games(TM)'s Scores
- Games
For 3,166 reviews, this publication has graded:
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23% higher than the average critic
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4% same as the average critic
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73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 67
| Highest review score: | Demon's Souls | |
|---|---|---|
| Lowest review score: | Darkstar: The Interactive Movie |
Score distribution:
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Positive: 1,101 out of 3166
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Mixed: 1,711 out of 3166
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Negative: 354 out of 3166
3166
game
reviews
- By Date
- By Critic Score
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- Critic Score
Breath Of The Wild delivers a huge world, and one that is interesting to explore even when such escapades prove fruitless. It comes good with satisfying combat and dozens of reasons to carry on playing after the credits. For all of its issues, it’s a game that manages to reinvent itself, comfortably, effortlessly, in a space dominated by the industry’s triple-A heavyweights. This is one of the most creative and engrossing open-world games in quite some time.- games(TM)
- Posted Apr 3, 2017
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- Critic Score
The core formula has had slow refinements enacted upon it for generations, but X/Y feel like a triumphant return to the central philosophy that made Red/Blue great – these are games about exploration, and getting in touch with that childish joy of the undiscovered. A game that prompts that in both adults and children can be considered nothing other than a success.- games(TM)
- Posted Oct 9, 2013
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- Critic Score
The core formula has had slow refinements enacted upon it for generations, but X/Y feel like a triumphant return to the central philosophy that made Red/Blue great – these are games about exploration, and getting in touch with that childish joy of the undiscovered. A game that prompts that in both adults and children can be considered nothing other than a success.- games(TM)
- Posted Oct 9, 2013
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- Critic Score
Valve has put together a wonderfully unconventional game – a taut FPS multiplayer that retains the same unease felt in the likes of Resident Evil. [Jan 2009, p.114]- games(TM)
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- Critic Score
By far the biggest step up lies in the course design, offering dozens of alternative routes and short-cuts on each map and making far more use of vertical travel than Burnout ever did. [Nov 2005, p.90]- games(TM)
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- Critic Score
You get the impression that "The Sands of Time" was just a warm-up for the main event, a game that’s familiar at first but soon reveals a level of imagination beyond that of the original, and displays as little room for error as one of the Prince’s most daring acrobatic leaps. [Christmas 2004, p.100]- games(TM)
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- games(TM)
Posted Feb 22, 2018 -
- Critic Score
The time we spent with Mass Effect ranks as one of the most rewarding experiences we have had this year, and with the medium in such rude health that is quite a compliment. [Chrismas 2007, p.102]- games(TM)
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- Critic Score
When you're interacting with music in a way you never have before, you'll want to slap yourself for even giving the idea of emptying your wallet a second thought. [Christmas 2009, p.104]- games(TM)
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- Critic Score
While a few technical hiccups do occasionally spoil the party – there’s a touch of latency in the jumping controls and the odd little bug that makes matters a touch confusing – there’s so little to fault in Bithell’s striking debut. This is a game to admire, to enjoy and evangelise; a thoroughly English slice of indie magic that is every bit as accomplished as anything with a budget and a team. If this truly is the year of the indie, then long may it continue.- games(TM)
- Posted May 1, 2013
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- games(TM)
Posted Jul 3, 2011 -
- Critic Score
A time-sink that can devour more life than Monster Hunter and Disgaea combined. [Issue#95, p.118]- games(TM)
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- Critic Score
Puzzle Quest’s battles demand so much and give so much in return that players will find themselves hunting down every optional fight and undertaking each side quest in order to squeeze every last drop of gameplay from this utterly absorbing adventure. [June 2007, p.110]- games(TM)
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- Critic Score
The new toys fit in seamlessly with what came before, changing the game for the better. [Issue#142, p.110]- games(TM)
Posted Dec 17, 2013 -
- games(TM)
Posted Sep 13, 2011 -
- Critic Score
There are so many standout moments in Sin and Punishment 2 that it would be criminal to describe any more, as they're best experienced first-hand. [Issue#91, p.122]- games(TM)
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There's a reason you'll finish it in a day: because you won't be able to tear yourself away.- games(TM)
- Posted Oct 22, 2012
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- Critic Score
Ultimately, Sun & Moon feels like one of the first legitimately necessary Pokémon adventures in some time.- games(TM)
- Posted Jan 26, 2017
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- Critic Score
The tactical battles are better than ever thanks to an improved engine and significantly smarter enemy AI. You can now take up to 400 units into battle, leading to some impressive large-scale scraps.- games(TM)
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- Critic Score
With the franchise celebrating its twentieth anniversary, Game Freak has delivered an adventure that pays homage to the very first quest through the Kanto region while still delivering something fun and exciting. Be you an adult or child, Pokémon Sun & Moon is still the ultimate RPG; the surface adventure is wonderful and engaging, but beneath the surface is still a wildly complex body of systems that allow the game to expand and support deep strategic play.- games(TM)
- Posted Jan 26, 2017
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- Critic Score
Metanet once described N++ as being a game they hoped would be so refined and so complete that “there’s no need to make another one.” We’re inclined to agree.- games(TM)
- Posted Sep 28, 2015
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- Critic Score
It's both a sensory delight and a genuinely brilliant score attack game.. not a combo many games can claim to pull off to this high standard. [Issue#113, p.111]- games(TM)
Posted Sep 13, 2011 -
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Refined combat, excellent creature and world design and frequent shout-outs to series highlights make this, in many ways, the best of the lot.- games(TM)
- Posted Apr 22, 2016
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- Critic Score
Atlus believed that it could push the series that little bit further, however, and discover something special within the Etrian Odyssey formula. In The Drowned City, it has found it. [Christmas 2010, p.122]- games(TM)
Posted Jan 11, 2011 -
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A lot like difficult classics like Mega Man or Ghouls 'N Ghosts in that the trials themselves are half the fun. [Issue#108, p.127]- games(TM)
Posted Apr 25, 2011 -
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The highest compliment that you can pay Creative Assembly’s uncompromising, nerve-plucking and lengthy entry in the Alien canon is that even without any prior knowledge of its source material, Alien: Isolation is superb.- games(TM)
- Posted Oct 3, 2014
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- Critic Score
Xbox gamers have been granted superior versions of two of the best mainstream games of this generation. [Christmas 2003, p.124]- games(TM)
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Battlefield 2 represents a far better understanding of what war actually entails; an effort to put the player in the heart of a battle where advancement is more strategic than just running around looking for a target. [Aug 2005, p.90]- games(TM)
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Builds on last year's game and impresses again. [Issue#192, p.80]- games(TM)
Posted Oct 6, 2017 -
- Critic Score
An incredibly in-depth RPG that should result in no two players having a similar run-through. [Issue#156, p.122]- games(TM)
- Posted Jan 8, 2015
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