GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 80 Metascore
    • 85 Critic Score
    Offers an extremely solid competitor to "Chessmaster," and the best training of any chess game yet.
    • 58 Metascore
    • 60 Critic Score
    It's the non-descript gameplay between [the cut scenes] that bogs Futurama down. The unbalanced and tedious action will try your patience.
    • 67 Metascore
    • 80 Critic Score
    When "Gran Turismo" is too much, and "Mario Kart" just ain't enough, Smash Cars could be just the ticket.
    • 57 Metascore
    • 65 Critic Score
    Is it a deep role-playing game with a plot-twisting storyline ... or is it a Diablo hack-and-slash clone? Ultimately, it tries to be both, but doesn't succeed at being either.
    • 93 Metascore
    • 97 Critic Score
    Not as flashy as the competition. But its technical prowess and sheer depth give it an edge over every other game on the market -- even the vaunted, upcoming "Soul Calibur II," if only slightly. The game's immensely addictive, fun, intricate, and super speedy.
    • 77 Metascore
    • 82 Critic Score
    Definitely not a game for everyone... but it's an intensely satisfying and mind-bogglingly replayable game for those gamers willing to wallow in Asian history and pure strategy.
    • 91 Metascore
    • 82 Critic Score
    If you want to dig deep into Madden's highly touted franchise mode, there are some major holes that need to be filled before this portion of the game passes muster -- the game will not be truly complete until it's fixed.
    • 92 Metascore
    • 91 Critic Score
    With added depth to the on-field action and expanded management options, Madden 2004 is a game worth picking up regardless of whether you're a rookie to the series or a diehard veteran.
    • 94 Metascore
    • 87 Critic Score
    With added depth to the on-field action and expanded management options, Madden 2004 is a game worth picking up regardless of whether you're a rookie to the series or a diehard veteran ... even if the GameCube version isn't quite as good as its Xbox and PS2 cousins.
    • 69 Metascore
    • 76 Critic Score
    Lots to see and do for kart racing fans -- if they don't mind the atmosphere.
    • 65 Metascore
    • 55 Critic Score
    Repetitive, ugly, short, nonsensical, and boring -- a beat-'em-up that gets almost everything wrong, and that's wildly overpriced at $50.
    • 81 Metascore
    • 70 Critic Score
    There's lots of tension, and brief bursts of action, but completing a mission is not so much dependent on tactics as it is on your teammates having much faster, more "aware", and more accurate aiming AI than the enemy. Thankfully, they do.
    • 66 Metascore
    • 78 Critic Score
    The game's cartoonish nature and over-the-top attempts at humor may ward off prospective players before the game is able to redeem itself.
    • 85 Metascore
    • 85 Critic Score
    Don't expect to find radical gameplay changes or innovative open-ended mechanics here. Instead, come armed with a belly full of courage and a clean change of underwear, because I can't even remember when a video game has shoved this much grotesque evil down my throat in one serving.
    • 89 Metascore
    • 95 Critic Score
    Simply put: Korsun Pocket is a gem of a game and is one of the best wargames ever designed.
    • 66 Metascore
    • 75 Critic Score
    The biggest flaws with AvP: Extinction are the lack of a rotating camera, the unit micromanagement required, and the fact that there are only 21 missions in the game with no multiplayer at all... I wasn't disappointed with the game, and I don't think fans of AvP would be either.
    • 64 Metascore
    • 76 Critic Score
    The biggest flaws with AvP: Extinction are the lack of a rotating camera, the unit micromanagement required, and the fact that there are only 21 missions in the game with no multiplayer at all... I wasn't disappointed with the game, and I don't think fans of AvP would be either.
    • 63 Metascore
    • 70 Critic Score
    Scores with a handful of options and hardcore appeal, but needs more punch.
    • 88 Metascore
    • 84 Critic Score
    [Microsoft] has blithely improved an already great sim by giving it a new angle, bringing in some really sweet technological improvements, and making it even more accessible.
    • 81 Metascore
    • 78 Critic Score
    Despite its camera problems, its visual deficiencies, and the fact that it does some things worse than the original, I'm having lots of fun with Toadstool Tour.
    • 82 Metascore
    • 86 Critic Score
    Provides a lot of bang for your buck; it's loaded with additional features, tweaks, and is simply a more balanced game from top to bottom.
    • 68 Metascore
    • 68 Critic Score
    It's driven by the sort of maddening adventure game logic that had a hand in killing the genre. But there's no denying this is part of what defined the genre: clever (and often implausible) solutions from some weird corner of the brain most of us never exercise.
    • 79 Metascore
    • 80 Critic Score
    If it weren't for its middling trick system, Downhill Domination would be among the finest action-sports games on the market.
