GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 82 Metascore
    • 80 Critic Score
    Sure, it's more than a little familiar at times -- and on more than one occasion I said, "I remember that from game X," -- but Darksiders is proof that what's old can truly be made new again.
    • 90 Metascore
    • 80 Critic Score
    But just like Clover Studio's God Hand -- from which I'm convinced Kamiya took some pretty big inspiration -- it's a flawed-yet-brilliant masterpiece that deserves to be played in spite of several glaring weaknesses.
    • 87 Metascore
    • 80 Critic Score
    After playing PJS to completion -- about three hours, altogether -- I feel like I've completed half of an awesome puzzle game.
    • 73 Metascore
    • 60 Critic Score
    But while the combat and destruction portions of playing as the Saboteur are fun, the story and effect you have on the world are disappointingly underdeveloped.
    • 72 Metascore
    • 60 Critic Score
    But while the combat and destruction portions of playing as the Saboteur are fun, the story and effect you have on the world are disappointingly underdeveloped.
    • 79 Metascore
    • 70 Critic Score
    The studio behind Shattered Memories obviously has a better understanding than most developers about what does and doesn't work on the Wii, and, with the increased emphasis on psychology, I can't wait to see their future work within the nightmare world of Silent Hill.
    • 87 Metascore
    • 90 Critic Score
    Spirit Tracks features some of the best labyrinths and inventive bosses in Zelda history.
    • 28 Metascore
    • 10 Critic Score
    In condemning this game, I can't help but feel like an opportunistic hunter pouncing on the most pathetic zebra in the herd. But Rogue Warrior is a hobbled, wheezing creature stumbling around so far away from its peers that not going for the jugular could be seen as an act of cruelty.
    • 27 Metascore
    • 10 Critic Score
    In condemning this game, I can't help but feel like an opportunistic hunter pouncing on the most pathetic zebra in the herd. But Rogue Warrior is a hobbled, wheezing creature stumbling around so far away from its peers that not going for the jugular could be seen as an act of cruelty.
    • 61 Metascore
    • 40 Critic Score
    The basic gameplay of Avatar is so fundamentally flawed that even those few bright spots would only set you up for disappointment. Because, despite the guiding hand of Cameron, Avatar is ultimately just another big-name movie game that doesn't fulfill its early promise.
    • 60 Metascore
    • 40 Critic Score
    The basic gameplay of Avatar is so fundamentally flawed that even those few bright spots would only set you up for disappointment. Because, despite the guiding hand of Cameron, Avatar is ultimately just another big-name movie game that doesn't fulfill its early promise.
    • 82 Metascore
    • 80 Critic Score
    Sure, it's got flaws and omissions, and whoever approved the inclusion of the final boss should be made to suffer, but as fighters on the PSP go, this is as good as it gets.
    • 90 Metascore
    • 100 Critic Score
    Fantastic narrative aside, the most important thing to know about AC2 is that it won't make you want to throw your controller through your TV like the first game did.
    • 91 Metascore
    • 100 Critic Score
    Fantastic narrative aside, the most important thing to know about AC2 is that it won't make you want to throw your controller through your TV like the first game did.
    • 75 Metascore
    • 60 Critic Score
    For all its graphical weaknesses, RE:DC successfully accomplishes the most important thing: the gameplay itself.
    • 46 Metascore
    • 50 Critic Score
    As expected, Tony Hawk Ride is an experiment -- an interesting and ambitious experiment, but one that doesn't come together as a fully functional experience.
    • 44 Metascore
    • 50 Critic Score
    As expected, Tony Hawk Ride is an experiment -- an interesting and ambitious experiment, but one that doesn't come together as a fully functional experience.
    • 89 Metascore
    • 90 Critic Score
    When it was first announced, I thought Left 4 Dead 2 was nothing more than a glorified expansion. After having spent hours with it -- and many more to come -- I appreciate the sequel's major and subtle differences.
    • 71 Metascore
    • 80 Critic Score
    The established Lego game design wasn't broken, but, after so many games, it was beginning to get a bit stale. Those used to the previous titles might feel a bit disoriented at first, but you'll soon settle in and begin having fun exploring the large hubs and condensed levels.
