GamesBeat's Scores

  • Games
For 782 reviews, this publication has graded:
  • 62% higher than the average critic
  • 3% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 5 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Call of Duty: Black Ops 6
Lowest review score: 13 Defenders of Ardania
Score distribution:
  1. Negative: 23 out of 782
807 game reviews
    • 84 Metascore
    • 88 Critic Score
    Gorogoa is a brief but beautiful foray into mystery. But its puzzles are elegant rather than elusive, relying on internal logic and a cohesive exploration of the main character’s psyche and the world around him.
    • 81 Metascore
    • 88 Critic Score
    An amazing conclusion to the beloved puzzle series. Its variety and clever storytelling make it the most interesting and well-executed installment of the franchise, and it’s nice to see that after six games, Level-5 can keep surprising players with intriguing, surprisingly moving plots and hundreds of clever puzzles.
    • 82 Metascore
    • 88 Critic Score
    Galak-Z: The Dimensional is worth the pain, but it involves a great deal of effort. Like its arcade ancestors, you can appreciate its high replay value well before you beat it the first time.
    • 86 Metascore
    • 88 Critic Score
    A number of minor gaffes, an uninspired multiplayer, and a severe drop in tension defuse Tomb Raider somewhat, but nothing stops it from living up to Lara’s legacy.
    • 79 Metascore
    • 88 Critic Score
    I love that Semblance is challenging, and its presentation is lovely as well. It has a unique look, full of organic shapes and eye-catching colors. Though it’s light on story, it’s worth dying a few dozen times to experience.
    • 74 Metascore
    • 88 Critic Score
    Yes, the Metroidvania space is becoming crowded with great games, but Sundered fits in with the best of them.
    • 81 Metascore
    • 88 Critic Score
    It’s a terrific sequel with its own personality that still leverages the fun, minimalistic mechanics.
    • 63 Metascore
    • 88 Critic Score
    A delightful, engaging, and clever tribute to one of Mickey's greatest games. In many ways, it surpasses the original Castle of Illusion. In fact, this is the best title starring Mickey in years.
    • 74 Metascore
    • 88 Critic Score
    Most of all, it’s ambitious. Mobile games and music games both tend to get short shrift when it comes to emotional narrative arcs. Lost in Harmony commits to one, and does its best to bring that through in level design, musical selections, and even small details like costume picks.
    • 81 Metascore
    • 88 Critic Score
    A delightful snack-sized game that combines its disparate elements in a whimsical, entertaining way. I loved the style and the occasional clever puns. The kitchen battles to be a lot of fun, especially because they were timed, and used match-3 mechanics in an innovative way. If you’re a fan of Iron Chef, Studio Ghibli, or both, you’ll like enjoy this foray into the world of Victusia.
    • 87 Metascore
    • 88 Critic Score
    Overall, I thought the whole game was very well done, balancing history, fun, and personalized stories set within epic battles. The game challenged my own preconceptions about World War I and taught me a few new things. I developed an appreciation for the diversity of the battles and the technological change from the beginning of the war to its end. Overall, I thought it did a wonderful job delivering something fresh. And that’s very hard to do in the shooter genre.
    • 78 Metascore
    • 88 Critic Score
    This is a story that we’ve seen a lot, in everything from Blade Runner to 2001: A Space Odyssey. It’s becoming as common a storyline as the zombie apocalypse or superhero fantasies. In each case, the story is only as good as its execution. If the characters are believable and engaging, if the story is well told, if the context and environment broadens the story, if the acting is superb, and if the actions and choices are consequential, then it is a job well done. And that’s how I feel about Detroit: Become Human.
    • 77 Metascore
    • 88 Critic Score
    The seamless integration of the GamePad hardware with the atmospheric gameplay is nothing short of a triumph, and Ubisoft deserves full credit for not only seeing the possibilities but capitalizing on them.
    • 69 Metascore
    • 88 Critic Score
    I think The Dark Pictures is very spooky, and the sense of fate that comes with it is very compelling. I think it was very smart for Supermassive Games to build a whole horror series around this concept. I’m looking forward to the next one, but I also hope that the graphics and gameplay will strike a better balance so that it’s more interactive.