    • 61 Metascore
    • 49 Critic Score
    Somewhere inside Nexagon: Deathmatch, there's an interesting concept trying to get out, but the arena combat, base building, and futuristic sports theme never gel. The lack of clear instruction, the fun-killing load times, frequently lame combat, and some bugs and pathfinding problems don't do the game any favors.
    • 72 Metascore
    • 80 Critic Score
    Syberia is not a great game, but it tells a great story, despite its translation hiccups.
    • 18 Metascore
    • 15 Critic Score
    So atrocious that it's an insult to the art of game design, not to mention the people who mistakenly purchase it.
    • 69 Metascore
    • 79 Critic Score
    If you loved "Armored Core 3," you're going to have a field day with this.
    • 94 Metascore
    • 94 Critic Score
    A magnificent mélange of story, gameplay, and acting that takes many fascinating elements of the Star Wars universe and combines them with BioWare's penchant for first-rate interactive storytelling.
    • 94 Metascore
    • 90 Critic Score
    Tiburon outdoes itself and gives players the best college football game ever made.
    • 88 Metascore
    • 88 Critic Score
    An incredibly solid NCAA game that will keep you and your friends entertained -- you'll just have to play on the same Xbox.
    • 89 Metascore
    • 86 Critic Score
    Online play isn't an option here, and the training mode is nowhere to be found. While the core game is still fun, there is little reason to choose the GameCube version unless the little purple box is your sole game system.
    • 56 Metascore
    • 65 Critic Score
    The game is short -- way too short. A halfway decent player is going to spend more time watching the movie than playing through the story mode.
    • 71 Metascore
    • 75 Critic Score
    When it came time to score Galaxies, I initially thought of all the bugs and broken areas, the steep subscription fee and poor customer service, the often slow-paced gameplay and as-yet unrealized potential of the game. And yet, even with all these drawbacks, I find myself hooked -- there's fun to be had, if you're willing to dig through the frustrations.
    • 67 Metascore
    • 68 Critic Score
    It takes a fan to look past K-1's visual and technical shortcomings to find the rewarding game within.
    • 77 Metascore
    • 79 Critic Score
    An excellent virtual-T&A delivery system, the best simulation of v-ball on the Xbox, and a guilty pleasure that kept me playing for much longer than it should.
    • 88 Metascore
    • 88 Critic Score
    An extremely solid and enjoyable expansion from Blizzard. Throw in the fact that you are getting plenty of gameplay and units that would normally constitute a full game from some developers, the price point of under $35 makes this even more attractive.
    • 65 Metascore
    • 77 Critic Score
    It's not the T&A fest that DOA Xtreme Volleyball is, but it isn't afraid to flash some skin (though no "nude code"). Where it's at its strongest, happily, is in the gameplay. The button scheme is in-depth enough to make the action challenging.
    • 65 Metascore
    • 65 Critic Score
    A beautiful RPG marred by numerous bugs which render it nigh unplayable.
    • 64 Metascore
    • 55 Critic Score
    A sad mess that not only has virtually nothing to do with the movie or the ride, but is a pretty poor game in its own right.
    • 81 Metascore
    • 88 Critic Score
    The best arcade racer to hit the PC in years.
    • 49 Metascore
    • 52 Critic Score
    A mess that 36-plus months of development time couldn't flesh out.
    • 82 Metascore
    • 86 Critic Score
    A wonderful platformer with a fresh gameplay mechanic and a great sense of humor.
    • 65 Metascore
    • 50 Critic Score
    There's just not enough new content to justify this expansion.
    • 55 Metascore
    • 60 Critic Score
    Almost fun enough, but overall too shallow to be worth a solid purchase to anyone.
    • 70 Metascore
    • 79 Critic Score
    A worthy successor to "Close Combat" ... at least until something better comes along.
    • 61 Metascore
    • 65 Critic Score
    A mildly entertaining console port that's heavy on gameplay but short on substance.
    • 74 Metascore
    • 70 Critic Score
    While many aspects of it are excellent, the gameplay is flawed enough to occasionally frustrate and sometimes make Magic Pengel feel less like a game and more like a chore.
    • 65 Metascore
    • 80 Critic Score
    It's well worth your time to play through, if only for the motorcycle and gun turret scenes, and some of the more freakish weirdoes to cull later in your romp.
    • 74 Metascore
    • 71 Critic Score
    An excellent downsizing of a cutting-edge game for a lesser platform, retaining the essential gameplay of the original while deftly imitating its audiovisual aspects.
    • 71 Metascore
    • 70 Critic Score
    Offers a lot more to fans of the sport than anyone else, but the overall variety in the game still leaves something to be desired. If you're really into this kind of subject matter, add about 15 points to my score.