    • 70 Metascore
    • 80 Critic Score
    The established Lego game design wasn't broken, but, after so many games, it was beginning to get a bit stale. Those used to the previous titles might feel a bit disoriented at first, but you'll soon settle in and begin having fun exploring the large hubs and condensed levels.
    • 72 Metascore
    • 80 Critic Score
    The established Lego game design wasn't broken, but, after so many games, it was beginning to get a bit stale. Those used to the previous titles might feel a bit disoriented at first, but you'll soon settle in and begin having fun exploring the large hubs and condensed levels.
    • 87 Metascore
    • 90 Critic Score
    Wonderfully imaginative, and, most importantly, a heck of a lot of fun.
    • 91 Metascore
    • 90 Critic Score
    Provides just about everything that an action gamer could hope for, from thrilling boss fights to an epic storyline that sweeps through Greek mythology.
    • 63 Metascore
    • 50 Critic Score
    Fans will like this game and dilettantes would do well to stay away, though really there's not enough here for anyone other than the hardest of the hardcore, dying to get their knife-to-the-jugular fix after blowing through Assassin's Creed II.
    • 89 Metascore
    • 90 Critic Score
    When it was first announced, I thought Left 4 Dead 2 was nothing more than a glorified expansion. After having spent hours with it -- and many more to come -- I appreciate the sequel's major and subtle differences.
    • 87 Metascore
    • 90 Critic Score
    If you have friends who enjoy videogames, this is one to play together. It's made specifically for that -- and yeah, it's got all the painstaking collectibles and supplemental multiplayer challenges you already assumed it did, so you're going to play it for quite a while. And if you just want a serious challenge, play alone and revel in the pure joy of death. Either way, it's a damn fine Mario game.
    • 94 Metascore
    • 100 Critic Score
    The fact that I didn't even get into the stunning visuals and amazing sound design speaks volumes about the sheer amount of content in the game, and I could probably write another 800 words simply about the ridiculous attention to detail on display in each level.
    • 94 Metascore
    • 100 Critic Score
    The fact that I didn't even get into the stunning visuals and amazing sound design speaks volumes about the sheer amount of content in the game, and I could probably write another 800 words simply about the ridiculous attention to detail on display in each level.
    • 86 Metascore
    • 80 Critic Score
    With its combination of an engaging single-player campaign, addictive adversarial multiplayer modes, and enjoyable cooperative Spec Ops action, there's no denying that Call of Duty: Modern Warfare 2 is one of the year's finest games.
    • 76 Metascore
    • 50 Critic Score
    Modern Warfare may have finally found its way to the Wii, but I wish the original console controls had made the jump as well. Instead, Wii players get a game that forces heavy reliance on aim-assist (especially in multiplayer). The ultimate battle is with the controller, rather than the on-screen bad guys.
    • 70 Metascore
    • 40 Critic Score
    Nothing's truly new or captivating here. It feels like a half-hearted cash-in designed to prey on our nostalgia, not unlike Teenage Mutant Ninja Turtles: Turtles in Time Re-Shelled. It's nothing but a curiosity, fun for the few minutes prior to the realization of just how badly Excitebike has aged.
    • 91 Metascore
    • 90 Critic Score
    After logging over a hundred hours on Dragon Age: Origins, I still want to continue playing. I want to unearth more of its secrets, to better know its characters, to see how the decisions I make can impact its world, and yes, to see more of its endings. I can't think of a better recommendation than that.
    • 71 Metascore
    • 50 Critic Score
    I don't think it's awful -- I just think I experienced the entirety of what fun the game has to offer in just a couple of hours, and then repeated this until the credits rolled.
    • 71 Metascore
    • 60 Critic Score
    I'm left wondering who Lego Rock Band is really for. It seems to be trying to cater to everyone, but it ends up simply unfocused, and occasionally outright sloppy. It doesn't actively offend, but it's nowhere near a must-have, even for serious music-game fans.
    • 75 Metascore
    • 60 Critic Score
    I'm left wondering who Lego Rock Band is really for. It seems to be trying to cater to everyone, but it ends up simply unfocused, and occasionally outright sloppy. It doesn't actively offend, but it's nowhere near a must-have, even for serious music-game fans.
