GameZone's Scores

  • Games
For 6,577 reviews, this publication has graded:
  • 76% higher than the average critic
  • 5% same as the average critic
  • 19% lower than the average critic
On average, this publication grades 0.3 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Ready 2 Rumble Boxing: Round 2
Lowest review score: 18 Deal or No Deal
Score distribution:
6577 game reviews
    • 58 Metascore
    • 63 Critic Score
    What happened? The previous games in the Tenchu series were really good, but the developers of this game really dropped the ball.
    • 66 Metascore
    • 63 Critic Score
    Flashes of brilliance that are quickly snuffed by uninspired course selection, lack of online play and improper physics.
    • 65 Metascore
    • 63 Critic Score
    A good bet for your entry into the RPG genre, or if your parents will only buy you educational games. Otherwise, it’s decent, but nothing you haven’t played before and probably better.
    • 57 Metascore
    • 63 Critic Score
    A good, non-violent, racing game for children this Christmas season, but if you are an older gamer, it will not prove to be that much of a challenge to you.
    • 48 Metascore
    • 63 Critic Score
    Card Fighters DS just feels shallow when compared to other TCG-type games out, especially on the DS.
    • 62 Metascore
    • 63 Critic Score
    It's a value title and you could certainly do worse than buying this game, but it is such a simplistic game, I could only play it in short bursts.
    • 61 Metascore
    • 62 Critic Score
    While the graphics look marginally updated the game remains essentially identical to its predecessors.
    • 52 Metascore
    • 62 Critic Score
    If you’re able to overlook the awful controls, the unintelligent enemy AI and shifty camera, the game’s great story and fantastic locations will draw you in every step of the way.
    • 50 Metascore
    • 62 Critic Score
    For a couple of afternoons it's quite fun, but without multiplayer, there is just no re-playability here. If this title had been released about 3-4 years ago it would have scored an 8 or so. But with today's games it just doesn't compare.
    • 44 Metascore
    • 62 Critic Score
    The actual gameplay is unlikely to impress serious gamers and may, to some, the game may be found seriously wanting.
    • 64 Metascore
    • 62 Critic Score
    A fair rental for any kid who doesn’t mind excessive button-mashing with their adventure. That means the game excludes anyone who played the original at the time it was released.
    • 49 Metascore
    • 62 Critic Score
    Even with the great graphics and all the fun of ATV racing, the overall gameplay and length cause it to run out of gas at the finish line.
    • tbd Metascore
    • 62 Critic Score
    This could have been a fun game had they spent more time developing and working out the annoying problems. Nothing flows well and too much time is taken up on repetitive actions.
    • tbd Metascore
    • 62 Critic Score
    Those who have been hankering for a handheld sports game that actually plays like a sports game will find more depth in Backyard Football 07 than in most GBA titles. But beware of its controls, repetitions, and simplified mechanics.
    • 61 Metascore
    • 62 Critic Score
    Neopets: The Darkest Faerie’s standout flaw is that it isn’t very exciting. It should’ve been with its Zelda-inspired combat, massive worlds, lots of scavenger hunting, etc., among other interesting and highly promising features.
    • 63 Metascore
    • 62 Critic Score
    The hunting and stalking elements are completely removed from the series and thus making Cabela's Dangerous Hunts 2 a shooter with very little substance or redeemable qualities.
    • 67 Metascore
    • 62 Critic Score
    Quotation forthcoming.
    • GameZone
    • 58 Metascore
    • 62 Critic Score
    With lengthy single-player modes and an excellent multiplayer mode there is little to complain about in this department but you’ll wish there was more excitement to the dull combat.
    • 53 Metascore
    • 62 Critic Score
    Another licensed movie game of lackluster quality and play-value. Although being true to the feel of the films, the gameplay is dreary and the control scheme is unrefined.
    • 63 Metascore
    • 62 Critic Score
    The bottom line is that the game is just too repetitive.
    • 55 Metascore
    • 62 Critic Score
    From the very beginning, the controls will hinder gamers enough that it becomes frustratingly annoying. And while the fast-paced action sequences are welcome additions, there aren’t enough to hold a gamer’s interest.
    • 64 Metascore
    • 62 Critic Score
    The PSP version of Ratatouille hardly feels like much of a morsel and compared to the far superior console version this will be a disappointment for anyone who fell in love with the movie.
    • 58 Metascore
    • 62 Critic Score
    At one time, I was overly excited for Bladestorm: The Hundred Years’ War due to the strategy elements, but in the end it’s the strategy portions that bothered me most.
    • 43 Metascore
    • 62 Critic Score
    If the user interface and manuals were more thought-out, had a multiplayer option, and better unit pathfinding skills, it could have been a solid game.
