Gamezilla!'s Scores

  • Games
For 1,193 reviews, this publication has graded:
  • 72% higher than the average critic
  • 3% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 3.9 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Project Gotham Racing 2
Lowest review score: 20 Fear Factor: Unleashed
Score distribution:
1193 game reviews
    • 68 Metascore
    • 83 Critic Score
    It might not stick out as absolutely superb, but it's definitely sharing space on my shelf.
    • 68 Metascore
    • 50 Critic Score
    The repetitiveness of the locations is where it falls apart. The audio doesn't have any excuse however but is in desperate need of one. The sound effects are low quality and even distract from the game.
    • 68 Metascore
    • 71 Critic Score
    Some of the game’s courses are a bit on the bland side. To me this is entirely unacceptable, as the developers had obviously proven that beautiful course design was possible with the power of the Xbox.
    • 68 Metascore
    • 45 Critic Score
    A poorly mixed batch of mini-games, tedium and awkward play wrapped in shell of dated graphics and forgetful music. Give this game a pass.
    • 68 Metascore
    • 63 Critic Score
    Disappointing. With poor gameplay and embarrassing graphics, Spider-Man definitely looks better on the shelf than on your computer.
    • 68 Metascore
    • 90 Critic Score
    After spending a fairly short amount of time with the game, I found the controls very smooth, but what really makes this game such a blast to play is the inventive combat system.
    • 68 Metascore
    • 65 Critic Score
    Nothing chaps my hide more than a really good idea for a video game absolutely destroyed by poor controls and subpar cause and effect.
    • 68 Metascore
    • 86 Critic Score
    While the game looks great, from the meticulous gothic locations to the finely detailed demons you encounter, the game play itself was only mediocre.
    • 68 Metascore
    • 78 Critic Score
    Sadly, the choppy and sluggish frame rate will eventually rear its ugly head enough to hinder the game play. On the plus side, the sound effects are awesome and the music selections are quite varied.
    • 68 Metascore
    • 75 Critic Score
    A fun game that fills the action RPG genre adequately. I look forward to the next wave of titles in genre where developers may have more time to incorporate voice acting, more robust cities and more varied quests.
    • 68 Metascore
    • 75 Critic Score
    My only real complaints are that the game is too easy, too short, doesn’t have enough players, and doesn’t let you fight nearly the same amount of walking dead as in the first one.
    • 68 Metascore
    • 90 Critic Score
    Ultimately, all of these elements, gameplay, visual design, and even an orchestral soundtrack, are all brought together to support an ambitious narrative that starts with the opening of the game, and doesn't end even once the credits roll. In one word, the story in this game is compelling.
    • 68 Metascore
    • 72 Critic Score
    Once they fix the problems, and I’m sure they will, the game will be a great diversion for kids and adults alike looking for a good, educational and more-or-less non-violent game.
    • 68 Metascore
    • 91 Critic Score
    Has it where it counts, however, as it offers a really good looking version of the anime characters. Additionally, it plays out cutscenes in the game engine that looks almost as good as most modern anime.
    • 68 Metascore
    • 70 Critic Score
    Perhaps we missed something but the two games we were able to pursue in the time allotted both ended at apparent dead ends. We had very little incentive to sit through the dialogue yet again to explore other paths.
    • 68 Metascore
    • 73 Critic Score
    Your middle-of-the-road 3D shooter.
    • 68 Metascore
    • 75 Critic Score
    Although the multiplayer options seemed underdeveloped, the strong plot element and gameplay mechanics will keep most satisfied with their purchase.
    • 68 Metascore
    • 85 Critic Score
    There was something almost intangible about it that made me keep playing it. The more that I played the more I started to appreciate its humor, depth and just solid fun game play.
    • 67 Metascore
    • 45 Critic Score
    At first glance, this quirky little game captures the look and feel of the Shrek films well, but you’ll soon see that looks can be deceiving, once you crack into this little rotten nut.
    • 67 Metascore
    • 50 Critic Score
    With some small tweaks, this would’ve been a title worth playing, but then it would’ve just been another "Frequency" or "Amplitude." My verdict? Pass.
    • 67 Metascore
    • 90 Critic Score
    So overall it's a buy, except possibly for those who might find the apparent wishful-thinking anti-Americanism of the setting disturbing (It depicts Washington DC as a post-nuke grease spot with a ruin of the Washington Monument in the middle.)
    • 67 Metascore
    • 50 Critic Score
    Where this game really dropped the ball was by making much of the game far too hard to play for the younger audience that would be likely drawn to its colorful characters.
    • 67 Metascore
    • 90 Critic Score
    Doesn’t have a lot of spit & polish, and at first glance would seem to be a pretty crappy game, but that’s only skin deep. Get underneath the hood, and you’ll find an enjoyable fight engine, lots of extra material, and an impressive amount of content for a fighting game.
    • 67 Metascore
    • 50 Critic Score
    If you absolutely need some Spider-Man action on your PSP, stick with the Spider-Man 2 UMD movie that came with your PSP. Otherwise, ignore, abhor, and direct all your scorn towards Spider-Man 2 if you can.
    • 67 Metascore
    • 80 Critic Score
    The greatest feature of the game is that once unlocked, you can apparently drive from one end of the first level all the way to the end of the last level, as they’re all connected portions of one large city, which the designers claim loads seamlessly.
    • 67 Metascore
    • 70 Critic Score
    What makes this game lose a little bit of its luster are the blurry graphics and the tendency to bog down in places.
    • 67 Metascore
    • 73 Critic Score
    With the amount of time between the original Parappa, and the release of the PS2, I don't see how this game can take so long to load, and lack any kind of improvement on the original gameplay or graphics.
    • 67 Metascore
    • 65 Critic Score
    SOE's uninspired gameplay, which essentially boils down to "run here, beat up this person, return," repeated over and over and over again seem to be its greatest weakness.
    • 67 Metascore
    • 70 Critic Score
    It follows the Harvest Moon formula to the letter, and that ultimately makes it just as good as previous installments in the series.
    • 67 Metascore
    • 45 Critic Score
    Graphically, Haunting Ground is of average quality, but seems to have been designed by an adolescent game designer, given that the main character is *ahem* extremely well endowed, and clothed only in a sheet for the first few minutes of the game.

Top Trailers