games(TM)'s Scores

  • Games
For 3,166 reviews, this publication has graded:
  • 23% higher than the average critic
  • 4% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Demon's Souls
Lowest review score: 10 Darkstar: The Interactive Movie
Score distribution:
3166 game reviews
    • 65 Metascore
    • 70 Critic Score
    For what it is and on its own merits, it's the ultimate version of the world's best online game, period. However, we can't escape the fact that this is little more than Counter-Strike 1.6 with decent bots - a game we've been playing for years and for free. [May 2004, p.118]
    • games(TM)
    • 65 Metascore
    • 50 Critic Score
    Everything required of you feels functional, mechanical, and pedestrian, and each city is sparse and lacking in the kind of lifelike vitality that gamers now demand from their sandbox environments. [May 2009, p.108]
    • games(TM)
    • 65 Metascore
    • 70 Critic Score
    A fun puzzle game with shoot 'em up sensibilities. [Issue#154, p.114]
    • games(TM)
    • 65 Metascore
    • 50 Critic Score
    Enjoyable, but suffers from a lack of upgrades. [Issue#164, p.87]
    • 65 Metascore
    • 60 Critic Score
    Impressive at times, but well-beaten by the competition. [Issue#164, p.89]
    • games(TM)
    • 65 Metascore
    • 60 Critic Score
    Consistently entertaining until its final third. [Chrismas 2007, p.110]
    • games(TM)
    • 65 Metascore
    • 60 Critic Score
    You can comfortably sit back and settle into the sofa during your time with Opoona. [Aug 2008, p.102]
    • games(TM)
    • 65 Metascore
    • 70 Critic Score
    With three difficulty levels. There are several weeks worth of challenge here, making TV Show King much better value than its disc-based competitors. [Aug 2008, p.119]
    • games(TM)
    • 65 Metascore
    • 70 Critic Score
    Just don't believe everything you read on the box. [Issue#110, p.130]
    • games(TM)
    • 65 Metascore
    • 60 Critic Score
    In SuperCar's relentless pursuit of simulation, it's neglected to capture the exhilarating speed-driven fantasy of driving - its sex appeal, if you will. [Oct 2009, p.126]
    • games(TM)
    • 65 Metascore
    • 40 Critic Score
    The whole experience isn’t awful, just thoroughly uninspiring; a box of biscuits where some are moldy and all are digestive. It’s fun to be a pirate, but it’s far, far more fun elsewhere, with Risen 3 once again struggling and failing to rise above anything but its own mediocrity.
    • 65 Metascore
    • 50 Critic Score
    So if you’re feeling particularly flush and have some yearning to play another block puzzler, Dr. Luigi does a fine job of sitting somewhere in the middle of this well-worn genre. Hardly a glowing endorsement, and a pretty sad way to end Luigi’s very own year.
    • 65 Metascore
    • 80 Critic Score
    A reliable, friendly and sumptuous romp through another beautifully built Nintendo world, and yet another great reason to own a 3DS. It’s the machine that keeps on giving.
    • 65 Metascore
    • 50 Critic Score
    Horror muted by brevity and flat atmosphere... Imitating teen-horror movies is a novel idea, but duplicating their running time and feeble horror leaves the game wanting. [Nov 2004, p.106]
    • games(TM)
    • 65 Metascore
    • 50 Critic Score
    Afro Samurai radiates style both visually and aurally, but the underlying mechanics do little to raise it above an average experience. [Apr 2009, p.112]
    • games(TM)
    • 65 Metascore
    • 60 Critic Score
    Anyone looking for a more substantial or skill-based party game will be better served elsewhere. [Issue#143, p.107]
    • games(TM)
    • 65 Metascore
    • 60 Critic Score
    The one area it does get right is the driving. [Issue#115, p.99]
    • games(TM)
    • 65 Metascore
    • 50 Critic Score
    Don’t be fooled into thinking this adventure makes any kind of departure from the model arrangement of any of the series. [June 2006, p.116]
    • games(TM)
    • 65 Metascore
    • 70 Critic Score
    A solid expansion to better the original. [Apr 2008, p.119]
    • games(TM)
    • 65 Metascore
    • 50 Critic Score
    The license really deserves a little more care and attention than this. [Christmas 2010, p.108]
    • games(TM)
    • 65 Metascore
    • 70 Critic Score
    Ultimately, this offers little over the first Desert Storm other than a new campaign and several engine tweaks but given the game's setting, there's precious little more you could ask of it. [Oct 2003, p.126]
    • games(TM)
    • 65 Metascore
    • 50 Critic Score
    By trying to compete in the 'ultimate first-person shooter' squabble, many a title finds its grasp underplayed by its reach. The beauty of Serious Sam is its totally nonchalent attitude towards the genre and the way it plays what could be seen as its weakest card as its strength. [June 2004, p.109]
    • games(TM)
    • 65 Metascore
    • 60 Critic Score
    The repetitive nature of the majority of missions soon takes its toll, and the primary motivation for progressing soon becomes the desire to see how nice the next level looks, not the love of playing the game. [Apr 2006, p.110]
    • games(TM)
    • 65 Metascore
    • 50 Critic Score
    A huge step, but in the wrong direction. [Issue#198, p.80]
    • games(TM)
    • 65 Metascore
    • 50 Critic Score
    Watching it charge forty quid for it is downright aggravating. [Issue#112, p.108]
    • games(TM)
    • 65 Metascore
    • 70 Critic Score
    Smart, brutal and to the point. [Issue#205, p.83]
    • games(TM)
    • 65 Metascore
    • 40 Critic Score
    The genre has moved on, and after over two years in the making we expected more than a basic continuation of the PSone game complete with all the trappings of that generation's first clutch of action titles. [July 2004, p.120]
    • games(TM)
    • 65 Metascore
    • 50 Critic Score
    Dedicated genre fans, meanwhile, will find that the concessions in the gameplay – pre-highlighted hot spots and rumble hints – are both insulting to their intelligence and at odds with the entire point of the adventure genre. [June 2008, p.123]
    • games(TM)
    • 65 Metascore
    • 30 Critic Score
    Rigidity under the façade of freedom … prevents Rogue Ops from being aything other than a sub-standard stealth clone. Against the competition, which is growing stronger by the month, it's hardly surprising, but we expected better than this. [Feb 2004, p.110]
    • games(TM)
    • 64 Metascore
    • 40 Critic Score
    You simply can't ignore the fact that the developer has been unable to match the scale of its ambition in the lacklustre final product. [Issue#109, p.112]
    • games(TM)

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