Gamer.nl's Scores

  • Games
For 3,046 reviews, this publication has graded:
  • 36% higher than the average critic
  • 6% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Guild Wars 2
Lowest review score: 10 Balls of Fury
Score distribution:
3049 game reviews
    • 74 Metascore
    • 65 Critic Score
    The heart of Dead or Alive 5, an accessible and fantastic fighting system, is still great after a few improvements were administered. Combined with its graphical prowess, that's really all its got going for it. There's not much content, no innovations and our online experience was disastrous. Who doesn't want to play against his friends is golden, but there isn't much else to get excited about.
    • tbd Metascore
    • 65 Critic Score
    This easy to learn puzzle game puts smart little puzzles in a peaceful and cute visual style. It is a pity the game is short and neither the gameplay nor surroundings evolve, which is why this game feels more like a mobile title than one for PC.
    • 66 Metascore
    • 65 Critic Score
    The Sims 4 on consoles feels pretty logical in its controls, but it is simply not as comfortable as the PC version with its keyboard and mouse. We miss that classic The Sims feel.
    • 62 Metascore
    • 65 Critic Score
    We Happy Few offers an interesting story and an attractive style. It is too bad collecting and crafting is so frustrating and fights are not very satisfying either. It's not a bad game, but it could have been so much more.
    • 63 Metascore
    • 65 Critic Score
    This Prince of Persia isn’t a remake but is inspired by the prince’s second adventure in 1993. The prince’s old adventure was narrative focused and had beautiful hand drawn backgrounds, whereas The Shadow and the Flame is mostly centered around action suitable for mobile devices. In less than two hours you’ll swipe your way through a game with enjoyable puzzles and battles. However, it doesn’t ever get difficult or magical.
    • 78 Metascore
    • 65 Critic Score
    It does exactly what we expect of a ‘smaller’ game nowadays. It’s stylistically interesting, brings bite-sized gameplay in a steady pace, gives you an insane challenge and every now and then a quirky comment is made about the player. On paper it looks like a success story, but lack of character make sure that this game never becomes more than a series of faceless challenges. A shame, because with a little more soul this game could’ve been great.
    • 79 Metascore
    • 65 Critic Score
    Rock Band 4 is made for two audiences and it succeeds only a little bit. The gameplay is a lot better, but the features are definitely worse. Making this game backwards compatible is a nightmare, but as long as you just play the new stuff, you will have a good time with Rock Band 4.
    • 77 Metascore
    • 65 Critic Score
    Life is Strange is very pretentious but it is a very nice watch. The game misses the ability to really reel us in emotionally. The interesting time travel twist makes up for a lot, but it only makes us long for the next episode a little bit.
    • 70 Metascore
    • 65 Critic Score
    The most important part about being a samurai in a videogame is to cut hordes of enemies into tiny, bloody little pieces. The fighting system requires you to use your brain and offer a solid foundation but the imperfect controls and small bugs keep this game from being great.
    • 66 Metascore
    • 65 Critic Score
    2K Drive might not be Project Gotham Racing, but it’s a decent first attempt by Lucid Games to conquer the mobile racing genre. There’s enough room for improvement, but in its core there’s an all right racing game that any fanatic can definitely appreciate.
    • 74 Metascore
    • 65 Critic Score
    Behind the cuddly exterior of Armello, there is a pretty cool digital board game. There is nothing new here, as Armello picks things from different existing board games and puts them into one fun game. The games are too slow and luck is too much of a factor in Armello to make it really enjoyable.
    • 61 Metascore
    • 65 Critic Score
    There are many reasons why The Crew should get an F: steering the cars is iffy, the story is horrendous, the multiplayer options are weak and visually speaking the game is simply average. That being said, if you are a roadtripper, the gorgeously designed, huge gameworld makes up for that.
    • 68 Metascore
    • 65 Critic Score
    Pro Cycling Manager 2012 still stands lonely at the top when it comes to cycling simulations, but that isn't hard when there is just one franchise. It's been doing the exact same thing for years and doesn't ever deviate from this. And although the new additions do improve the player experience, we miss innovation.
    • 70 Metascore
    • 65 Critic Score
    Project X Zone forgot to put the 'tactical' and 'strategy' in tactical turn-based strategy. It lacks depth, which is a shame for a game that could've scored big. It also isn't challenging varied enough, but the great characters manage to alleviate some of those issues.
