GameSpot's Scores

  • Games
For 12,664 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Split Fiction
Lowest review score: 10 Raven's Cry
Score distribution:
12686 game reviews
    • 69 Metascore
    • 70 Critic Score
    The story, and the way it confronts a universal but often misunderstood part of life, is Sea of Solitude's biggest draw. The gameplay is passable at best and tedious at its worst, but this is still a journey worth experiencing because of the way Jo-Mei Games has managed to weave a heartbreaking tale out of genuine characters and believable grief. Kay wants to know why she turned into a monster, and this is the driving force behind the whole game. What could have triggered it and why are these monsters so intrinsically linked? Despite some missteps along the way, Sea of Solitude is difficult to put down until you can answer those questions for yourself.
    • 70 Metascore
    • 70 Critic Score
    Destiny 2's Lightfall expansion doesn't make a good first impression, but beneath a threadbare story that relies on an exasperatingly fuzzy motivation for your Guardian, it still feels mechanically satisfying to dive into. Comparing it to the standard of excellence that 2022's The Witch Queen saga established only exposes the numerous shortcomings of Lightfall, and that's a shadow that the next year of seasonal content will need to step out of if Bungie wants to develop the expansion into something more than a middle-of-road entry that stumbles toward a final showdown that has been a decade in the making.
    • 80 Metascore
    • 70 Critic Score
    It's a peek into the early days of complex level design, interlocking combat mechanics, basic physics, and the best of what could be accomplished visually and sonically on the NES. Just don't ask me to beat Snake Man again. Please, never ask me to do that.
    • tbd Metascore
    • 70 Critic Score
    Tomb Raider: Legend on the GBA delivers a solid platforming experience that actually manages to mix in a healthy dose of the gunplay and puzzles that the console versions contained.
    • 68 Metascore
    • 70 Critic Score
    Costume Quest 2 retains the child-like irreverence and genuine heart that make it a game worth becoming something like your favorite Halloween movie: an experience to revisit every holiday.
    • 79 Metascore
    • 70 Critic Score
    Tales of Berseria’s weak presentation and dull world design may not excite, but they only account for a piece of an otherwise enjoyable tale. The refined combat, and the darker tone, paired with the sinister characters, makes for a more engaging experience overall . In these ways, Tales of Berseria actually takes the series in an intriguing new direction.
    • 80 Metascore
    • 70 Critic Score
    Dicey Dungeons is a charming and often rewarding game, as long as you learn to accept that sometimes the dice won't roll your way.
    • 72 Metascore
    • 70 Critic Score
    Blippo+ feels like an art school project that broke containment and went international. What the team has done with a seemingly shoestring budget makes for a laudable DIY effort. Calling this a game could mislead some users, given it's really more like a '90s-colored cable TV package without any on-demand features. It's interactive, yes, but only in the way one's TV was in the mid-'90s. This sort of experience is sure to be unlike anything else you've ever played--and for younger players, anything they've even experienced in the first place--though a significant number of people will surely come out of it more confused than amused. Still, if you can match Blippo's vibe, you may find yourself homesick for another world.
    • 75 Metascore
    • 70 Critic Score
    This rim-rocking arcade classic returns, and though it's pretty shallow, it's still an awful lot of fun.
    • 66 Metascore
    • 70 Critic Score
    NHL 2K10 may be a shallow, straightforward arcade hockey game, but it isn't without its charms.
    • 74 Metascore
    • 70 Critic Score
    Ion Assault is an engaging addition to the dual-stick shooter genre, but first-time players might want to look elsewhere.
    • 79 Metascore
    • 70 Critic Score
    If sharp visuals and higher frame rate are huge factors in your enjoyment, then you're better off playing L.A. Noire on PS4 and Xbox One, which sport added bells and whistles that elevate the game's performance. But if you're charmed by the idea of experiencing it portably, then L.A. Noire on Switch comes recommended. It may not work the best under pressure, but it's well worth replaying or experiencing for the first time on Nintendo's convertible console.
    • 70 Metascore
    • 70 Critic Score
    This game is doesn't significantly build on or vastly improve any of the features of its predecessor, so those with high hopes for a stellar sequel will be disappointed. Still, Crackdown 2's core action and appeal remain very strong, and there is great potential for cooperative mayhem, making this a fun stop on your summer videogame tour.
    • 84 Metascore
    • 70 Critic Score
    As a further expansion of Barlow's ideas about what games can be, Telling Lies is a success. It's unfortunate that, in the end, it doesn't further embrace its interactive possibilities.
    • 63 Metascore
    • 70 Critic Score
    The core action that dominates the gameplay is highly repetitive and not particularly interesting, but Drakengard is still worth a look from those intrigued by the game's strange theme.
    • 74 Metascore
    • 70 Critic Score
    Jotun is a short game, and good players can probably plow through it in about 3 or 4 hours, but even with the ending behind me, I find myself dying to witness some images again and wanting to try different strategies. I want to hear Thora tell her tale again. Any good bedtime story that makes you want to hear it again right after it’s over is one for the ages.
