Gamesurf's Scores
- Games
For 376 reviews, this publication has graded:
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49% higher than the average critic
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11% same as the average critic
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40% lower than the average critic
On average, this publication grades 0.4 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | Monster Hunter Wilds | |
|---|---|---|
| Lowest review score: | Dollhouse: Behind The Broken Mirror |
Score distribution:
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Positive: 243 out of 376
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Mixed: 127 out of 376
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Negative: 6 out of 376
382
game
reviews
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- Critic Score
Hordes of Hunger presents itself as a title that comfortably reaches a passing grade, yet fails to make the qualitative leap necessary to truly dominate the modern roguelite market in 2026. Although the manual combat concept is excellent and injects a welcome sense of freshness into a genre often too static, such as survivor-like games, the technical execution suffers from issues that undermine the long-term enjoyment of progression. The camera remains the most evident flaw, as getting stuck in the geometry of the Mountain Fortress during a boss fight can turn an engaging challenge into a moment of pure, unjustified frustration for the player. The balance of the Vampire build represents another critical point, since forcing the user down a single survival path drastically limits the creativity one would expect from such a layered and promising Forge system. The absence of an autosave system during runs and the persistent white flash in transitions to the Sanctuary further signal a lack of polish that Hyperstrange will need to address through targeted patches in order to avoid alienating the more detail-oriented segment of the community.- Gamesurf
- Posted Feb 25, 2026
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City Hunter returns to current-generation consoles in a remaster that doesn't just do its homework, but delivers a complete version of a very niche title aimed at the game's most die-hard fans. It's a faithful port of the original PC Engine version (also localized in Italian) with numerous bug fixes and gameplay tweaks to bring it more in line with modern times. However, there are limitations stemming from its age, some "gameplay niggles" that make this formula too repetitive and (perhaps) lacking appeal, not to mention a meager running time that doesn't fully justify its asking price. Nevertheless, City Hunter fans will be happy to embark on this new mission and, more precisely, (re)discover a forgotten title brought to life in a new light for all lovers of the game and video games in general.- Gamesurf
- Posted Mar 3, 2026
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Devil Jam is an independent production that stages a concert built around rhythm and automatic attacks. What we have here is a roguelite with some interesting ideas, based on upgrades placed on a dedicated grid to create an offensive and defensive score capable of wiping out entire armies of demons. What you end up with is a bold production that presents an overall functional combat system, but one that may feel rather repetitive even to those who strongly enjoy the genre. The presence of only a single map and a handful of bosses doesn’t help either, making the experience feel less deep than expected. However, the ticket price for Devil Jam is very low (€7.99), and it would almost be outrageous not to attend at least once this concert with decidedly hellish notes.- Gamesurf
- Posted Mar 20, 2026
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Overall, CoinPit is a rather unusual project, almost anachronistic in the way it blends arcade gameplay, psychological horror, and incremental mechanics. Unlike other projects, such as CloverPit, it is less successful and less iconic. Its deliberately simple graphics, imperfect yet effective physics, and the obsessive economy based on debt and risky choices make it a title designed for a specific audience—those fascinated by roguelikes with a touch of atmosphere.- Gamesurf
- Posted Apr 6, 2026
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Narin: The Orange Room is a faltering experience in several respects that, despite having some decent foundations and a fairly interesting story, pays a very high price: it fails to actually scare the player. Even if we were willing to overlook the dated gameplay and the technical issues scattered here and there, we cannot ignore the pronounced repetitiveness that envelops the entire experience. Let’s be frank: the overall formula didn’t convince us, especially considering that the protagonist seems more inclined to deliver monologues rather than feel the tension of survival in a context that is completely hostile to her. If you’re a fan of the genre (and considering the low price), you might still want to give it a chance, though you’ll have to accept a few too many flaws. And if you’ll allow us one piece of advice: set the dialogue language to Thai—at least the protagonist will gain a lot more personality.- Gamesurf
- Posted Apr 9, 2026
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Moto Rush Reborn perfectly achieves its goal: delivering an accessible, fast, and fun arcade-style riding experience, capable of entertaining without unnecessary complexity. It doesn’t aim for deep simulation or hyper-realistic presentation, but instead focuses on immediate gameplay, tight pacing, and a structure designed for replayability—making it ideal for those seeking pure adrenaline and instant competition.- Gamesurf
- Posted Apr 13, 2026
