GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 58 Metascore
    • 60 Critic Score
    File #2 doesn't break a lot of new ground like Resident Evil 4 did. For better or for worse, it's simply more of the same with a few cosmetic tweaks.
    • 58 Metascore
    • 60 Critic Score
    A weird uncomfortable reminder that computer games aren't really ready for this sort of explicit sexuality. Until it can be handled with a more nuance, I'll stick with the implied "Sims" stuff, thank you very much.
    • 58 Metascore
    • 40 Critic Score
    Bleach: Shattered Blade fails in many key areas. However, we'd be willing to overlook the dated graphics, horrid voice acting, wonky controls, or lack of depth if the game was one thing: fun. Hopefully Bleach diehards will enjoy it, because most players won't.
    • 58 Metascore
    • 40 Critic Score
    There's ostensibly a big game in here, but it gets old quick, so your best bet would be to borrow FIFA Street 2 from a friend rather than drop any dough on it.
    • 58 Metascore
    • 60 Critic Score
    Granted, the snappy graphics are pretty boss, even in standard definition (and you'll notice a difference if you use an S-Video cable instead of the plain old composites), but that's just not enough to warrant the label next-gen -- not when you've got a machine as powerful as the PS3 flaunting its Cell processor.
    • 58 Metascore
    • 50 Critic Score
    Another problem comes in how Conflict: Vietnam handles aiming. Whenever I drew my weapon in first-person view, a bulky rifle sight popped up and took over a good chunk of my screen. Making matters worse, the sight proved to be completely ineffective.
    • 58 Metascore
    • 55 Critic Score
    While initially exciting, the thrill of the speed will wear off within the first hour or so, leaving you with a poor arcade racer that's neither exciting enough to last beyond the initial play nor realistic enough to provide the depth of a real racer.
    • 58 Metascore
    • 60 Critic Score
    Won't hold up to extended play anyway because of the too-small question set. It's a shame; it's a well put-together game otherwise.
    • 58 Metascore
    • 40 Critic Score
    Mutant Nightmare, while wholly competent, goes down like pabulum and possesses all the (as the kids are wont to say) mad flava of boiled water.
    • 58 Metascore
    • 40 Critic Score
    Alone in the Dark seems to hold open contempt for its players...You've seen survival horror done scarier and better elsewhere. Don't get burned by this one.
    • 58 Metascore
    • 62 Critic Score
    X2 has a number of unforgivable problems. Most noticeable of all is the difficulty level, and in turn, the frustrating nature of the gameplay.
    • 58 Metascore
    • 52 Critic Score
    Poor framerate, small cast and moves, and poor replayability among other issues. "Tony Hawk's Pro Skater" sells millions for a reason -- this just isn't it.
    • 58 Metascore
    • 65 Critic Score
    For the hardcore this game won't be much of a "whirl," but younger gamers might find it amusing -- at least for a while.
    • 58 Metascore
    • 30 Critic Score
    A game that combines the micromanagement of "Civilization" with the intrigue and politics of "Diplomacy," adds in a "Railroad Tycoon 3"-style dynamic economic and resources model, uses a layered interface ... and then somehow expects you to manage it all in real-time.
    • 58 Metascore
    • 31 Critic Score
    A mere shadow of its Xbox counterpart.
    • 58 Metascore
    • 70 Critic Score
    Altair's Chronicles occasional control speed, framerate, and camera issues make us think that this would have been a superior game in 2D, but no one's returning our calls about making classically-influenced 2D platformers for the DS.
    • 58 Metascore
    • 70 Critic Score
    Regardless of whether it's been done before and arguably done better, the game is reliable and solid fun.
    • 58 Metascore
    • 70 Critic Score
    If you judge TMNT on its own merits as a platform-hopper with a dash of semi-imaginative combat thrown in, then it's a fine game.
    • 58 Metascore
    • 40 Critic Score
    Think about building up the biggest, most elaborate base you can imagine in an Age of Empires game. Now imagine it takes four times as long as any other RTS game on the market. Then imagine that all this elaborate building leads up to a strategy portion that would have seemed primitive and simple back in 1997 when "Age of Empires" first came out.
    • 58 Metascore
    • 50 Critic Score
    It's a curiosity worth a rental -- before the Xbox Live population drops to zero, as it quickly does for so many second-tier games. You just might be able to overlook its flaws and find the button-mashing fun.
    • 58 Metascore
    • 50 Critic Score
    Far from a bad game, but it seems content with being merely adequate, and nothing more.
    • 58 Metascore
    • 60 Critic Score
    You'd have more fun watching both movies than playing this game.
    • 58 Metascore
    • 60 Critic Score
    This admittedly impressive-looking title ultimately proves to be less than run-of-the-mill, in terms of the actual gameplay and battle dynamics.
    • 58 Metascore
    • 64 Critic Score
    Something of an introduction to the world of game making. In other words, it presents some of the fun as well as most of the painstaking and sometimes tedious work that is involved.
    • 58 Metascore
    • 50 Critic Score
    Stay far away from this street ball disaster.
    • 58 Metascore
    • 63 Critic Score
    Obi-Wan might have been a good game on the last generation of consoles, but it's too confused, rough hewn, and repetitive to stand up against Xbox games like "Halo" or even "Azurik."
    • 58 Metascore
    • 60 Critic Score
    We have to admit to being a bit disappointed at how similar Star Force is to the Battle Network games. We were hoping that Capcom would take this opportunity to reboot the series into something fresh. Instead, we have more of a sidestep than a step forward.
    • 58 Metascore
    • 60 Critic Score
    A competent port of an iffy game in a good series, and the only game in that series available for Xbox. If you absolutely want some SamSho action and don't have a better alternative, then it's probably worth a purchase.
    • 58 Metascore
    • 40 Critic Score
    For most people, that's exactly what Lost in Blue 2 will be: a complete waste of time. But for a small audience of those that enjoy insurmountable challenges and crushing defeat, Lost in Blue 2 will fit the bill nicely.
    • 58 Metascore
    • 40 Critic Score
    Even Sam's biggest fans will disappointed by this mediocre title, especially those that are expecting the same type of experience they've gotten used to on the consoles.

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