    • 86 Metascore
    • 90 Critic Score
    After logging over a hundred hours on Dragon Age: Origins, I still want to continue playing. I want to unearth more of its secrets, to better know its characters, to see how the decisions I make can impact its world, and yes, to see more of its endings. I can't think of a better recommendation than that.
    • 87 Metascore
    • 90 Critic Score
    After logging over a hundred hours on Dragon Age: Origins, I still want to continue playing. I want to unearth more of its secrets, to better know its characters, to see how the decisions I make can impact its world, and yes, to see more of its endings. I can't think of a better recommendation than that.
    • 76 Metascore
    • 90 Critic Score
    If you're interested in even half the songs, I can almost guarantee you'll find at least a couple more surprisingly entertaining. And that pretty much sums up Band Hero for me: It's not a revolution for the genre, but it is a surprisingly solid, well thought-out, and just plain entertaining game.
    • 76 Metascore
    • 90 Critic Score
    If you're interested in even half the songs, I can almost guarantee you'll find at least a couple more surprisingly entertaining. And that pretty much sums up Band Hero for me: It's not a revolution for the genre, but it is a surprisingly solid, well thought-out, and just plain entertaining game.
    • 89 Metascore
    • 90 Critic Score
    The writing is top-notch, the characters are awesome, and the extra activities will keep you busy far beyond the 10+ hours it takes to beat the story. Most impressive (at least to me) is the way the game portrays the relationship between the two male leads. They genuinely care about each other, even while bickering and arguing like an old married couple. If that isn't the true definition of friendship, I don't know what is.
    • 79 Metascore
    • 70 Critic Score
    Does your fighting game have to have serviceable online play? If not, you got yourself a winner here.
    • 80 Metascore
    • 70 Critic Score
    Does your fighting game have to have serviceable online play? If not, you got yourself a winner here.
    • 92 Metascore
    • 90 Critic Score
    Forza 3 is a brilliantly engineered, if somewhat cold, racing game.
    • 87 Metascore
    • 90 Critic Score
    It's all about balance, you see. And pacing. And A Crack in Time does as good a job of maintaining both as any Ratchet game we've seen in years.
    • 78 Metascore
    • 80 Critic Score
    The best game of its kind I've played. If nothing else, it definitely takes careful measures to ease in new players (meaning the non-Defense of the Ancients elite).
    • 83 Metascore
    • 80 Critic Score
    At twenty dollars, Torchlight is a remarkable value.
    • 81 Metascore
    • 80 Critic Score
    The accessible nature of Borderlands -- with its relatively non-punitive deaths, constant checkpoints, and convenient fast-travel systems -- makes it a fantastic game for introducing FPS fans to some basic RPG tropes. And, most importantly, the killing and looting never ceases to be fun.
    • 84 Metascore
    • 80 Critic Score
    The accessible nature of Borderlands -- with its relatively non-punitive deaths, constant checkpoints, and convenient fast-travel systems -- makes it a fantastic game for introducing FPS fans to some basic RPG tropes. And, most importantly, the killing and looting never ceases to be fun.
    • 83 Metascore
    • 80 Critic Score
    The accessible nature of Borderlands -- with its relatively non-punitive deaths, constant checkpoints, and convenient fast-travel systems -- makes it a fantastic game for introducing FPS fans to some basic RPG tropes. And, most importantly, the killing and looting never ceases to be fun.
    • 79 Metascore
    • 80 Critic Score
    Tropico 3 is an enjoyable city simulator that offers the same sort of replayability that others of its kind do; this one just emphasizes experimentation with moral behavior rather than perfecting a building grid. Outside of the refined graphics and Latin soundtrack, it doesn't reach too far beyond the original Tropico. But that's fine with me, as it was the best of its kind since the original SimCity.
    • 80 Metascore
    • 70 Critic Score
    WWE SmackDown vs. Raw 2010 is an impressive new direction for the franchise, as it features a way for players to become directly involved with the other side of professional wrestling: the storylines. Sadly, I've been unable to find a playable match online, thanks to severe latency issues.
