Gamer.no's Scores

  • Games
For 1,660 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 3.9 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Shadow of the Colossus
Lowest review score: 20 Castle of Heart
Score distribution:
1660 game reviews
    • 71 Metascore
    • 60 Critic Score
    Somewhat better than Episode 3, with a bit more variation and more challenging puzzles. It delivers a few hours of easily forgettable entertainment, for one of those rainy days where there's nothing else to do.
    • 66 Metascore
    • 60 Critic Score
    Payday 3 at launch is a usable starting point, while we wait for Starbreeze to bring in more content in the months and years to come.
    • 72 Metascore
    • 60 Critic Score
    Easily digestible beat ‘em up action with some areas lacking.
    • 78 Metascore
    • 60 Critic Score
    Mafia: Definitive Edition is one of the most visually stunning games out there, but the beautiful city streets and cars are held back by the outdated shooting and fighting mechanics, as well as a story which never really manages to tell a heartfelt and unique mafia epic.
    • 51 Metascore
    • 60 Critic Score
    Daylight starts off scary and ominous, but repeating gameplay and enemies makes the game tedious and mediocre by the end.
    • 82 Metascore
    • 60 Critic Score
    With Run Roo Run 5th Cell continues its position as a developer with an eye for interesting aesthetic. Despite its extremely easy initial levels, the last part of the game offers some small amount of platforming fun.
    • 77 Metascore
    • 60 Critic Score
    ARMS is a fun and creative game, but lacks the depth and precision to last as long - or remain as exciting - as we'd hoped.
    • 72 Metascore
    • 60 Critic Score
    Mousecraft is the lovechild of Tetris and Lemmings, although it's nowhere near as addicting. It's a creative idea, with fun mechanics, and well worth a try, but the difficulty goes up and down too rapidly, because the game introduces new mechanics a bit too often.
    • 69 Metascore
    • 60 Critic Score
    An engaging and challenging, but still unfinished game.
    • 75 Metascore
    • 60 Critic Score
    The Precinct is a fun police simulator with solid gameplay, but it lacks an engaging story to keep you going.
    • 68 Metascore
    • 60 Critic Score
    Downpour doesn't do much to evolve neither it's genre nor the Silent Hill series, but rather sticks to its dim recepie of dead children and blood on the walls to create a game that is just above average, and not much more.
    • 73 Metascore
    • 60 Critic Score
    Shines with its story, atmosphere, and thorough research, but far too often feels empty and unfinished.
    • 65 Metascore
    • 60 Critic Score
    Just Cause 4 is a big, dumb and lovely action game that offers hours of great entertainment for those willing to look past its blemishes and technical faults.
    • 68 Metascore
    • 60 Critic Score
    Cloudberry Kingdom's infinite levels frustrate as much as they delight. The game's difficulty often comes off as unforgiving and downright unfair at times, making the experience less enjoyable overall.
    • 64 Metascore
    • 60 Critic Score
    The overall impression is of a thoroughly mediocre arena-shooter that never quite manages to deliver. On a crowded online market Nexuiz is reduced to a short term affair without much longevity. As this is a game that relies solely on an active multiplayer community, it's hard to tell how long Illfonic can manage to keep this going. Unfortunately, Nexuiz is not the game to revive the arena-shooter.
    • 85 Metascore
    • 60 Critic Score
    Hotline Miami is a short and bittersweet mix of fast-paced violence and monotonous repetition, where stupendous AI and crazy amounts of randomness interrupt the experience on a regular basis. It’s stylish and mindless fun, but quite annoying nonetheless.
    • 60 Metascore
    • 60 Critic Score
    An ambitious and enjoyable genre-bender marred by major AI-trouble for the units under your command, as well as some poor FPS sections. Still worth a look if you're after something different.
    • 65 Metascore
    • 60 Critic Score
    Yesterday is a solid point-and-click adventure that harkens back to the games of old. The narrative is painfully short, but the interesting tone, clever puzzles and fantastic atmosphere does make up for it somewhat.
    • 75 Metascore
    • 60 Critic Score
    While Armello is undoubtedly a well-made digital board game, the clever mechanics and strategies usually go out the window as each game descends into a disappointing race for cheap victories. Without the social aspect that can make almost any board game fun, Armello struggles to produce truly memorable moments.
    • 78 Metascore
    • 60 Critic Score
    The unique gameplay where unlit platforms disappear makes this game original and entertaining for a while. Closure serves good logic based puzzles, but can become somewhat repetitive after a short while.
    • 61 Metascore
    • 60 Critic Score
    Despite its incredible art design and fluid combat, Godfall is simply too shallow to make a lasting impression.
    • 63 Metascore
    • 60 Critic Score
    There are too many good competitors out there for the game to stand out. The one thing Chocobo GP has over its competitors is Final Fantasy, and that's something the developers have completely failed to make full use of.
    • 80 Metascore
    • 60 Critic Score
    Dirt 5 is an at times gorgeous and fun racer, but the uninspired campaign and a lackluster multiplayer mode leaves much to be desired.
    • 72 Metascore
    • 60 Critic Score
    Until Dawn: Rush of Blood is a good rail shooter, with interesting environments and plenty of scares. Just like its predecessor however, the horror relies too heavy on jump scares, making the experience feel predictable and somewhat cheap over all.
    • 76 Metascore
    • 60 Critic Score
    Replaced is a visually stunning cyberpunk thriller that impresses with its detailed pixel art, fluid animations, and cinematic presentation, but is held back by repetitive combat and puzzles.
    • 80 Metascore
    • 60 Critic Score
    While there is a lot of fun racing game shenanigans to be had, there isn't a lot of variety between the various events you can take part in. This extends to the multiplayer aspect of the game, which ends up feeling hollow and empty.
    • 67 Metascore
    • 60 Critic Score
    The foundation for a good game is there, but too much of the responsibility for the fun is pushed over to the player.
    • 70 Metascore
    • 60 Critic Score
    Although Red Faction: Armageddon offers one of the coolest weapons of the year, a good weapon mechanic and destructible environments, the game falls flat with an uninspiring single-player campaign and a short-lived multiplayer segment.
    • 77 Metascore
    • 60 Critic Score
    Mario & Luigi: Brothership could have been great, but the wonderful presentation and level design can't save it from ceaseless conversations and the repetitive combat.
    • 84 Metascore
    • 60 Critic Score
    The Director's Cut of Trine 2 is not a flawed version of a good game by any means. It's just the simple fact that Trine 2 wasn't all that good to begin with. Sure, the game looks fantastic, and it's general platforming sections handle great with the trio of protagonists, but the game's remaining two thirds are majorly flawed. The combat is bland, and the riddles are disastrously bad.

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