Games.cz's Scores

  • Games
For 2,533 reviews, this publication has graded:
  • 36% higher than the average critic
  • 6% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Happy Game
Lowest review score: 10 Super Seducer 3: The Final Seduction
Score distribution:
2533 game reviews
    • 74 Metascore
    • 60 Critic Score
    A solid 4X strategy for fans of Chinese history, which, despite the decent craftsmanship, sometimes its mechanics and content stay behind the competition. However, the poor combat system is what drags the game down – and you can´t avoid it.
    • 70 Metascore
    • 60 Critic Score
    WRC 7 is a dignified rally game in which you must look for the news through a magnifying glass. There has been just a cosmetic improvement in the impression of driving on good tracks, but otherwise it is still the same flat and boring song.
    • 65 Metascore
    • 60 Critic Score
    Blast from the past when real-time strategies used to dominate the world. The creators took the concept of the first part almost completely and besides the updated visuals there is no extra value added to differentiate the sequel from the original.
    • 67 Metascore
    • 60 Critic Score
    Milestone created surprisingly dignified simulator full of content and its own personality. This rally newcomer is a big competition to Codemasters titles. Although poor technology and silly mistakes hurts the game most.
    • 60 Metascore
    • 60 Critic Score
    A trivial hack and slash action with very little RPG thrown in the mix, which could be fun but only for a short period of time. From the story through graphics over to gameplay and game mechanics – Hunted is just above the edge of average, which is mostly due to a solid co-op mode.
    • 70 Metascore
    • 60 Critic Score
    Assassin's Creed Unity takes part in revolutionary Paris, but there is no sign of gameplay revolution. Game suffers with technical issues, one can smell the free-to-play principles and there isn't anything fresh. But the game looks beautiful anyway.
    • 68 Metascore
    • 60 Critic Score
    Lost Sphear ended average in its feverish effort to combine all the fun elements from the classic JRPGs into one game. The battles are overcomplicated, and the gameplay is totally flat. Only the story would achieve a better verdict.
    • 70 Metascore
    • 60 Critic Score
    Based on the classic book, just like the previous part, Madness Returns tries to follow up its predecessor's success and thinks that more brutality, sickness and weirdo-like patterns are enough to achieve it. Apart from an unrepeatable graphic style and some good passages it barely keeps our attention. Maybe next time.
    • 68 Metascore
    • 60 Critic Score
    A traditional top-down shooter that relies heavily on mastered game mechanics, a huge number of levels, weapons and monsters, and gameplay that will satisfy your lust for blood. Unfortunately, it is designed as a multiplayer game which cannot be played via the Internet, which drastically undermines its entertainment.
    • 54 Metascore
    • 60 Critic Score
    Awfully outdated, unfinished, bringing nothing new, but still quite amusing. Despite all of its flaws, Duke Nukem Forever is a legend and nostalgia trip for many fans who gladly forget all of its failings.
    • 57 Metascore
    • 60 Critic Score
    At its core, The First Descendant is a solid looter shooter, but that's about it. The limited number of activities, which are quite similar, a botched storyline, awkward dialogues, and excessive grind weigh it down. The characters, while fun to play, are generic. Despite these issues, the game can still be entertaining, and many of the problems mentioned could be resolved quickly. However, the predatory monetization strategy chosen by Nexon won't disappear. Even so, it can be ignored, allowing you to enjoy the game if you can look past all the surrounding clutter and focus on the simple thrill of holding down the trigger.
    • 79 Metascore
    • 60 Critic Score
    The Outer Worlds 2 is a textbook example of a sequel that loses what once made the original compelling. Obsidian drowns in its own satire, trading sharp wit for an endless barrage of shallow quips about evil capitalism and bad fascism. The story feels dull, the world lifeless, and the technical side lags behind by at least two generations. What remains enjoyable is the brisk action, satisfying gunplay, solid soundtrack, and creative character progression.
    • 70 Metascore
    • 60 Critic Score
    The Sims 4 offer only a small amount of changes that with a little effort could be included in one of many expansion packs of the third installment. Besides, it takes a lot of things that have been taken for granted in the previous installment along its expansion packs away from the gamers. Still, it is a fun game, but there are too many "buts" nonetheless.
    • 67 Metascore
    • 60 Critic Score
    A rail sandbox from the independent developers, that is a follow-up to Transport Tycoon. However, it is bothering the gamers with amateur mistakes, and they are not even pleased with a lack of game content. Nonetheless, it might be a good choice for railway buffs even though a few more months of development would not hurt the game.
