Gamezebo's Scores

  • Games
For 3,357 reviews, this publication has graded:
  • 40% higher than the average critic
  • 26% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 2.1 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Date Everything!
Lowest review score: 10 KartRider Rush
Score distribution:
3362 game reviews
    • 74 Metascore
    • 50 Critic Score
    I wanted to like Roar Rampage; I really did. I mean, everything about the game just screamed awesomeness to me. But the problem comes from when you actually get to play it, and have to fumble with the spastic controls, and question the incentive for doing pretty much anything the game has to offer.
    • 74 Metascore
    • 50 Critic Score
    It's got a certain limited appeal for fans of the franchise, but it isn't really good enough to be considered a lot of fun on its own merits. Players could certainly do worse than this, but they could also do a lot better.
    • 74 Metascore
    • 80 Critic Score
    If this is the direction that the Worms series is going to be taking in the years down the road, then I think Worms 3 can easily be seen as the starting point for these little guys’ eventual world domination (well you know, if they’re able to really crawl that far).
    • 74 Metascore
    • 60 Critic Score
    Ultimately, colorful environments and creative obstacles make Nono Islands a fun little adventure game to try- if you are willing to look past the limitations.
    • 73 Metascore
    • 80 Critic Score
    Little Raiders: Robin’s Revenge is unique and fun, and receiving tons of loot makes victory pretty sweet.
    • 73 Metascore
    • 80 Critic Score
    Koa and The Five Pirates of Mara is perhaps a little twee for older gamers, but anyone that’s after a fast paced platformer should check this out.
    • 73 Metascore
    • 90 Critic Score
    Those with a hankering for five minute pocket team combat need look no further: Deadlock: Online. Be sure to set this one in your sights.
    • 73 Metascore
    • 60 Critic Score
    Overall, Stunt Star: The Hollywood Years isn't bad, but it can get a little bit tedious as you constantly try to get things just right for an ungrateful director who you'll want to curbstomp more than Michael Bay by the time you're through playing. Nailing the perfect landing may be a little more satisfying than toppling the pigs' fort in Angry Birds, but getting there can wind up a bit more tedious.
    • 73 Metascore
    • 60 Critic Score
    It’s a bummer that PWN doesn’t get the last twenty percent right, because there’s a quality, demanding, engaging game to be played underneath the bad design decisions.
    • 73 Metascore
    • 80 Critic Score
    Rivals at War 2084 is not for those light on strategy. There’s a ton of depth in team building and in executing strategy.
    • 73 Metascore
    • 70 Critic Score
    Freak Tower is an interesting take on an iOS classic that adds just enough of its own flare to make things interesting. The only problem is that the pacing drags a good deal of the fun out of it when attempting to play for longer than a minute or two at a time. So long as it’s played in small bursts, though, it’s actually quite enjoyable.
    • 73 Metascore
    • 60 Critic Score
    Moreover, gamers with the patience to get through harmony's many same-feeling levels will be rewarded with some truly brain-teasing arrangements. Unfortunately, many gamers might not have the time – or the tenacity.
    • 73 Metascore
    • 70 Critic Score
    Hardcore WWE aficionados will want this, but my personal feeling is that with another year or two of iteration, this could really become a series that draws raves.
    • 73 Metascore
    • 70 Critic Score
    Overall though, for a free game, Happy Wheels is worth checking out, even just for the free laughs your initial playthrough will give you.
    • 73 Metascore
    • 80 Critic Score
    Whether you’re a fan of the little yellow fellows or not, it’s worth checking out.
    • 73 Metascore
    • 60 Critic Score
    For those that can look past the in-app purchases and enjoy the gameplay for what it is, WarFriends will be a welcome addition to their home screen. For everyone else, the journey into WarFriends will likely be both frustrating and short-lived. But whether you ultimately find yourself loving or hating WarFriends, it’s worth a try, because we have a feeling that this is a game people will be talking about for quite a while.
    • 73 Metascore
    • 60 Critic Score
    In sum, if you’re looking for a real adventure game, Father and Son will not meet your needs. But, if you have an hour to spare to enjoy a different type of interactive experience and learn a little about the lives of those who inhabited Ancient Egypt, Pompeii, and Naples in the 1700s you’ll be richly rewarded.