    • 92 Metascore
    • 88 Critic Score
    Bloodborne is the system seller for all dedicated gamers that don’t already own a PS4.
    • 79 Metascore
    • 88 Critic Score
    You'll still need to be a fan of the show to get the most of this. But if you are a South Park aficionado, The Fractured but Whole is another hilarious and fun game that captures the spirit of series.
    • 80 Metascore
    • 88 Critic Score
    Creative Assembly has been very ambitious with Total War: Attila, and the game is a lot more compelling than its predecessor. It feels more balanced. The A.I. is smarter, but a human general can still beat it. But the unrelenting weight of a collapsing empire pushes a human ruler to the limit.
    • 88 Metascore
    • 88 Critic Score
    New Leaf is a delightful way to spend a lazy afternoon. It does have stagnation issues — this is basically the same thing we played on GameCube, Nintendo DS, and Wii — but the magic is still real.
    • 79 Metascore
    • 88 Critic Score
    It is astounding to me that such a small team can create a game that is as moving and inspiring as The Unfinished Swan. It is the kind of game that big game studios won't make, to their loss.
    • 76 Metascore
    • 88 Critic Score
    As one of the better and more charming rhythm action games to come out in recent years, Persona 4: Dancing All Night is not only an apt and engrossing spin-off, but it’s an effective side story that will help pass the time while we impatiently wait for Persona 5.
    • 92 Metascore
    • 88 Critic Score
    Playing The Witcher 3 with an eye for grand strategy can be both a densely engrossing and mechanically frustrating, overlong adventure. When played one move at a time, however, Wild Hunt is the supreme alchemical distillation of the role-playing experience. It’s a bleakly human play at the heart of a dark fantasy.
    • 86 Metascore
    • 87 Critic Score
    Almost all of my time with Dragon Quest Builders 2 has been pleasant, and I look forward to building more, either with my kids playing along or by myself, sipping a beer and relaxing after a long day.
    • 84 Metascore
    • 87 Critic Score
    A very well-executed, bug-free game with awesome technical effects. The single-player campaign is on the short side at nine hours, but it gives you everything that you want and expect in a Gears of War game. The Coalition does a decent job walking the tightrope of providing something that fans want and giving them something different at the same time. The Horde mode has taken the co-op play in a very good direction, and I expect that fans are going to enjoy multiplayer quite a bit as well. If I had to pick one flaw, it’s that this game has too wide a range, with a lot of humor and a lot of terror all at once.
    • 86 Metascore
    • 87 Critic Score
    If you’re looking for a good game to play on the PlayStation 4 or the Vita, Velocity 2X is a fantastic choice, with its crisp, bright visuals and energetic soundtrack (I never got sick of it once). Just keep in mind that outer space can be an unfriendly place, and if you’re a sucker for story, you’ve got a lot of playing ahead of you if you want to finish all 50 levels.
    • 75 Metascore
    • 87 Critic Score
    This Lara Croft memoir ends in a good way, and I’ll miss this version of Lara more than any of them.
    • 91 Metascore
    • 87 Critic Score
    The narrative is a bunch of clichés that had me checking my phone and skipping cutscenes. It’s not all bad. The characters are mostly interesting, and the presentation is well done. I also like that it takes place Christmas time. But that stuff isn’t enough to make up for another lackluster gaming story. It’s a bummer because Bayonetta is so cool, and she deserves the chance to shine in something better.
    • 81 Metascore
    • 87 Critic Score
    Galactic Civilizations III is a great 4X space strategy game, one that will keep you pushing for one more turn late into the night. If you’re looking for a terrific multiplayer experience, GalCiv III won’t scratch that itch, and some parts of its core pacing stumble. But the combination of depth, ease of gameplay, and a sometimes-funny, snarky aesthetic, make GalCiv III a delight to play.
    • 77 Metascore
    • 87 Critic Score
    Beamdog’s first effort at original storytelling is a good start, and I’m excited to see more in the future, even if it’s in the world of Baldur’s Gate.
