Games.cz's Scores

  • Games
For 2,533 reviews, this publication has graded:
  • 36% higher than the average critic
  • 6% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Happy Game
Lowest review score: 10 Super Seducer 3: The Final Seduction
Score distribution:
2533 game reviews
    • 73 Metascore
    • 60 Critic Score
    The only reason you should pay attention to Outriders is the current gaming drought and the Game Pass. The combat with all its abilities is quite fun, sure, but the story is just so dull, as is the environment and uninteresting, generic activities.
    • 72 Metascore
    • 60 Critic Score
    This is a completely average strategy game elevated by solid graphics and a fun campaign. If you’re a fan of the 40k universe, this will be a much better experience for you than for newbies who might be turned off by the impenetrable lore - and the interminable enemy turns.
    • 60 Metascore
    • 60 Critic Score
    The original and surprisingly entertaining game, which unfortunately is a drag very quickly. Moreover the game is flooded by annoying technical issues.
    • 59 Metascore
    • 60 Critic Score
    Crossroads Inn is like a giant onion. After peeling away many delicious, unique layers, you won’t escape tears and almost certainly will find a bug or two. Nonetheless, there are dozens of hours of creative fun inside.
    • 65 Metascore
    • 60 Critic Score
    At its core, Concord is a solid hero shooter with fun gameplay but minimal new mechanics, failing to stand out significantly from the competition. Its biggest ace up the sleeve is the detailed graphics and world-building delivered through an in-game encyclopedia and weekly cinematic drops, but that's not enough for a game locked behind a paywall, unlike most of the genre.
    • 65 Metascore
    • 60 Critic Score
    A brilliant, almost revolutionary idea that got lost amidst Vietnamese rice fields. The roleplay is excellent and you will feel like a real general… But the strategic simulation is bland and, frankly, quite boring.
    • 74 Metascore
    • 60 Critic Score
    Ara delves deeply into a single mechanic. Warfare, diplomacy, religion, and research are stripped down to the bare essentials, leaving the majority of your time focused on balancing the production of a massive array of materials and their interconnected, complex production chains. While this is initially engaging, it quickly becomes tedious in the later stages, where balancing production feels more like managing a budget before an accounting deadline.
    • 75 Metascore
    • 60 Critic Score
    In the rush for controversy the developers have forgotten what makes a good horror game. Outlast 2 turned out to be a game that targets the streamers and forgets the real players.
    • 62 Metascore
    • 60 Critic Score
    A narrative with no juices and no firm hand is the reason you lose your interest in a few hours playing the game, which is definitely a pity. But you see, stealth and tactical combats in the woods are both fun and thrilling, and they use a background that is stylish and functional at the same time.
    • 64 Metascore
    • 60 Critic Score
    An honourable attempt to try something new in the genre of mobile strategies, a solid game in every way which guarantees a few hours of fun. But please, no more giant heads next time.
    • 74 Metascore
    • 60 Critic Score
    A conflicted return of a cult horror classic that excels in atmosphere, story, and audiovisual presentation, but falters significantly in gameplay. While the eerie Japanese village and its gradually uncovered dark past rank among the genre’s highlights, frustrating and unbalanced combat, confusing navigation, and technical issues heavily undermine the experience. A game with immense potential and a strong core, but one that can only be recommended to the most dedicated horror fans.
    • 58 Metascore
    • 60 Critic Score
    I’ll freely admit that Black Legend definitely is original. At the same time, however, it’s ugly and dated, hardly suited for the modern audience.
    • 71 Metascore
    • 60 Critic Score
    The top-tier turn-based strategy Songs of Conquest struggles with technical issues on mobile. Its charm and immense fun remain intact, as do the well-thought-out adaptations for touch controls. However, the experience sours when accidental misclicks on the tiny battlefield can be game-changing, and battle load times stretch into tens of seconds.
    • 54 Metascore
    • 60 Critic Score
    Homefront, for a second time did not fulfilled the potential and remained an average product. While nothing is too bad, at the same time nothing is great. Korean-to-US invasion theme was spoiled with excessive correctness, the gameplay itself is fine, but the open world feels sterile. Homefront is a game you will play only when nothing better is at hand.
