GameStar's Scores

  • Games
For 2,398 reviews, this publication has graded:
  • 61% higher than the average critic
  • 9% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 1.4 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 94 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 Fast & Furious Crossroads
Score distribution:
2450 game reviews
    • 43 Metascore
    • 49 Critic Score
    After this shock I must urgently re-play something better. For example, Aliens: Colonial Marines.
    • 38 Metascore
    • 49 Critic Score
    The basic concept is solid, but due to its bad implementation, the game is almost a total write-off.
    • 49 Metascore
    • 49 Critic Score
    Only the fact that games like this are rare on PC may make Garshasp an interesting game for some people. But we hardly had any fun with it. What did the developers do during the three years of development time?
    • 44 Metascore
    • 49 Critic Score
    Scorpion: Disfigured uses some well-known features from other games, like weapon and character improvements (Deus EX) or psychic abilities (System Shock 2). But nothing really works well, not even shooting, which feels like throwing cotton balls. For a shooter, that's the final nail in the coffin and this game should be buried.
    • 43 Metascore
    • 49 Critic Score
    We didn't expect part 2 to be better than part 1, but it scores 49 instead of the 48 points of the predecessor. Only 33 more Harry Potter games to go to be as good as the first one from 2002.
    • 43 Metascore
    • 48 Critic Score
    Quotation forthcoming.
    • 59 Metascore
    • 48 Critic Score
    Uninspired button-mashing that is saved neither by humor nor story.
    • 37 Metascore
    • 48 Critic Score
    This is Harry Potter and the Deadly Shallows. It's only six hours long, but just as boring and confusing as the book and just as bad as the console versions.
    • 56 Metascore
    • 48 Critic Score
    There's just one basic problem with Pirates of Black Cove: the developers forgiot to deliver a game. What's the point of all the items and upgrades if nothing really makes a difference?
    • tbd Metascore
    • 48 Critic Score
    What I absolutely do not think is right: to sell a half-cooked game as a "finished" product - with less content than six years ago! Because so leaves the completely surprising release of Cube World a more than bland connotation.
    • 41 Metascore
    • 48 Critic Score
    Quotation forthcoming.
    • 47 Metascore
    • 48 Critic Score
    It feels rushed and it's probably only good as a reminder how unapproachable team shooters have been at the turn of the millennium.
    • 45 Metascore
    • 47 Critic Score
    Quotation forthcoming.
    • 43 Metascore
    • 47 Critic Score
    Quotation forthcoming.
    • 49 Metascore
    • 47 Critic Score
    Quotation forthcoming.
    • 61 Metascore
    • 46 Critic Score
    Lovely Planet wants to hammer home that it is sweet, crazy and colorful. But unfortunately, this is all just a facade. Underneath it's a superficial shooter that offers little variety and I can always shoot down the same boring tube passages.
    • 41 Metascore
    • 46 Critic Score
    Neil Gaiman should have stuck to writing, too complex for kids, too boring for adults.
    • tbd Metascore
    • 46 Critic Score
    Story shooter with big ambitions and plenty of rough edges, that would have deserved more time and care.
    • 24 Metascore
    • 45 Critic Score
    I could fill novels with what is wrong with Postal 3. To shorten the whole thing, three words are enough: I am shocked. Not by the representation of violence and the scabrous knee-slappers, that many people see in the series. No, I'm shocked that Postal 3 turns out to be a technically older than dirt data cluster with lame gameplay, which has absolutely nothing really individual anymore. Oh dear, Postal 3 stimulates not even controversial discussions! In the end, it consists only of trivial game mechanics, which were copied cheesy from other games and have nothing to do with Postal itself anymore. Thereby Postal 3 is one of the biggest disappointments of 2011 for me. What have the developers just done for all eight years?
    • 51 Metascore
    • 45 Critic Score
    An adventure game with clever puzzles and a nice story that stumbles over bad technical quirks and out-of-date graphics.
    • 46 Metascore
    • 45 Critic Score
    There are some interesting ideas, but the simulation can't keep up with its own claims of being a job simulation.
    • 57 Metascore
    • 45 Critic Score
    The concept of fusing open world and Musou is interesting, but it misses the mark due to poor performance and numerous bugs.
    • tbd Metascore
    • 44 Critic Score
    Legendary cult games in a botched collection. Here Konami didn't put any effort into releasing a decent edition.
    • 33 Metascore
    • 44 Critic Score
    The renovation fails: not only are the new additions crooked and wrong, they also bring the really solid foundation down.
    • 55 Metascore
    • 43 Critic Score
    Quotation forthcoming.
