games(TM)'s Scores
- Games
For 3,166 reviews, this publication has graded:
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23% higher than the average critic
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4% same as the average critic
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73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 67
| Highest review score: | Demon's Souls | |
|---|---|---|
| Lowest review score: | Darkstar: The Interactive Movie |
Score distribution:
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Positive: 1,101 out of 3166
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Mixed: 1,711 out of 3166
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Negative: 354 out of 3166
3166
game
reviews
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- Critic Score
As with previous games, these songs do mostly turn out to be quite good fun to play even if they’re not so great to listen to. [Sept 2007, p.124]- games(TM)
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- Critic Score
As a 3D take on the old-school run-and-gun genre, the mixture of giant enemy hordes and fully destructible environments is often both exhilarating and deeply satisfying, albeit in a very tongue-in-cheek way. [May 2007, p.114]- games(TM)
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- Critic Score
Parallel Lines is a stylish game; everything from the cut-scenes and dialogue to the excellent soundtrack has been constructed meticulously to produce an almost Tarantino simulacrum of 1970s Americana. [Apr 2006, p.108]- games(TM)
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- Critic Score
If you are willing to put a lot of time and effort in with The Nightmare Princess in order to unlock the more elaborate traps and levels, then you’ll find a game which will perfectly scratch that sadistic itch. Otherwise, the game’s shortcomings continue to botch a series we would otherwise love.- games(TM)
- Posted Aug 31, 2015
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- Critic Score
Nostalgia can be an intoxicating thing, but in the case of this iPad outing it's simply not powerful enough to overcome the boredom borne of run-of-the-mill design. Eternia? More like eternally dull.- games(TM)
- Posted Nov 12, 2012
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- Critic Score
We've little doubt it will be nothing more than a distant memory before the year is out. [Nov 2009, p.124]- games(TM)
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- games(TM)
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- Critic Score
Despite its condescending moments, Downhill Jam remains an impressive extreme racer that’s difficult to not recommend. [Jan 2007, p.114]- games(TM)
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- Critic Score
You'll certainly be hard pressed to find anything else like it out there. [Issue#148, p.112]- games(TM)
Posted Jun 3, 2014 -
- Critic Score
As fan service, it does a solid (if a little lazy) job of hitting all the right notes, it’s fun in brief moments, but we’ve seen far too much of it before in previous games. True fans have been waiting so long for a proper sequel that it’s hard to not walk away disappointed.- games(TM)
- Posted May 24, 2016
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- Critic Score
The jump to a new console hasn't done all that much for visuals in general, but the game is undoubtedly neater and smoother than it once was. [Issue#148, p.115]- games(TM)
Posted Jun 3, 2014 -
- Critic Score
There's just no thrill to the combat and no spark to the characters or story, which ultimately makes Magna Carta II a step backwards in an already static genre. [Dec 2009, p.103]- games(TM)
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- Critic Score
While the deviant design maintains the unsympathetic difficulty, here it feels cheap and archaic within the context of such plodding action. [Christmas 2011, p.107]- games(TM)
Posted Dec 1, 2011 -
- Critic Score
Moments that recall the sparkling brilliance of NiGHTS Into Dreams are, of course, scattered throughout this Wii sequel but they are buried beneath so much filler. [Feb 2008, p.126]- games(TM)
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- Critic Score
With so many ways to customise your experience, and the addictive allure of the online high-score tables, Ghost Squad is a game you’ll return to long after more epic adventures have been and gone. [Feb 2008, p.124]- games(TM)
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- Critic Score
Once you’ve unlocked everything in single-player, this will end up the kind of game you switch on every now and then when you’ve got people over and you remember you have it, a relatively cheap distraction that’s old-fashioned fun but ultimately fails to stand out.- games(TM)
- Posted Dec 17, 2014
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- Critic Score
There simply has to be some compromise between keeping the game world authentic and keeping it interesting. [Issue#109, p.106]- games(TM)
Posted May 22, 2011 -
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Lego's 13-year-old series needs serious building. [Issue#203, p.81]- games(TM)
Posted Aug 9, 2018 -
- Critic Score
Despite the backtracking issues, Secret Rings remains an altogether more satisfying platform game than many of its peers. [Apr 2007, p.116]- games(TM)
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- Critic Score
R-Type Tactics eventually finds its feet and develops into a satisfying and addictive PSP game. [Nov 2008, p.102]- games(TM)
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- Critic Score
A game that's just as enjoyable as any other in the series but with a wow factor that far exceeds the vast majority of them. [July 2008, p.123]- games(TM)
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- Critic Score
Sadly, the writing, the story, the level scenarios, the pacing, and the characters are apocalyptically awful. At its best, monotonous, and at its worst, infuriatingly rote. [Issue#192, p.77]- games(TM)
Posted Oct 6, 2017 -
- Critic Score
We have nothing but respect for Rare's vision with Sea of Thieves, but it is a game as likely to chew you up and spit you out, as it is to embrace you. If the wind is in your favour then it can be a delight, but a storm is never far off if you lose momentum. The real test of the quality and efficacy of Rare's plan will be in how it manages to evolve and grow in the weeks and months to come. [Issue#199, p.67]- games(TM)
Posted Apr 20, 2018 -
- games(TM)
Posted Jul 23, 2011 -
- Critic Score
Capcom certainly puts forward a good case for being able to teach an old monster new tricks. [Issue#111, p.124]- games(TM)
Posted Jul 23, 2011 -
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Posted Nov 19, 2016 -
- Critic Score
EDF has never been quite as spectacular, nor as charmingly wonky, as this. [Issue#146, p.121]- games(TM)
Posted Apr 9, 2014 -
- Critic Score
An enjoyable enough score attacker, disappointingly one-dimensional and middling as it may be. [Issue#109, p.123]- games(TM)
Posted May 22, 2011 -
- Critic Score
The one aspect that raises its head slightly above 'ordinary', and ventures into 'quite good, actually' territory is the Campaign mission design, which is both varied and well-balanced. [Dec 2009, p.125]- games(TM)
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- Critic Score
Digital Extremes should be reasonably proud of Pariah, even though it falls short of being the be all and end all of the genre that the developer claimed it would be. [May 2005, p.90]- games(TM)