GamePro's Scores

  • Games
For 4,560 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil 3: Nemesis
Lowest review score: 10 NBA Unrivaled
Score distribution:
4560 game reviews
    • 54 Metascore
    • 50 Critic Score
    Unfortunately, once you remove the lovable Nintendo characters from the formula and replace them with soulless agents of advertising, you've lost most of the appeal. You're left with a slightly disturbing and shameful mockery of what was once a cherished wholesome media icon; sort of like Michael Jackson.
    • 62 Metascore
    • 50 Critic Score
    The game feels cramped and limited. Linear levels where there’s little room to explore on your own attribute to unchallenging gameplay.
    • 58 Metascore
    • 50 Critic Score
    It's having to help brain-eatingly bad A.I. (alone) or trying to cooperate when you can't communicate (online) that makes survival horrible.
    • 71 Metascore
    • 50 Critic Score
    Young Thor may be decidedly average, but considering the likely target audience, it should be money well spent if you need a cheap game to satisfy a young gamer for a day or two.
    • 74 Metascore
    • 50 Critic Score
    While there's still fun to be had in slicing, bludgeoning, and shooting zombies, the surrounding elements in Case West are far less conducive to amplifying it. Die-hard Dead Rising completionists need only apply.
    • 65 Metascore
    • 50 Critic Score
    The "funny animals in footraces" genre tends to feel forced. In that tradition, Mad Dash Racing lacks emotional appeal; it’s a character game without likeable characters.
    • 50 Metascore
    • 50 Critic Score
    A Witch's Tale has good ideas, but these disparate elements are too haphazardly implemented to raise it above mediocrity. It's got its heart in the right place, but good intentions do not necessarily equal a top-shelf product.
    • 47 Metascore
    • 50 Critic Score
    You’ll often find the interface working against you.
    • 53 Metascore
    • 50 Critic Score
    Paying $60 to play through the movies story is just too high a price to pay for a mediocre adventure game.
    • 53 Metascore
    • 50 Critic Score
    The 3D graphics give a crisp look to the fighters, but the actual battles are too short to fully enjoy—though it does move the game along briskly.
    • 66 Metascore
    • 50 Critic Score
    Despite its neat exterior and innovative puzzle design, due to some persistent issues with the quality and reliability of the gameplay, it's clear that Red Ball 3 could have stood a few more run-throughs.
    • 54 Metascore
    • 50 Critic Score
    Repetitious missions and cumbersome controls pilot Reign of Fire headfirst in the dirt.
    • tbd Metascore
    • 50 Critic Score
    It's tough to recommend Heian Love, even as a Shall We Date? game (hell, a cursory glance at the developer's other games reveals Ninja Love, which sounds infinitely more interesting), but hey, if it's your cup of tea, I'm not one to stand in the way of romance.
    • 46 Metascore
    • 50 Critic Score
    Watchmen: The End is Nigh, Part 2 is a straight up brawler. You have a couple of combo attacks and blocking maneuvers. There is almost no gameplay variety as you button mash your way through the three chapters.
    • 60 Metascore
    • 50 Critic Score
    Campaign proceedings are frustrating as hell for one reason: spontaneous failure.
    • 58 Metascore
    • 50 Critic Score
    Moderately pretty graphics and average sound don't offset the labored frustration that follows playing this stilted title. [Nov 2005, p.146]
    • 60 Metascore
    • 50 Critic Score
    To its credit, Chase is nowhere near as hair-pullingly difficult as Stuntman, while at the same time it doesn't have the level of intensity that will keep you coming back for more.
    • 59 Metascore
    • 50 Critic Score
    Bad controls, horrible voice-over (it's just as cliche as it was last time), and the trademark and annoyingly pervasive EA Radio will tax not only your brain, but also your ears. Soccer may be a beautiful game, but it's about time to kick FIFA Street 2 to the gutter.
    • 56 Metascore
    • 50 Critic Score
    I give credit to this game's developers for working in the cool new visuals and features that they managed to fit in, but for a $7 "remake" of a 15-year-old game, the bar was too high UMK3 to reach.
    • 53 Metascore
    • 50 Critic Score
    There's just nothing to hold your interest over the long haul and while roaming around with some friends helps, it just isn't entertaining enough for me to recommend it to anyone, not even those who love fairy tales and platform titles. [Jan 2010, p.82]
    • GamePro
    • 64 Metascore
    • 50 Critic Score
    It's clear that the Need For Speed series is in need of a GPS unit so it can get back on track.
    • 72 Metascore
    • 50 Critic Score
    The gameplay gets old quick. Shoot, scroll, shoot, scroll. Lather, rinse, repeat.
    • 69 Metascore
    • 50 Critic Score
    The minigames will wear thin quickly for adults, while the management will prove too confusing for the little ones. If you love building roller coasters or playing party games with your buddies, you'd be better off with Rollercoaser Tycoon or Mario Party.
    • 59 Metascore
    • 50 Critic Score
    anything, Colorz serves a purpose reminding players that people suck at multitasking, all while testing their knowledge of the color wheel.
    • 56 Metascore
    • 50 Critic Score
    Weighing in at five cases, Miami Law isn't a terribly long game nor is it terribly original, but for what it is -- a rather mindless police point and click -- it's a decent enough adventure.
    • 72 Metascore
    • 50 Critic Score
    Urban Chaos tries to be different than other FPS titles, and it manages to get a few things right. But shoddy visuals and generic action bring the game down to the depths of mediocrity. [July 2006, p.78]
    • GamePro
    • 66 Metascore
    • 50 Critic Score
    Since the controls almost never change from character to character, there's very little difference between all the fighters-you've seen one, you've seen 'em all, in other words.
    • 47 Metascore
    • 50 Critic Score
    It's wacky and weird and has some funny moments. It's just too bad that the actual gameplay can't seem to keep up with that kind of creativity.
    • 59 Metascore
    • 50 Critic Score
    Even though I am not their biggest fan, I still felt like the band deserved much better than this half-assed effort.
    • 55 Metascore
    • 50 Critic Score
    More a mediocre tribute to past games than a fresh experience. Unimpressive graphics, a mundane fighting system, and a slate of characters borrowed from other titles leaves Warriors Orochi a stale appetizer left on the plate as you wait for the "Dynasty Warriors 6" main course.

Top Trailers