Gamer.no's Scores

  • Games
For 1,660 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 3.9 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Shadow of the Colossus
Lowest review score: 20 Castle of Heart
Score distribution:
1660 game reviews
    • 54 Metascore
    • 50 Critic Score
    The Settlers: New Allies is a frustrating experience that lacks much of the series' fundamentals. This is a streamlined The Settlers game that has been simplified as much as possible, but if the goal was to create a big multiplayer hit by making it easier to get into, it misses the mark.
    • 54 Metascore
    • 60 Critic Score
    This game is neither a classic nor a complete failure. What ultimately makes it worth playing is the variety. The different parts don't all work quite as well as they should, but there's always something fresh around the next corner.
    • 54 Metascore
    • 40 Critic Score
    The third adventure of Army of Two is the weakest of the series, sending the player on a cliche-ridden journey through a boring Mexican landscape. Even in co-op, the gameplay is often monotone, focusing on all to familiar action with weak AI.
    • 54 Metascore
    • 50 Critic Score
    A mediocre wargame that fails to impress. A short, 6-hour-long story which is hard to follow, does not hit any emotional buttons or give enough adrenalin-pumping moments. A decent multiplayer, but nothing that has not been done before in the genre.
    • 54 Metascore
    • 50 Critic Score
    It is obvious Platinum Games know their Avatar/Korra universe, but the game feels too constricted by its own fictional setting to really let itself go a bit crazy. Combat works fine, but lacks depth, and the length of the game incredibly short.
    • 54 Metascore
    • 70 Critic Score
    The developers have done an admirable job at retelling this classic story. The twists to the Dynasty Warriors formula ensure the game is fun to play, although it could do with some more variation.
    • 54 Metascore
    • 70 Critic Score
    Rise of Nightmares is the first proper core game for Kinect. What the game lacks in the story- and graphics-department, it more than compansates for with innovative and intuitive gameplay. This bodes well for Xbox 360s motion sensor.
    • 53 Metascore
    • 20 Critic Score
    Castle of Heart is a sluggish, close to unplayable mess. Its combat system is almost non-existent, and what little good it has in its level design is quickly forgotten after hearing its awful audio quality, music, and experiencing the repetitive and often awkward movement mechanics.
    • 53 Metascore
    • 40 Critic Score
    Dreamcast Collection is an odd hodge-podge of games. Sonic Adventure is nearly unplayable, while Sega Bass Fishing is simply boring. The remaining games, Space Channel 5: Part 2 and Crazy Taxi, are not strong enough elevate this collection by themselves.
    • 53 Metascore
    • 40 Critic Score
    As a game, Redfall simply doesn't measure up. The familiar Arkane magic that has always lurked in the developer's previous games is completely absent. Instead, we get an experience that is just as limp and uninventive as it looks.
    • 53 Metascore
    • 70 Critic Score
    This unconventional real-time strategy game has both great strengths and clear weaknesses. It offers unique opportunities for intrigue during peacetime, but unimaginative and simplistic combat during wartime. Its long campaign is a true treat for fans of the TV series and books, and contains many hours of great strategy.
    • 53 Metascore
    • 40 Critic Score
    This remake of Chaos Theory is not very impressive. The camera leaves a lot to be desired, and the controls in general makes you wish you had the original game in front of you, Sam Fisher would be embarassed.
    • 53 Metascore
    • 30 Critic Score
    Bodycount isn't entertaining, it looks awful and fast forwards through a story that is irrelevant in the first place. Bulletstorm did this concept ten times better, and wasn't haunted by imbecile artificial intelligence or major, game-breaking bugs.
    • 52 Metascore
    • 60 Critic Score
    Krater is a fresh new take on the action role-playing game. It offers a unique setting, interesting character development and many cool ideas, but becomes very repetitive after a while. More sidequests, bosses and unique environments would have helped a lot.
    • 52 Metascore
    • 40 Critic Score
    Sniper: Ghost Warrior 2 is a mediocre shooter where the shooting actually isn’t all that bad. It’s just all the useless stuffing that comes with it that really makes it bad, like the clichéd story, the poor graphics, the linear fashion with which you take every single shot throughout the campaign and the complete lack of polish.
    • 52 Metascore
    • 50 Critic Score
    Blades of Time is a lazy patchwork of already exhausted mechanics and ideas which Gajin has stolen from most of the hack and slash games seen this millenium. The result is a lot of uncreative, badly executed nonsense wrapped around some fairly decent fighting mechanics.
    • 52 Metascore
    • 50 Critic Score
    This highly anticipated platformer falls flat on its back, having inferior controls, level design and overall presentation compared to the game series it attempts to recreate.
    • 52 Metascore
    • 30 Critic Score
    An endless repetitive game that never offers any excitement, but instead serves up one uninspired place full of romans that it takes a long time to beat down.
    • 52 Metascore
    • 50 Critic Score
    Quotation forthcoming.
    • 51 Metascore
    • 50 Critic Score
    This game is neither a classic nor a complete failure. What ultimately makes it worth playing is the variety. The different parts don't all work quite as well as they should, but there's always something fresh around the next corner.
    • 51 Metascore
    • 40 Critic Score
    Generation Zero is a shallow survival experience that can be fun with friends, but lacks the content, depth, and polish to be something you want to return to.
    • 51 Metascore
    • 60 Critic Score
    If you like point and click adventure games with a strong narrative, Red Johnson's Chronicles is definitely a game you should check out. If you are fond of detective novels you will find several well known elements the game manages to make its own. The caveat being that the puzzles desperately need more variety and you will often get stuck on your way to the next clue.
    • 51 Metascore
    • 60 Critic Score
    Daylight starts off scary and ominous, but repeating gameplay and enemies makes the game tedious and mediocre by the end.
    • 51 Metascore
    • 40 Critic Score
    Extinction might seem fun in the first few minutes, and the combat system might keep you around for a while. But what really frustrates, is the narrow scope of the game, where you do the same things over, and over, and over; killing trolls, killing trolls, and saving civilians and the city by killing trolls.
    • 51 Metascore
    • 50 Critic Score
    Murdered: Soul Suspect is often interesting, with a clever story and cool characters. Other times it’s a messy affair, with pale graphics, boring gameplay and confusing mechanics.
    • 51 Metascore
    • 50 Critic Score
    This massively unbalanced game manages to produce tears of joy and tears of pain pretty much all at the same time. An awesome combat system can't quite fight off the vast army of frustrating annoyances.
    • 50 Metascore
    • 60 Critic Score
    There are traces of a good game in Julius Styles: The International, but they vanish in a sea of failed attempts. The developers clearly set their sights beyond the mediocre, integrating puzzles, combat and a complex dialog system lifted from big-budget titles like Alpha Protocol. Unfortunately, the developers possess neither the budget nor the know-how to implement these ideas properly, and they end up turning what would otherwise be a merely mediocre title, into a truly terrible one.
    • 50 Metascore
    • 20 Critic Score
    If you're not tired of zombies yet you will be by the time you've survived this game. It provides its cheap thrills, and building traps is fun at times, but the ridiculously slow speed and the boring weapon selection suck this dead corpse dry before you've even started.
    • 49 Metascore
    • 50 Critic Score
    This massively unbalanced game manages to produce tears of joy and tears of pain pretty much all at the same time. An awesome combat system can't quite fight off the vast army of frustrating annoyances.
    • 49 Metascore
    • 50 Critic Score
    The Amazing Spider-Man 2 is not as amazing as it sets out to be. Your neighborhood webslinger deserves a better game.

Top Trailers