    • 76 Metascore
    • 70 Critic Score
    It's hardly frustration free, but there's enough payoff in Speed Devils Online to make it worth your time.
    • 80 Metascore
    • 70 Critic Score
    While Fire Emblem's combat mechanics have never been better, Engage's story and structure lack the ambition of its predecessors. The result is a predictable and straightforward romp that's carried by its fantastic presentation and engaging combat. And although the Emblem Rings add a deep and satisfying wrinkle to the battles, the heroes contained within them are one-dimensional apparitions that leave a lot to be desired. If you’re looking for a deep tactical RPG with some colorful characters, it will certainly scratch that itch. But beyond that, Fire Emblem Engage feels like a safe, straightforward entry in Nintendo’s long-running series.
    • 75 Metascore
    • 70 Critic Score
    Flipping Death's logic is sometimes too ridiculous for its own good, and frustrating platforming sections add some tarnish. But the game’s silly puzzles, self-aware humor, and crazy characters still make a wonderful experience filled with plenty of chuckles, which help to leave you satisfied as the credits roll.
    • 80 Metascore
    • 70 Critic Score
    Monster Hunter Generations Ultimate game is not for the faint of heart. It is a commitment, and it's not something that you genuinely play casually. You can sink dozens of hours into the game and still not get close to conquering the full set of monsters contained within. For those that are down for such an extraordinary adventure, there's more than enough here to thrill and delight. Just know what you're getting into.
    • 67 Metascore
    • 70 Critic Score
    Do Not Fall offers a much more demanding experience than its vibrant visuals suggest.
    • 73 Metascore
    • 70 Critic Score
    The technical upgrade just makes the game run better. Cutscenes that struggle and stutter on PS4 run smoothly on PS5. Some of the game's previously long load times have been cut to virtually nothing. A few spots, like the pre-mission character select screen, still take a little time to work through, but the time to get in and out of missions has improved substantially.
    • 69 Metascore
    • 70 Critic Score
    Though it doesn't look space-aged, R-Type Command offers you a mildly entertaining future in which you'll spend hours and hours blasting aliens with rockets.
    • 71 Metascore
    • 70 Critic Score
    For the most part, the DLC's structure has you alternating between brawls, stealth encounters, crime scene analysis, and environmental traversal in a way that keeps the pace moving. It doesn't finish strong, but Cold, Cold Heart is still a satisfying sliver of Arkham storytelling.
    • 68 Metascore
    • 70 Critic Score
    On the whole, I've enjoyed my time with Marvel's Avengers, and if Crystal Dynamics can deal with the technical issues plaguing the game, I'm looking forward to spending time mastering the combat styles of all the characters and exploring the expansions of its story the live game has set up. At times, Marvel's Avengers struggles to unify a thoughtful story focus with a more momentum-based, action-heavy live game system--but both have their good qualities. As with Bruce Banner and the Hulk, it'll be worth sticking with Marvel's Avengers to see how it might reconcile the two halves of its personality in the future to make something even better.
    • 76 Metascore
    • 70 Critic Score
    What counts is that its fresh anti-gravity mechanics transcends its first-glance novel appeal and creates limitless combat situations that will be new and inviting to many shooter fans.
    • 81 Metascore
    • 70 Critic Score
    Danganronpa V3 doesn't top the first two games overall. Its murder cases generally aren't as memorable, and its slow pace can make it feel flat in the middle. But as a sequel to those two games, it does a great job of tying the loose threads together and remaining surprising to the very end.
    • tbd Metascore
    • 70 Critic Score
    The larger, more tangible improvement comes from picking up the frame rate. Like other boosted ports, the smoother animation at 60fps makes the game better to watch and to play. Combos flow together more smoothly as you pummel robots into shiny, little pieces. And, while I could see some slight differences when I realy scrutinized both versions, you aren't losing any significant detail in performance mode.
    • 78 Metascore
    • 70 Critic Score
    Mary-Ann reminds me a lot of Twin Peaks' Laura Palmer, a girl known primarily as a victim. It's only until the movie Fire Walk With Me that we know just how much was going on behind the eyes of that idyllic photograph we saw of her every episode. In Tell Me Why, our clearest, enduring image of Mary-Ann Ronan is the dead woman whose childrens' lives were destroyed after her death. Finding out everything beautiful, intelligent, and loving that was going on behind those eyes is the most powerful thing in Tell Me Why, and matched in how her life created two strong, empathetic children who knew her well and didn't even realize it. There's a lot of empty disengaging space to be filled in in this game, but with a little patience and sympathy, what it does provide you is worth the effort.
    • 83 Metascore
    • 70 Critic Score
    What makes Advance War 1+2: Re-Boot Camp an exciting prospect today is the same as what made the games compelling when they were first released: fun and approachable strategic gameplay that is built on a solid foundation. While the first title certainly shows its age in the latter stages, the moments of magic that earned Advance Wars a passionate fan base are still there. If turn-based tactical combat is your thing, there is plenty to sink your teeth into here.

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