GameSpot's Scores

  • Games
For 12,659 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
12682 game reviews
    • 78 Metascore
    • 75 Critic Score
    This clever physics-based puzzler is both challenging and addictive.
    • 78 Metascore
    • 75 Critic Score
    Wario Land doesn't shake any conventions, but it's still a fun, beautiful platformer.
    • 78 Metascore
    • 87 Critic Score
    A pedestrian and unimaginative multiplayer mode is the only notable flaw in a game that otherwise plays, looks, and sounds fantastic.
    • 78 Metascore
    • 70 Critic Score
    Ibb and Obb is a satisfying cooperative puzzler whose inventive situations are occasionally overshadowed by design misstep.
    • 78 Metascore
    • 80 Critic Score
    Regardless of how you classify The Awesome Adventures of Captain Spirit--whether it's a standalone adventure, a demo, or a prologue--it's a beautiful game, and one that leaves you all the more excited about Life is Strange 2.
    • 78 Metascore
    • 90 Critic Score
    Despite some brief irritations and missed opportunities with its narrative, spending time in the world of Hope County remains absolutely delightful.
    • 78 Metascore
    • 80 Critic Score
    The third time is the charm for Traveller's Tales--logical puzzles and great offline co-op play make this the best Lego game yet.
    • 78 Metascore
    • 80 Critic Score
    This fun, delightful adventure takes "going green" to an entirely new level and is full of unique characters and entertaining minigames.
    • 78 Metascore
    • 80 Critic Score
    The 40th Anniversary Collection gives you a lot to play and many ways to tailor the experience to your whims, including settings that come in handy while playing vertically oriented games. From a technical and experiential standpoint, it's an all-around great collection.
    • 78 Metascore
    • 80 Critic Score
    This is a game rife with options and flexibility, building on the strengths of the franchise with clever new ideas that let you tailor the experience to your liking. It hits a few sour notes in its story and struggles at times when it steps away from the core combat, but Dead Space 3 is a thrilling and worthwhile sequel.
    • 78 Metascore
    • 75 Critic Score
    This intriguing real-time strategy game overcomes its feeble campaign by encouraging a different approach to battlefield tactics.
    • 78 Metascore
    • 83 Critic Score
    As far as Napoleonic warfare goes, you'd be hard-pressed to find a game as visceral and polished as Austerlitz: Napoleon's Greatest Victory.
    • 78 Metascore
    • 79 Critic Score
    While the game is certainly impressive on a technical level, some elements of its graphical presentation seem somewhat primitive when viewed against current standards.
    • 78 Metascore
    • 80 Critic Score
    Features more changes and enhancements to the original game than most annual sports games from EA or Sega do, and the bottom line is that MotoGP 2 is a great addition for racing fans who missed the original MotoGP.
    • 78 Metascore
    • 72 Critic Score
    This budget-priced stand-alone follow-up completely reinvigorates the original game by adding four new car types, 20 racetracks, and a host of updated graphics and gameplay mechanics.
    • 78 Metascore
    • 68 Critic Score
    Unfortunately, the vivid and inviting setting can't make up for some substantial gameplay flaws.
    • 78 Metascore
    • 74 Critic Score
    Fails to live up to the lofty Kojima standards but delivers a technically sound and smooth-playing experience.
    • 78 Metascore
    • 83 Critic Score
    The sheer number of available teams, modes, and bonuses is absolutely staggering.
    • 78 Metascore
    • 75 Critic Score
    The fact that the game doesn't hold your hand and force you through the story is certainly one of the finer points.
    • 78 Metascore
    • 82 Critic Score
    It looks gorgeous, sounds great, and plays at least as well as many of the classics of yesteryear.
    • 78 Metascore
    • 80 Critic Score
    Boktai 2's steeper difficulty level and direct tie-in to the original game's storyline means it will be probably be most enjoyed by fans of the original who are eager for a greater challenge.
