games(TM)'s Scores

  • Games
For 3,166 reviews, this publication has graded:
  • 23% higher than the average critic
  • 4% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Demon's Souls
Lowest review score: 10 Darkstar: The Interactive Movie
Score distribution:
3166 game reviews
    • 78 Metascore
    • 70 Critic Score
    A premiere stealth game, but it has lost some of that old charm that made its predecessors so appealing. [Apr 2007, p.129]
    • games(TM)
    • 74 Metascore
    • 70 Critic Score
    A fun medley of DW-style combat and strategy. [Issue#194, p.75]
    • games(TM)
    • 77 Metascore
    • 70 Critic Score
    Maintains most of the fun, but loses some style. [Issue#184, p.78]
    • games(TM)
    • 74 Metascore
    • 70 Critic Score
    If you have a PS4, want to kill monsters and have fun while doing it, look no further. [Issue#160, p.109]
    • 78 Metascore
    • 70 Critic Score
    Worms W.M.D captures all the things that make the series so much fun, especially in local multiplayer, and all those new bells and whistles certainly add a cute little twist, but you can’t help but feel that this really is the same game you played last year, and the year before that, and the year before that… Still, if you’re looking for a slice of classic multiplayer mayhem with a lick of current-gen paint, there are few better places to dust off that bazooka.
    • 79 Metascore
    • 70 Critic Score
    It's rarely been so good to be bad. [Issue#184, p.80]
    • games(TM)
    • 78 Metascore
    • 70 Critic Score
    Even a sadly lacking level of polish can't change the simple fact that busting - as you may have heard - makes us feel good. [July 2009, p.114]
    • games(TM)
    • 70 Metascore
    • 70 Critic Score
    This is the first time, apart from games such as Zoo Keeper and Meteos, that the DS’s capabilities have been used to good effect and - in some areas - expanded on to the point that we can see many developers in the future ‘borrowing’ ideas for their own games. [Aug 2005, p.100]
    • games(TM)
    • 77 Metascore
    • 70 Critic Score
    Heroes Of Might And Magic V has sufficient appeal to become an entry level into the genre for the mainstream player, at the price of not quite having sufficient subtlety and depth to completely satisfy its natural target audience: the lesser spotted geek. [July 2006, p.128]
    • games(TM)
    • 74 Metascore
    • 70 Critic Score
    A solid addition to the series that potentially offers plenty of additional scope due to its enhanced multiplayer component. [Issue#109, p.115]
    • games(TM)
    • 63 Metascore
    • 70 Critic Score
    Tiger Woods remains the most accessible golf game, but ProStroke is easily the title for those who find a lack of challenge in its competitors. [Oct 2006, p.124]
    • games(TM)
    • 78 Metascore
    • 70 Critic Score
    It's possible to sit through the game in one (admittedly long) sitting and this comes dangerously close to ruining the game. Fortunately, with five initial characters to play as and the typical Dark Alliance secrets, you'll still find yourself going back long after the main adventure is finished. [Feb 2004, p.100]
    • games(TM)
    • 76 Metascore
    • 70 Critic Score
    Pacific is too dry to ever become anything other than a passing diversion for all but the original game's fans. [July 2009, p.121]
    • games(TM)
    • 78 Metascore
    • 70 Critic Score
    Despite blinding us with pretty visuals and spot-on gameplay, there was always a nagging feeling that Inferno couldn't keep it up for long. And we were right … there's nothing to stop you tearing through this in a couple of hours. [May 2004, p.114]
    • games(TM)
    • 83 Metascore
    • 70 Critic Score
    Resident Evil is still a survival horror classic - this just isn't a classic re-REmake. [Issue#157, p.110]
    • 70 Metascore
    • 70 Critic Score
    There’s a good game at EA Sports UFC’s core, it’s just a shame that it’s not as seamless in its delivery as we’d hoped it would be.
    • 71 Metascore
    • 70 Critic Score
    Every other development studio that dabbles in movie licences should look at what High Moon has accomplished and take note. [Aug 2008, p.100]
    • games(TM)
    • 80 Metascore
    • 70 Critic Score
    The highlight is undoubtedly Motoi Sakuraba’s wonderful score, ranging from memorable, up-tempo tunes to serene orchestral numbers with just about everything you could ask for in between... But it’s the fundamentals that keep us coming back to Star Ocean night after increasingly late night. [Nov 2004, p.104]
    • games(TM)
    • 68 Metascore
    • 70 Critic Score
    The battle sequences display commendable ambition and technical brilliance everywhere except in the gameplay. [May 2008, p.102]
    • games(TM)
    • 66 Metascore
    • 70 Critic Score
    It's still hard to shake the feeling that this is DLC; it is padded-out content and it is, ultimately, a bit of a grind. [Issue#157, p.112]
    • 70 Metascore
    • 70 Critic Score
    A cerebral and unusual war game with issues that don’t, in the end, detract from its effectiveness. [Apr 2006, p.122]
    • games(TM)
    • 75 Metascore
    • 70 Critic Score
    Risk shots aside, though, this is a near perfect tennis game, making it even more of a shame that they’re so imperfectly implemented. [May 2006, p.110]
    • games(TM)
    • 73 Metascore
    • 70 Critic Score
    Charming, creative and stubbornly old-school. [Issue#175, p.81]
    • 66 Metascore
    • 70 Critic Score
    Lightning Returns has some genuinely great ideas as far as modern RPGs are concerned, and despite being let down by a shoddy story and some graphical issues, it remains a shining example of how dynamic battle systems and thoughtful character customisation can save an otherwise trite, lifeless game.
    • 75 Metascore
    • 70 Critic Score
    We can't help but have a soft spot for Defiance, if only because it not only looks impressive, but it kept us captivated right up to yet another tense climax; a rare combination for most recent games. [Christmas 2003, p.121]
    • games(TM)
    • 68 Metascore
    • 70 Critic Score
    A high mid-table finish. [Issue#194, p.84]
    • games(TM)
    • 83 Metascore
    • 70 Critic Score
    As good as your broadband connection... When everything in Dead or Alive Ultimate works, it's worth an eight, possibly even a nine. However, when it doesn't, you're looking at a five. [March 2005, p.98]
    • games(TM)
    • 87 Metascore
    • 70 Critic Score
    Rearmed boasts a level of polish rarely seen in downloadable titles. [Issue#73, p.116]
    • games(TM)
    • 77 Metascore
    • 70 Critic Score
    A great use of the Warhammer license. [Issue#175, p.83]
    • games(TM)
    • 62 Metascore
    • 70 Critic Score
    Conflict: Global Storm is such an improvement over the debacle that was Vietnam that it's amazing to think they came from the same developer. [Nov 2005, p.118]
    • games(TM)

Top Trailers