games(TM)'s Scores
- Games
For 3,166 reviews, this publication has graded:
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23% higher than the average critic
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4% same as the average critic
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73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 67
| Highest review score: | Demon's Souls | |
|---|---|---|
| Lowest review score: | Darkstar: The Interactive Movie |
Score distribution:
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Positive: 1,101 out of 3166
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Mixed: 1,711 out of 3166
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Negative: 354 out of 3166
3166
game
reviews
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- Critic Score
Diluted, disjointed and uninspiring. Feeling more like a staggered set of obstacles than a wholesome game, the action sadly boils down to little more than a tediously dull showcase for your equipment and abilities, which are put into use against some questionable AI stooges. [Jan 2004, p.118]- games(TM)
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- Critic Score
As a starting point for those who want eccentric characters to get stuck into without being overwhelmed by the gameplay, this is as good as the genre offers. [Dec 2006, p.126]- games(TM)
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- games(TM)
Posted Sep 23, 2013 -
- Critic Score
Nice enough, but not exactly groundbreaking. [Issue#159, p.110]- games(TM)
Posted Apr 12, 2015 -
- Critic Score
The minigames are the strongest asset. [Issue#93, p.118]- games(TM)
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- games(TM)
Posted Dec 18, 2016 -
- Critic Score
While SFII itself is obviously still brilliant, there's nothing about this bare-bones package that even nearly does Capcom's classic justice. [Issue#189, p.83]- games(TM)
Posted Jul 7, 2017 -
- Critic Score
It lacks any substantial cause of replayability after a couple of runs, but still has an impressively malleable string of events that transcend other titles in the genre. [Issue#195, p.78]- games(TM)
Posted Dec 31, 2017 -
- games(TM)
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- Critic Score
A solid template, then, and interesting foundations on which for the inevitable paid follow-ups to build. [Issue#110, p.132]- games(TM)
Posted Jul 3, 2011 -
- Critic Score
Only frantic devotees of racing games/loading screens could justify this over the competition. [July 2009, p.115]- games(TM)
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- Critic Score
The repetitive nature of the majority of missions soon takes its toll, and the primary motivation for progressing soon becomes the desire to see how nice the next level looks, not the love of playing the game. [Apr 2006, p.110]- games(TM)
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- Critic Score
Lightning Returns has some genuinely great ideas as far as modern RPGs are concerned, and despite being let down by a shoddy story and some graphical issues, it remains a shining example of how dynamic battle systems and thoughtful character customisation can save an otherwise trite, lifeless game.- games(TM)
- Posted Feb 11, 2014
- Read full review
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- Critic Score
The appeal lies in the customisation options and the complex online battle system. [Issue#141, p.120]- games(TM)
Posted Nov 14, 2013 -
- Critic Score
State of Decay 2 falls short of its promise, instead offering the kind of brainless, repetitive experience that turns you into a de facto zombie. [Issue#201, p.80]- games(TM)
Posted Jun 15, 2018 -
- Critic Score
An enjoyable, quality release that will absorb hours of your time, but there’s no escaping the feeling that Blue Byte appears to be running short of ideas. [Dec 2007, p.125]- games(TM)
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- games(TM)
Posted Oct 27, 2016 -
- Critic Score
It's almost "ha-ha" buggy in the same way that Fallout 3 was, but at times can cause a great deal of grief. [Issue#93, p.108]- games(TM)
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- Critic Score
Battlezone will quickly feel routine, but it’s also fun – not to mention an interesting window into the possibilities and pitfalls of virtual reality.- games(TM)
- Posted Nov 17, 2016
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- Critic Score
All three groups will merely be content, not delighted. [Issue#160, p.96]- games(TM)
- Posted May 3, 2015
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- Critic Score
Tiger Woods remains the most accessible golf game, but ProStroke is easily the title for those who find a lack of challenge in its competitors. [Oct 2006, p.124]- games(TM)
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- Critic Score
This is EA's take on NHL action as it's always been, rejigged with improved animations and new moves so it's inevitably the best version yet. [Nov 2004, p.119]- games(TM)
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- Critic Score
There's no question that Death Tank has the potential to be a lot of fun. It's just a pity Worms has already done it better and for a third of the cost. [May 2009, p.131]- games(TM)
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- Critic Score
Everything is so vibrant and colourful that no matter how frustrating or repetitive it all becomes, you simply won't be able to put that pad down. [Christmas 2003, p.117]- games(TM)
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- Critic Score
Though retro in style, Strania certainly isn't without original ideas. [Issue#110, p.127]- games(TM)
Posted Jul 3, 2011 -
- Critic Score
There's no doubt that you'll find a lot of praise for Episode II out there, since it addresses the physics issues with the first episode so well, but games™ can't honestly recommend a game so under-developed on quality controls alone.- games(TM)
- Posted May 28, 2012
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- Critic Score
Horror muted by brevity and flat atmosphere... Imitating teen-horror movies is a novel idea, but duplicating their running time and feeble horror leaves the game wanting. [Nov 2004, p.106]- games(TM)
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- Critic Score
A perfectly average platformer. [Tested with Oculus Rift; Issue#174, p.82]- games(TM)
- Posted May 29, 2016
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- Critic Score
Ultimately, this new Need For Speed has rebooted nothing; it’s an open world racer the likes of which we’ve already seen many times last-gen, but when the mechanics themselves fall short – well, that’s not a message any new start wants to begin with.- games(TM)
- Posted Dec 6, 2015
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- Critic Score
Gamers will revel in the destruction that unfolds as they guide Spanx and Redmond through the Genron labs, but you soon realise that the humorous touches are hiding a basic and rather childish title. [Mar 2004, p.119]- games(TM)