GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 59 Metascore
    • 72 Critic Score
    The gaming is tense, the firefights exciting, and the price reasonable, but poor mission design and dated camera controls sink the game into the upper echelons of mediocrity.
    • 59 Metascore
    • 65 Critic Score
    The biggest problem with Lethal Skies is the consistency of the difficulty level. The game fluctuates between incredibly easy and annoyingly difficult with no rhyme or reason.
    • 59 Metascore
    • 53 Critic Score
    It's like any "Resident Evil" game but with dinosaurs instead of zombies. It's also not a very good conversion. Recommended only if you are a survival horror fanatic. Everyone else… be afraid. Be very afraid.
    • 59 Metascore
    • 60 Critic Score
    The game's lack of personality is underscored by its lack of difficulty. Playing through Samurai Jack is about as challenging as watching an episode of Samurai Jack.
    • 59 Metascore
    • 50 Critic Score
    I've scored the GCN's LoW2 lower than the PS2 and Xbox versions because of its lack of the interviews featured on the other platforms... combined with the GCN's persistent slowdown.
    • 59 Metascore
    • 60 Critic Score
    The action portions of the game can be fairly called a stripped-down version of the console game, and the strategic Mob Wars mode feels poorly balanced and hinges more on its problematic action sequences than on real strategy.
    • 59 Metascore
    • 70 Critic Score
    What it lacks in options and complexity, it makes up for with good old-fashioned mass destruction action. It's simple enough for anyone to pick up and get into, but it still manages to offer a lot to hardened genre fanatics.
    • 59 Metascore
    • 50 Critic Score
    The artificial intelligence is improved and ball physics are much more realistic than in the first game, but while FIFA Street 2 makes a good first impression, it gets bogged down by unresponsive player controls and repetitive action.
    • 59 Metascore
    • 40 Critic Score
    The AI is shoddy, ball physics are often laughable, and, worst of all, there's no online play for any of the systems.
    • 59 Metascore
    • 70 Critic Score
    It may not be revolutionary or technically stunning, but it is a lot of fun; and that's what games are all about.
    • 59 Metascore
    • 60 Critic Score
    If you can accept that nearly all the engaging moments come from non-interactive movies, and much of what the player is allowed to take part in is more frustrating than terrifying or exciting, it could also be worth playing.
    • 59 Metascore
    • 80 Critic Score
    Aside from these minor quibbles and instances of tedium, the story progresses at a respectable clip, with plenty of twists and surprises to keep things interesting.
    • 59 Metascore
    • 75 Critic Score
    There's nothing that can't be fixed by a patch, however. If you are an RTS fan, Empire of the Ants will deliver.
    • 59 Metascore
    • 78 Critic Score
    Historical shakiness aside, Legion offers some addictive gameplay, but doesn't quite rise to the glory of Rome.
    • 59 Metascore
    • 70 Critic Score
    A standard racer... None of the gimmicks it tries really work. You never get a sense of a dramatic underlying storyline.
    • 59 Metascore
    • 60 Critic Score
    Fans of the show may be able to put up with the sometimes ponderous gaming just to get a peek at an all-new adventure, but not many else will. Like riding a stationary bike for a half-hour to watch Yu-Gi-Oh! -- it's just not worth it.
    • 59 Metascore
    • 65 Critic Score
    The problem is that after the initial unique feeling of intrigue you may get by playing a game that takes place entirely underwater, it's just not very fun.
    • 59 Metascore
    • 66 Critic Score
    Has its moments, but too often feels like a conventional, uninspired shooter.
    • 59 Metascore
    • 59 Critic Score
    Considering the amount of detail that clearly went into designing the lush landscapes, enormous environments, and character art for this game, it's really a shame that the fun factor seems like less than an afterthought.
    • 59 Metascore
    • 53 Critic Score
    It's just that LoW2 is missing that certain something … namely compelling gameplay.
    • 59 Metascore
    • 71 Critic Score
    The story concept behind the game is surprisingly interesting, diverging from the typical rehashing of a franchise universe seen in many similar tie-ins.
    • 59 Metascore
    • 80 Critic Score
    Fun, but it lacks the depth and originality of "Virtua Tennis" and "Mario Tennis."
    • 59 Metascore
    • 52 Critic Score
    Although several light years ahead of the quality present in "The Sum of All Fears," the major reason the PC original received such kudos ... -- online multiplay -- is missing.
    • 59 Metascore
    • 40 Critic Score
    Ultimately, the only notable improvements to this game over the SNES version are the inclusion of a new save feature (as opposed to the cruddy password system of the original), and the inclusion of an extra level (which serves to extend the shelf-life of this game to roughly one full afternoon).
    • 59 Metascore
    • 40 Critic Score
    Clearly, Tamagotchi Connection is geared towards younger gamers, as anyone else will become quickly bored with it. But hey, if you have a younger sister or a daughter who's just starting to get into games, this would be a pretty darn good start.
    • 59 Metascore
    • 60 Critic Score
    If at all possible, give the multiplayer a shot; it's the game's best feature. There's no doubt that some gamers are going to take to this title like a dragon to the air, but for others, the fun may not even get off the ground.
    • 59 Metascore
    • 70 Critic Score
    There's thus a decent and unique game hiding in Wizardry Online, but the failures of its presentation may prove impenetrable for many gamers.
    • 59 Metascore
    • 60 Critic Score
    What starts off so promising at first glance ends up being a pretty shallow experience. It seems everyone's heart was in the right place -- if only the game could have followed them there.
    • 59 Metascore
    • 79 Critic Score
    A game that combines building, development, and resource management with a feel reminiscent of Will Wright's "Sims," is an enjoyable, but flawed game.
    • 59 Metascore
    • 50 Critic Score
    This is one of those games that at the end of the day are totally and completely…mediocre. It isn't terrible, it isn't great. You might have a good time, you might hate it.

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