    • 72 Metascore
    • 73 Critic Score
    I liken it to a big, dumb, friendly guy: an affable, warm-hearted chap that you'd be friends with in real life even if he doesn't offer any useful insights or advice. Reliable, trustworthy and true: that's Arc the Lad: Twilight of the Spirits.
    • 67 Metascore
    • 74 Critic Score
    It's a goofy mix that will surely turn off more players than it turns on, but I find the combination a compelling one. Just the simple fact that I've never played anything quite like Warship Gunner makes my jaded self happy.
    • 78 Metascore
    • 82 Critic Score
    It may not be especially revolutionary, but Elite Force II is an often entertaining and consistently solid shooter that no Star Trek fan should be without.
    • 91 Metascore
    • 90 Critic Score
    Full of caring touches and a microscope-like attention to detail, F1 Challenge '99-'02 is the ultimate thinking person's open-wheel racing sim.
    • 55 Metascore
    • 65 Critic Score
    The game is short -- way too short. A halfway decent player is going to spend more time watching the movie than playing through the story mode.
    • 70 Metascore
    • 55 Critic Score
    The worst, and most important thing about F1 Career Challenge, is the jerky handling I mentioned earlier. It takes about an hour of game time to get acclimated to it. Even after that, the cars are nearly impossible to drive smoothly, and it never really feels like you are in total control.
    • 44 Metascore
    • 45 Critic Score
    There isn't a single original or inspired moment in any of the game's 16 levels...The level design is so pathetic that the game first recycles a background tile set from Level 1 in Level 3!
    • 77 Metascore
    • 85 Critic Score
    The best Battle Network yet.
    • 89 Metascore
    • 82 Critic Score
    A great game, and better than the first in all of the important ways, but the impact is lessened by the similarity to the first game.
    • 77 Metascore
    • 50 Critic Score
    The release, which tries to port too many visual features of its more powerful cousin, is just a pixelated, sluggish mess.
    • 54 Metascore
    • 65 Critic Score
    The game is short -- way too short. A halfway decent player is going to spend more time watching the movie than playing through the story mode.
    • 71 Metascore
    • 70 Critic Score
    For the most part, Wario World offers little above and beyond the standard 3D platform romp, and what is offered turns out to be very short and repetitive. That's not too say that the game isn't fun while it lasts, because it is -- I just wish there was four times as much to crack.
    • 80 Metascore
    • 80 Critic Score
    Mass Media has done a sterling job with the port, and if you can get past the slightly dated visuals, you'll find the heart of the stylish, carnage-filled ride beating away underneath.
    • 52 Metascore
    • 34 Critic Score
    To top it all off, not only is AOD almost unplayable when it's working, it's also plagued by a host of glitches that will make you glad that you can save the game at any point... An early contender for "Worst Game of the Year."
    • 59 Metascore
    • 69 Critic Score
    The surprising depth of the campaign mode, and the simple pleasures of smashing into oncoming traffic, helps negate the weak audiovisuals and onslaught of "yee-haw!" hee-haws.
    • 73 Metascore
    • 60 Critic Score
    A generic racer with worse-than-generic graphics.
    • 65 Metascore
    • 74 Critic Score
    A very cool combination of gameplay elements, and the most intriguing light-gun title for a home console since Elemental Gearbolt (anyone remember that one?)
    • 61 Metascore
    • 56 Critic Score
    Even the overdone gore isn't realistic enough for the morally unhinged. It's a lackluster experience and part-time embarrassment to the hardware potential of this game system.
    • 57 Metascore
    • 73 Critic Score
    The additions are nice, yet it's obvious that Sega didn't even try addressing the well-known shortcomings of the Dreamcast game.
    • 49 Metascore
    • 45 Critic Score
    Infinite lives can't make up for gameplay that rivals NES games for cheap deaths, many of which are caused by shoddy controls. RTX Red Rock is an experience in pain.
    • 62 Metascore
    • 74 Critic Score
    The lack of secrets and multiplayer modes also means an utter lack of replay value, but I felt nothing but satisfaction at the rousing conclusion.
    • 45 Metascore
    • 28 Critic Score
    Everything you never wanted in an RPG -- an awkward and tedious mess.
    • 78 Metascore
    • 84 Critic Score
    A great single-player adventure that also offers new tools for mod makers. Gamers that prefer non-melee classes better be up for a challenge though.
    • 55 Metascore
    • 48 Critic Score
    A barely playable disappointment that'll spend less time in the hands of gamers than it will in the hands of the lawyers representing Lady Miss Kier.