    • 79 Metascore
    • 60 Critic Score
    Add-on full of good, but unfinished ideas, spoiled by an artificial intelligence. However, this extension enriches the Sixth Civilization, but certainly not enough to convince a fan to buy it, especially when the price is not cheap.
    • tbd Metascore
    • 60 Critic Score
    A brilliantly crafted story set in a complex fantasy world, full of compelling characters – and it even offers the freedom to make your own choices. But its combat is not very well realized and if you’re unfortunate in where you guide your character, you might not even be able to reach the end.
    • 72 Metascore
    • 60 Critic Score
    Shoot and you will be shot ... In the Echo sci-fi adventure, the artificial intelligence smart learning is a two-handed weapon. Man is pursued by his own decisions, which is not easy to accept. Just like the game itself.
    • 72 Metascore
    • 60 Critic Score
    A fast, dynamic shooter in the vein of 90s genre classics. But it’s not the first nostalgic trip to the past - and it doesn't offer many distinguishing qualities. A solid boomer shooter of which there are tons.
    • 55 Metascore
    • 60 Critic Score
    If you feel like taking an editor and playing with tanks and soldiers afterwards, then Iron Front: Liberation 1944 is going to make you happy. Otherwise it's just the ArmA 2 game thrown into the Second World War setting. However, the game's well-made and detailed models of guns and machinery are used in a single-player campaign that's been clumsily put together. No one even bothers to play its multiplayer that's been running out of juice.
    • 67 Metascore
    • 60 Critic Score
    Slightly above-average game with dull campaign and relatively distinctive multiplayer, which is ruined by unpleasant mistakes.
    • 65 Metascore
    • 60 Critic Score
    Despite a few awkward design choices, Immortals of Aveum remains a fundamentally enjoyable shooter. Its captivating environment, intriguing setting, engaging exploration, and appealing music all contribute to its charm. However, the journey to reach the top ranks is marred by its disappointing framerate, numerous bugs, and the game's tendency to play it overly safe.
    • 78 Metascore
    • 60 Critic Score
    The joy of imaginatively designed world with many surprises is spoiled by an unbalanced arsenal, boring action and user-unfriendly controls.
    • 54 Metascore
    • 60 Critic Score
    An interesting and somewhat entertaining spinoff of the legendary brand, yet it loses points for its austerity of the world and enemies; slow pace and repetitiveness. A weaker story, forgettable characters and a fee for extra save slots also don´t help. Above average verdict is only for its precisely engineered survival mechanics and a coop gameplay.
    • 68 Metascore
    • 60 Critic Score
    The game that could have been really good if it had spent another six months in development. The positive impression of a strictly classic but well-done story, well-written texts and, above all, a beautiful, detailed and completely open world is -unfortunately- spoiled by flat fighting and the problematic stealth along with the swarm of bugs and technical flaws.
    • 65 Metascore
    • 60 Critic Score
    Thrilling adventure with logic puzzles offers a decent drama from the "University of ghosts." However, it is missing originality and does not exceed the limits of the genre. It is a decent, but not breathtaking adventure.
    • 69 Metascore
    • 60 Critic Score
    Not even beautiful graphics, new animations and a great soundtrack can hide the fact that Age of Empires isn’t good enough according to modern standards. Remaster brings some nostalgic feelings but only when you get over the technical issues, lags and AI mistakes.
    • 64 Metascore
    • 60 Critic Score
    Elex II is a second instalment we could live without. It’s still a solid RPG but once again too ambitious for its own good. It simply doesn’t bring as much joy as it could have.
    • 62 Metascore
    • 60 Critic Score
    Redshirt works as a satire of today's society along with its social networks. But if you approach this game as a fully-fledged one, you will be disappointed. Its gaming actions are tedious and stereotypical, so your initial enthusiasm for it will last probably one evening only. Since that you will hardly return to play it again.
    • 74 Metascore
    • 60 Critic Score
    Cities: Skylines II bears a striking resemblance to its predecessor, but the developers have significantly deepened, expanded, and improved its mechanics in almost every aspect. While it currently offers slightly less content, its foundation is as solid as a rock, and from a gameplay perspective, we are treated to an outstanding city-building strategy experience. Unfortunately, the overall enjoyment and impression are mercilessly shattered by the dismal technical state.
    • 73 Metascore
    • 60 Critic Score
    The continuation of an excellent game, which makes the first part proud because of its good story, but lacks a satisfactory puzzle design and, above all, it has a terrible fight design. If you want to enjoy the dark path of the artificial intelligence Arid, choose a mode without action passages. That would have earned one or two more points.

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