games(TM)'s Scores

  • Games
For 3,166 reviews, this publication has graded:
  • 23% higher than the average critic
  • 4% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Demon's Souls
Lowest review score: 10 Darkstar: The Interactive Movie
Score distribution:
3166 game reviews
    • 79 Metascore
    • 70 Critic Score
    The title does offer features and functionality (for Xbox owners, at least) that can only otherwise be obtained through pricey PC software, and the fact that a console title can even approach this kind of professional software has left us particularly impressed. [Aug 2004, p.114]
    • games(TM)
    • 72 Metascore
    • 70 Critic Score
    It’s impossible to ignore the problems that detract from what could have been a fantastic seven hours of gameplay. [Sept 2008, p.118]
    • games(TM)
    • 76 Metascore
    • 70 Critic Score
    This year’s UFC feels like it improves in some key areas – overall quality, game modes and such – but not enough to really feel a great leap from the past.
    • 66 Metascore
    • 70 Critic Score
    The action is fast and furious. [Issue#162, p.102]
    • 80 Metascore
    • 70 Critic Score
    Despite Virtua Tennis 3's crisp visuals and handful of new animations, it still feels like the original. [Apr 2007, p.127]
    • games(TM)
    • 79 Metascore
    • 70 Critic Score
    Dramatic music, cut-scenes...it's all there. Odd, but strangely brilliant. [Apr 2007, p.131]
    • games(TM)
    • 69 Metascore
    • 70 Critic Score
    As a straight-up FPS, Deus Ex: The Fall is an unequivocal failure. But as a stealth think-'em-up, it's a triumph of good first-person game design on a format that is, historically speaking, stubbornly ill-suited to similar fare. [Issue#138, p.114]
    • games(TM)
    • 80 Metascore
    • 70 Critic Score
    The sheer amount of content on offer is certain to please fans, as well as those who want to smash bricks or solve rudimentary puzzles, and to experience whatever amount of crossover there is between them. Lego LOTR's authenticity is matched only by the amount of content on offer, and is a must for those who love the films or play regularly with younger gamers.
    • 72 Metascore
    • 70 Critic Score
    While the shortcomings are obvious, this is a cut above most Wii-based mini game fare. [Christmas 2009, p.126]
    • games(TM)
    • 74 Metascore
    • 70 Critic Score
    None of this is entirely new. [Issue#141, p.122]
    • games(TM)
    • 72 Metascore
    • 70 Critic Score
    Taking on the overcrowded puzzle genre is never easy, but Docomodake succeeds by being both original and charming. [Dec 2008, p.127]
    • games(TM)
    • 84 Metascore
    • 70 Critic Score
    While it's still an essential part of any JRPG fan's collection, we recommend grabbing it on PS3/Vita instead. [Issue#162, p.104]
    • 81 Metascore
    • 70 Critic Score
    Highly entertaining and, above all, fun. Despite being filled with all manner of videogame cliches, Metal Arms somehow feels refreshingly new and not at all like the cobbled together title that it so undoubtedly is. [Christmas 2003, p.103]
    • games(TM)
    • tbd Metascore
    • 70 Critic Score
    If you can find a steady stream of people to play against, you'll discover Gun Monkeys to be tremendous, if rather basic, fun. [Issue#138, p.116]
    • games(TM)
    • 77 Metascore
    • 70 Critic Score
    It might not be the most robust or laugh-out-loud funny game in Twisted Pixel's catalogue but based on entertainment value, ingenuity and the way the game works around Kinect's foibles rather than pushing its luck and falling down, it'd be downright criminal to deny the talented studio those few dollars more.
    • 72 Metascore
    • 70 Critic Score
    Without the option to deviate from the game’s strict and straight path at any point, and with mechanics repeated to the point of exhaustion, Rain certainly shows there’s room for artistically vibrant properties in games, but that aesthetic shouldn’t detract from a focus on engaging, consistent gameplay.
    • 74 Metascore
    • 70 Critic Score
    Only the hardcore fans will have to have it, and they’re the ones most likely to end up disappointed. [Feb 2005, p.116]
    • games(TM)
    • 82 Metascore
    • 70 Critic Score
    The new features ensure an involving - not to mention time-consuming - experience and the darker, more mature theme is a welcome change from the Technicolor characters that most games in the genre spew forth. [Aug 2005, p.102]
    • games(TM)
    • 83 Metascore
    • 70 Critic Score
    It’s cute, and a bit silly, and extremely easy to play and enjoy. It’s a relatively new sort of videogame, and one whose premise doesn’t have much to do with hours of play or complexity. [Nov 2005, p.122]
    • games(TM)
    • 77 Metascore
    • 70 Critic Score
    In an age when the surviving champions of the genre seem intent on sticking to the template of manic vertical scrollers with ludicrously baroque game design, Soldner-X 2 offers a fairly satisfying alternative: a horizontal scroller with a classic flavour that doesn't feel out of date. [Aug 2010, p.115]
    • games(TM)
    • 79 Metascore
    • 70 Critic Score
    Easily the best Sonic title for a long time...there's something here for everyone, no matter which era of Sonic you prefer. [July 2004, p.118]
    • games(TM)
    • 74 Metascore
    • 70 Critic Score
    If "God Of War" never happened, Spartan: Total Warrior would have been a great example of a simple, gratuitous action game. As it is, it’s merely a good one. [Nov 2005, p.124]
    • games(TM)
    • 80 Metascore
    • 70 Critic Score
    The whole thing smacks of laziness - of the 12 missions, we count a total of four completely new ones...the annoying thing is that Contracts is an enjoyable game; that IQ had the cheek to crib from its previous work almost doesn't matter when the result is still worth playing. [June 2004, p.98]
    • games(TM)
    • 75 Metascore
    • 70 Critic Score
    Enjoyed for what it is, this is bold and compelling – it draws from the traditional and the contemporary to deliver a uniquely modern and elegantly told adventure. [July 2006, p.131]
    • games(TM)
    • 80 Metascore
    • 70 Critic Score
    You need to know before paying out for (and therefore committing to) Wii Fit that it has to become part of your daily life for it to mean anything. And if you are willing to commit to it then Wii Fit is a loyal and multitalented trainer. [Feb 2008, p.136]
    • games(TM)
    • 71 Metascore
    • 70 Critic Score
    A very tight fighter, with tried-and-tested 2D mechanics cloaked in a 2.5D visual presentation. [Sept 2008, p.111]
    • games(TM)
    • 82 Metascore
    • 70 Critic Score
    Will it make you rethink how you see strategy games? Don’t be daft. Will you enjoy playing it? Almost certainly. [May 2005, p.88]
    • games(TM)
    • 81 Metascore
    • 70 Critic Score
    Captain Toad: Treasure Tracker may not be Nintendo Japan’s best work, then. But it’s testament to the consistently high bar that their platform developer’s internal teams have set over the past few years.
    • 84 Metascore
    • 70 Critic Score
    A pleasant puzzling trip down memory lane. [Issue#187, p.74]
    • games(TM)
    • 80 Metascore
    • 70 Critic Score
    The expansive main campaign runs at a native 1080p/60fp, giving every ship, nebula and hyperspace jump a captivating presentation. The control scheme maps well to the Xbox controller too, providing access to every facet of your vessel. Elite: Dangerous offers an experience like no other, it’s just a shame the sins of the past still sting as painfully as they did on PC.

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