    • 78 Metascore
    • 81 Critic Score
    Unfortunately, contrary to what Sega Sports would lead you to believe, the first-person setting is more of a gimmick than a playable mode.
    • 78 Metascore
    • 79 Critic Score
    Luigi's first solo excursion has flashes of brilliance and is fun while it lasts, but the short amount of time it takes to complete it makes it a hard recommendation.
    • 78 Metascore
    • 69 Critic Score
    Its gameplay systems are solid, as are its presentation and production values--it really is the game that Gigawing could have been.
    • 78 Metascore
    • 60 Critic Score
    Despite my complaints, it's hard to deny the sheer thrill of The Void: careening through space, leaping over a giant bug, and firing my last missile into a group of pirates before I speed toward the mission's evacuation point. The expansion may take a less engaging approach to survival, but it's still a frantic, intricate display of movement and reaction. The Void attempts to break ground of its own, and in some ways, it has. But the end result is weaker than the foundation it's built upon.
    • 78 Metascore
    • 80 Critic Score
    Tinykin is a delightful callback to '90s collectathons and platformers, with just the right amount of new ideas and iterations.
    • 78 Metascore
    • 85 Critic Score
    This colourful adventure is more Lewis Carroll than Tim Burton and fuses puzzles with exploration to great effect.
    • 78 Metascore
    • 90 Critic Score
    By giving you a paintbrush (and a kettle) instead of a sword, Eastshade is a rare first-person open world game that's not about killing but rather about doing good deeds, helping people see the error of their ways, and bringing communities together all through the power of art. It's a breath of fresh Eastshadian air and a genuine, unironic feel-good game. Now, if you'll excuse me, I'm going to put the kettle on.
    • 78 Metascore
    • 80 Critic Score
    Those returning to the fray will likely be a little disappointed as there just isn't enough new content to rouse fresh excitement. For newcomers, though, Hyrule warriors is a delightful, bizarre outing that opens up the Zelda series, taking us places we've been before, just with thousands of monsters and awesome, screen-clearing magical attacks.
    • 78 Metascore
    • 80 Critic Score
    Awesomenauts is a deep multiplayer battler with the approachability of a Saturday-morning cartoon.
    • 78 Metascore
    • 80 Critic Score
    Ridge Racer 7 introduces some great new additions that make this the most significant update Namco's arcade-style racing series has seen in years.
    • 78 Metascore
    • 60 Critic Score
    The culprit behind Crash's dated feel is the passage of time. Vicarious Visions, for its part, succeeded in revitalizing Crash from an artistic perspective while preserving the charm that made him appealing when he first showed up, but years have passed since the original PlayStation was relevant, and we are well past the formative years of 3D gaming.
    • 78 Metascore
    • 90 Critic Score
    Art exists to bridge a gap, to communicate emotions or ideas that would otherwise be impossible to articulate. Abzu does this--courageously, confidently, sincerely. Its stirring soundtrack, vivid colors, subtle storytelling, living world, and thoughtful execution combine to create a singularly moving, transcendent experience. In a word: Abzu is beautiful.
    • 78 Metascore
    • 77 Critic Score
    Crazy Machines is pretty similar to many other puzzle games on the PC, but the amount and quality of its content makes it worthwhile anyway.
    • 78 Metascore
    • 75 Critic Score
    Despite its relative simplicity, there's something pretty compelling about the gameplay. Regardless, what really makes E4 so entrancing is the presentation, which looks and sounds like a space rave that exploded in your Xbox 360.
    • 78 Metascore
    • 75 Critic Score
    Tropico 4 is a likeable and engaging sequel that expands on its predecessor but doesn't offer much new depth.