    • 81 Metascore
    • 70 Critic Score
    WWE SmackDown vs. Raw 2010 is an impressive new direction for the franchise, as it features a way for players to become directly involved with the other side of professional wrestling: the storylines. Sadly, I've been unable to find a playable match online, thanks to severe latency issues.
    • 90 Metascore
    • 70 Critic Score
    So, while Chinatown Wars is a solid, entertaining title for the PSP, it simply lacks the oomph and "oh wow!" factor that it had on DS.
    • 82 Metascore
    • 80 Critic Score
    It's still a fantastic update to an arcade classic, and it's hard to argue with its low $20 price tag -- if you happened to miss the first installment, don't make the same mistake twice.
    • 75 Metascore
    • 70 Critic Score
    Duels of the Planeswalkers sacrifices that customizability in order to present a friendlier, easier brand of Magic to Xbox Live Arcade. Without deckbuilding, and with such a limited card pool, this is ultimately going to be a novelty for any serious Magic player.
    • 82 Metascore
    • 90 Critic Score
    Despite all the references to this beloved material, I also felt satisfied as a gamer, challenged by its unique blend of exploration, action and strategy. While I was prepared for a thoroughly entertaining storyline, and was delivered one, I was pleasantly surprised by how much fun it was to wage war in and explore this lovingly-crafted world.
    • 83 Metascore
    • 90 Critic Score
    The soundtrack in particular won me over from the very start. But despite all the references to this beloved material, I also felt satisfied as a gamer, challenged by its unique blend of exploration, action and strategy.
    • 96 Metascore
    • 90 Critic Score
    Minor complaints aside, Uncharted 2 is the single best PS3-exclusive title to date. I love the voice acting and characters, and I can honestly say that the multiplayer is something I see myself returning to again and again.
    • 59 Metascore
    • 40 Critic Score
    Saw
    It's just a crappy movie tie-in, pushed out just in time for the upcoming film.
    • 59 Metascore
    • 40 Critic Score
    Saw
    It's just a crappy movie tie-in, pushed out just in time for the upcoming film.
    • 74 Metascore
    • 80 Critic Score
    The game clearly leans backward rather than forward in some respects, but it bears repeating: What it does in the tiny PSP world, it does well.
    • 82 Metascore
    • 90 Critic Score
    Even if you aren't interested in the story, Extraction is still one of the best-looking and most fun action games on the Wii.
    • 79 Metascore
    • 70 Critic Score
    Arctic Edge is a good portable racer, but I didn't find the tracks varied enough to keep my attention for more than a few minutes at a time. But hey, with an arcade-style racer like this, that's pretty much all you need -- and at least it's not costing you quarters each time.
    • 76 Metascore
    • 70 Critic Score
    It's a highly polished experience that will satisfy you if what you're looking for is yet another MMO, albeit one with a few more bells and whistles.
    • 83 Metascore
    • 80 Critic Score
    The story is more interesting and coherent than Halo's narrative has ever been, and the environments make the game feel slightly different at times, in an exciting, challenging way. That said, I wish Bungie had taken it even further; playing as the titular ODST (Orbital Drop Shock Trooper, essentially the Halo universe's version of a special forces unit) made me feel like they missed some opportunities.
    • 82 Metascore
    • 90 Critic Score
    Despite its lackluster storytelling, Red Faction: Guerrilla is a whole lot of fun to play, thanks to its meaty campaign and well-rounded multiplayer offerings.
    • 91 Metascore
    • 100 Critic Score
    If you're a Batman fan, this is the best treatment the World's Greatest Detective has ever received in videogame form -- and if you're not a Batman fan, Arkham Asylum will change that. This is how to make a licensed game.
    • 83 Metascore
    • 100 Critic Score
    If you're a number-munching automotive aficionado with a penchant for judging games the way an accountant judges a financial portfolio, know that this is a racing game dedicated to the act of racing rather than the actors, more intent on refining the experience of driving rather than celebrating car culture with scads of vehicles.
    • 84 Metascore
    • 100 Critic Score
    If you're a number-munching automotive aficionado with a penchant for judging games the way an accountant judges a financial portfolio, know that this is a racing game dedicated to the act of racing rather than the actors, more intent on refining the experience of driving rather than celebrating car culture with scads of vehicles.
