Gamer.nl's Scores

  • Games
For 3,046 reviews, this publication has graded:
  • 36% higher than the average critic
  • 6% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Guild Wars 2
Lowest review score: 10 Balls of Fury
Score distribution:
3049 game reviews
    • 75 Metascore
    • 70 Critic Score
    Sakura Wars is quite a strange beast. The combination of the fighting and keeping up social contacts, paired with the familiar Japanese graphical style, makes for an interesting mix. Even though it's far from perfect, this game keeps on surprising.
    • 80 Metascore
    • 70 Critic Score
    Neo The World Ends With You is so similar to its predecessor that fans of the original game will be catered for this time as well. Unfortunately, the attempt to expand the original formula mainly leads to an elongated adventure with too little variation. The cool, characteristic graphic style and rousing soundtrack make up for a lot, but cannot prevent the game from becoming monotonous in the long run.
    • 69 Metascore
    • 70 Critic Score
    As a horror game, Home doesn't succeed fully, but the dark retro style is worth a compliment. Thanks to the fun design, potential freedom of choice but also the limited execution of it leaves players with an unsatisfied feeling.
    • 83 Metascore
    • 70 Critic Score
    In Katana Zero you will find shallow and flashy gameplay presented nicely. The story and the limited interaction is the main reason for playing this blood-spattered sidescroller. It's too bad it all ends a bit too sudden.
    • 81 Metascore
    • 70 Critic Score
    There's not that much wrong with Stellar Blade, but there's not that much that's great either. The predictable story and empty characters are offset by exciting and fluid combat. Hopefully our imagination will be stimulated a little more in a possible sequel.
    • 76 Metascore
    • 70 Critic Score
    Reflex is a very decent shooter on the Wii. The multiplayer is especially convincing. Pretty much all things you’ve experienced in the version on other consoles is present here, only the weak controls and bad graphics make the game much less of a classic compared to the original. Still, it’s a little late but the release of this game on the Wii is a reason for owners of Nintendo’s console to be happy.
    • 83 Metascore
    • 70 Critic Score
    Resident Evil 5 starts with bang. An original setting and zombies that are just waiting to get shot are a perfect start. But a soon as your surroundings changes from a beautiful African landscape to dark and boring industrial complex, the gameplay turns a bit sour and transforms into a standard action game. An action game with the limitations of the horror genre. Resident Evil fans are probably dying to know how the story unfolds, but gamers with little knowledge of the previous games will find it nothing more than an average action game.
    • 79 Metascore
    • 70 Critic Score
    Payday 2 could’ve been a great game that puts you in the exciting world of jewellery heists. It has potential, but the game has too many obstacles that delay experiencing the perfect heist or stop you from experiencing it completely.
    • 82 Metascore
    • 70 Critic Score
    Split/Second has great graphics and introduces a couple of interesting new gameplay modes, but in the end the weak controls in the PC-version, the cheating AI and the lack of variety keeps this game from becoming truly great.
    • 72 Metascore
    • 70 Critic Score
    A well done sequel to the successful first game. The controls and AI could’ve used some extra attention, but the large selection of different sports and a few fictional ones, combined with the familiar faces of Mario and Sonic and their friends, make up for it.
    • 69 Metascore
    • 70 Critic Score
    A sidescrolling Assassin's Creed works fine, but Ubisoft starts working in a genre that is way more developed than Ubisoft is on that department. The graphic style is beautiful and if you'd like to have a more stealthy approach to Assassin's Creed, this is definitely a game for you.
    • 62 Metascore
    • 65 Critic Score
    We’ve had a good time with this goat and its bizarre physics and a longing for destruction, despite the countless bugs and scanty content. Lovers of goat simulators definitely should play Goat Simulator, because it’s the best one over made, without a doubt.
    • 78 Metascore
    • 65 Critic Score
    Somewhere in Chorus is a very cool game full of spectacular dogfights in space. To get there, the player has to sit through a lot of long-winded and sci-fi jargon-laden dialogues. Whoever gets through this will be presented with a fantastically playing space combat simulator that remains fun throughout the game with a load of special powers. But if the story had gone down a notch, the rest of the game would have come into its own.