    • 78 Metascore
    • 80 Critic Score
    Despite using the same graphical engine, the same gameplay elements, and some shared, familiar locations, the experience of inhabiting Chloe in Before the Storm is a completely new experience. Episode 1 promises a series that uses love and empathy as a sword and shield, the only way to either stay safe or strike back at a harsh life, harsher still by nature of being a teenager. That's a special ability we are so seldom asked to employ in games and it's so heartening to know there's at least two more episodes of Before the Storm where we get to do it again.
    • 78 Metascore
    • 80 Critic Score
    While no Call of Duty game has matched the comprehensive excellence of Call of Duty 4: Modern Warfare, the exploits of Reyes and Ethan are at least as memorable and moving as any deeds from “Soap” MacTavish and John Price during from the series' heyday.
    • 78 Metascore
    • 70 Critic Score
    Starlink is an interesting and enjoyable open-world game, one that fully understands the appeal of exploring new planets and dogfighting in the cold depths of space. With a small fleet of ships at your disposal, it can be a lot of fun to progressively assault and weaken the Forgotten Legion's hold on the galaxy. It's just a shame that if you're interested in the physical models, you'll have to spend more to get the same experience as the digital version.
    • 78 Metascore
    • 80 Critic Score
    It's not the best version of Puzzle Quest to date, but it still offers much of the same great fun.
    • 78 Metascore
    • 70 Critic Score
    Injustice provides a complex fighter with some unique twists, but is found wanting in features that have become commonplace in its contemporaries.
    • 78 Metascore
    • 80 Critic Score
    It continues to be a crazy ride through a story that successfully employs the most beloved elements of the Borderlands franchise.
    • 78 Metascore
    • 80 Critic Score
    The real miracle here is that the game communicates its gut-wrenching horror without a single drop of blood, yet still belongs in the upper echelon of horror games.
    • 78 Metascore
    • 70 Critic Score
    The involved nature of juggling all tasks required to operate your cool starfighter at peak efficiency while soaking in the more mechanical sights and sounds of Star Wars is a stimulating experience that Squadrons just gets right.
    • 78 Metascore
    • 70 Critic Score
    Outlast's few weak moments are overshadowed by the effectiveness with which it so often gets inside your head and scares the hell out of you.
    • 78 Metascore
    • 84 Critic Score
    Slowly and deliberately, it's transforming competitive driving from a lonely solo sport to one that brims with interaction. It's turning us from mere drivers into owners and managers, off-track decision-makers and career-seekers.
    • 78 Metascore
    • 80 Critic Score
    Pac-Man: Championship Edition 2 creates an exciting dynamic where ghosts are still dangerous, but the overall game is more forgiving than the original--and it’s more entertaining as a result.
    • 78 Metascore
    • 80 Critic Score
    Zombies Chronicles takes a good combination of maps and upgrades them with great attention to detail. Newer Zombies features keep the collection modern, but its greatest strength is in the lighting and audio upgrades, which make the Zombies experience that many fans obsessed over before feel creepier, more tense, and more exhilarating than ever.
    • 78 Metascore
    • 80 Critic Score
    And so there I was, sitting in front of my TV, watching Gaiden's ending, crying like a damn baby over the hardships of a fictional man again--and I know those who've also been on this ride over the years will feel me on this. Gaiden may be a brief excursion that occasionally leaves the full potential of its supporting cast on the table and often relies on remixing ideas from the series' past, but with enough new features to make combat exciting and a buffet of high-quality side content, it's still some of the most fun I've had with an RGG game. More importantly, I was just happy to be in Kiryu's shoes again for another emotional story and to brace myself for what lies ahead for the beloved series.
    • 78 Metascore
    • 70 Critic Score
    Pokemon Legends: Z-A is a fitting end to the Switch 1-era Pokemon games. Like Legends: Arceus and Scarlet and Violet, it takes some surprising risks, but it looks rough doing so. Game Freak's decision to overhaul the battle mechanics for the first time since Pokemon's inception is admirable, and it ultimately paid off. But after five 3D Pokemon games, it's frustrating how far behind Pokemon is when it comes to its presentation. It feels like the last piece missing to really bring Pokemon into the future.
