Gamer Escape's Scores

  • Games
For 475 reviews, this publication has graded:
  • 40% higher than the average critic
  • 9% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 In Sound Mind
Lowest review score: 30 The VII Enigma
Score distribution:
  1. Negative: 24 out of 475
476 game reviews
    • tbd Metascore
    • 60 Critic Score
    Thanks to sparse placement of save rooms and challenging enemy locations, the player will be constantly hitting walls to their progression and replaying the same paths repeatedly (and in both directions). Tragically, the only reward for triumphing over these is often a predictable, meager upgrade or another equally difficult stretch of rooms, thus forcing Astronite to be a monotonous experience. The quality boss fights simply aren’t plentiful enough to make up for its shortcomings.
    • 79 Metascore
    • 80 Critic Score
    Fans of exploration and shooters are strongly encouraged to try out The Knight Witch, because it’s a little indie title that’s going to charm you with both its story and its gameplay. What do you know? Mashing concepts together worked out pretty well here after all.
    • 57 Metascore
    • 40 Critic Score
    Equal parts missed opportunity and failed return, Gungrave G.O.R.E‘s high aspirations are often met with the harsh reality of how messy it ultimately became. Even the notable names attached to this comeback couldn’t save it from the mindless, frustrating, and tedious mess this game is. The best-case scenario for this game is someone curiously downloading this on Game Pass, playing for an hour or two, and deleting it shortly after. Some things should just stay buried.
    • 76 Metascore
    • 80 Critic Score
    From a quality standpoint, Outshine lives up to its name, There is a stumble here and there but it delivers a fun and satisfying experience. In an era where scores are hardly even a thing anymore, Outshine challenges you and makes you want to better them. This game might not have the same sort of quirky charm as its inspiration, but it fills a much needed void in an understated genre with a quality entry. If you want a fun arcade-style experience that can potentially also sharpen your keyboarding skills, you really can’t go wrong here.
    • 69 Metascore
    • 70 Critic Score
    I admittedly haven’t played any of the older Star Ocean games from back at the peak of its popularity, so I can’t say for certain whether Divine Force is a return to form. But for fans disappointed with the previous entry, there’s plenty here to make a dive back into the franchise worthwhile. Here’s hoping tri-Ace gets another shot with a bigger budget next time, because I believe they’re on an upswing.
    • 54 Metascore
    • 60 Critic Score
    After so many Dragon Ball games repeating the same story arcs and putting players in control of the same characters, it’s a fun and refreshing experience (at first) to see what events on the scale of Dragon Ball Z would feel like from the perspective of a regular joe shmoe on the street. It’s a novel enough concept that makes for some great fun in the first few days of play, but it doesn’t take much longer for the cracks to start showing. This take on the asymmetrical multiplayer genre makes sense and there’s some appreciable execution outside of it simply being a Dragon Ball game, but it’s hard to see The Breakers really grabbing players thanks to its dearth of content, multiple grinds, and matches that start to feel a bit too familiar once you get past the new player experience.
    • 71 Metascore
    • 80 Critic Score
    This is definitely a title made with a lot of love and attention to detail, and while it’s hardly a flawless production, I think it’s worth checking out for people who sit on either side of the fence. If you’ve always wanted to love a Soulslike title but never quite got there, this might help get you over the hump; if you love them but don’t mind something being a bit more Souls-lite, this will delight you. It’s not going to make it on to my short list of worthy Game of the Year contenders, but it’s a solid outing all around, and that’s not nothing.
    • 70 Metascore
    • 70 Critic Score
    Scorn is still a journey worth taking for its appearance and environments alone, but I would have traded away every single repetitive combat encounter for just one more puzzle to sink my teeth into.
    • 80 Metascore
    • 90 Critic Score
    Potionomics is one of the best new games I’ve played this year, and I highly recommend that anyone and everyone who looks at this and says “that looks interesting” give it a shot. This is a game that deserves to go on to big things, and it has thoroughly won me over. Or, to bring over a catchphrase from the game that clearly informed at least some of this game’s substance? Capitalism, ho!
    • 66 Metascore
    • 60 Critic Score
    While it’s not much of a game for solo play, if you have the right kind of group who wants to play something frantic on the couch together, Fueled Up is the kind of game you can really enjoy for a good long while. It’s not perfect, but it offers all the frantic patch jobs you could ask for.
