games(TM)'s Scores
- Games
For 3,166 reviews, this publication has graded:
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23% higher than the average critic
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4% same as the average critic
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73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 67
| Highest review score: | Demon's Souls | |
|---|---|---|
| Lowest review score: | Darkstar: The Interactive Movie |
Score distribution:
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Positive: 1,101 out of 3166
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Mixed: 1,711 out of 3166
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Negative: 354 out of 3166
3166
game
reviews
- By Date
- By Critic Score
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- Critic Score
Updates are tricky; they need to be handled with the utmost love and dedication. We're not suggesting Rocket Knight hasn't been, but whatever made its ancestor appealing isn't as appreciable here. [July 2010, p.118]- games(TM)
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- games(TM)
Posted Jul 14, 2018 -
- Critic Score
Horror muted by brevity and flat atmosphere... Imitating teen-horror movies is a novel idea, but duplicating their running time and feeble horror leaves the game wanting. [Nov 2004, p.106]- games(TM)
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- Critic Score
TFUII feels like a series of unfulfilled and broken promises that could kill the franchise, even for Star Wars fans. [Christmas 2010, p.92]- games(TM)
Posted Jan 11, 2011 -
- Critic Score
The 'new' simplicity makes for a fun and fast game that, courtesy of the excellent passing system and decent AI, finds a firm balance between real football and the arcade fun of a five-minute kick about. [June 2004, p.120]- games(TM)
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- Critic Score
It’s one thing to put out a punishing game, but quite another to punish players for no good reason.- games(TM)
- Posted Dec 15, 2014
- Read full review
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- Critic Score
We'll be waiting for Phantasy Star Zero to see if that instead can re-awaken the RPG magic the series once held above all others. [June 2009, p.116]- games(TM)
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- Critic Score
Ultimately, Happy Home Designer feels more like a mini-game from a main Animal Crossing title, albeit one that controls like a dream. As a cheaper eShop release designed to spark interest in collecting the cards it would have been fine, but as a full price game its one-trick-pony style is far too repetitive for some.- games(TM)
- Posted Nov 7, 2015
- Read full review
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- Critic Score
A package with some technical issues and a generally very shallow feel. [Christmas 2011, p.108]- games(TM)
Posted Dec 1, 2011 -
- Critic Score
More than any other tweak, Costume Quest is in dire need of an alternate progression mechanic. Sure, ticking off all front doors is authentic, but lends the title a stale air. [Christmas 2010, p.120]- games(TM)
Posted Jan 11, 2011 -
- Critic Score
Re:coded is content to meander, offering only patronising tweaks to what we once enjoyed about the youngster-friendly mash-up franchise. [Issue#105, p.112]- games(TM)
Posted Jan 23, 2011 -
- Critic Score
It’s difficult to label Go! Go! Break Steady’s use of two genres as a hybrid, because the rhythm–action and puzzle elements sit side by side, rather than one informing the other in any inventive way. [Oct 2008, p.121]- games(TM)
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- Critic Score
Not implementing any kind of reward system at all is surely a huge oversight. [Dec 2007, p.133]- games(TM)
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- games(TM)
Posted Aug 10, 2017 -
- Critic Score
One of the most frustrating aspects is the unbalanced difficulty curve. You’re thrust into some tough and often unfair opening levels, only to find the challenge dropping dramatically as you progress deeper into the admittedly enjoyable storyline. [Sept 2004, p.116]- games(TM)
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- Critic Score
If Sony Cambridge had placed as much emphasis on the gameplay mechanics as it had recreating the show’s style, then 24: The Game would have been an excellent action title. [Apr 2006, p.102]- games(TM)
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- Critic Score
Sometimes, such fondly remembered franchises can be revived to stand alongside contemporary greats, simultaneously satisfying our younger selves and our more demanding modern expectations. Sadly, despite Stainless Games’ best efforts to recapture the wacky allure of the 1997 original, Carmageddon: Reincarnation is not one of those games.- games(TM)
- Posted Jul 27, 2015
- Read full review
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- games(TM)
Posted Aug 10, 2017 -
- Critic Score
Played with the face buttons though, this becomes a competent Virtua Tennis clone with a decent selection of shots, and great animation, but a clone that reveals its weaknesses over time. [Jan 2007, p.116]- games(TM)
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- Critic Score
By trying to compete in the 'ultimate first-person shooter' squabble, many a title finds its grasp underplayed by its reach. The beauty of Serious Sam is its totally nonchalent attitude towards the genre and the way it plays what could be seen as its weakest card as its strength. [June 2004, p.109]- games(TM)
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- Critic Score
While this is unlikely to attract a new EyeToy audience, the post-pub contingent that plays games for the enjoyment rather than a desire to excel will lap it up - provided, that is, their fitness levels are up to the challenge. [May 2005, p.110]- games(TM)
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- Critic Score
It’s a perfectly playable game, but a frankly boring one that quickly becomes a chore to play. [Christmas 2008, p.102]- games(TM)
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- Critic Score
There are worse wrestling games out there. At least Rumble Roses is solid, if you can put up with its general silliness. [June 2006, p.114]- games(TM)
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- Critic Score
If you were piecing together the ultimate stereotypical PC game, our guess is that the end result would look a lot like Spellforce. [Christmas 2003, p.127]- games(TM)
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- games(TM)
Posted Mar 24, 2012 -
- Critic Score
By not creating one big stage where all the tables are connected, plus bonus screens and integrated challenges, these high-score tables become quite tiresome. [Jan 2009, p.109]- games(TM)
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- Critic Score
There's just not enough to do besides the main tasks to justify stealing the GTA concept ... the distinct lack of content reduces the amount of enjoyment you'll get out of it. Better than you'd think, but still very basic. [Nov 2003, p.118]- games(TM)
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- Critic Score
Basically a GameBoy Advance Urbz re-release in all but name. That version had its flaws so releasing the same game with a few minor additions isn’t going to fool anyone. [Jan 2005, p.121]- games(TM)
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- Critic Score
Heavy on parlour tricks but lacking any real substance. [Issue#136, p.112]- games(TM)
Posted Jun 28, 2013 -
- Critic Score
A distinctly average Worms game that will likely only be tolerated by exactly the opposite audience it hopes to enthral. [Apr 2008, p.114]- games(TM)