    • 73 Metascore
    • 60 Critic Score
    I hate how much it feels like the dice are intended to roll against me, because otherwise Bottom of the 9th is a solid example of digital board game conversion. I want to say it’s well worth checking out if your a fan of the regular game, or even if you’ve never played it before, but it feels too much like the random number generator that is the dice rolls just isn’t up to snuff. Even then I’d probably recommend it if the frustration of near constant (and seemingly purposeful) failures didn’t undercut most of the fun.
    • 73 Metascore
    • 80 Critic Score
    There’s a massive game here waiting to be discovered, and if it gets its claws into you you’re going to want to discover all of it. We can’t give a game much higher praise than that.
    • 73 Metascore
    • 80 Critic Score
    But if you want to try out something truly bizarre and fun, there are minotaurs floating through space that could use your help.
    • 73 Metascore
    • 70 Critic Score
    Simple though it may be I actually really like this control scheme as it lets me focus all of my energy on moving and aiming.
    • 73 Metascore
    • 80 Critic Score
    It just needs to be a fun little puzzle game that's well worth the price of admission. And when looked at in that light, Pudding Monsters is downright delicious.
    • 73 Metascore
    • 70 Critic Score
    Cardboard Castle isn't without its problems to be sure, and some of them are bigger than others. But I think the look and feel of the game make up for those issues for the most part. It's a short but enjoyable ride that's definitely worth the price.
    • 73 Metascore
    • 70 Critic Score
    Smash Cops offers a fantastic new control scheme and plenty of polish, making Hutch a developer that's definitely worth keeping an eye on in 2012. But their debut has left us with mixed feelings. We love the originality that's here – we just wish it could have gone a little further into the style of missions on offer.
    • 73 Metascore
    • 60 Critic Score
    So in the end, if you’re a big fan of the popular Cartoon Network TV show and just can’t get enough Adventure Time to fill up your day, then you’re sure to find something to love in Ski Safari: Adventure Time, as the game is incredibly faithful to the spirit and presentation of the source material.
    • 73 Metascore
    • 70 Critic Score
    It’s all so very close for Rayman Adventures, but in the end, you’re going to end up wanting more from it. It might look beautiful, but its increasing number of niggles let the side down in the end.
    • 73 Metascore
    • 60 Critic Score
    Manages to offer up a fairly unique and fast-paced matching puzzler that, while fun, probably won't hold your attention for long.
    • 73 Metascore
    • 80 Critic Score
    In spite of these issues, my biggest problem with the game is that there isn't more of it. I'm having a blast playing Madcoaster, and I keep going back to try and get just a bit further. It's a ton of fun, and the rollercoaster tie-in (while making zero sense) is awesome. Please give us more Madcoaster, Chillingo! Post haste!
    • 73 Metascore
    • 70 Critic Score
    Tiny Plane is yet another triumph for Chillingo, a simple, addictive game with enough complexity to keep people playing well into the future.
    • 73 Metascore
    • 80 Critic Score
    King’s made some good moves removing the frustrating points objectives, streamlining the interface, and maintaining the more entertaining aspects of the game. And although they haven’t exactly broken new ground with it, King’s Bubble Witch Saga 2 is still a nice casual diversion that looks pretty and plays well.
    • 73 Metascore
    • 80 Critic Score
    Disney Illusion Island might not appeal to those who want non-stop hardcore platforming thrills, but there’s more than enough challenge here for those who look for it.
    • 73 Metascore
    • 70 Critic Score
    It isn't forgiving, and it forces you to get better, or simply accept your inferiority as a consumer of dirt. The challenge curve will be the direct determinant of whether or not you like the game: either you'll fight through and emerge victorious, or fail often and feel insulted.
    • 73 Metascore
    • 70 Critic Score
    It's hard to know which audience Glu is really going after. If it's the Mafia Wars crowd, Contract Killer deserves a big check in the win column. If it's action gamers who haven't really embraced freemium gaming yet, Contract Killer doesn't quite go far enough to hold their interest for long.
    • 73 Metascore
    • 70 Critic Score
    Spunk and Moxie may be a little bit too demanding and imbalanced for some, but that’s not to say it’s not a pretty sound experience overall. The cartoon visuals look great, and there’s some nice replay value to be had in all of the bonus challenges, depending on your skill.