    • 78 Metascore
    • 80 Critic Score
    King's Bounty: Crossworlds may be a more-of-the-same expansion, but it's also the best edition of the strategy role-playing hybrid yet released.
    • 78 Metascore
    • 90 Critic Score
    Everybody's Gone to the Rapture uses subtle cues to guide you through its world and then gives you the space to digest what you find. It's a wonderful example of what games can achieve narratively while presenting minimal physical engagement and tasking player imagination with the rest.
    • 78 Metascore
    • 90 Critic Score
    Offworld is a revelation. It's almost unparalleled in the genre. Each and every game is thrilling. Every moment is a challenge. And the brutality of the free market ensures that you can never rest on your laurels, less you be quashed by the invisible hand.
    • 78 Metascore
    • 78 Critic Score
    If you are interested in an Eye Toy but don't yet have one, you should skip buying Play and proceed directly to Play 2, as it's almost universally better than the first game. The mini-games are longer and more detailed, and the multiplayer is smoother and generally more fun.
    • 78 Metascore
    • 70 Critic Score
    This modest add-on to a great game is aimed at players who fancy some multiplayer competition.
    • 78 Metascore
    • 80 Critic Score
    Olija's best asset, truly, is its brevity. Its story is impeccably paced. Its mechanics never wear out from overuse. From start to finish, it finds new ways to gently goad you into using the harpoon in different ways, until it says its piece. I was taken with how emotionally resonant and mechanically pleasing it could be in such a short time. Succinct and satisfying is a rare combination, and it makes Olija a rare treat.
    • 78 Metascore
    • 80 Critic Score
    Shadowkeep represents a shift in the fundamentals of Destiny 2, and that has only improved the game. Returning to the moon is full of spooky fun, and while Shadowkeep might not be as huge as Forsaken, it still provides some impressive additions to the world that will take time to fully explore. More meaningful choices in Shadowkeep are pushing me to think beyond just packing my most powerful guns and shooting everything in my path. These are improvements that represent a giant leap forward for Destiny 2.
    • 78 Metascore
    • 65 Critic Score
    This year's Pro Evo improves upon its predecessor in some key areas, but it does little else to keep up with the competition.
    • 78 Metascore
    • 80 Critic Score
    The 10th installment in this long-running franchise proves that some formulas don't need to change.
    • 78 Metascore
    • 72 Critic Score
    As far as realism is concerned, though, the game lacks any real depth, and it has very little to offer after the first few hours of play.
    • 78 Metascore
    • 71 Critic Score
    While it borrows some new features from "NCAA Football 2005" and includes a revamped play-calling system that is actually fun to use, a broken dynasty mode and choppy online play mar an otherwise good basketball game.
    • 78 Metascore
    • 80 Critic Score
    Top Spin 3 is a great tennis game, offering a deep challenge for diehard fans and one of the closest experiences to playing a grand slam.
    • 78 Metascore
    • 70 Critic Score
    Fire Pro Wrestling Returns is archaic, arduous, and arcane, but is it fun? Absolutely.
    • 78 Metascore
    • 80 Critic Score
    This madcap adventure tests your detective skills in brand new environments with an immersive story, and a twist on old gameplay elements keeps things interesting.
    • 78 Metascore
    • 54 Critic Score
    You'd be better off with Electronic Arts' "NHL 2001."
    • 78 Metascore
    • 84 Critic Score
    It provides more of the same minigames fans have come to expect. The game's quick pace and great multiplayer modes make it an excellent party game.
    • 78 Metascore
    • 74 Critic Score
    But ultimately, The Huge Adventure is a fairly basic platformer that doesn't really have some of the innovation of other Game Boy Advance platformers.
    • 78 Metascore
    • 77 Critic Score
    Anyone playing Tony 3 or anyone with the DC version of Tony 2 needn't bother.