    • 68 Metascore
    • 60 Critic Score
    The Hong Kong Massacre is fun to play at its core, but there’s no progress or evolution and soon the shooting becomes tiresome. Other causes of acute disenchantment include bland boss fights, lack of weapons and infuriatingly accurate enemies.
    • 67 Metascore
    • 60 Critic Score
    A cute little party game which, unfortunately, just doesn’t reach the same heights as many of its competitors. There’s not much content, the fun doesn’t last for long, and the number of players is severely restricted. This is certainly not a pastime for the whole evening but could entertain you in short stretches.
    • 82 Metascore
    • 60 Critic Score
    They didn’t have to make this game. It tries to go in a more action-packed direction than its terrifying predecessor but ends up being frustrating and unnecessarily punishing.
    • 69 Metascore
    • 60 Critic Score
    This one looks way better than it plays. Yes, it’s an absolutely stunning tribute to old Japanese samurai movies but as an action game it’s barely passable.
    • 68 Metascore
    • 60 Critic Score
    It’s a shallow and repetitive game, but at least it’s fair and understands what makes Alien Alien. Fans of the series and other horror aficionados will, in the end, leave more or less satisfied.
    • 73 Metascore
    • 60 Critic Score
    This old-school dungeon mixes the classic genre with modern real-time approach and a great atmosphere - but it’s meant strictly for dungeon-crawling fans. And even they will have to handle quite a few design mistakes.
    • tbd Metascore
    • 60 Critic Score
    "Children" bring some, but not many new features. Once you explore all their phrases and news that child offers, only an impressive reflection of your actions and several stories of individual children remains – ant that is not enough. Moreover, there is the fact that children cannot die. In the game depicting the horrors of war it seriously ruins the atmosphere of despair.
    • tbd Metascore
    • 60 Critic Score
    There is a certain magic in a venerable series like Close Combat becoming wholly 3D, but the AI is as weak as it’s ever been. Well, at least it’s still intense, strategic fun.
    • 70 Metascore
    • 60 Critic Score
    A challenging simulator of one of the world’s most dangerous sports. Its handling is unrivalled and the game is difficult enough to truly test you. There’s not enough singleplayer content, however, and the game is not in the best of shapes, with framerate drops and other issues.
    • 69 Metascore
    • 60 Critic Score
    The base is solid, so are the minigames, but the resulting experience just isn’t deep enough for you to care about for more than a few hours. There’s no career mode and, what’s even more inexplicable, local multiplayer only supports two players. At least there’s a solid editor.
    • 79 Metascore
    • 60 Critic Score
    A common top-down action lost its a charm because of lack of any innovation. Although it stands on the solid pillars of gameplay, it doesn´t attract the players. Although the game plays well, it gets boring very soon.
    • 69 Metascore
    • 60 Critic Score
    Crazy uprising of ancient Greeks against their gods has wit and style. Unfortunately, the furious action runs out soon. Okhlos as an unusual interpretation of the Greek myths is great fun, but just for a while.
    • 64 Metascore
    • 60 Critic Score
    The definition of mediocrity. An inoffensive but overly cautious spin-off that sticks rigidly to metroidvania conventions without stepping out of the shadow of its iconic name. In strong competition, it feels interchangeable and lacks the courage to innovate. Competent but unremarkable.
    • 77 Metascore
    • 60 Critic Score
    Amnesia: The Bunker deviates from the rest of the series. This is not a linear story game, more of a semi-open world horror in which you’re hunted by a terrible beast. Once you see through the tricks, however, the illusion of fear is gone and a horrifying WWI bunker becomes just a corridor full of locked doors.
    • tbd Metascore
    • 60 Critic Score
    An effortless divine strategy game with attractive retro graphics which, however, lasts only for a few hours of fun mouse clicking.
    • 77 Metascore
    • 60 Critic Score
    A slightly above-average realtime strategy does not reach the quality of its predecessors. Although it looks wonderful, it’s flawed by the design decisions like no cover, low stamina units or the only one MP mode.

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