GamePro's Scores

  • Games
For 4,560 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil 3: Nemesis
Lowest review score: 10 NBA Unrivaled
Score distribution:
4560 game reviews
    • 68 Metascore
    • 50 Critic Score
    Casual gamers might be able to overlook these faults but longtime Sims fans shouldn't let the brand name fool them into investing in it. [Nov 2007, p.96]
    • 51 Metascore
    • 50 Critic Score
    It's a passable single-player experience but if you can find some friends to play with, it just might help you kill an hour or two here and there.
    • 63 Metascore
    • 50 Critic Score
    I felt like I could have developed some sort of emotional connection with Kane and Lynch if only they had been presented in the right light, but ultimately, the only thing I felt at the end of my time with the game was a vague sense of relief that I didn't have to spend any more time in their company.
    • tbd Metascore
    • 50 Critic Score
    This WiiWare adventure may appeal to younger gamers, but an older audience will likely be turned off by its repetitive nature and unappealing presentation.
    • 68 Metascore
    • 50 Critic Score
    If you're going to pick up Shadows of Almia, just keep in mind that while it can be fun, there's nothing compelling or new enough to impress a hardcore Pokemanic.
    • 47 Metascore
    • 50 Critic Score
    X-Men: Destiny isn't a bad game -- it just plays like an unfinished one.
    • 53 Metascore
    • 50 Critic Score
    Thematically brain dead.
    • 58 Metascore
    • 50 Critic Score
    What saves this title is the nostalgia factor you get from playing it. While the love for this genre is the redeeming factor, it still doesn't give it enough oomph to justify downloading it.
    • 60 Metascore
    • 50 Critic Score
    Might be smartest to buy while the price is still cheap, and then hold off on playing until it's patched for steady play sessions.
    • 50 Metascore
    • 50 Critic Score
    X-Men: Destiny isn't a bad game -- it just plays like an unfinished one.
    • 73 Metascore
    • 50 Critic Score
    Sadly, the execution simply falls well short in this case.
    • 53 Metascore
    • 50 Critic Score
    Adventure's six party games and puzzle-based challenge mode are the best this game has to offer. With multiple players, Adventure flies in the face of its weak story mode and becomes a genuinely fun experience.
    • 60 Metascore
    • 50 Critic Score
    In the end, though, the gameplay is repetitive and sadly uninteresting.
    • 49 Metascore
    • 50 Critic Score
    Shrek himself is a visual marvel. The thing is, once you’ve taken your jaw off the floor, you’re stuck with a dull and frustrating game that’s too difficult for younger players and not engaging enough to hook older gamers.
    • 65 Metascore
    • 50 Critic Score
    Trying to hit balls through rings or paint a canvas with colored balls by accurately aiming your shot is now frustratingly impossible. And since playing a standard set is crazy enough with the new controls, adding turtle shells and banana peels to the mix makes the matches unmanageable.
    • 43 Metascore
    • 50 Critic Score
    Save your money for "SmackDown 2" or any of THQ's other upcoming wrestling titles.
    • 71 Metascore
    • 50 Critic Score
    Frequent glitches and game engine freak-outs contribute to an overall less-than-mediocre graffiti/fighting/platforming hybrid.
    • 69 Metascore
    • 50 Critic Score
    Frequent glitches and game engine freak-outs contribute to an overall less-than-mediocre graffiti/fighting/platforming hybrid.
    • 69 Metascore
    • 50 Critic Score
    A poor fighting system + awkward cameras + endlessly respawning, cookie-cutter bad guys = (it turns out) hours of frustrating, ruin-your-day gameplay.
    • 58 Metascore
    • 50 Critic Score
    Wolverine's Revenge also has some haggard camera work and sluggish controls, not to mention retarded collision detection and counter-intuitively mapped commands (have fun trying to readjust the camera while in stealth mode).
    • 68 Metascore
    • 50 Critic Score
    I would recommend this game to experienced RPG fans who want something light to play on the side but anyone expecting a worthwhile journey through Dorothy's adventures will walk away disappointed.
    • 53 Metascore
    • 50 Critic Score
    Strip away the camaraderie, competition, and character interaction of the online experience, and Ragnarok DS simply sticks you with all the hardcore monster-slaying and loot grinding of an MMO without the payoff of being able to crush other human opponents under your mighty battle-hardened boot.
    • tbd Metascore
    • 50 Critic Score
    Between its arbitrary puzzles and dreadful controls, Dead Cyborg often feels like a chore.
    • 55 Metascore
    • 50 Critic Score
    Empires gets old quick. While it is fun to use your superior skills against giant mobs of enemies, game play and skill boil down to your ability to hit the buttons as fast as you possibly can.
    • 48 Metascore
    • 50 Critic Score
    If you were hoping for a game with the personality of Parodius, look elsewhere -- there may be a decent, if flawed, Gradius design somewhere inside Excellent, but finding it may not be worth the trouble.
    • 59 Metascore
    • 50 Critic Score
    Unfortunately, the enjoyment can't keep up, likely resulting in a premature ejection of the game from your console... but remember: It happens to nearly every gamer at some point.
    • 59 Metascore
    • 50 Critic Score
    The 4-player multiplayer and the inclusion of the use of the balance board certainly add to the life of the game. Unfortunately, it just isn’t enough to keep everyone entertained for a long period of time.
    • 49 Metascore
    • 50 Critic Score
    Each fight is punctuated with some of the worst metal music I've ever heard, and fights generally end in unrealistically gruesome finishes. Really, I haven't seen this many broken necks and snapped limps in a fighting game since Mortal Kombat​.
    • 55 Metascore
    • 50 Critic Score
    Even if your suspension, brake, and gear ratios are fixed for maximum handling, the controls are just way too sensitive -- the slightest touch on the analog stick makes your car careen into walls and run off course.
    • 47 Metascore
    • 50 Critic Score
    Each fight is punctuated with some of the worst metal music I've ever heard, and fights generally end in unrealistically gruesome finishes. Really, I haven't seen this many broken necks and snapped limps in a fighting game since Mortal Kombat​.

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