    • 27 Metascore
    • 42 Critic Score
    As an RPG, it's a disaster. Seen as a trashy pirate adventure it's crazy, funny and absurd.
    • 40 Metascore
    • 42 Critic Score
    As a stylistic experiment The Quiet Man is quite courageous, as a game in terms of execution an absolute flop.
    • 44 Metascore
    • 42 Critic Score
    Instead of being an entertaining horror game, I’m Not Alone seems to be a zombie itself. Should you see it somewhere, remember zombie rule number one and run for your life.
    • 52 Metascore
    • 40 Critic Score
    A shooter with bugs, missing features, balancing problems and an ingame-shop using real money.
    • 49 Metascore
    • 40 Critic Score
    I would like to like that game because of its B-movie story and because of the natural-disaster-weapon. But as far as game design is concerned everything is just plain wrong: controls, AI and path finding.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • tbd Metascore
    • Critic Score
    The game hardly develops original concepts and fails to implement the more complex structures seen in its role models. There is just no reason to choose Star Dynasties over Crusader Kings 3 or Stellaris.
    • tbd Metascore
    • Critic Score
    The approach of combining the gameplay of Factorio with action- and roguelike elements is very interesting in theory. However, its implementation currently leaves too many wishes unfulfilled, especially in regard to the far too simplistic combat system. [Early Access]
    • tbd Metascore
    • Critic Score
    All in all, The Immortal Mayor shows some promising approaches, yet nothing more. The first deficiencies become apparent after a short playing time. [Early Access]
    • tbd Metascore
    • Critic Score
    Clanfolk isn't as good as Rimworld yet, but it's not missing much. [Early Access review]
    • tbd Metascore
    • Critic Score
    In this railway construction game, the challenging route planning is particularly convincing. But there is still a lot to do before full release. [Early Access Review]
    • tbd Metascore
    • Critic Score
    Sapiens joins the now quite a long list of promising building sims in Early Access, which are still a long way from completion. [Early Access Review]
    • 79 Metascore
    • Critic Score
    In its current state, there are simply too many cogwheels missing in the gearbox, so I advise against buying it. Instead, you should reconsider a purchase upon release. [Early Access Review]
    • tbd Metascore
    • Critic Score
    Basic framework of a survival RPG with interesting co-op systems and a lot of room for improvement. [Early Access review]
    • tbd Metascore
    • Critic Score
    It may well be that Nobody - The Turnaround started its Early Access too early.
    • 76 Metascore
    • Critic Score
    Everything the Viking game does I've seen way too many times lately. [Early Access Review]
    • tbd Metascore
    • Critic Score
    Wrecked buildings have never looked fancier.
    • tbd Metascore
    • Critic Score
    Who would have thought that an Early Access game these days would come onto the market in a more complete state than some of the triple-A blockbusters. Bugs and glitches are negligible and are fixed remarkably prompt. Myth of Empires is an exciting project, which, especially at its full release, could shake up the genre. [Early Access]
    • tbd Metascore
    • Critic Score
    The potential of this survival game, with what is probably the most realistic water physics to date, is indeed enormous. [Early Access]
    • tbd Metascore
    • Critic Score
    You should keep Cosmoteer on your radar or you'll miss out on the next space hit. [Early Access review]
    • 86 Metascore
    • Critic Score
    In its current state, Core Keeper is no replacement for Terraria or Minecraft. [...] That, however, doesn't make Core Keeper a bad game, quite the opposite. [Early Access review]
    • tbd Metascore
    • Critic Score
    Anno plus Cities: Skylines results in an identity crisis. [Early Access Review]
    • tbd Metascore
    • Critic Score
    It's a good thing that Surviving the Abyss is just getting started in Early Access, as community feedback and new content will hopefully lead to a more rounded and better game over time. [Early Access]
    • 69 Metascore
    • Critic Score
    The amazing open world of Shadow of Doubt deserves a better game. [Early Access Review]
    • tbd Metascore
    • Critic Score
    If the Chinese developers listen to their fans and throw their weird combat power system overboard, nothing stands in the way of success. [Early Access Review]
    • tbd Metascore
    • Critic Score
    It combines Anno islands with Factorio automatisms - and that's addictive! [Early Access Review]
    • 80 Metascore
    • Critic Score
    My Time at Sandrock sends the idyllic farmstead simulation genre into the desert. Sounds risky, but it pays off in full even in Early Access.
    • tbd Metascore
    • Critic Score
    I can recommend Big Ambitions to anyone who has always wanted to know what it's like to start your own business and see it thrive and flourish.
