Games.cz's Scores

  • Games
For 2,533 reviews, this publication has graded:
  • 36% higher than the average critic
  • 6% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Happy Game
Lowest review score: 10 Super Seducer 3: The Final Seduction
Score distribution:
2533 game reviews
    • 72 Metascore
    • 60 Critic Score
    The first part wasn't perfect, but at least in comparison with the second part it remained solid and well-executed regarding its narrative and technical aspects of the game. So the second part once for all buries all hopes for a worthy successor to the original title. However, there is still a link between the renowned brand name and still quite an engaging yet outdated adventure game.
    • 68 Metascore
    • 60 Critic Score
    Tower defense specialists behind the mind-bogglingly successful Kingdom Rush series are trying something fresh - a roguelike turn-based strategy based on heroes and their abilities. It’s fun but also tends to be quite random in what it throws at you and is overall a bit too simplistic for the PC platform.
    • 74 Metascore
    • 60 Critic Score
    A last year's model that's been brushed off, proving that bigger is not always better. This one serves well while waiting for the next "big" Resident Evil title. But if you skip this chapter, you'll feel no remorse. Especially when you think about that wide horizon of zombie games that are much more effective.
    • 78 Metascore
    • 60 Critic Score
    An unfortunate collection of great games. The individual Sonic titles are fine, as fun as they always have been throughout the years. The collection in itself doesn’t really add anything, however, and is really pricey for what it offers.
    • 71 Metascore
    • 60 Critic Score
    Team Sonic Racing is competent and fun, but also unimaginative and uninteresting. You’re not going to love it, you’re not going to hate it - you’re simply going to shrug.
    • 68 Metascore
    • 60 Critic Score
    Layers of Fear 2 is trying to spice up its walk of horror by action sequences, but this innovation doesn’t really work and the atmosphere, while truly scary, can’t carry the whole game on its back.
    • 68 Metascore
    • 60 Critic Score
    These truck races don’t know whether they’re an arcade game or a simulation, but one thing is certain: While the singleplayer career is good, the multiplayer component is a total mess.
    • tbd Metascore
    • 60 Critic Score
    The game suffers from being too like the previous one, there is a simplification where it was not needed, and finally it offers little varied content. To learn about the tragic fate of survivors through texts only can still make up a strong atmosphere that you can hardly experience elsewhere, but the potential is wasted and after the first couple entertaining hours the stereotype takes place.
    • 62 Metascore
    • 60 Critic Score
    This is not a Chinese Blade Runner. You might be forgiven for thinking so after the brilliant beginning, but it goes downhill rapidly, folding under the weight of boredom and frustration. Regardless, fans of cyberpunk and absurd humor might find something to like here.
    • 65 Metascore
    • 60 Critic Score
    This is a deeply average stealth game, its saving graces being only the very unconventional topic, open narrative structure and competent acting.
    • 76 Metascore
    • 60 Critic Score
    Building your own Dino Park may be more fun than last time and the game is beautiful, with a certain cinematic quality to it, but there are just too many missteps, both connected to game design and technical in nature. Unless you absolutely adore dinosaurs, just play Planet Zoo.
    • 69 Metascore
    • 60 Critic Score
    If you have the urge to put yourself in sow's place, and protect your cubs on a road through the forest full of uninteresting obstacles, then Shelter is a good choice for you. Otherwise, try to read the Adams' Watership Down classic adventure novel.
    • tbd Metascore
    • 60 Critic Score
    StarCrawlers is a space-punk dungeon crawler that offers a great atmosphere, a splendid combat system, an engaging set-up and a rather interesting story. Besides several minor flaws, the major fun killer is an unfortunate focus on the procedurally generated content that can‘t compete with manually created work yet.
    • 72 Metascore
    • 60 Critic Score
    An experiment that has got out of its developers' hands, and that is too much for them. Amnesia along with Dear Esther are the inspiration here, but it's not played well enough like in those games. If you've never played Amnesia, and you would like to take a look at a small sample of it, A Machine for Pigs is worth it. If you have, consider your purchase carefully (or wait for a discount).
    • 60 Metascore
    • 60 Critic Score
    This game is, unfortunately, buggy and broken. It was unable to fully utilize its time in early access, but you can still find moments of genuine fun if you look hard enough.
