GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 61 Metascore
    • 40 Critic Score
    It feels like Hudson got about halfway through developing it, got tired, and decided to call it quits.
    • 61 Metascore
    • 50 Critic Score
    A game that shouldn't have been made. It's a hardcore product with next to nothing new to offer to the hardcore. Meanwhile, more casual people will be turned off by the confusing learning curve and the utterly awful aesthetics.
    • 61 Metascore
    • 80 Critic Score
    The graphics are crisp and well defined, with everything remaining faithful to the source material. John Williams' scoring is simply some of the best orchestral work ever, and all of the signature Star Wars sound effects remain as amazing and unique as ever.
    • 61 Metascore
    • 74 Critic Score
    Fans of the series will love Silent Scope 3, though the game may be too difficult for everyone else.
    • 61 Metascore
    • 60 Critic Score
    Even though I had some fun with the Shining Tears, most of it stemmed from nostalgia and imagining what this game could have been.
    • 61 Metascore
    • 60 Critic Score
    Though we found plenty of things to annoy us, the basic gameplay and extravagant character roster (once unlocked) should be enough to satisfy most fans.
    • 61 Metascore
    • 60 Critic Score
    A reasonably solid action game with some extremely annoying but often fun elements. There's no doubt that with some ingenious multiplayer modes and some creative thought behind a better set of touch-screen features that Spider-Man 2 would have faired much better overall as an entertaining piece of software on the Nintendo DS.
    • 61 Metascore
    • 80 Critic Score
    While it's not perfect, Road to India is a stylish and imaginative adventure game.
    • 61 Metascore
    • 53 Critic Score
    Not even Eliot Ness and the Untouchables could bust down the doors and reveal the fun in Gangsters 2.
    • 61 Metascore
    • 65 Critic Score
    It's an unpolished game that will drown players in nostalgia for the first several chapters, but it's nothing we haven't all played before.
    • 61 Metascore
    • 30 Critic Score
    Sadly, this control system is less than ideal for directing a character who is both hard of hearing and retarded, two traits which I suspect a simple battery of standardized tests would reveal in our heroine.
    • 61 Metascore
    • 60 Critic Score
    It has a simplistic hand-to-hand fighting system, a jerky, broken camera, crappy, jarring level designs, and horrifically frustrating platforming elements. It pretty much just fails at emulating the combat-heavy action games that have inspired it, and you'll constantly remind yourself of this as you play.
    • 60 Metascore
    • 40 Critic Score
    Topsy-Turvy's sensor isn't quite so advanced -- it only picks up three moves: left, right, and neutral. This gives you far less control over the onscreen action, and can be especially frustrating when you want to roll that boulder just a tad to the right so that you land on it instead of that pit of spikes after you jump.
    • 60 Metascore
    • 60 Critic Score
    We have to admit to being a bit disappointed at how similar Star Force is to the Battle Network games. We were hoping that Capcom would take this opportunity to reboot the series into something fresh. Instead, we have more of a sidestep than a step forward.
    • 60 Metascore
    • 60 Critic Score
    Whether you see it as a fantasy-slanted Gears homage or a punched-up and streamlined dungeon-crawler, the end result is roughly the same: Hunted is an adequate diversion for co-op aficionados, but little more.
    • 60 Metascore
    • 60 Critic Score
    The problem is that there's only so much that can be done with the concept, and it becomes routine and boring before the game is even close to over.
    • 60 Metascore
    • 70 Critic Score
    While the game should have included at least a little bit of museum-quality extras, at $20 it's still a hard deal to pass up.
    • 60 Metascore
    • 40 Critic Score
    As a concept, Starvoid is pleasantly surprising; as a multiplayer game, the lack of community is disastrous, which makes Starvoid both quite easy and annoyingly difficult to recommend.
    • 60 Metascore
    • 60 Critic Score
    This game is good for a quick robot violence fix or if you happen to be a huge Gundam fan, but that's about it.
    • 60 Metascore
    • 60 Critic Score
    Luxor remains a quality take, if mostly derivative, on its little piece of the puzzle genre. While the lack of options make the game's $29.99 tag a little much, Luxor provides the kind of pick-up-and-play gaming that's not as common on PSP, especially compared to what's commonly available on DS.
    • 60 Metascore
    • 70 Critic Score
    Sonic Rivals 2 is a faithful return to Sonic's roots. Aside from a couple of speed bumps, this is one title that should be welcome in any fan's collection.
    • 60 Metascore
    • 70 Critic Score
    While the singleplayer campaign doesn't give gamers many reasons to stay engaged, we can envision a large online community racing, tricking and wagering while snowballs fly through the air. Because really, isn't that what snowboarding is all about?
    • 60 Metascore
    • 60 Critic Score
    From vanilla A.I. and a very limited game engine, to technical issues and a frustrating camera, it's a game that's extremely hard to recommend.
    • 60 Metascore
    • 60 Critic Score
    It's still a decent game in the grand scheme of things, if you can get past a few fits of boredom and the desire to be Chewie.
    • 60 Metascore
    • 50 Critic Score
    A lackluster package of average single-player and slightly better multiplayer. Unless you're a huge and/or irrational Bond nut, it offers nothing that competing games don't do better.
    • 60 Metascore
    • 40 Critic Score
    For most gamers, there are just too many other RPGs out for the PS2 to justify picking up something as routine, and routinely mediocre, as the final edition of .hack.
    • 60 Metascore
    • 40 Critic Score
    The basic gameplay of Avatar is so fundamentally flawed that even those few bright spots would only set you up for disappointment. Because, despite the guiding hand of Cameron, Avatar is ultimately just another big-name movie game that doesn't fulfill its early promise.
    • 60 Metascore
    • 60 Critic Score
    Most importantly, the gameplay feels just a bit looser and less controlled. That's not to say it fails -- it just could have been better.
    • 60 Metascore
    • 40 Critic Score
    Knowing THQ could have done worse isn't a glowing compliment though, and at forty bucks and four hours, the little side-scrolling mini-game included (played by spending tokens you find in the main game) and lame unlockables add no real value.
    • 60 Metascore
    • 50 Critic Score
    Unless you're a huge and/or irrational Bond nut, it offers nothing that competing games don't do better. That's a shame, because the premise is grand.

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