    • 73 Metascore
    • 70 Critic Score
    Similar to the movie that inspired it, Real Steel: World Robot Boxing isn't a runaway success, but it's a solid effort at keeping an idea alive that's too awesome to let go. Until we get boxing robots in real life – and hopefully someone is working on that – this will have to do.
    • 73 Metascore
    • 80 Critic Score
    But you will look forward to it, because in spite of its shortcomings, Coldfire Keep is a really nifty little dungeon crawler. It doesn't compete with the giants of the genre, but as an introduction to the form that you can carry under your arm and play whenever you have a few minutes (or a few hours) to kill, it really should not be overlooked.
    • 73 Metascore
    • 80 Critic Score
    Fort Meow has combined the joys of fort-building and cat-flinging into one charmingly atmospheric experience that’s worth a first, second, and beyond play—as long as you have a cat-free iPad at your disposal.
    • 73 Metascore
    • 90 Critic Score
    Overall, while The Walking Dead: Road to Survival is centered on the usual mode of delivery for mobile strategy games, the campaign gave me an engaging enough story and the combat was rewarding enough to where I feel comfortable saying that Road to Survival is a strong step in the right direction for the genre.
    • 73 Metascore
    • 70 Critic Score
    It’s deep enough to make you want to play for a long time, but instead it’s casual gamers that will glean the most benefit, being able to dip in and out for a fight or two.
    • 73 Metascore
    • 90 Critic Score
    Egglia: Legend of the Redcap is a stellar adventure from start to open-ended finish. Its strategy RPG dice system and wide variety of equippable spirits allow for different experiences each time you explore a location. Its large cast of characters is filled with personality and humor, and each resident you recruit is lovable in their own way. The little touches sprinkled throughout highlight the sincere attention to detail put into the game by its team and the influences of the Mana series itself: the world is alive, from butterflies and birds flitting around town to Chabo’s ears twitching during conversations; the furniture residents request is actually added to their homes once delivered; the diverse cast of races and characters all have their own histories, dialects, interests. Quests do emphasize item fetching over anything else, but to the end of building relationships, your town, and the very kingdom itself. Watching your efforts turn into a living, breathing world is a fantastic experience, but the real reward is embarking on this journey with your new neighbors and friends.
    • 73 Metascore
    • 80 Critic Score
    It's fun, and EA built a great game on a proven formula. The game simply doesn't feel as earnest and honest as the original Flight Control, but hey. That's progress for ya.
    • 73 Metascore
    • 60 Critic Score
    Bad Air Day is a fun little game, but there's just doesn't offer enough of a challenge to keep you coming back for more.
    • 73 Metascore
    • 60 Critic Score
    It's decent fun for the most part, but not as much fun as it could have been.
    • 73 Metascore
    • 60 Critic Score
    If you’re looking for a new mobile Final Fantasy that plays like its console brethren, you’re going to be sorely disappointed. But if you need something mindless and fancy-looking to kill time? You could do much, much worse.
    • 73 Metascore
    • 70 Critic Score
    Featuring a cute setting, simple mechanics, and a handful of upgrades, Tractor Trails is a charming game with a few minor annoyances.
    • 73 Metascore
    • 80 Critic Score
    I thoroughly enjoyed Mr. Dreamer's take on the endless runner genre. It could have tried to rest on the loins of its charming graphics, music, and premise, but instead it went the full mile and offered up a unique style of gameplay.
    • 73 Metascore
    • 70 Critic Score
    Warhammer 40,000: Armageddon is an interesting mobile specimen that takes what made the PC release so memorable and translates it to your iPad in a way that makes perfect sense.
    • 73 Metascore
    • 80 Critic Score
    PixWing has no in-app purchases, so it’s a nice change to receive compensation for simply flying well. There’s an added incentive for buying new birds: They come in a wide variety of cool designs. Who doesn’t want to be friends with a wolf in a bomber jacket that flies a biplane?
    • 73 Metascore
    • 50 Critic Score
    With two more episodes to go, I’m hopeful that Telltale will be able to iron out the technical issues, and that the following two episodes come with a healthy dose of character development.
    • 73 Metascore
    • 80 Critic Score
    Fans of earlier games in the series might be surprised by some of the changes, but at its heart, this is very much the Bejeweled you know and love.