    • 78 Metascore
    • 67 Critic Score
    While Amped is visually impressive and loaded with options, its technical merits are drastically undermined by its shoddy gameplay.
    • 78 Metascore
    • 69 Critic Score
    [It] does not suffer from any single huge, crippling flaw; rather, a handful of smaller problems plague the game and keep it from achieving BMX greatness.
    • 78 Metascore
    • 82 Critic Score
    Oddly compelling 3D vampire-hunting that fans of the series should definitely not miss. A well-balanced, challenging gameplay experience that's filled with pretty visuals, awesome (though limited) music, plenty of secrets, and some incredible bosses (just wait until you see Death... whew!).
    • 78 Metascore
    • 80 Critic Score
    The dirt buggies fit right in and provide both rewarding survivor strategy and moment to moment excitement. The amount of content is impressive for an expansion as well, with approximately 10 hours of missions and plenty more for completionists.
    • 78 Metascore
    • 80 Critic Score
    No matter how ridiculously superhuman your linksman skills become--there are awards for getting a hole in one on a par-5, after all--Everybody's Golf's strict adherence to the sport's strategic underpinnings is never compromised.
    • 78 Metascore
    • 80 Critic Score
    Tooth and Tail is a bizarre cocktail of a dozen great ideas. It's a minimalist RTS that tosses out complex tech trees in favor of action-packed but accessible play. It's set vaguely in Eastern Europe in the 1910s, with both the Russian Revolution and World War I in full swing. Playing up the grim tumult of the era, Tooth and Tail also casts itself with all manner of cute--though ragged and crestfallen--critters. With so many disparate items, it's a wonder that Tooth and Tail manages to work at all, but it excels with but a few minor blemishes.
    • 78 Metascore
    • Critic Score
    While the additional content is certainly welcomed, there's so much already here that you'd be forgiven assuming the game wasn't in Early Access. The core pillars that prop up its distinct premise are sound enough that playing through Fights in Tight Spaces tickles all the right strategy parts of the brain, providing satisfying victories when you've thought out your options just right. The additional development time afforded by Early Access could help smooth out some of the rough edges, making the future of this tactical deck-builder one to look out for. [Early Access Score = 70]
    • 77 Metascore
    • 76 Critic Score
    With its lengthy single-player campaign, well-integrated multiplayer, and full-featured level editor, Titan Quest is a robust package that nonetheless feels all too familiar.
    • 77 Metascore
    • 70 Critic Score
    While it offers an interesting and varied campaign, Big Red One doesn't quite nail down the intense feel of World War II infantry combat.
    • 77 Metascore
    • 80 Critic Score
    Rich environments and diverse abilities fuel the accessible tactical depth that makes Shadow Wars a winner.
    • 77 Metascore
    • 70 Critic Score
    It's a nifty little time-waster that Neocore's created here, and while there could and should be a lot more content in the future, the game we've got right now nonetheless makes a convincing bid for your time.
    • 77 Metascore
    • 80 Critic Score
    Excitebots takes speedy racing and injects it with crazy stunts and wacky minigames. The result is riotously fun.
    • 77 Metascore
    • 70 Critic Score
    Web of Shadows takes Spider-Man into new territory with an enjoyable action adventure romp that's over too soon.
    • 77 Metascore
    • 80 Critic Score
    The Missing is smaller and more mechanically conventional than Deadly Premonition or D4, but its components remain focused on distinctly a Swery game: a dark, idiosyncratic experience that tells a deeply personal story that's as confronting as it is sincere. It is absolutely not for everyone, but as the game reminds us, there is nothing wrong with that.
    • 77 Metascore
    • 77 Critic Score
    The Live series in its current state is more akin to an aged veteran who's hung on too long (for instance, Patrick Ewing with the Supersonics in 2000), as opposed to a longtime superstar who's at the height of his game.
