Slain undoubtedly gets points for having a clear vision of what it wants to be, but all that is negated by the fact that it doesn't bridge the gap between its ambition and its execution.
    • tbd Metascore
    • 75 Critic Score
    Supermagical is precisely what it looks like from the very first level. It's not going to set the world alight as far as innovation goes, but it's a decent enough timewaster if you need one on your Vita.
    • tbd Metascore
    • 83 Critic Score
    Spheroids is saved by that very first adjective I used to describe it: unassuming. If it were pretentious in any way, I could see how crashes and glitches could make the game unbearable. However, in this case, it kind of adds to the game's low-key charm. That doesn't excuse those issues, of course, and you'll want to temper your expectations if you play it, but all in all, Spheroids is enjoyable enough that it can make you overlook the odd crash here and there.
    • tbd Metascore
    • 75 Critic Score
    I don’t want to overhype Bridge Constructor, by any means. It’s not a console-style experience, depth-wise (or in any other way, either). But you know what? On the Vita, it doesn’t need to be — it just needs to be a fun, addictive experience that you can play in short bursts, and it delivers on that front perfectly.
    • tbd Metascore
    • 50 Critic Score
    I mean, taken in isolation, it's not a bad game. The levels are quick and concise; it's literally just a matter of letting gravity do the work for you, and strategically killing a few monsters along the way. The levels are also procedurally-generated, which means every playthrough is different. Beyond that, different heroes have different strengths, and you can upgrade characters along the way. Rounding things out, the characters — to say nothing of the game world in general — are adorable without being too cute. The thing is, Vertical Drop Heroes HD doesn't exist in isolation, it exists in a world where other games do the same things, and do them better.

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