    • 73 Metascore
    • 70 Critic Score
    There isn’t a huge amount to Boltgun, but what’s there largely satisfies – just don’t go into expecting it to be the throwback shooter many have suggested it is.
    • 73 Metascore
    • 50 Critic Score
    I hate that I hate the puzzles in Layton’s Mystery Journey, because I like almost everything else about it. It looks great, the characters are fun, the scenarios and cases are charmingly whimsical — but the puzzles are either boring and frustrating. Maybe the series has always been like this. I’m not experienced enough to know. But after Layton’s Mystery Journey, I certainly don’t care enough to go back and find out.
    • 73 Metascore
    • 90 Critic Score
    It strikes a nice balance between making references to the show and being a somewhat simplified “Gotta Cath ‘Em All!” homage.
    • 73 Metascore
    • 80 Critic Score
    Walking away from Ice Age Village feeling satisfied is an easy thing to do, especially if you're a fan of the film series. While it would have been nice to see a bit more social in this social game, the gameplay that exists stands on its own as being fun and compelling. Considering the cost of entry, I'd recommend the game to anyone even mildly interested.
    • 73 Metascore
    • 70 Critic Score
    Overall, Another Code: Recollection comes recommended to those who love dialogue-heavy games. It’s a relaxing experience, with some head-scratching puzzles thrown in, made all the easier with the brilliant addition of the Compass and Hint functions.
    • 73 Metascore
    • 80 Critic Score
    Despite the interface annoyances and rather tacky monetization, Lawless still makes for a shockingly good time – especially for arcade shooter fans. It can get a tad repetitive at times, but it’s easy enough to switch to playing something else for a little while.
    • 73 Metascore
    • 80 Critic Score
    While it may not do anything radical for the endless running genre, AdvenChewers quietly creates a lovely gaming atmosphere that's worth its weight in bubblegum ten times over. Great for quick runs and extended playing sessions alike!
    • 73 Metascore
    • 60 Critic Score
    Heroes of Might and Magic III will no doubt remain a beloved strategy game on the PC, but it feels destined to conjure up thoughts of what could have been as a mobile game.
    • 73 Metascore
    • 70 Critic Score
    We don’t wish to spoil the plot too much, but suffice to say Werewolf feels like it could have done with a little more time polishing how it wraps things up. Despite this Werewolf: The Apocalypse – Heart of the Forest does far more right than wrong, and a disappointing ending doesn’t ruin the good work of the rest of the game. Those looking for a new visual novel should definitely give this pleasantly dark entry in the genre a try.
    • 73 Metascore
    • 80 Critic Score
    With gameplay both difficult and satisfying, Nutty Fluffies has that just-one-more-time appeal that so many games in the mobile space strive for.
    • 73 Metascore
    • 80 Critic Score
    Space Age has a few hiccups, but manned voyages into the great beyond rarely go perfectly, anyway. The game promises you a “cosmic adventure,” and it delivers said adventure alongside laughs and sharp writing.
    • 73 Metascore
    • 70 Critic Score
    Micromon is worthy of criticism because it’s a very decent Pokemon-style game. With a little more polish (and an extra coat for its online issues), it could roll over the App Store’s competition like a Fire-type over a Nature-type.
    • 73 Metascore
    • 70 Critic Score
    The controls are well judged but not as fluid as in something like Ridge Racer (at its best), and the tracks are solid if never truly exciting. There is a dizzying amount of content here though, so if you’re a fan of the original then this sequel is a must buy.
    • 73 Metascore
    • 70 Critic Score
    This is a solid, enjoyable mobile game that’ll keep you entertained for a good few hours if you’re willing to put the work in and stick with it.
    • 73 Metascore
    • 80 Critic Score
    While we're not entirely sure why they're doing it, it's wonderfully refreshing that Glu seems committed to reinventing Mafia Wars- style gameplay by making it more interactive.
    • 73 Metascore
    • 70 Critic Score
    The variety of the missions is nice, and the visuals really suit the game well. It's no landmark or memorable title, but to kill a few hours one could certainly do much much worse than this little Nordic getaway.
    • 73 Metascore
    • 40 Critic Score
    It looks great, but plays awful. The controls feel clunky and unresponsive, and there is virtually no precision for movement in a game that pretty much demands it. Couple this with an already difficult challenge and constantly having to restart levels, and it becomes far from recommended for anyone with high blood pressure.