    • 77 Metascore
    • 80 Critic Score
    The good news is that, in transitioning to PC, the game remains largely successful. All that remains is for the game's two remaining episodes to stick what is undoubtedly going to be a rough landing for everyone involved.
    • 77 Metascore
    • 75 Critic Score
    Boring combat threatens to ruin your fun, but exciting platforming and strong artistic design make the prince's latest adventure well worth playing.
    • 77 Metascore
    • 70 Critic Score
    It's not the most immediately compelling arcade-style shooter in the world, but this top-down shooter has enough additional difficulty settings to make it entertaining, especially if you're into online score tracking.
    • 77 Metascore
    • 70 Critic Score
    The umpteenth Mortal Kombat game bombards you with characters and modes but does little to bring the underlying one-on-one fighting action to the next level.
    • 77 Metascore
    • 69 Critic Score
    A good enough game, though barely anything has changed. It doesn't feel like it has been rushed, since it isn't buggy or broken in any way, but there's definitely a lack of proper maturation here that hinders the overall product.
    • 77 Metascore
    • 80 Critic Score
    Nintendo Land isn't just a fine showcase of the Wii U's capabilities, though it certainly is that. It's also a great game in its own right.
    • 77 Metascore
    • 50 Critic Score
    Story of Seasons: Friends of Mineral Town feels closer to a remaster than a remake, with the majority of in-game mechanics feeling antiquated by modern standards. Shallow systems combined with inflated upgrade prices makes progress a slow trudge, with the rewards rarely feeling worth it. Interacting with the people of Mineral Town offers a nice, romantic look at small-town farm life, but the rest of the game fails to sell it.
    • 77 Metascore
    • 70 Critic Score
    MLB The Show 22 still plays a fantastic game of baseball, even if tweaks to fielding and hit variety are mere subtle improvements compared to anything more impactful. Additions to March to October and (especially) Diamond Dynasty enhance both modes, while Franchise and Road to the Show continue to stagnate by doing little else than treading water. There's still a ton of content to sink your teeth into, and MLB The Show 22 will keep you busy into the winter months, but it's difficult to ignore how conservative the series has been for the past two years. This is an excellent sports game, just as MLB The Show 21 was. The problem is that the list of reasons to upgrade is getting smaller and smaller.
    • 77 Metascore
    • 70 Critic Score
    The three experiences complement one another with unique elements and welcome context that is a treat for longtime fans and newcomers alike; plus, there's enough variety to keep everyone engaged for the 50 or 60 hours it can easily take to absorb everything.
    • 77 Metascore
    • 75 Critic Score
    Figuring out these tactics and tricks makes Starhawk a lot of fun to play, but it's a shame that the transitions between modes are so rocky. Learning harsh lessons and recalibrating your approach isn't a pleasant process, but it's well worth pushing through. These online battlefields are unlike any others.
    • 77 Metascore
    • 75 Critic Score
    An entertaining story and a strong sense of visual style help make this brawling adventure worthwhile.
    • 77 Metascore
    • 70 Critic Score
    Brain Age 2 provides more of the same noggin-teasing puzzles in the same format and presentation as the original game.
    • 77 Metascore
    • 80 Critic Score
    Game of Thrones is off to a slow but not uneventful start, with an almost unfairly large heap of teases and promises for the next episode. The pacing is true to its source material--slow, taking its own time--but the payoff for major scenes is worth wading through.
    • 77 Metascore
    • 85 Critic Score
    The original blue bomber returns in an all new adventure that will bring you back to the good old days of incredibly hard but simple games.
    • 77 Metascore
    • 80 Critic Score
    Smooth controls and a bunch of awesome tracks make this an exciting kart racer.
    • 77 Metascore
    • 85 Critic Score
    Mafia II's exciting action and uncompromising mob story make for an impressive and violent adventure.
    • 77 Metascore
    • 75 Critic Score
    Intuitive controls, a lengthy career mode, and impressive online options make this mixed martial arts game a serious contender.

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