games(TM)'s Scores

  • Games
For 3,166 reviews, this publication has graded:
  • 23% higher than the average critic
  • 4% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Demon's Souls
Lowest review score: 10 Darkstar: The Interactive Movie
Score distribution:
3166 game reviews
    • 89 Metascore
    • 90 Critic Score
    A fine example of how great forethought and a less than tepid attitude towards taking risks pay dividends in the hands of real gamers. It is nothing short of extraordinary, though perhaps a couple of years on from Demon's Souls, it is also less surprising.
    • 94 Metascore
    • 90 Critic Score
    Arkham City handles its side-stories gloriously. [Christmas 2011, p.102]
    • games(TM)
    • 84 Metascore
    • 90 Critic Score
    The majority of criticisms will be leveled at the new co-op element, but as we’ve already mentioned, neither control nor AI can ultimately mar such an intense and relentless action experience. [Apr 2009, p.98]
    • games(TM)
    • 90 Metascore
    • 90 Critic Score
    A near-constant flow of hardcore platforming, visual gags and references that span indie and retro gaming's rich histories makes Super Meat Boy a tireless entertainer. [Christmas 2010, p.119]
    • games(TM)
    • 76 Metascore
    • 90 Critic Score
    A stunning interactive storytelling experience. [Issue#190, p.76]
    • games(TM)
    • 90 Metascore
    • 90 Critic Score
    It's very slick, enormous fun, continually dynamic, and more than any other MMO it brings the genre closer to the ideal of a fantasy world filled with hundreds of players in which just about anyone can lose themselves. That sentiment, as much as anything else, makes it well worth playing.
    • 83 Metascore
    • 90 Critic Score
    The best thing on PSP by some way, LocoRoco is pure fun on a little silver disc. Destined for cult status – buy it now, before everyone else tells you to. [Aug 2006, p.110]
    • games(TM)
    • 89 Metascore
    • 90 Critic Score
    It’s wonderful, evil, gorgeous, horrible, satisfying and merciless. You might hate its lack of checkpoints, or bad levels spawns that almost instantly kill you. It doesn’t care. Screw you. It hates you. But you’ll love it.
    • 93 Metascore
    • 90 Critic Score
    Inside is a rarity, both in terms of its ambitions and its construction.
    • 92 Metascore
    • 90 Critic Score
    Beautiful, feature-packed and brimming with creative remedies for the ails of a stagnating genre, that NOA should overlook such a shining example of what a JRPG can be paints a very different company to the Nintendo that went out at E3 with a call to arms for the hardcore.
    • 86 Metascore
    • 90 Critic Score
    Combat is razor-sharp and stuffed with combo potential, just as you'd expect from a Devil May Cry game.
    • 61 Metascore
    • 90 Critic Score
    Such ambition hasn’t been seen on the PC in God knows how long and Atari has landed itself an absolute classic here. A must-have - no questions asked. [July 2005, p.100]
    • games(TM)
    • 85 Metascore
    • 90 Critic Score
    Remakes and IP revivals may be raking in the big bucks at the moment, but this artistically unique original is the game that really deserves your love and respect. [Nov 2009, p.106]
    • games(TM)
    • 88 Metascore
    • 90 Critic Score
    A near-perfect distillation of gaming excellence. [Issue#190, p.80]
    • games(TM)
    • 90 Metascore
    • 90 Critic Score
    The sequel to one of this generation's biggest disappointments has emerged as a strong contender for game of the year, and if you didn't see that coming, don't worry - neither did we. [Christmas 2009, p.122]
    • games(TM)
    • 85 Metascore
    • 90 Critic Score
    Ultimately Cities: Skylines has provided exactly what players wanted from SimCity 2013, and that ought to be all it takes to convince would-be city planners.
    • 87 Metascore
    • 90 Critic Score
    Patience is still a virtue, and fans of mindless action titles should still give Splinter Cell a wide berth. Unless you're partial to a little online gaming, that is. Put simply, Pandora Tommorrow's multiplayer takes your breath away. [Apr 2004, p.108]
    • games(TM)
    • 85 Metascore
    • 90 Critic Score
    The variety keeps you in the game and that, in time, enables you to master the feel and potential of the cars on offer. Best of all, improving is enjoyable - you never feel as though you're playing simply to get better. You can't ask for more from a racer than that. [Issue#189, p.76]
    • games(TM)
    • 86 Metascore
    • 90 Critic Score
    Revelator makes a rock-solid case for consideration as the best fighter of this generation so far. [Issue#177, p.85]
    • 91 Metascore
    • 90 Critic Score
    To put it bluntly, if you own and loved SFIV, then SSFIV is as important to your mental wellbeing as the oxygen in our atmosphere. This is the ultimate love letter from Capcom, and the perfect fuel to keep the Street Fighter passion alight. [Issue#95, p.114]
    • games(TM)
    • 89 Metascore
    • 90 Critic Score
    For the first time in the series’ beleaguered overseas history, the game is going to hook westerners long enough to draw them in past the insane difficulty and into one of the most rewarding, player-loving games of the last decade. [JPN Import; Feb 2005, p.86]
    • games(TM)
    • 86 Metascore
    • 90 Critic Score
    Gone Home is the kind of work that will impress people who write off the medium because of the prevalence of guns in commercial titles. Its potential wider significance aside, however, the Greenbriars’ story is unforgettable.
    • 79 Metascore
    • 90 Critic Score
    It does as much as "Final Fantasy XII" to inspire hope that RPG developers are now beginning to look forward. In this instance, looking ahead results in a slightly more linear experience than some hardened role-playing game fans may appreciate. [Feb 2007, p.116]
    • games(TM)
    • 90 Metascore
    • 90 Critic Score
    A groundbreaking moment for the future of virtual football. [Nov 2011, p.102]
    • games(TM)
    • 87 Metascore
    • 90 Critic Score
    A time-sink that can devour more life than Monster Hunter and Disgaea combined. [Issue#95, p.118]
    • games(TM)
    • 93 Metascore
    • 90 Critic Score
    The sense of awe that you feel when freed from the opening act’s claustrophobic tunnels is as tangible as it ever was, and the century of hours that follow are about as compelling as an action role-playing game can possibly get. [Apr 2007, p.128]
    • games(TM)
    • 86 Metascore
    • 90 Critic Score
    Faster, slicker, with countless new animations and creative possibilities: Winning Eleven 10 has made its predecessor feel robotic, stiff and altogether redundant. [July 2006, p.133]
    • games(TM)
    • 87 Metascore
    • 90 Critic Score
    Patience is still a virtue, and fans of mindless action titles should still give Splinter Cell a wide berth. Unless you're partial to a little online gaming, that is. Put simply, Pandora Tommorrow's multiplayer takes your breath away. [Apr 2004, p.108]
    • games(TM)
    • 82 Metascore
    • 90 Critic Score
    The best and most human FM to date. [Issue#195, p.77]
    • games(TM)
    • 81 Metascore
    • 90 Critic Score
    The best episodic game out there right now. [Issue#168, p.94]

Top Trailers