GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 60 Metascore
    • 68 Critic Score
    Doesn't come close to adding that certain something, and doesn't even fix some of the more glaring AI deficiencies that have plagued the game since it was first released.
    • 60 Metascore
    • 60 Critic Score
    Maybe in Dark Void 2, in which a brash, headstrong pilot gets a hold of a jetpack created by an aging engineer and uses it to fight zombies, we'll see the full-fledged realization of this game's genuinely interesting designs. Until then, however, jetpack fans will have to settle for half-baked.
    • 60 Metascore
    • 70 Critic Score
    If you judge TMNT on its own merits as a platform-hopper with a dash of semi-imaginative combat thrown in, then it's a fine game.
    • 60 Metascore
    • 40 Critic Score
    If you need the realistic tracks and real vehicles, Asphalt: Urban GT will deliver. Otherwise, you'll probably want to get your DS racing kicks elsewhere.
    • 60 Metascore
    • 80 Critic Score
    If you've wanted to play Rogue-like games in the past, but found them to be a bit too unforgiving, this is an exceedingly good alternative to look into.
    • 60 Metascore
    • 50 Critic Score
    If you're playing for the satisfaction of building up power and conquering territory, or for the unique experience of, say, creating a badass platoon of headless knights and running across a friendly vampire bat to stick by their side in battle, you'll probably be able to ignore the game's problems and focus on your accomplishments within the game.
    • 60 Metascore
    • 58 Critic Score
    Especially boring was the fact that characters that die cannot be brought into the game immediately -- you have to go back to the nexus (that's not what it's called, but hey, it's my review) and get them, restarting the level again in its entirety. Ugh.
    • 60 Metascore
    • 65 Critic Score
    While Big Scale is a fun game for racing enthusiasts, it quickly loses its charm due to its limited scope.
    • 60 Metascore
    • 70 Critic Score
    While Time Crisis 4 has its fair share of graphical, gameplay and control faults, its fast, fun on-rails shooter action will appeal to anyone looking for a break from controller-based shooters. Just don't expect anything spectacular.
    • 60 Metascore
    • 60 Critic Score
    We have to admit to being a bit disappointed at how similar Star Force is to the Battle Network games. We were hoping that Capcom would take this opportunity to reboot the series into something fresh. Instead, we have more of a sidestep than a step forward.
    • 60 Metascore
    • 50 Critic Score
    When it comes right down to it, Heatseeker just isn't a good value for the money, compared to what else is out there for the PS2.
    • 60 Metascore
    • 60 Critic Score
    A worthwhile romp for RPG lovers that don't mind the hackneyed story and characters. The backtracking and endless travel are a chore, but once you get all four characters on board, the combat and crafting systems make it almost worth it.
    • 60 Metascore
    • 75 Critic Score
    It obviously has its share of problems, but plopping down $20 (or less) for an innovative concept like this isn't a terrible decision. I can see some people really loving it, and I don't blame them.
    • 60 Metascore
    • 60 Critic Score
    Right out of the gate, Spider-Man 3 is going to smack you in the face with some of the worst next-gen graphics you have ever seen.
    • 60 Metascore
    • 75 Critic Score
    Hardcore duelists might find the game slightly less challenging than its predecessors, due to some new rules and the lack of any multiplay, but if Yugi's your boy, the cart is worth checking out.
    • 60 Metascore
    • 40 Critic Score
    The AI is shoddy, ball physics are often laughable, and, worst of all, there's no online play for any of the systems.
    • 59 Metascore
    • 50 Critic Score
    Undercover may push the nostalgia button for the NFS faithful. But substandard presentation and a host of nagging technical issues cause it to sputter across the line for a distant third-place finish.
    • 59 Metascore
    • 60 Critic Score
    Upset as I am towards Capcom for the price hike, and putting the cosmetics rant aside, Resident Evil 2 is still one of my favorites in the series.
    • 59 Metascore
    • 70 Critic Score
    While Stitch never provides more than a mild challenge, it's thoroughly entertaining.
    • 59 Metascore
    • 55 Critic Score
    The biggest issue I had is that basically all of the AI drivers show a complete lack of road smarts.
    • 59 Metascore
    • 60 Critic Score
    The game's lack of personality is underscored by its lack of difficulty. Playing through Samurai Jack is about as challenging as watching an episode of Samurai Jack.
    • 59 Metascore
    • 60 Critic Score
    The ideas weren't taken to their logical conclusions; the designers stuck their toes in the water, pulled them back, and decided they needed to gather a little more gumption before they could dive in. Maybe in Dark Void 2, in which a brash, headstrong pilot gets a hold of a jetpack created by an aging engineer and uses it to fight zombies, we'll see the full-fledged realization of this game's genuinely interesting designs. Until then, however, jetpack fans will have to settle for half-baked.
    • 59 Metascore
    • 60 Critic Score
    A well-crafted game, but it's so by the books in so many ways that it never really gets off the ground.
    • 59 Metascore
    • 30 Critic Score
    It feels painfully slow on the PC, and the controls are better-suited for a mobile touchscreen than a mouse and keyboard combo. It even manages to lose a feature in the translation, which is stunning given how much more powerful the PC is than, say, the iPad. Throw in the fact that it has little to nothing to do with the series proper, and it becomes impossible to recommend this spinoff, even to the most dedicated Total War fans.
    • 59 Metascore
    • 50 Critic Score
    Die-hard fans of the genre might be able to find some value, but those same fans would be better served by the likes of Final Fantasy Tactics A2 on the DS, which not only features superior gameplay, but is also about $30 cheaper.
    • 59 Metascore
    • 50 Critic Score
    Instead of delivering a total experience, Kong feels more like the developers decided to throw together two half-finished games and hope for the best. The end result is an average experience.
    • 59 Metascore
    • 50 Critic Score
    A disappointment of near-epic proportions. Sega ripped out the very heart of PSO's legendary addictiveness, replacing it with a repetitive, tedious grind that shows no signs of ending.
    • 59 Metascore
    • 40 Critic Score
    The game just falls short in too many ways. There are no mini-games to play when maze-running gets old, and there's no multiplayer.
    • 59 Metascore
    • 75 Critic Score
    An innovative and solid shooter.
    • 59 Metascore
    • 40 Critic Score
    Saw
    It's just a crappy movie tie-in, pushed out just in time for the upcoming film.

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