games(TM)'s Scores

  • Games
For 3,166 reviews, this publication has graded:
  • 23% higher than the average critic
  • 4% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Demon's Souls
Lowest review score: 10 Darkstar: The Interactive Movie
Score distribution:
3166 game reviews
    • 75 Metascore
    • 70 Critic Score
    The attention to detail in both art direction and audio design is admirable, and it's decent value for money. [Issue#152, p.122]
    • games(TM)
    • 76 Metascore
    • 70 Critic Score
    The dichotomy of play styles breathes new life into favourite stages as they're re-envisioned and redesigned for Sonics they were never originally intended for, while some genuinely imaginative and exciting level design recaptures that core thrill – of rolling a hedgehog around a colourful fantasy world – that endeared so many to Sonic two decades ago.
    • 79 Metascore
    • 70 Critic Score
    The title does offer features and functionality (for Xbox owners, at least) that can only otherwise be obtained through pricey PC software, and the fact that a console title can even approach this kind of professional software has left us particularly impressed. [Aug 2004, p.114]
    • games(TM)
    • 73 Metascore
    • 70 Critic Score
    It’s anticlimactic, but perhaps intentionally so. After all, it’s the journey that counts, and both Vella and Shay have come a long way from where they started. Double Fine has proven its honed and tested skills in this genre again, but we can’t help but feel that there was more it could do.
    • 78 Metascore
    • 70 Critic Score
    A tough-to-watch vignette of familial love and loss. [Issue#203, p.80]
    • games(TM)
    • 73 Metascore
    • 70 Critic Score
    While it's not likely to satisfy anyone looking for deep fighting action, existing fans will be pleased with what's on offer. [Issue#152, p.123]
    • games(TM)
    • 77 Metascore
    • 70 Critic Score
    If you’re after a light and engaging time sink, look no further.
    • 83 Metascore
    • 70 Critic Score
    So a superb solo experience that can be shared with ease is what’s really on offer. Whereas the addition of better multiplayer options would have seen the title become essential, what’s featured is more than enough. [Jan 2007, p.112]
    • games(TM)
    • 70 Metascore
    • 70 Critic Score
    A delightful and demanding trip down memory lane. [Issue#203, p.82]
    • games(TM)
    • 75 Metascore
    • 70 Critic Score
    A rich, vibrant world despite its lacklustre campaign. [Issue#205, p.78]
    • games(TM)
    • 74 Metascore
    • 70 Critic Score
    It's hardly a stunning RPG or an essential purchase but Radiata Stories is a charming, entertaining and compelling adventure, nonetheless. [Dec 2005, p.104]
    • games(TM)
    • 72 Metascore
    • 70 Critic Score
    Even without the new weapon parts, characters and maps that will be joining the roster, it's a worthy side-dish to whatever passes for your multiplayer main course. [Issue#145, p.121]
    • games(TM)
    • 84 Metascore
    • 70 Critic Score
    The action-RTS tomfoolery is remarkably compelling once you get a feeling for the basics... Darwinia is proof that you don’t need huge budgets and flashy visuals to make a decent title. [Apr 2005, p.112]
    • games(TM)
    • 75 Metascore
    • 70 Critic Score
    If you’ve not got half a lifetime to invest - or even if you have and you’re just up for trying something a little different - Stella Deus is an interesting and competent strategy title just waiting to rob you of over 40 hours. Good stuff. [Aug 2005, p.108]
    • games(TM)
    • 72 Metascore
    • 70 Critic Score
    A few rough edges don't detract from an adventure that is as emotional as it is brain teasing, and is worth experiencing whether or not you can relate to the subject matter.
    • 65 Metascore
    • 70 Critic Score
    Smart, brutal and to the point. [Issue#205, p.83]
    • games(TM)
    • 72 Metascore
    • 70 Critic Score
    It's rather good...You don't need to be a football fan to enjoy this. [Issue#180, p.47]
    • games(TM)
    • 76 Metascore
    • 70 Critic Score
    It might not sound like much of a change, but the shift of focus into multiplayer territory is quite enough to make Wario Ware appealing all over again. [May 2004, p.108]
    • games(TM)
    • 69 Metascore
    • 70 Critic Score
    Arslan: The Warriors of Legend doesn’t stray too far from the tried and tested Warriors formula. But, once again, Omega Force has done an excellent job of capturing the essence of a brilliant source material while combining it with a solid, combo-filled slasher – and arguably the best-looking Warriors-style game to date.
    • 65 Metascore
    • 70 Critic Score
    Great game when it works like it should – but is that a disclaimer we should really tolerate?
    • 71 Metascore
    • 70 Critic Score
    A flawed but enjoyable rework of Papers, Please. [Issue#205, p.84]
    • games(TM)
    • 73 Metascore
    • 70 Critic Score
    Dustforce does itself no favours for having such a grim outlook, but when a game offers this much challenge it's easy to brush such criticisms under the carpet. [Issue#145, p.123]
    • games(TM)
    • 72 Metascore
    • 70 Critic Score
    Eminently timeless, suitably gorgeous, but unutterably difficult. Everything you want in a retro revamp. [Oct 2006, p.120]
    • games(TM)
    • 68 Metascore
    • 70 Critic Score
    Cross-breeds cats and pigs with great success... The whole experience is one that at no point takes itself seriously and the gorgeous cartoon world of the first game returns shinier than ever, complete with similarly insane bouncy tunes. [Jan 2005, p.102]
    • games(TM)
    • 81 Metascore
    • 70 Critic Score
    It’s important that The Witcher doesn’t take itself too seriously, because that’s what helps it stand apart from the rest of the pack. [Chrismas 2007, p.134]
    • games(TM)
    • 76 Metascore
    • 70 Critic Score
    If you recognised the clever retro nods in the visuals without having them pointed out then this will appeal. If not, scroll on. [Issue#117, p.119]
    • games(TM)
    • 78 Metascore
    • 70 Critic Score
    A brave game that deserves recognition. Gladius rises above its initial shortcomings and delivers a lengthy and enjoyable experience. [Dec 2003, p.112]
    • games(TM)
    • 83 Metascore
    • 70 Critic Score
    Every time you’re about to put the controller down, there’s always something to keep you playing – even if it’s just to see another astoundingly gorgeous area or one more gargantuan enemy boss. [July 2007, p.106]
    • games(TM)
    • 73 Metascore
    • 70 Critic Score
    A generously long-lasting slice of festive entertainment for the peripheral. [Issue#117, p.120]
    • games(TM)
    • 79 Metascore
    • 70 Critic Score
    Here's hoping the rest of the trilogy also heads west. [Issue#117, p.122]
    • games(TM)

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