    • 58 Metascore
    • 62 Critic Score
    This is a cute little game that offers up some enjoyment and some interesting gameplay ideas, but the overall story and lack of gameplay options or variation just make it drone (no pun intended) on without too much to look forward to.
    • 38 Metascore
    • 62 Critic Score
    Solid visuals, decent golf mechanics and a large assortment of prizes to collect will keep some gamers busy. The game just needs more courses and an expanded single-player mode to really make gamers come back for more.
    • 56 Metascore
    • 62 Critic Score
    While Colosseum tries, it fails on many levels to deliver an immersive experience, bogging down in staid and tired dialogue clichés, and struggling with camera angles and targeting.
    • 56 Metascore
    • 62 Critic Score
    Rack up truly impressive body counts in ancient China, over and over again, for several hours.
    • 58 Metascore
    • 62 Critic Score
    A flawed experience from start to finish, Ghost Recon 2 on the PS2 has its share of really good action-packed moments, but its glitches are just too hard to ignore.
    • 54 Metascore
    • 62 Critic Score
    DW: Gundam 2 isn't the game-changing sequel it should have been, nor is it as big of a step forward as the first DW: Gundam was two years ago.
    • 53 Metascore
    • 62 Critic Score
    Unfortunately, the controls leave much to be desired and everything from targeting to using the Unwreck feature just doesn’t work as well as it should. The race modes are also quite repetitive.
    • 51 Metascore
    • 62 Critic Score
    I can't say it was terrible, and I liked the idea behind the game, but it never properly executes on its promise to make you ambidextrous.
    • 46 Metascore
    • 62 Critic Score
    The battle graphics get the job done, but everything else is a wash. The game is simple to play and though it does try to complicate matters, does a poor job – which reveals the simplistic nature of this title.
    • 60 Metascore
    • 62 Critic Score
    As loveable as Scooby is even he isn’t able to rise above a linear platform game that, while a nice attempt, just makes for an average Nintendo DS adventure.
    • 56 Metascore
    • 62 Critic Score
    Far from being a complete disaster, Prince Caspian for the PS3 has some good moments but they are overshadowed by repetitive gameplay and a poor presentation.
    • 68 Metascore
    • 62 Critic Score
    Project 8 is proof that the Tony Hawk series is running out of steam and that’s too bad since there’s some great skating action to be had in this game.
    • 69 Metascore
    • 62 Critic Score
    Levels are solid in length, interesting in layout, and have a number of challenges that, when the control system fails, come off as being cheap and frustrating.
    • 54 Metascore
    • 62 Critic Score
    The problem is that levels themselves are just so poorly designed that there is no real appeal to them and they lack the certain charm as seen in games like "Aggressive Inline" or "Dave Mirra BMX 2."
    • 73 Metascore
    • 62 Critic Score
    Soul Nomad appeared to have a lot going for it. The gameplay was interesting and fairly different from the norm, and the story seemed to have promise. But it isn’t long before you realize that the game isn’t going anywhere.
    • 59 Metascore
    • 62 Critic Score
    Your characters move like drunken sailors while they explore. The game is surprisingly lengthy in a good way.
    • 62 Metascore
    • 62 Critic Score
    Sadly, poor enemy and ally AI make for a frustrating action game that could have been better than this.
    • 59 Metascore
    • 62 Critic Score
    Suffers greatly due to poor plot execution. The pace at which this game plays out, and the tedious cut screens you have to endure really kill any momentum you might have going.
    • 54 Metascore
    • 62 Critic Score
    The graphics didn’t push the PS2 hardware and reminded me of a Dreamcast game instead of a PS2 game. The story mode will have you confused and might even bring on a headache.
    • 60 Metascore
    • 62 Critic Score
    This is a game that could have been a great card game that challenged the experienced and gave an entry point for newcomers, but it just falls short.
    • 60 Metascore
    • 62 Critic Score
    I wished there was a greater difference in the tweaking of your shot as opposed to just walking up to the ball and hitting it.
    • 51 Metascore
    • 62 Critic Score
    Sadly, the motion controls for this game are not 100% accurate, and that does depending on which form of the sword you are using, it still remains really fun.
    • 57 Metascore
    • 61 Critic Score
    UberSoldier would have benefited from any form of multiplayer. To no avail, there is none and you can clearly see it needed some form of replay value.
    • 45 Metascore
    • 61 Critic Score
    There are times where you’ll appreciate the throwback to old detective games, but then you’ll realize that Interpol: The Trail of Dr. Chaos needed a lot more work graphically to keep your attention past the first few cities.
    • 60 Metascore
    • 61 Critic Score
    Well, I had hopes that this would be the breakout game based on a movie this year, it didn't happen. But it does do a better then average job of creating some entertainment for its core audience.