    • tbd Metascore
    • 65 Critic Score
    If you need more content for your Renowed Explorers travels, then this definitely is the DLC to download. But, if you are looking for something to freshen up the game, this will be a disappointment.
    • 74 Metascore
    • 65 Critic Score
    Binary Domain wants to be more than a generic shooter, but unfortunately drops the ball with the unique gameplay elements. What remains is an entertaining, reasonably interesting and good looking shooter that could've scored better with an extra layer of technical polish.
    • 69 Metascore
    • 65 Critic Score
    Knack 2 is a lot better than the original, but it still is a shallow, repetitive platformer.
    • 65 Metascore
    • 65 Critic Score
    Yesterday offers a short but powerful story, but by the time it ends, you'll just want to see more. Developer Pendulo Studios created a decent point-and-click adventure game that is fun while it lasts. In short: it doesn't do anything exciting, but it doesn't really do anything wrong either.
    • 67 Metascore
    • 65 Critic Score
    If you look at Thief like it's a series of sneaking puzzles, it works just fine. You really do feel like a master thief when sneaking from shadow to shadow unseen and relieve every area of its valuable contents. It fails in almost every other way though.
    • 79 Metascore
    • 65 Critic Score
    Pepper Grinder trades its unique concept just too often for generic mechanics that are a lot less interesting. This leaves a platformer that is only partially brilliant and consists of a lot of unused potential.
    • 57 Metascore
    • 65 Critic Score
    Skater XL is an unparalleled representation of skateboarding. It's all about practice, timing, and creativity. You are the only indicator. As a game, Skater XL disappoints: technically it is not that great and the number of available locations is very limited. The picture that Skater XL paints of the skate culture is also quite one-sided in 2020.
    • 59 Metascore
    • 65 Critic Score
    PlayStation VR Worlds is an okay bundle of demo's, but it could have had so much more in store for us. The London Heist and Scavengers Odyssey are our favorites, in case you do not get motion sick easily.
    • 74 Metascore
    • 65 Critic Score
    An ish-load of content, a weird DLC-situation and over the top sexualization of the characters tell a very simple truth: Dead or Alive 5 Last Round is a game without any surprises and it is all about the steady and powerful fighting system. In other words: razor sharp graphics versus zero evolution gameplay-wise.
    • 64 Metascore
    • 65 Critic Score
    Although this is not a bad game, Starships feels like a simple version of Sins of a Solar Empire and Galactic Civilizations. It is fun to upgrade ships and fleet, but this is not an epic experience due to its small nature.
    • 70 Metascore
    • 65 Critic Score
    The dates are the culmination of this strange, yet endearing and fresh combination between a dating sim and dungeon crawler. The battles and dungeons leave a lot to be desired, but the cheerfulness and fine characters stick with it the most.
    • 82 Metascore
    • 65 Critic Score
    Catherine is a very creative product with fresh ideas, unique themes and an attractive style. But because of two entirely different gameplay styles – the texting and flirting storywise and the puzzling gameplaywise – the game also feels incoherent. It's a shame, because the puzzling is an unneeded distraction of the sublime story.
    • 59 Metascore
    • 65 Critic Score
    The world of Epic Mickey 2 has this new kind of Mickey-charm without having forgotten about the nostalgic past and everything fits naturally in the game's world. Unfortunately it doesn't translate this sensation as successfully to a charming experience. The story starts of slowly and there is little opportunity to get to know all of the colorful characters. Epic Mickey 2's gameplay is also double edged. It's challenging and interesting in some spots, but too little is done with the different options you're given.
    • 69 Metascore
    • 65 Critic Score
    Heroes of Ruin might be one of the most generic dungeon crawlers ever. It lacks personality and its own style to differentiate it from other games. That we're still having fun while playing is purely thanks to the solid building blocks used to form this game, which the developer copied expertly. Gamers that only own Nintendo consoles haven't gotten many games like this. For them, Heroes of Ruin might be a game to consider, with great (online) multiplayer as icing on the cake.
    • 75 Metascore
    • 65 Critic Score
    The Switch version of Yooka Laylee already includes the important updates of the other platforms, meaning that the game is a smooth play without any bugs. It is a great genre to play on the go, though the game itself does not really offer enough originality.
    • 66 Metascore
    • 65 Critic Score
    At first Rogue State feels like anything is possible, but soon you will see that there are limits to that freedom. It is simply not layered enough to be really interesting, but we do appreciate Rogue State for trying.

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