    • 76 Metascore
    • 65 Critic Score
    Bombslinger is a nice combination of Bomberman and The Binding of Isaac. But, contrary to the latter, you will be done with Bombslinger in a few hours.
    • tbd Metascore
    • 65 Critic Score
    Corporate Lifestyle Simulator is a funny little game for wage slaves who want to abreact after a boring day of work. The game is simple yet effective, but not very uplifting.
    • 66 Metascore
    • 65 Critic Score
    The biggest problem with Sniper Elite V2 is that the game doesn't invite players to actually play like a sniper. The lacking artificial intelligence and the auxiliary instruments at your disposal let you play the game like you're Rambo himself. The shooting is decent enough though, and it offers enough entertainment when actually trying to play it like a sniper. But thoroughness and exra additions would have gone a long way for this game.
    • 73 Metascore
    • 65 Critic Score
    A lack of modes and content makes Killer Instinct mostly a glorified demo. The promised extra content could change this, but that Killer Instinct turns out to be a boring fighting game is harder to fix.
    • 83 Metascore
    • 65 Critic Score
    Triangle Strategy tells a deep political story on a grand scale, packed with unique characters, betrayals and twists and turns. Unfortunately, there is no real interesting tactical gameplay.
    • 71 Metascore
    • 65 Critic Score
    The remaster goes back to everything we are a bit done with now. It is nice though, being able to play the most interesting parts of the franchise exactly like one should.
    • 76 Metascore
    • 65 Critic Score
    Pokken Tournament is not a bad fighting game, but it is lacking innovations that other games in the genre do have. The modes are just an excuse to endlessly fight the same opponents.
    • 72 Metascore
    • 65 Critic Score
    Yo-Kai Watch 2 is not a bad game, it is a bad sequel. It is so good to newcomers to the franchise, that the fans need to be extremely patient to stay interested.
    • 71 Metascore
    • 65 Critic Score
    Indie studio PaperSeven tries to tell an original story about children dealing with loss. However, the surrealistic graphic style and the clumsy gameplay keep this game from getting good.
    • 65 Metascore
    • 65 Critic Score
    Yoshi's New Island is the cheerful, solid platformer you'd expect it to be, but doesn't win an award for originality. New features and the gyroscope make for some variation, but because of the simple nature of the game, there's little reason to get everything out of it.
    • 59 Metascore
    • 65 Critic Score
    EA makes a lot of progress with it's NBA Live franchise. A tad late for this year though, as the competition is still miles ahead.
    • 74 Metascore
    • 65 Critic Score
    The power of Super Stardust is still strong in Ultra, but other parts of the game could have used more. The visuals are simply not very modern and the arcade mode is by far the best mode of all. That being said, Super Stardust Ultra is the biggest package of the game yet, but it is too bad there were no real selling points added.
    • 67 Metascore
    • 65 Critic Score
    Somerville's biggest strengths are the atmosphere and story, which both give room for thought. But the puzzles are very easy and lack variation. Despite all that, Somerville is just like Limbo and Inside worth the effort.
    • 68 Metascore
    • 65 Critic Score
    Relaxing puzzles with the necessary imbued challenge. That's Picross e2. More of an expansion than a whole new game, although Micross-mode is a nice addition. The presentation is pretty bland though, and we can't even begin to imagine why the 3D capabilities weren't put to good use here.
    • 63 Metascore
    • 65 Critic Score
    Sonic: Lost world introduces a few very strong new elements, but clings to old formulas that can’t be combined with the new 3D-style. That makes Sonic: Lost World great from time to time, but an awkward failure at others.
    • 70 Metascore
    • 65 Critic Score
    New World is an mmo that could be straight out of 2010. It hardly adds any new ideas to the genre and therefore feels dated in content. The faction system offers interesting possibilities for wars between players, but is not yet balanced. New World demands a lot of time from its players, but does not actually give anything in return that we have not seen before. Graphically, everything is fine, and although the game has microtransactions, they are only of a cosmetic nature. There is no subscription: for the entrance fee, the entire base game is open to you.
    • 77 Metascore
    • 65 Critic Score
    Borderlands: The Pre-Sequel does not feel like a new game at all. Laserguns and the changed gravity do no really add much. Claptrap with his funny comments makes this game enjoyable.

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