    • 66 Metascore
    • 61 Critic Score
    It’s a timeless control scheme that still works well to this day, but there’s not much more to do than play it until you lose all of your lives.
    • 53 Metascore
    • 61 Critic Score
    The boss battles are another frustration since you can never actually hurt the boss at first. You have to throw something at the boss several times before the boss is weak enough so you can attack it.
    • 51 Metascore
    • 61 Critic Score
    Wing Commander Arena should only be downloaded by spaceship nuts that need to play every sci-fi game. Otherwise, you may want to pass on it.
    • 59 Metascore
    • 61 Critic Score
    A nice start for SpongeBob’s first foray into the party genre. He fits perfectly in this genre and I hope his second outing only improves on what was established here.
    • 59 Metascore
    • 61 Critic Score
    One thing that can definitely be said here is that the game is funny, and it will provide some good laughs along the way while you are playing it.
    • 60 Metascore
    • 61 Critic Score
    I really wanted to see this title take off. It has some things in it to make a player stand up and get excited, but those same things are painfully underdeveloped and a potentially great license is squandered.
    • 32 Metascore
    • 61 Critic Score
    An interesting novelty, Jenga World Tour isn’t the casual market-appeasing game it needs to be to succeed. While oddball gamers like myself may find temporary amusement, the rest of the world will likely stick to the real Jenga game.
    • 63 Metascore
    • 61 Critic Score
    The D-pad simply is not made for the really crazy moves you have to do on it to perform those over-the-top attacks. Jumping between depths of the screen is nice though.
    • 64 Metascore
    • 61 Critic Score
    As much of a wrestling and WWE fan as I am, there were far too many issues and frustrations while playing Wrestlemania X8 for me to enjoy the experience overall.
    • 58 Metascore
    • 61 Critic Score
    Not as fun as previous Megaman titles. It feels like a rushed product that was not ready to be in the hands of gamers.
    • 51 Metascore
    • 61 Critic Score
    If you really feel you need to play a game in the irradiated future then find a copy of "Fallout" 1 or 2 on eBay and you'll be golden.
    • 65 Metascore
    • 61 Critic Score
    From timed-button pressing to dodging raindrops, the developers implemented a lot of depth though it wasn’t properly executed.
    • 52 Metascore
    • 61 Critic Score
    The unrealistic player movements and lack of AI make this one disappointing.
    • 55 Metascore
    • 61 Critic Score
    The link-cable support and team-based combat is very cool but the lackluster gameplay, generic enemies, and repetitive button mashing relegate this title to middle-of-the-road.
    • 60 Metascore
    • 61 Critic Score
    Despite the name change, Mega Man Star Force inherits all the traits of Battle Network – the good and the bad.
    • 66 Metascore
    • 61 Critic Score
    The biggest attraction to NeoGeo Battle Coliseum is the character selection, but everything else is below average.
    • 52 Metascore
    • 61 Critic Score
    An average RTS game that had the potential to be more. Only get this game if you were fans of the previous game then you might enjoy this; otherwise it would be best to wait until some of the more promising RTS games come out later this year.
    • 66 Metascore
    • 61 Critic Score
    If I had to give advice to the development team, it would be to allow players more freedom in the off-season. Only allowing them two things to do between idiotic load screens is awful.
    • 48 Metascore
    • 61 Critic Score
    The only enjoyment you’ll find in Dragon Ball Z: Infinite World is the fact you have a wide range of characters to choose from. Otherwise, avoid DBZ: IW as it’s an uninspiring cash-in on the franchise.
    • 52 Metascore
    • 61 Critic Score
    Genie & the Amp makes good use of the DS touch screen, but it’s still something that could have been done via the buttons instead of the touch screen. The graphics do a good job of bringing the show’s ambience to the small screen and the music is right on the money.
    • 65 Metascore
    • 61 Critic Score
    It seems like the developers might have gotten rushed to get the game finished at the last minute and did not finely tune all of the game's aspects, especially the enemy AI.
    • 58 Metascore
    • 61 Critic Score
    The action isn’t quite as fulfilling or diverse as one might expect.
    • 63 Metascore
    • 61 Critic Score
    I had high hopes, but I was let down.
    • 65 Metascore
    • 61 Critic Score
    Only the online capabilities kept this game from falling into the basement.
    • 45 Metascore
    • 61 Critic Score
    Another action/adventure with the same objectives found in games 10 years ago. The Ant Bully’s fun doesn’t come from its tiring missions, but from the unique control features that open new possibilities for the way we game.
    • 61 Metascore
    • 61 Critic Score
    The game purportedly focuses on “speed” yet while playing the game, you never really get the sensation that you are actually going fast.