    • 68 Metascore
    • 60 Critic Score
    The glamorized sequel of the sandbox space simulation known as Space Rangers is expanded by expansion packs' content, along with higher resolution. Even though the game delivers literally hundreds of hours of entertainment, many of the game's elements are like from the stone age, including all the negatives from the original title. Fans of the hardcore experiences will enjoy this the same way as the previous installments.
    • 78 Metascore
    • 60 Critic Score
    A beautiful looking remaster which doesn’t manage to significantly upgrade its source material in aspects other than graphics. Only faithful Final Fantasy VII fans who didn’t get to play it on the PSP will leave truly satisfied.
    • 77 Metascore
    • 60 Critic Score
    Some flaws present in the first installment disappeared, three characters offer three unique style of gameplay, and this is still absurdly funny entertainment. However, unbalanced enemies and the absence of any crucial novelties whatsoever that would push the game anywhere further, harm the game experience. It is more of the same, but without the moment of surprise. Nonetheless, fans of the original title have nothing to think about – for them there is a fair amount of entertainment lasting for several afternoons.
    • 74 Metascore
    • 60 Critic Score
    A relaxing alchemy shop simulator in which you actually brew all the concoctions yourself. The game feels unfinished, however, and misses a way to make the manual brewing process less tedious. It slows down about halfway through and turns into a grind.
    • tbd Metascore
    • 60 Critic Score
    The Wild Age honours its source material and the move to a 3D environment makes sense. The game can be immensely enjoyable for the first few hours but that gives way to bland routine later.
    • 75 Metascore
    • 60 Critic Score
    The old design failures are still here, coupled with new ones - mainly annoying bugs. It’s true, however, that some parts of the game, namely its graphics, are far better than they used to be. There is still a place in this world for Rome.
    • 66 Metascore
    • 60 Critic Score
    In a horrendous package, Consortium hurts your feelings, and dresses you in a futuristic uniform, in which you'll feel the impact of your decisions, so you'll get to know slightly different stories. In any case, prepare for many uncomfortable compromises.
    • 70 Metascore
    • 60 Critic Score
    An inconsistent spin-off of the popular series for a powerful handheld is like Dr Jekyll and Mr Hyde. There are moments when Aveline shows off her face, but there are also moments of her kicking your face with some technical issues. At the end of the day the game is above average - sometimes it's great, sometimes it's frustrating. It could have hit the spot, if more care had been put into it.
    • 61 Metascore
    • 50 Critic Score
    An entertaining and functional enhancement, which, however, must build on the original game's not very stable foundations. It's more of a quantity and building diversity extension than an answer to the game's most poignant problems along with its limitations.
    • 62 Metascore
    • 50 Critic Score
    Fly-proof Bomberman's gameplay never grows old. Even this time it works out well, despite the occasional stumbles over confusing arenas. The biggest issue of the game is its outrageous price.
    • 67 Metascore
    • 50 Critic Score
    Humor is sometimes tough to get right. You have to pace it right and you shouldn’t overdo it. Justin Roiland and co. unfortunately throw it at you in mindless spades and hope something sticks. And underneath it all? Just a very average shooter.
    • 65 Metascore
    • 50 Critic Score
    A game adapts the basic mechanics from the Souls series successfully, and offers working fighting system, but fails to bring the catchy charm that glorified original have. Unnecessarily high difficulty, inconsistent design decisions, stereotype and boring environment make the game only a dull average piece.
    • 61 Metascore
    • 50 Critic Score
    An entertaining balancing of a city budget and a flourishing metropolis resulting in a cheerful feeling is being destroyed by its need to build up several cities from the very beginning and by its not so user friendly road / whole city blocks construction.
    • 60 Metascore
    • 50 Critic Score
    1849 is a management strategy game with an interesting theme but very narrow-minded and monotonous gameplay. It might suffice for mobile platforms, however, you will soon feel bored on PC.
    • 59 Metascore
    • 50 Critic Score
    This new Warcraft III is still a brilliant strategy game, much prettier than before. But it’s also much more broken, full of irritating bugs and broken promises. What’s more, it murdered its older brother.

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