    • 89 Metascore
    • 87 Critic Score
    Like with God of War and Uncharted before, Horizon: Zero Dawn should be the start of another PlayStation iconic franchise. It offers a gorgeous and interesting world rich with adventure (including plenty of giant robots to kill). While it borrows heavily from the likes of Far Cry, it’s a more interesting and less repetitive effort than we’ve seen from that series. The presentation suffers a few hiccups, but it’s mostly a beautiful game. It’s also a long one. Horizon will keep you busy for a good chunk of time with its multitude of side-quests and extra activities. This is one of the PlayStation 4’s most interesting exclusives.
    • 72 Metascore
    • 87 Critic Score
    Rain is a wonderful, atmospheric game that’s too short but well worth the experience. It takes turns that I never expected it to.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 67 Metascore
    • Critic Score
    In case I hadn’t made it clear already, I really didn’t like Gotham Knights. It lacks the speed, flow and character of previous Batman games, and its action-oriented gameplay is hamstrung by the 30 FPS lock. It became such an exercise in boredom that I couldn’t bring myself to continue playing — and because I didn’t finish, I’m leaving a score off the end of this review.
    • 80 Metascore
    • Critic Score
    Pokémon: Let’s Go Pikachu is another good example of Nintendo doing what it both excels and fails at: pairing fun gameplay while introducing a new mechanic.
    • 79 Metascore
    • Critic Score
    I bet longtime Pokémon fans appreciate, if not embrace, this first Switch outing. It adapts much of what makes the series shine while adding effective motion controls and a bridge to Pokémon Go, the mobile game tens of millions of fans still play. Much of my enjoyment came from taking my kids along on this journey, benefiting from their love and knowledge of Pokémon to enhance what I found here.
    • 72 Metascore
    • Critic Score
    Two of its major aspects, character progression and narrative choice-making, will take some more time to get a full read on, but I will say I’ve run into some great scenarios so far that have made me feel like the choices I’m making in both of those areas will have real consequences. If that’s the case, Greedfall could be an RPG sleeper-hit.
    • 56 Metascore
    • Critic Score
    I give this single-player campaign 3.5 stars out of five, which is the worst score I’ve ever given a Call of Duty Game. I’ll amend the score after I’ve played more multiplayer combat. [Campaign Review]
    • 88 Metascore
    • Critic Score
    Anyone who digs these kinds of dense, map-based open world experiences is going to feel happy with what Guerrilla Games is offering here.
    • 91 Metascore
    • Critic Score
    If I were to score it now, I’d give it a 5/5. But I’m not quite ready to do that. I need to try out a few more realms — especially one that sets my ruler up for an uphill challenge among fierce rivals. At this point, I do feel confident in saying this is the best Crusader Kings release yet. And I hope it just gets better over time.
    • 85 Metascore
    • Critic Score
    It doesn’t have that freight train momentum you sometimes feel from other RPGs, where the story gains so much steam you feel like you need to blitz through it, missing out the sidequests and other tidbits that gives games character. Wasteland 3 isn’t asking me to hurry up; it wants me to stay awhile, crack open a beer, and take it on at my pace. And that might be its greatest strength so far. And nothing can shrink that.
    • 75 Metascore
    • Critic Score
    Watch Dogs 2 doesn’t do much new. Just like it’s predecessor, underneath all that fancy hacking you’ll find a similar experience to other city-based open world games, including Grand Theft Auto. But at least this time, the adventure is a fun one. The new, light-hearted tone and its likable cast of characters are a good fit for this series.
    • 81 Metascore
    • Critic Score
    I think this game is accessible and easy to learn, but it’s also got a lot of depth for real-time strategy veterans. I hope it does well because I want to see more RTS games hit the market. But this one could keep fans busy for a long time, as far as I can tell right now.
    • 68 Metascore
    • Critic Score
    Star Wars: Battlefront II tries to straddle the hardcore and casual audiences. It succeeds some of the time, and it also fails some of the time. So far, the cut scenes in the single-player campaign are excellent, but I’m waiting to get into some really fun gameplay.