    • 79 Metascore
    • 90 Critic Score
    Even with the flaws in Scribblenauts' controls and the level editor -- which only allows you to make levels for use on your own card, and not share them with others -- it holds a special place in my heart for being the most fun I've ever had improving my vocabulary. It is, dare I say, the best piece of edutainment since Math Blaster.
    • 90 Metascore
    • 90 Critic Score
    There's very little in Bowser's Inside Story to not like. It's great to look at, the interaction between the "inside" and "outside" worlds is well thought-out, the mini-games and interactive battles are always a treat to play, and it's probably the funniest Mario & Luigi game yet.
    • 89 Metascore
    • 90 Critic Score
    Playing through the songs you've likely heard for your entire life gives you a new appreciation for the level of musicianship and songwriting on display. Somehow, Harmonix found a way to make the greatest band of all time even better.
    • 88 Metascore
    • 90 Critic Score
    If you love, like, or are even lukewarm on the band, grab it. Playing through the songs you've likely heard for your entire life gives you a new appreciation for the level of musicianship and songwriting on display. Somehow, Harmonix found a way to make the greatest band of all time even better.
    • 89 Metascore
    • 90 Critic Score
    If you love, like, or are even lukewarm on the band, grab it. Playing through the songs you've likely heard for your entire life gives you a new appreciation for the level of musicianship and songwriting on display. Somehow, Harmonix found a way to make the greatest band of all time even better.
    • 81 Metascore
    • 70 Critic Score
    Muramasa is frustrating because it's a game that should be great, but its compounded faults result in it merely being good. If you can overlook the repetitive combat and boring backtracking, then you'll get a kick out of slicing up ninjas and monsters for a few hours -- and you'll certainly like ogling one of the best looking titles on the Wii.
    • 87 Metascore
    • 80 Critic Score
    DiRT 2 is extraordinary sensory overload. It's gorgeous, it's thoroughly addictive, it mends past problems, and it's fun. Really fun. But it won't please all the realists out there, and it may not feel quite so perfect over the long haul. At $60, maybe it should have.
    • 87 Metascore
    • 80 Critic Score
    DiRT 2 is extraordinary sensory overload. It's gorgeous, it's thoroughly addictive, it mends past problems, and it's fun. Really fun. But it won't please all the realists out there, and it may not feel quite so perfect over the long haul. At $60, maybe it should have.
    • 80 Metascore
    • 70 Critic Score
    Broken Destiny's lackluster single-player game makes it a difficult game to unconditionally recommend. It's certainly a technical marvel, and if you have friends to play with, you'll love it. It really is a portable Soulcalibur game, with everything good that implies. But if you're fighting solo, be aware that this game isn't really designed for extended play.
    • 85 Metascore
    • 90 Critic Score
    With Guitar Hero 5 Neversoft has finally found its "confidence." An assured nature to the game's new visual direction contrasts with the see-what-sticks "extreme" visual stylings of its predecessors, and with several new game modes Guitar Hero finally bests its direct competitor in ease of use and friendliness, in many respects.
    • 86 Metascore
    • 90 Critic Score
    With Guitar Hero 5 Neversoft has finally found its "confidence." An assured nature to the game's new visual direction contrasts with the see-what-sticks "extreme" visual stylings of its predecessors, and with several new game modes Guitar Hero finally bests its direct competitor in ease of use and friendliness, in many respects.
    • 72 Metascore
    • 40 Critic Score
    Champions Online too often feels like a professionally assembled Second Life module, where character creation is king and the thrill of being superhuman wears thin once you realize that everything else just feels off. Whether or not future patches can set some of the more glaring flaws right is anybody's guess.
    • 92 Metascore
    • 100 Critic Score
    This action-adventure is so smart, so well-written, and delivered with such an obvious love for its source material, I daresay it is both the best licensed game ever made, and arguably the best game of its kind in our current console generation.
    • 91 Metascore
    • 100 Critic Score
    This action-adventure is so smart, so well-written, and delivered with such an obvious love for its source material, I daresay it is both the best licensed game ever made, and arguably the best game of its kind in our current console generation.