    • 64 Metascore
    • 77 Critic Score
    A very satisfying single-player FPS, coated with a fat-free topping of space combat. The lack of secrets and multiplayer modes also means an utter lack of replay value, but I felt nothing but satisfaction at the rousing conclusion.
    • 76 Metascore
    • 80 Critic Score
    The real stars of the game are the two cities, which are huge arenas ripe for careening around in.
    • 65 Metascore
    • 82 Critic Score
    While not quite perfect, it's one of the most worthwhile Mega Man platformers in years, as it shakes the boat in a bunch of cool ways.
    • 83 Metascore
    • 90 Critic Score
    Because of the complexity of the level design, part of the game's appeal is in attempting to find as many solutions as possible. You can always replay a level to try a new strategy or see a new area.
    • 62 Metascore
    • 69 Critic Score
    The surprising depth of the campaign mode, and the simple pleasures of smashing into oncoming traffic, helps negate the weak audiovisuals and onslaught of "yee-haw!" hee-haws.
    • 72 Metascore
    • 65 Critic Score
    Teases more than pleases. It feels like half of what a good expansion should be, but at the same time is a great buy for those new to the series.
    • 83 Metascore
    • 89 Critic Score
    With its cleverly designed levels, sweet controls, and challenging gameplay, Wakeboarding Unleashed is an excellent game that action-sports fans will love.
    • 80 Metascore
    • 89 Critic Score
    The most imaginative and engaging action-sports title in quite some time... It's an adrenaline-charged blast that shouldn't be missed.
    • 78 Metascore
    • 65 Critic Score
    On GBA, the second verse is the same as the first -- just a little bit smaller and it seems a bit worse.
    • 70 Metascore
    • 75 Critic Score
    If you're a wrestling fan with a sense of humor, a love of Japanese absurdity, and modest expectations, Ultimate Muscle: The Path of the Superhero is definitely worth your time.
    • 77 Metascore
    • 72 Critic Score
    The result will please gamers that are fans of the show or those searching for a simple fighting game, though fans looking for the next incarnation of "WWF No Mercy" will have to keep waiting.
    • 79 Metascore
    • 75 Critic Score
    A good game buried under a lousy interface and a steep learning curve.
    • 85 Metascore
    • 82 Critic Score
    Bugs aside, Bloodmoon is a smart buy for fans of the original game simply because it's not just more-of-the-same; the quests are well designed, and the werewolf slant changes the entire flavor of Morrowind.
    • 86 Metascore
    • 91 Critic Score
    A prettier, tighter game on Xbox, making it the number one racer on the system -- at least in my eyes.
    • 66 Metascore
    • 65 Critic Score
    Without any multiplayer value there is no justification to drop cash on this thin package, leaving it a rental for the curious.
    • 78 Metascore
    • 73 Critic Score
    While it's easy to nitpick its gameplay to death, the one area where Iridion II is beyond reproach is its graphics.
    • 71 Metascore
    • 70 Critic Score
    An interesting if ultra-niche title, and while Tecmo's Gallop Racer 2003 provides a larger and more entertaining overview of the sport of kings, G1 Jockey 3 provides a considerably deeper racing experience.
    • 79 Metascore
    • 62 Critic Score
    All the PS2 will get you is some interface problems, a lack of anyone to play with online, and maybe a headache from the abundance of flickering text in the game's many high-resolution screens.
    • 59 Metascore
    • 65 Critic Score
    SX Superstar isn't a mess, and it's not an unplayable game, it simply lacks the ambition and creativeness necessary to turn a racing game into a truly great ride.
    • 71 Metascore
    • 69 Critic Score
    Too simple for its own good, yet somehow likable in the end.
    • 74 Metascore
    • 69 Critic Score
    Some mindless button-mashing fun here, but that's about it.
    • 57 Metascore
    • 62 Critic Score
    A game that's really repetitive, but fans of the Hulk should get a kick out of it.
    • 77 Metascore
    • 78 Critic Score
    A great third-person action title with a neat squad twist. Sometimes the missions might get a tad repetitive, and it might not be the biggest revelation in terms of gameplay you've ever seen, but throw in some friends and you'll have a blast.
    • 69 Metascore
    • 69 Critic Score
    Too simple for its own good, yet somehow likable in the end. While the beat 'em up action is undoubtedly repetitive, it was just solid enough to keep me playing for another level.
    • 61 Metascore
    • 71 Critic Score
    The series is beginning to fall behind the times, and BR: Extreme is a bit shopworn, but it's still a good time.
    • 71 Metascore
    • 69 Critic Score
    Too simple for its own good, yet somehow likable in the end. While the beat 'em up action is undoubtedly repetitive, it was just solid enough to keep me playing for another level.

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