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Ghost Cam is a deeply atmospheric and liminal horror experience that successfully channels the spirit of classic ghost photography games. While its indie nature shows through occasional technical glitches and somewhat clunky controls, the unique 'Haunted Horse Girl' aesthetic, meticulous sound design, and oppressive use of darkness make it a compelling journey. A flawed but magnetic nightmare that perfectly captures the terror of the unseen.- Gamesurf
- Posted Apr 15, 2026
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Under Par Golf Architect is a cute and charming product whose features meet the modest expectations it sets. Ultimately, the gameplay boils down to designing golf courses and managing the facilities and the simple surrounding economy. It is neither a great golf game nor a great management sim: it is simply a small game that does both.- Gamesurf
- Posted Apr 16, 2026
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Windrose is a crystalline ambition that still has to reckon with an unrefined MMO past. While the pivot from Crosswind successfully reclaimed the project’s soul, it failed to resolve the inherent clunkiness of an engine too heavy for its own good. The core loop remains magnetic and the navigation is easily among the genre’s finest, but technical setbacks, severe memory leaks, and tedious ground combat frictions significantly dampen the experience. It is a diamond in the rough for purists willing to fight the hardware: a title in desperate need of a few more optimization cycles before it can truly shine. [Early Access Score = 75]- Gamesurf
- Posted Apr 23, 2026
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Until Then is a graphic adventure with incredible potential, capable of moving the player through its coming-of-age story—an ordinary one, blended with a mix of supernatural elements. The delicacy with which certain situations are handled, along with the excellent direction behind this narrative—also superbly adapted into Italian—captivated us and prompted reflection on some fundamental aspects of everyone’s life, despite a slightly different cultural impact compared to the Western one. This is the strength of video games: a medium capable of introducing us to different cultures through dynamic storytelling, while preserving the core meaning of life itself. The gameplay mechanics are limited, and the mini-games lack creativity, but that’s a minor issue: Until Then explores something deeply human, with rich (sometimes even too detailed) and sincere dialogues that let us breathe in a bit of Filipino culture. Moreover, in the second half of the game, there are some compelling twists that change everything. So get your tissues ready and set aside some time for the adventure by Polychroma Games, now also available on Xbox Series.- Gamesurf
- Posted Apr 25, 2026
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Kingdom Loop tries to be a clone of Loop Hero, without fully succeeding, with progression issues, imbalances and little bite, but despite everything you can tell the substance is there and perhaps it just takes a little to recalibrate the product, which certainly should have launched in early access, but which will certainly see major changes in the coming months... perhaps.- Gamesurf
- Posted May 3, 2026
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Sudden Strike 5 is an unusual strategy game where, despite the presence of tactical pause, the real-time gameplay remains strongly at the forefront. Players are required to maintain a high level of attention and react quickly, both when planning their own moves and when responding to enemy actions. The ability to choose a commander and take advantage of their different perks adds variety to the missions, allowing them to be approached with different playstyles to a certain extent. Larger maps, new units, and several small innovations make Sudden Strike 5 an improvement over its predecessor in many ways, but there are still several quality-of-life aspects that need refinement. The learning curve is extremely steep and there is no proper tutorial to guide players, while the interface feels confusing both during gameplay and on the minimap. On top of that, balancing and AI issues are hard to ignore. The controls in the version I tested also deserve some reworking, regardless of the fact that a game of this type on console will always have to contend with the limitations of a controller. All things considered, the war fought by Sudden Strike 5 is ultimately won, but only with great effort and with many collateral losses left to count.- Gamesurf
- Posted May 7, 2026
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In Their Shoes is a narrative adventure that succeeds in achieving the primary goal of video games: putting the player in someone else’s shoes. Except this time, the “someone else” isn’t a pirate, an astronaut, or a space marine, but an ordinary person (actually seven of them), living in a big city like Milan and facing everyday problems like the high cost of living, rent, job insecurity, or discrimination against minorities. Its strength is undoubtedly its credible, sincere, and relatable writing: the same language that the average person speaks on the subway car taking them to the office in the morning.- Gamesurf
- Posted May 7, 2026
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Cursed City gets Swordhaven: Iron Conspiracy to where it should have been at launch. The underground arc closes a narrative gap that left the original release without a satisfying ending. The group-wide skill check fix reshapes party building in a meaningful way, and makes the whole thing approachable for players who never touched the Infinity Engine games. Combat balance across weapon types is still unresolved, and the companions remain thin on the page. But for anyone looking for a classless isometric cRPG with sharp writing and a narrative that rewards patience, there is a solid game here now.- Gamesurf
- Posted Jun 2, 2026
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