    • 73 Metascore
    • 70 Critic Score
    The End also shoots itself in the foot by tying challenges and duct tape rewards quite tightly to payment hoops or forced social broadcasting.
    • 73 Metascore
    • 80 Critic Score
    As ports go, though, this is a very good one, and well worth the wait for iPad owners. It's hard not to get sucked into Mushroom Wars once you start playing, and you'll certainly never look at that portabella on your plate ever again without the urge to send it charging into battle.
    • 73 Metascore
    • 80 Critic Score
    If you’re looking for a new endless game and think that going up sounds like a nice change from going right to left, you won’t be disappointed with Flyro. What the game lacks in style, it makes up for in stuff, and good old-fashioned fun gameplay.
    • 73 Metascore
    • 90 Critic Score
    If you're a CCG fan looking for something with a little extra meat on the bone, this is definitely a game worth checking out.
    • 73 Metascore
    • 80 Critic Score
    Card Wars – Adventure Time isn’t perfect, but as Finn and Jake might say, it’s a lot closer to being a cool guy than a dweeb. And no one likes being called a dweeb.
    • 73 Metascore
    • 70 Critic Score
    I can’t help but find the game’s diversity to be endearing, but it’s also something of a weakness. Not all of these actions are up to snuff, and unfortunately the ones that are the weakest (namely hacking and base defense) are also the one’s you can’t really avoid. Even so, there’s quite a lot on offer here and most of it is pretty entertaining.
    • 73 Metascore
    • 80 Critic Score
    It can confidently be said Dragon Quest I is one of the best RPGs on mobile (possibly only bested by its big brothers), and though it’s a shorter game, its $2.99 price tag is perfectly reasonable.
    • 73 Metascore
    • 60 Critic Score
    Card Dungeon has the same aesthetics, but nowhere near the same depth and humor, and unless you just really like the idea of a roguelike in the shape of a tabletop game, it’s quite possible you’re going to be disappointed.
    • 73 Metascore
    • 90 Critic Score
    The final result is a game that, even 20 years after its initial release, still stands strong in the genre.
    • 73 Metascore
    • 60 Critic Score
    The premise was an engaging one, but unfortunately I found the execution lacking.
    • 73 Metascore
    • 70 Critic Score
    Micro Machines isn’t the Micro Machines I remember from my youth, but then it was never going to be. What it is is an interesting little diversion with some solid ideas that, while it won’t take over the world, is a lot of fun while its got its claws in you.
    • 73 Metascore
    • 70 Critic Score
    If you are willing to slog through ads and a lot of waiting, Full of Stars gameplay is exceptionally strong. It’s beautiful to look at, thoughtfully designed, and fun to play, when you’re actually able to do so. I would love to see a premium version of Full of Stars which still includes its tightly constructed resource management and decision trees, but that would remove the ads so I could keep my head in the game, and my ship in the air.
    • 73 Metascore
    • 80 Critic Score
    There doesn’t seem to be any limit to the appetite for good live multiplayer games, and any of them that arrive with an established name figure to have a leg up on the competition. With seasons, guilds and other standard features built in, Titanfall: Assault is definitely positioned to support an enthusiastic community. Will one form? Waiting to find out is probably going to carry some of the same anticipation you get while waiting for those Titans to drop.
    • 73 Metascore
    • Critic Score
    Inked is at its worst when things get fiddly, when you’re left poking at the screen to move things about without the benefit of a movable camera. Trial and error is never a good look for a puzzle game and a couple of times you’re going to find yourself sinking to that level in Inked. Get past those parts though and you’ll discover a warm, wonderfully well put together puzzle game that delivers hours of entertainment. It’s not perfect, but there’s enough goodness here that you’re going to forget the bad parts pretty quickly.
    • 73 Metascore
    • 70 Critic Score
    It’s no masterpiece – playing on handheld is difficult because of the tiny sprites, and there are a fair few frustrating stages to balance out the good ones – but it’s a competent 2D platformer that’s worth investigating for fans of the genre.
    • 72 Metascore
    • 70 Critic Score
    While Table Top Racing may have a few kinks to work out in the control department before your Micro Machines are running smooth, there’s no denying the imaginative breadth of this game’s inviting household environments, and the incredibly big races that are crammed into such a small package.