    • 73 Metascore
    • 60 Critic Score
    Unfortunately, I feel that while it’s a very good *simulation*, it isn’t a very good *game*, and I can really only recommend this to the hardcore skate fans who don’t like all the arcade-style skate games out there. While I did have some fun with it, there was just way too much frustration with even basic elements that shouldn’t be as difficult to understand as they were.
    • 84 Metascore
    • 90 Critic Score
    NeverAwake is a truly polished gem, an absolute pleasure from start to finish. The short levels, simple controls, and satisfying challenge all combine to make it oh so tempting to play “just one more level” until you’ve binged the whole game. While there are certainly a few areas here and there that feel less polished, they really focused on the core that makes for a great shooter.
    • 90 Metascore
    • 100 Critic Score
    Just like the rest of the franchise, Trails from Zero won’t be for everyone. While it starts up faster than other entries in the series, it’s still a slow burn compared to most other games. There’s also just such a ridiculous amount of dialog, so reading-averse gamers aren’t going to find much to enjoy here. But for JRPG fans, especially those like myself who fell in love with the Sky games, Trails from Zero is an absolute must play. Seriously, just flat out: go play it.
    • 78 Metascore
    • 70 Critic Score
    If you’re a fan of stunning art design and cyberpunk aesthetics in general, Anno: Mutationem is a no-brainer. If you’re just going in curiously like I initially did, I still think you’ll have a fun time here. Just be ready to be a bit confused for the first hour or two.
    • tbd Metascore
    • 50 Critic Score
    If you’re desperate for another farming life sim and have nothing else to play, or you really like the art style so much that you’re willing to overlook a relatively lackluster play experience, then you’ll get something worthwhile out of the game. I sure hope you do. But for the average player, I just can’t find much to recommend it over a lot of other games. Re: Legend falls far short of being a legendary experience.
    • 68 Metascore
    • 80 Critic Score
    Soulstice absolutely works as a love letter to action games of the bygone PlayStation 2 era. Vitally, however, it does so without losing a clear identity of its own. Its combat system is unique in the way it asks players to actively monitor mechanics while also avoiding enemy attacks and dishing out flashy combos in true character action game fashion. Its boss battles leave quite a bit to be desired, and the level design may be a bit too narrow at points, but Soulstice manages to make up for these shortcomings with an emotional story and a unique brand of observation-based gameplay that ensures its status as a confident addition to the genre.
    • 65 Metascore
    • 70 Critic Score
    So: Do I recommend it? If you like games with anime looks, and you feel like the popular MMOs today are just too clunky for your taste, Tower of Fantasy looks to be a solid option. It’s kind of rough around the edges, but more than makes up for that with the fun factor and potential for long term playability. Perhaps not for everyone, but it is a surprisingly good entry into the F2P MMO space, especially among those with a mobile version.
    • 68 Metascore
    • 70 Critic Score
    Steelrising has the clearly defined bones of a great Soulslike. It features development team Spiders’ most well executed and fluid combat to date, offers players a plethora of build options that feel meaningful in customizing their approach to combat, and delivers on its unique historical aesthetic well. Unfortunately, these obvious positives are dragged down by level design sorely lacking in verticality, enemy encounters sorely lacking in variety, and a narrative sorely lacking in investment. It’s one of the more admirable attempts at the Souls formula in recent memory, but it doesn’t have every piece of the puzzle.
    • 67 Metascore
    • 70 Critic Score
    If you can look past the occasional bug and some decidedly un-PC humor, Reprobed offers up a good time. A bit shallow, yet still somehow satisfying.
    • tbd Metascore
    • 70 Critic Score
    Given how hard the last few years have been, I have to admit that it felt nice to play a game with low stakes. I had forgotten how great it is to just enjoy titles without worrying about putting in countless hours or gaining levels. I was truly just there to enjoy a visual novel that had all of the necessary components for success; a well-rounded cast, a short yet engaging story, and beautiful art. Perhaps to some, Aquadine will come off as lacking any real urgency or sadness, but this is an opinion I would attribute to the game’s more mystical setting. If like me, you don’t mind the mythical and have a few hours to spare then this is exactly the right game for you. Just beware of its $20 price point (I do feel this is a little much given how short it is) and the grating voice acting
    • 82 Metascore
    • 80 Critic Score
    Cult of the Lamb is the most hard-to-put-down game I’ve played all year. It’s so easy to get that “Ok just one more” itch of wanting to head out and get the last few materials you need for that new facility, or deciding you’ll just do a little bit of redecorating and next thing you know the sun is rising. That’s not to say it’s completely perfect. There is a little bit of that indie game jank, it’s not terribly long, and there are a few bugs here and there ranging from minor graphical ones to more major ones that halted my progress temporarily. Thankfully the devs are already hard at work on a patch, and while the main story may be short, I’ve managed to sink 20 hours in so far and I’m nowhere close to stopping.