    • 79 Metascore
    • 70 Critic Score
    Apart from the poor dialogue, Dissidia is a largely enjoyable game, although its attempt at shoehorning in a wide variety of RPG elements (including the mystifying ability to create equippable items by performing certain combos in battle) to an otherwise action-oriented fighting game ends up being confusing.
    • 91 Metascore
    • 90 Critic Score
    The Metroid Prime series was pretty fantastic on its own, and now that all three titles have been brought together with some much-appreciated control improvements, it's one of the best titles (and certainly one of the best values) on the Wii. The new controls really do provide a good excuse for fans to double-dip.
    • 84 Metascore
    • 90 Critic Score
    Far more interactive -- and, more importantly, far more entertaining -- than any puzzle book could ever be.
    • 88 Metascore
    • 100 Critic Score
    It's a must-play game for anyone who loves the reward-based exploration and side-scrolling action of the side-scrollers of old.
    • 72 Metascore
    • 80 Critic Score
    If you're into WWII shooters -- and judging by the sales of every single Call of Duty title ever, you are -- but you're looking for something with a little twist to it -- which, judging by the sales of twisty straws, you are -- and you don't mind the color green -- and judging by the number of Irish people in the world, you don't -- you should get yourself a copy of Wolfenstein.
    • 71 Metascore
    • 80 Critic Score
    If you're into WWII shooters -- and judging by the sales of every single Call of Duty title ever, you are -- but you're looking for something with a little twist to it -- which, judging by the sales of twisty straws, you are -- and you don't mind the color green -- and judging by the number of Irish people in the world, you don't -- you should get yourself a copy of Wolfenstein.
    • 74 Metascore
    • 80 Critic Score
    If you're into WWII shooters -- and judging by the sales of every single Call of Duty title ever, you are -- but you're looking for something with a little twist to it -- which, judging by the sales of twisty straws, you are -- and you don't mind the color green -- and judging by the number of Irish people in the world, you don't -- you should get yourself a copy of Wolfenstein.
    • 85 Metascore
    • 90 Critic Score
    While this latest effort has its share of missteps, it's still the best Madden in recent memory. Gameplay is king, and Madden NFL 10 is plain and simple a hell of a lot of fun to play. This is a must-have for football fans.
    • 85 Metascore
    • 80 Critic Score
    My only serious complaint is that the music utterly sucks in every way and is an affront to mankind that should be excised from the universe by the vengeful spirits of J.S. Bach, Duke Ellington and Hank Williams.
    • 86 Metascore
    • 80 Critic Score
    If you love physics puzzlers -- and, more importantly, don't mind one helluva challenge -- I think you'd be hard pressed to find a better option on XBLA.
    • 60 Metascore
    • 50 Critic Score
    Yeah, it's still fun when you've got three other friends involved, but when you get down to it it's an antiquated game that doesn't have the pizzazz that people expect out of a downloadable remakes these days. Honestly, I'd have been happy with a cheap, no-frills port of the original arcade version (something that this remake doesn't even include, incidentally).
    • 42 Metascore
    • 30 Critic Score
    A pointed lesson to other designers that including co-op, especially local co-op, is a great value-add to even an otherwise totally worthless game.
    • 43 Metascore
    • 30 Critic Score
    A pointed lesson to other designers that including co-op, especially local co-op, is a great value-add to even an otherwise totally worthless game.
    • 65 Metascore
    • 60 Critic Score
    There are some memorable moments here, but it's a shame that Mothership Zeta couldn't do more with such an interesting premise.
    • 79 Metascore
    • 80 Critic Score
    The multiplayer mode is the key, though. Without that, there isn't much here for a single player to enjoy. Playing against bots is okay, and the survival and (quite clever) soccer game are fun diversions, but nothing beats running around a map full of 32 real players.
    • 82 Metascore
    • 80 Critic Score
    My only serious complaint is that the music utterly sucks in every way and is an affront to mankind that should be excised from the universe by the vengeful spirits of J.S. Bach, Duke Ellington and Hank Williams.
    • 69 Metascore
    • 40 Critic Score
    A sloppy port of a game I found to be fairly mediocre.

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