    • 51 Metascore
    • 61 Critic Score
    I found the game's controls to be unfriendly and unnecessary. I asked myself a couple of times if this should be this difficult. My answer was "no" everytime.
    • tbd Metascore
    • 61 Critic Score
    Without a great multiplayer component to build replay value, Arctic Tale’s lifespan is based solely on its short single-player adventure.
    • 42 Metascore
    • 61 Critic Score
    This is one of the few compilation games that actually passes the bar, barely. I can't say that this is the one for you, but there is some fun found in this title, you just have to look.
    • 60 Metascore
    • 61 Critic Score
    Yet another game to add to the list of brawlers we will inevitably forget.
    • 47 Metascore
    • 61 Critic Score
    It’s an a mediocre pick-up but there are better games on the Nintendo DS to invest your time and money into.
    • 49 Metascore
    • 61 Critic Score
    The gameplay is really simple; it just consists of selecting cards and shifting the order of cards using the stylus. The game is more about logical and mathematical thinking than true gameplay.
    • 66 Metascore
    • 61 Critic Score
    A good follow up to We Ski. The addition of snowboarding is good but doesn’t really add anything to the overall gameplay experience except being a nice perk. The larger mountains are a good addition as well.
    • 39 Metascore
    • 60 Critic Score
    Kids with no expectations might find it thrilling, but if they’ve already played a couple of racers for PSP, the likelihood of Pocket Racers holding their interest has shrunk.
    • 59 Metascore
    • 60 Critic Score
    Dark Void can be summed up in just six words: so much potential, so much disappointment.
    • 53 Metascore
    • 60 Critic Score
    The controls and poor AI is where this game falls apart and characters like Wolverine are rendered useless while Iron Man, Storm and Magneto are a tad more fun to play.
    • 58 Metascore
    • 60 Critic Score
    Carjacking is quick and fun, at least the first few times. After the first few missions, things feel awfully repetitive.
    • 48 Metascore
    • 60 Critic Score
    Uninspiring and strictly by the numbers, Terminator Salvation offers very little in terms or originality or fun.
    • 57 Metascore
    • 60 Critic Score
    The challenges aren’t really challenging at all and it seemed to drag on as I played more. The rewards of playing more didn’t feel that gratifying to earn.
    • 54 Metascore
    • 60 Critic Score
    Even at its bargain price, the game is over way too quickly and the online multiplayer brilliance of past Rainbow Six games is a flawed experience in this game.
    • 56 Metascore
    • 60 Critic Score
    A badly designed and frustrating interface hampers this game. Star Trek fans will enjoy the look of the game, the variety of ships and the familiar voices, but actually playing the game won’t be much fun.
    • 53 Metascore
    • 60 Critic Score
    ABC Murders is a great story, but it wasn’t meant to be a video game and it shows. DS-owning Agatha Christie fans might get a kick out of it, but the game just isn’t as engaging or fun as the other point-and-click puzzlers on the system.
    • 58 Metascore
    • 60 Critic Score
    Unless you're a big fan of Samurai Showdown, be careful with this one. Even if you love 2D fighting games, this one is not like Street Fighter or Guilty Gear.
    • 50 Metascore
    • 60 Critic Score
    Stolen could've been a good game, but the inept AI and poor controls make this game more of a chore than a fun experience.
    • 54 Metascore
    • 60 Critic Score
    It’s one of the most repetitive games I have ever played. It is one of the shortest DS titles available.
    • 60 Metascore
    • 60 Critic Score
    Sonic Rivals 2 isn’t the super-speedy racing game you’d expect from the world’s fastest blue hedgehog. Jerky levels and unwarranted slowdowns prevent the game from moving at Sonic’s true speed.
    • 57 Metascore
    • 60 Critic Score
    L:HoG has promise, but there’s nothing new to see or do here.
    • 73 Metascore
    • 60 Critic Score
    Lacking in every way this game is good only for small kids, desperate mech-fans, or fans of the series.
    • 57 Metascore
    • 60 Critic Score
    Reborn is a solid experience that offers up some genuinely fun FEAR moments, but paying 800 MS Points for a two hour gaming experience is definitely only for the most hardcore FEAR fans.
    • 61 Metascore
    • 60 Critic Score
    The tricks lack complexity and the game can be beaten in a couple of sittings. However, young ones should enjoy the fun presentation and the enjoyable multiplayer mode.
    • 61 Metascore
    • 60 Critic Score
    In terms of presentation, Naruto Shippuden: Ultimate Ninja Heroes 3 is a fine entry to the franchise. However, series stalwarts will begin to see the seams showing in the game's tepid storyline and bland gameplay mechanics.

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