    • 71 Metascore
    • 60 Critic Score
    Still, if you really like tactical RPGs like this, it’s a different style of play and it has some noteworthy potential in how its gameplay is delivered. I don’t dislike the game; I just wish it did a little bit better on delivering on its promise. That’s by nature going to be a very subjective statement, and it isn’t a bad game, but I think anyone who isn’t looking for a new strategy RPG experiment will find this one a bit underwhelming. But hey, if the narrow options and the promise of roguelike gameplay interests you, this is one to check out all the same. It’s not bad, by any means. Just doesn’t really light you on fire.
    • 69 Metascore
    • 60 Critic Score
    All in all, I wouldn’t completely label this game as not worth playing, but I do suggest tempering your expectations so that there is minimal disappointment as you progress through the story. That isn’t to say I regret playing it, but I don’t think I would’ve missed much if I hadn’t.
    • 80 Metascore
    • 70 Critic Score
    Returning Gunvolt fans will find plenty to love here, and I believe this game can act as a great entry point for newcomers as well. Whether you want to master the systems and chase high scores, or just feel like a god smiting every obstacle in front of them, there’s still plenty to enjoy.
    • 68 Metascore
    • 70 Critic Score
    When all is said and done, it’s a game in which you are given the feel of managing a somewhat volatile drug empire with a bunch of violent people who are more than willing to break the law in the name of their own self-enrichment, and that alone is enough to make the game fun enough to stand on its own. It justifies its existence and goes above and beyond in a lot of places.
    • 82 Metascore
    • 70 Critic Score
    Endling – Extinction is Forever is a bold, unique, slow burn of a game that excellently conveys its ecologically conscious message and paints a dire image of rampant industrialization on a personal, microcosmic level. Because of this success, the game manages to garner an amount of player investment that belies its short runtime, but that runtime is also one of the game’s biggest hurdles when contrasted with its relatively high price tag. Had more steps been taken to engage the player in the minute-by-minute gameplay or encourage replayability, the number below might have been a notch or two higher. As it stands, however, Endling is a game where the gameplay and mechanics are readily outclassed by its theming and presentation. It’s certainly an experience worth having, but not one that lives up to its full potential.
    • 86 Metascore
    • 100 Critic Score
    There’s so much to do and Sunbreak offers you even more ways to do it with the new flexibility found in its updated combat features and absurd amount of new content that will easily take you hundreds of hours to get through. So whether you’re this is your first time in the Monster Hunter universe, or you’ve been playing since the very first one, I strongly advise you to get out there and enjoy this amazing game, as the best actually managed to get better! There has absolutely never been a better time to get into it. I hope to see you on the hunt!
    • 48 Metascore
    • 50 Critic Score
    Ultimately it’s just a tedious, scowling experience substituting actual improvement for growling noises and the occasional neon sign. And that’s disappointing.
    • 74 Metascore
    • 70 Critic Score
    Messy as it is, Sonic Origins is still a collection of the best 2D entries the franchise has to offer. It may not be as dense in content in comparison to prior compilations like Sonic Mega Collection or Sonic Gems Collection, but it does just enough to not get in the way of what made these games system sellers in their heyday. While I was hoping for an easy touchdown, this ended up being a fumble recovery instead. Hefty price tag be damned, new players deserve to see why people like me keep going back to what many consider the reason people loved Sonic in the first place.
    • 80 Metascore
    • 90 Critic Score
    Three Hopes is really good. Really, really good. If you’ve already loved Three Houses, this is beyond a worthwhile purchase. If you haven’t, then here’s another point of entry to a world I love. And considering how different this game is from its predecessor, it makes me happy to see that the game’s setting and characters can hold up even in a very different context.

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