    • tbd Metascore
    • Critic Score
    What exists so far is excellent, no question about it, but you must be really starved for tactical RPGs if this very early version of the game is worth a whopping 20 euros to you. [Early Access Review]
    • 62 Metascore
    • Critic Score
    While it's undoubtedly a competent game even at this stage, I can see little reason why anyone would choose it over Starcraft 2. [Early Access Review]
    • tbd Metascore
    • Critic Score
    Silica at this point holds exciting promise for the future. [Early Access review]
    • tbd Metascore
    • Critic Score
    Quotation forthcoming. [Early Access Review]
    • tbd Metascore
    • Critic Score
    Even for the low price, Farmer's Life is at this point only worthwhile if you are interested in the setting. [Early Access review]
    • tbd Metascore
    • Critic Score
    Voxel Tycoon is something like a love child of a threesome between Transport Tycoon, Minecraft and Factorio. [Early Access review]
    • tbd Metascore
    • Critic Score
    On the whole, it mimics the originals so well that when I played it I felt like I was looking at an early, unfinished Cyberpunk GTA. [Early Access Review]
    • 66 Metascore
    • Critic Score
    To put it politely, we can say that the idea behind Achilles: Legends Untold is quite interesting and that theoretically it could still become a good game. At the moment, however, it's so heavily half-baked and unfinished. [Early Access Review]
    • tbd Metascore
    • Critic Score
    The individual game components are too unfinished, the controls are too uncomfortable and the campaign is too boring. Now, the crucial question is: Can Sea of Craft turn things around within its Early Access phase? [Early Access Review]
    • tbd Metascore
    • Critic Score
    In the end, it could actually become anything in between a total failure and a big hit. [Early Access Review]
    • tbd Metascore
    • Critic Score
    Goal! The Club Manager should never have been released in this state. Not even in Early Access. [Early Access Review]
    • tbd Metascore
    • Critic Score
    Only NASA has more realistic space simulations. [Early Access Review]
    • tbd Metascore
    • Critic Score
    https://www.gamestar.de/artikel/industries-of-titan-test-steam-review,3371108.html
    • tbd Metascore
    • Critic Score
    Multiplayer is still missing, the user interface is crap, but it plays surprisingly well. The endgame is also fun. [Early Access review]
    • tbd Metascore
    • Critic Score
    In terms of atmosphere, it's already so engrossing that the several hours of playtime per battle just fly by. [Early Access Review]
    • 72 Metascore
    • Critic Score
    So far, the cult simulator is quite promising. Sound, appearance and the humorous mood go together very well and convey a convincing 70s atmosphere. [Early Access Review]
    • 83 Metascore
    • Critic Score
    Terra Invcita is a typical modder game: full of soul and completely overloaded. [Early Access Review[
    • tbd Metascore
    • Critic Score
    Train Life merges two genres that enthrall rail-fans.
    • tbd Metascore
    • Critic Score
    Distant Kingdoms is already a rock-solid city builder with well-interlinked mechanisms and motivating gameplay. [Early Access Review]
    • tbd Metascore
    • Critic Score
    Revival: Recolonization has many ideas to find its niche in the classic Civilization-4X genre. But their implementation is lacking. [Early Access Review]
    • tbd Metascore
    • Critic Score
    There's not a whole lot in Warno's Early Access version yet, but what's there is actually fun and prompts genuine anticipation. [Early Access review]
    • 69 Metascore
    • Critic Score
    The Siege of Paris simply delivers another Northman adventure that doesn't stand out in any way.
    • tbd Metascore
    • Critic Score
    Fans of Fallout and those interested in post-apocalyptic fiction with a weakness for fast-paced action can get it without hesitation. However, if plot and quest decisions are of the uttermost importance for you, Death Trash clearly has too little to offer at this time.
    • tbd Metascore
    • Critic Score
    The lack of fine-tuning and elaborate features is so severe that I currently cannot encourage anyone to buy it.
    • tbd Metascore
    • Critic Score
    Colony Ship is a tactical RPG with a surprisingly interesting sci-fi story. [Early Access Review]
    • tbd Metascore
    • Critic Score
    Skid Cities is a potential hit in need of fine-tuning.
    • tbd Metascore
    • Critic Score
    The Spanish indie development team Abylight Barcelona has turned a dark setting into a surprisingly relaxed, funny construction sim. [Early Access Review]
    • 84 Metascore
    • Critic Score
    I've been playing Gordian Quest way longer than necessary. [Early Access Review]
    • 74 Metascore
    • Critic Score
    The game is currently still noticeably lacking in content, this Early Access release is more reminiscent of a larger demo.

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