    • 72 Metascore
    • 70 Critic Score
    As a whole, Forgotten Memories is designed really well, and it is very creepy with some neat puzzles. The game is only marred by clunky combat experiences and a stingy save system that is stuck in the 90’s.
    • 72 Metascore
    • 80 Critic Score
    Don't let the game's stinginess scare you away, however. Banana Kong is a great-looking endless runner with a fun soundtrack and addictive "one more time!" gameplay. It might make you go (wait for it … wait for it) ape.
    • 72 Metascore
    • 70 Critic Score
    So even though Joust Legend isn't what we had in mind when we first heard the name, it's still a fun game with a great sense of atmosphere and fun mechanics. Don't be afraid to give this one a look.
    • 72 Metascore
    • 40 Critic Score
    Trenches II is an incredible letdown. It's not stable, it shows a serious lack of polish, and, most important of all, it's boring. What's really bizarre is that several of these issues are major steps backwards from previous titles in the series by the same developer. As of right now, there's still a good game beneath all these issues, but it's going to take a lot of polish to uncover it.
    • 72 Metascore
    • 80 Critic Score
    If you've only dabbled in the series many recent spin-offs, this is an excellent introduction to a piece of gaming history. Just be prepared to deal with those issues that come with playing old games, and the new ones that come with playing them on touch devices.
    • 72 Metascore
    • 70 Critic Score
    So in the end, Giant Boulder of Death is a decent endless runner game.
    • 72 Metascore
    • 50 Critic Score
    Presentation-wise, Majesty: The Fantasy Kingdom is decent, but it feels a little dated in terms of its art style. Nevertheless, it will still appeal to many players and does have a bit of a nostalgic feel to it. Even so, it far from makes up for the poor usability and lack of control granted to the player over their armies.
    • 72 Metascore
    • 70 Critic Score
    Regardless, fans of Tiny Wings and games like it should give RAD Boarding a try. It’s not perfect, but it’s still way better than sitting in a bunker and eating a can of wadded beef.
    • 72 Metascore
    • 70 Critic Score
    WWE Immortals is almost certain to be a big hit, building on its “obvious once you hear it” theme, it just needs its execution to catch up with its high concept.
    • 72 Metascore
    • 70 Critic Score
    Akka Arrh is worth investigating for hardcore shooter fans of course – it has a lot of visual appeal and is certainly something different. Everyone else may want to consider if they can truly handle this eclectic neon fever dream.
    • 72 Metascore
    • 80 Critic Score
    For those who don't mind a little bit of morbid fun, Unpleasant Horse is anything but unpleasant.
    • 72 Metascore
    • 70 Critic Score
    In a saturated marketplace full of platformers asking you to earn three stars/gems/coins/stickers, fans of the genre could do worse than to monkey around with this one. Now if you'll excuse me, I have to attend a tribunal for crimes of punning against humanity.
    • 72 Metascore
    • 50 Critic Score
    If you’re really into playing games that look and sound like a retro gaming experience, or dig turn-based dungeon crawlers, Into the Dim could be worth your time.
    • 72 Metascore
    • 70 Critic Score
    What’s important is that DC Legends is much more worth your time and download space now than it looked like it was going to be earlier this year. It’s a very solid game with the potential to get even better over time, and we probably owe Canadian gamers our thanks for helping the developers work out its kinks.
    • 72 Metascore
    • 70 Critic Score
    The music has its moments, but it’s no rival to the first, and the visuals are arguably less striking than the original, which is over 30 years old at this point. It’s all just a little too basic and safe. Still, if you’re a parent who played the original back in the day, this is a great introduction to the world of gaming for the younger crowd. You might even find yourself enjoying it alongside them, if you’re a sucker for nostalgia.
    • 72 Metascore
    • 70 Critic Score
    Looks-wise, To-Fu 2 evokes an odd sense of deja vu but that, in turn, isn't really a bad thing. The visuals are lovely and surprisingly adorable, the Eastern references far from overdone and there's also a decent amount of particles available.
    • 72 Metascore
    • 90 Critic Score
    It lacks the immediate pull of a great puzzle game, but if you enjoy them, Halcyon is not to be missed. It's nice to see a simple, clean title appear as a good palette cleanser to some of the more complex games out these days.

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