    • 75 Metascore
    • Critic Score
    I love Mario Tennis Aces so far -- even though I have some issues with its single-player content.
    • 74 Metascore
    • Critic Score
    I guess the best accolade I can give this game so far is that it’s another Far Cry game, and it’s a good one at that. It’s nice to see the return of the player character’s actual character. The villain is monstrous yet complex. Things explode. But it’s probably going to feel like a drag for far longer than it should, both in gameplay and in the story.
    • 78 Metascore
    • Critic Score
    If someone like me (who reveres the Pac-Man Championship Edition franchise) is struggling to figure out where the leaderboards are and which mode I should compete in, then I don’t think this game has a chance of winning over new players. The numerous modes and levels are a fun distraction — but that’s part of the problem: they’re a distraction from what Bandai Namco should’ve made a much more rewarding asynchronous competitive mode.
    • 86 Metascore
    • Critic Score
    Thankfully, the story is entertaining. It features a large cast of likable characters, including the eccentric-but-brilliant Herlock Sholmes. You play as Ryunosuke Naruhodo, a Japanese student who travels to Britain to become a lawyer, and it is fun watching him go from a meek, uncertain character to a determined, competent lawyer. I just wish it would get on with it sometimes. Dialogue drives these games, I know, but sometimes characters seem to chat forever before I’m allowed to do anything meaningful myself.
    • 81 Metascore
    • Critic Score
    You can tell you're going to like Kena's visuals just by watching a trailer, but its combat also stands out. [Review in Progress]
    • 67 Metascore
    • Critic Score
    I hope Rare has a lot more to this game as I get further into it in terms of quests, but for now, I’m happy to let the visuals and social factor carry me like a wind across the sea.
    • 64 Metascore
    • Critic Score
    I’ll come back here and rate the game once I’ve finished the last chapter. However, I’m not convinced that it’s going to become any more magical and entertaining than it is now. It’s a shame, because the game starts from a good place: A new fantasy IP with a take-no-prisoners female protagonist. And I can tell that a lot of the people who worked on the game were sincerely trying. But I can also tell that several others very much were not.
    • 69 Metascore
    • Critic Score
    This is a worthy entry in the Wolfenstein series. I hope that we get a lot more from these characters because they are so dang cool. And I hope the upgrade path continues to feel rewarding. We’ll see. [Impressions]
    • 74 Metascore
    • Critic Score
    It’s not a starfigter game in the line of X-Wing or Colony Wars that I’ve longed for on modern consoles, but it’s fun, and it has potential. I just wish its controls were a bit more user-friendly.
    • 88 Metascore
    • Critic Score
    I’m definitely having more fun with this than any From Software game up to this point. And I’m going to try to keep letting it win me over. Hopefully, I’ll return to this review a full convert...For now, however, I’m confident that people who like Soulsborne games are going to find a lot to love.
    • tbd Metascore
    • Critic Score
    This game doesn’t take itself seriously enough at the end to capture the gravitas of something like Casablanca. But it’s reasonably good at being entertaining with all of the constraints it deals with like a small team and being timely. [Early Access Provisional Score = 60]
    • 83 Metascore
    • Critic Score
    Assassin’s Creed: Odyssey is dense, detailed, and varied. It is more dense, detailed, and varied than I considered possible for a video game before playing this. It is a stunning accomplishment, and the 500-to-1,000+ people who worked on it should feel proud. It has its problems. Combat is clunky, the menus are a slog, and leveling feels off. But those issues never made me want to stop playing. I want to keep playing right now.
    • 73 Metascore
    • Critic Score
    Artistically, it's uninspired. But mechanically, it's one of the best shooters I've played in years.
    • 83 Metascore
    • Critic Score
    I’m now preparing to storm Drezen, a fortress-city full of demons. Along the way, I have plenty of quests to take care off to both defeat the Abyssal incursion and dive into the stories of my companions. This is what I want from an RPG, and Owlcat does an stellar job delivering this. The few bugs I encountered were either pathfinding errors (sometimes, one of my characters would just spin around as they tried to get to where they’re going) and one instance of freezing when I was casting a buff spell on my cavalier.

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