games(TM)'s Scores
- Games
For 3,166 reviews, this publication has graded:
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23% higher than the average critic
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4% same as the average critic
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73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 67
| Highest review score: | Demon's Souls | |
|---|---|---|
| Lowest review score: | Darkstar: The Interactive Movie |
Score distribution:
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Positive: 1,101 out of 3166
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Mixed: 1,711 out of 3166
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Negative: 354 out of 3166
3166
game
reviews
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- games(TM)
Posted Feb 28, 2012 -
- games(TM)
Posted May 17, 2012 -
- Critic Score
It’s almost as though Jam can’t decide what kind of fighting game it wants to be, thanks to a dramatic clash of styles in terms of both combat and visuals. [March 2005, p.118]- games(TM)
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- Critic Score
There's just an overall lack of subtlety, from the controls to the music, to the story-telling. [Issue#166, p.100]- games(TM)
Posted Oct 25, 2015 -
- Critic Score
The Sixaxis presents both a problem and joy for Toy Home. On one hand it’s a hindrance as you’ll never go in a straight line. On the other, successfully boosting and drifting around corners is great fun. [Feb 2008, p.135]- games(TM)
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- Critic Score
Creation options also feel somewhat limited, particularly as you can't create a female wrestler. [Issue#156, p.116]- games(TM)
Posted Jan 8, 2015 -
- Critic Score
Every detail - from locations and dates right down to individual tanks' weak points and reload times - has been made as realistic as possible... For those looking to recreate the progress of an Allied soldier at this harrowing, historic event, this is probably as close as you're going to get. [Oct 2004, p.106]- games(TM)
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- Critic Score
Fundamental control niggles mean very few players will persevere to unlock everything DP has to offer. [Issue#122, p.104]- games(TM)
Posted May 17, 2012 -
- Critic Score
When it's all said and done it's difficult to escape the mindset that Earthfall has taken the template of a decade-old experience for inspiration and failed to replicate (or expand on) it in any meaningful way. [Issue#203, p.84]- games(TM)
Posted Aug 9, 2018 -
- Critic Score
Velvet Assassin accentuates the negatives of the genre rather than it emphasises the positives. [July 2009, p.108]- games(TM)
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- Critic Score
TV Superstars is a deeply cynical product that manages to bring together the worst of modern culture with the most vapid shovelware the Wii has suffered. [Christmas 2010, p.112]- games(TM)
Posted Jan 11, 2011 -
- Critic Score
If fewer ideas were crammed in, and those that were left in were developed more thoroughly. Rooms could potentially be an excellent puzzle concept. [Aug 2010, p.130]- games(TM)
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- Critic Score
With the right people involved, this can turn a dull bus ride or airport lounge into an extremely good fun, and crucially, a very personal gaming session. [Aug 2008, p.112]- games(TM)
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- games(TM)
Posted Feb 21, 2017 -
- Critic Score
This is a game that’s all about innovation, and this is the only way in which Konami’s dancing games could be bettered. Dance Factory is a superb product that deserves to be noticed, and as such Codemasters should be commended. [Oct 2006, p.115]- games(TM)
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- games(TM)
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- Critic Score
Yes, it’s bright and character-filled, but with such bewildering mechanics and erratic difficulty, there won’t be many youngsters that will tolerate it for any great length of time. [Mar 2008, p.135]- games(TM)
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- Critic Score
As entertaining as this simple golf game may be, though, VR just makes it all feel even jankier. [Issue#180, p.47]- games(TM)
Posted Nov 19, 2016 -
- Critic Score
The music, as you'd expect, is generally excellent even in the face of some odd inclusions, though that's the only praise the so-called 'experience' will be getting from us. [Issue#104, p.124]- games(TM)
Posted Jan 4, 2011 -
- games(TM)
Posted Jun 17, 2017 -
- Critic Score
The Clone Wars is spared irrelevance by its style and personality, but only just. [Jan 2009, p.108]- games(TM)
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- Critic Score
There is little depth to the control of the boards, and we don't see why this shouldn't have been an on-foot racer. [Apr 2006, p.106]- games(TM)
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- Critic Score
A game of two halves, neither of which is finished … It is so cursed by glitches and bugs, and so devoid of anything approaching AI, that it's really impossible to believe the code sitting in your local store is anywhere near complete. [Aug 2004, p.100]- games(TM)
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- Critic Score
It’s the touches like the resulting wounds and bloodstains from each swing of a blade or the limb damage that really keep you playing. Indeed, attention to detail is excellent throughout and Colosseum does a great job of creating and maintaining a consistent game world. [Sept 2005, p.108]- games(TM)
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- Critic Score
Despite the bright colours, cute simians, jolly music and overarching joyous abandon, Super Monkey Ball Adventure is a tremendously difficult videogame. And phenomenally frustrating to boot. [Aug 2006, p.130]- games(TM)
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- Critic Score
Dead ‘N’ Furious never scares or repulses, and neither does it attempt to be anything more than a shooting gallery with targets dressed up in bloodstained clothes. [Oct 2007, p.124]- games(TM)
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- Critic Score
Since assembling a team is more luck than judgment, Rumble couldn't be further away from the core values of the traditional Pokemon games. [Issue#118, p.110]- games(TM)
Posted Jan 29, 2012 -
- Critic Score
The animation and art direction of the entire Short Peace box is superb. [Issue#148, p.128]- games(TM)
Posted Jun 3, 2014 -
- Critic Score
The main problem is that the dungeon creation is constantly interrupted by tedious tasks. [Nov 2008, p.122]- games(TM)
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- Critic Score
Played with the face buttons though, this becomes a competent Virtua Tennis clone with a decent selection of shots, and great animation, but a clone that reveals its weaknesses over time. [Jan 2007, p.116]- games(TM)