GamePro's Scores

  • Games
For 4,560 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil 3: Nemesis
Lowest review score: 10 NBA Unrivaled
Score distribution:
4560 game reviews
    • 60 Metascore
    • 50 Critic Score
    A competent PC wargame with some neat features, but it's just not enjoyable enough to justify the $40 price tag.
    • tbd Metascore
    • 50 Critic Score
    At best, Evolution is mediocre. While it's far from busted, there just isn't much to merit your attention past a handful of matches in each play session. Why, it's almost like it'd be better as an iPhone game or something instead!
    • 32 Metascore
    • 50 Critic Score
    The game itself quickly bogs down into a long, repetitive walk-and-punch beat-em-up game.
    • 60 Metascore
    • 50 Critic Score
    The graphics are obviously improved over the PlayStation predecessors, but even fans of that trilogy will be disappointed by the comparative dearth of traps to choose from. Ultimately, mediocrity ensnares Trapt with it's own lack of gameplay meat.
    • 49 Metascore
    • 50 Critic Score
    Run, don't walk, in the opposite direction of this one. With its boring collection of mini-games and cheap presentation, this one will only appeal to the littlest of tykes.
    • 58 Metascore
    • 50 Critic Score
    Simple strafing would have been preferable to Obi’s clumsy acrobatics, and the sloppy, inaccurate controls require too much work for a game so shallow.
    • 45 Metascore
    • 50 Critic Score
    If you're looking for a mindless way to rack up Achievement Points, go ahead and rent Ninety-Nine Nights II, but be warned -- it's like watching the first 10 minutes of the Battle of Helm's Deep on repeat for 30 hours. After a while, you won't even care who's winning the fights, and only periodic bathroom breaks will break up the monotony.
    • 59 Metascore
    • 50 Critic Score
    While The Chase certainly shines in its addictive and innovative gameplay, it has the misfortune of just becoming too much and too hard too fast.
    • 75 Metascore
    • 50 Critic Score
    Sadly, the controls in the Battle screen are totally counterintuitive, making it a slow, tedious chore to command your units.
    • 77 Metascore
    • 50 Critic Score
    For what it attempts, the tower-defense aspects are not well explained enough, or implemented simply enough, to raise Dungeon Defenders above the slew of similar games out there.
    • 70 Metascore
    • 50 Critic Score
    For the most dedicated puzzle fanatics, Cubixx HD will likely become a quick favorite, with an abundance of levels, modes, and leaderboards to compete on. However, due to some unfortunate design decisions, the majority of its players will likely never see all that it has to offer.
    • 52 Metascore
    • 50 Critic Score
    Perhaps one of the most boring games to ever grace a home console...The horrendous combat and boring mission objectives really don't take the game in any fun directions. Apparently the code is all about putting you to sleep.
    • 66 Metascore
    • 50 Critic Score
    On its own, this game brings little to the table. Past its chuckle-worthy "Welcome to Die" and "Master of Magnet" moments, outside of your nostalgia for your arcade days or your enthusiasm for the comic, there's very little game to be had.
    • 65 Metascore
    • 50 Critic Score
    Military Madness: Nectaris needs better graphics. It needs more grab-you-and-suck-you-right-in sounds and background noise. It needs to brush up the controls as well. Everything put together equals a real stinker in the long run.
    • 55 Metascore
    • 50 Critic Score
    Missions get yawn-inducingly monotonous after awhile, and the game's final motorcycle chase sequence is one of the most frustrating ever designed.
    • 39 Metascore
    • 50 Critic Score
    This game just lacks in too many ways to cost this much. Should have just been a 400 point game.
    • 57 Metascore
    • 50 Critic Score
    Does the basics right—sound effects and control—but is also completely uninventive.
    • 66 Metascore
    • 50 Critic Score
    NHL Arcade falls short in too many areas to be highly recommended. Unless you're a diehard hockey fanatic you can pass up this title. It's a shame too, we needed a good hockey arcade title for PSN/XBLA, but we haven't gotten it yet.
    • 53 Metascore
    • 50 Critic Score
    Mediocre. It lacks in overall game play and its weak multiplayer offering and brief amount of game time will leave players wanting.
    • 72 Metascore
    • 50 Critic Score
    All of its many options are hampered by muddy graphics that are hindered even more by the GBA’s low contrast LCD screen.
    • 61 Metascore
    • 50 Critic Score
    As an overall experience, Medieval Moves: Deadmund's Quest was a lot of fun, but the rigid precision of its motion controls forced me to take more breaks than I would have liked, and the on-rails style gameplay left me feeling bombarded way too often.
    • tbd Metascore
    • 50 Critic Score
    Between sloppy design (only a few encounters with spirits and skeletons keep the in-between interesting), a lackluster boss encounter and utterly no resolution as to the game's fantastically out-of-left-field post-credit sequence, Resurrection isn't worth its $10 asking price -- and with the rest of the game as good as it is, average just doesn't cut it.
    • 69 Metascore
    • 50 Critic Score
    The levels are sparse and yawn inducing, and the storyline just isn't that attention-grabbing.
    • 59 Metascore
    • 50 Critic Score
    It's clear that the Need For Speed series is in need of a GPS unit so it can get back on track.
    • tbd Metascore
    • 50 Critic Score
    Between sloppy design (only a few encounters with spirits and skeletons keep the in-between interesting), a lackluster boss encounter and utterly no resolution as to the game's fantastically out-of-left-field post-credit sequence, Resurrection isn't worth its $10 asking price -- and with the rest of the game as good as it is, average just doesn't cut it.
    • tbd Metascore
    • 50 Critic Score
    It could have been a great board game tie in to the Wii, similar to Xbox’s Hasbro game night. But with the lack of some much needed content to the overall package you could just as easily go grab the board game off the shelf and have more fun.
    • 63 Metascore
    • 50 Critic Score
    Across the 2nd Dimension has a lot going for it in terms of production values, a witty script, and varied level design, but it's so fleeting and dumbed down that even children will find its power fantasies pandering.
    • 79 Metascore
    • 50 Critic Score
    You'll have more fun cruising third class on a no name charter.
    • 55 Metascore
    • 50 Critic Score
    Trioncube doesn't offer much for a puzzle game. There's little depth or difficulty to be found, and while the odd story is surprisingly entertaining, it isn't enough to keep you playing for long.
    • 43 Metascore
    • 50 Critic Score
    With its defining features only partially living up to their potential, it's reduced to a barely average third-person shooter.

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