games(TM)'s Scores

  • Games
For 3,166 reviews, this publication has graded:
  • 23% higher than the average critic
  • 4% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Demon's Souls
Lowest review score: 10 Darkstar: The Interactive Movie
Score distribution:
3166 game reviews
    • 68 Metascore
    • 60 Critic Score
    Competent and charming, if a little disappointing. [Issue#187, p.73]
    • games(TM)
    • 68 Metascore
    • 80 Critic Score
    It’s hard not to think of Space Giraffe as one of the best value games currently available. [Nov 2007, p.126]
    • games(TM)
    • 68 Metascore
    • 80 Critic Score
    While you will unquestionably be embarrassed by the low budget visuals and wish the combat mechanics were tighter, you'll also experience some incredible moments that can't be found in any other videogame. [Issue#101, p.114]
    • games(TM)
    • 68 Metascore
    • 70 Critic Score
    Both refines and expands on the ideas introduced in Mark Healey's adventurous pet project. [June 2009, p.121]
    • games(TM)
    • 68 Metascore
    • 70 Critic Score
    Despite its flaws, this is one of the year's true surprises, and an absolute bargain at the price.
    • 68 Metascore
    • 60 Critic Score
    The Punisher does exactly what it sets out to do. Picking up the controller gives immediate access to a theatre of death and destruction, and while originality is gunned down at some point during the first few levels, there’s plenty of fun to be had, especially for fans of the comic. [March 2005, p.106]
    • games(TM)
    • 68 Metascore
    • 30 Critic Score
    Ironically, the developer has actually been very successful in mapping a superbly intuitive control system to the gamepad, and by enabling direct control of your Titan a basic action element is introduced. Yet by totally amputating any strategic scope from the RTS equation, the ensuing battles becoming virtually pointless affairs. [Mar 2004, p.111]
    • games(TM)
    • 68 Metascore
    • 80 Critic Score
    It's refreshing to see Ubisoft applying such creativity and depth to what other developers would typically fashion as a mindless shooter. [Issue#101, p.120]
    • games(TM)
    • 68 Metascore
    • 70 Critic Score
    The battle sequences display commendable ambition and technical brilliance everywhere except in the gameplay. [May 2008, p.102]
    • games(TM)
    • 68 Metascore
    • 70 Critic Score
    A high mid-table finish. [Issue#194, p.84]
    • games(TM)
    • 68 Metascore
    • 60 Critic Score
    An incomplete package. [Issue#142, p.127]
    • games(TM)
    • 68 Metascore
    • 70 Critic Score
    A Shadow's Tale can feel a little discouraging at first, but those who persevere will find that it eventually hits its stride, piling on one idea after another until it evolves into one of the cleverest puzzlers on Wii. [Christmas 2010, p.124]
    • games(TM)
    • 68 Metascore
    • 60 Critic Score
    Ultimately, this is a run-of-the-mill dating sim that, while fun, is a hard game to love. [Issue#153, p.125]
    • games(TM)
    • 68 Metascore
    • 60 Critic Score
    It feels particularly cumbersome in the wake of Need For Speed Hot Pursuit's simple yet ingenious social features. [Issue#107, p.100]
    • games(TM)
    • 68 Metascore
    • 70 Critic Score
    In relation to the more arcade-based titles available at the moment this game is the leader of the pack, as it manages to deliver everything that makes street racing enjoyable at a high standard, in one neat package. [June 2005, p.106]
    • games(TM)
    • 68 Metascore
    • 70 Critic Score
    It's rare that you can state that no two characters in a beat-'em-up play alike but, in this case, it's absolutely undeniable. [Issue#111, p.120]
    • games(TM)
    • 68 Metascore
    • 60 Critic Score
    Nowhere near the shallow quality those infernal Miis would suggest. [Issue#102, p.114]
    • games(TM)
    • 68 Metascore
    • 70 Critic Score
    In the space of just one sequel, Juiced 2: Hot Import Nights has elevated itself to one of the more interesting and fun racers currently on the market. [Nov 2007, p.130]
    • games(TM)
    • 68 Metascore
    • 40 Critic Score
    The problem really lies with the game being far too stilted and linear, shunting players from one mission to the next without giving them much choice in the matter. In drawing the game back to its rawest roots, Rockstar has done the series an injustice by taking one step back too many. [Christmas 2004, p.116]
    • games(TM)
    • 68 Metascore
    • 70 Critic Score
    It's the game's bare-bones approach (card battling, deck editing and very little else) that makes WCT 2004 so damn intriguing. Under the simplistic exterior lies a game so laden with strategy and tactics that it makes our brains hurt just thinking about it. [Apr 2004, p.118]
    • games(TM)
    • 68 Metascore
    • 70 Critic Score
    Monster Hunter is without question the PS2’s finest exclusive online title. The scope and scale make it like nothing else we’ve played on a console. [June 2005, p.110]
    • games(TM)
    • 68 Metascore
    • 80 Critic Score
    Excels where it counts thanks to its imaginative and engrossing battles. [Issue#93, p.120]
    • games(TM)
    • 68 Metascore
    • 60 Critic Score
    Definitely worth a look, but for anyone familiar with the rest of Nippon Ichi's output, Atelier Iris 2 will dazzle and at times almost insult with its simplicity. [Sept 2006, p.124]
    • games(TM)
    • 68 Metascore
    • 70 Critic Score
    There's a great game waiting to burst out of the chest of this one, not least with the addition of a proper co-op mode, and we sincerely hope that Team17 gives it another shot in the future. [Issue#104, p.117]
    • games(TM)
    • 68 Metascore
    • 70 Critic Score
    Most gamers will complete Nightshade within a weekend - it's a fine example of style over substance. But this game is all about its scoring system and it offers plenty of incentives to ensure that you'll be going back for just one more go. [Mar 2004, p.110]
    • games(TM)
    • 68 Metascore
    • 60 Critic Score
    Play it with a friend for a few yours and then forget about it; it's so simple to learn that you'll have [it] mastered in that time anyway. [Issue#156, p.117]
    • 68 Metascore
    • 50 Critic Score
    When the average game of Trivial Pursuit comes packed with thousands of unique questions for around the same price, this kind of wafer-thin package is hardly going to impress Mr and Mrs Non-Gamer. [Sept 2007, p.113]
    • games(TM)
    • 68 Metascore
    • 80 Critic Score
    With some of the best motion control yet seen on the console, accessible but deep gameplay and beautiful character animation, Table Tennis Wii is the machine’s premier sports title. [Dec 2007, p.114]
    • games(TM)
    • 68 Metascore
    • 30 Critic Score
    Far too often your hands will be in the right physical space, but the Wii thinks they’re elsewhere – inexcusable in this kind of videogame. [Dec 2008, p.126]
    • games(TM)
    • 68 Metascore
    • 60 Critic Score
    Fable Anniversary's structure is reasonably competent. [Issue#145, p.112]
    • games(TM)

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