GamePro's Scores

  • Games
For 4,560 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil 3: Nemesis
Lowest review score: 10 NBA Unrivaled
Score distribution:
4560 game reviews
    • 63 Metascore
    • 55 Critic Score
    Raw Danger possesses a few moments of suspense and action while following a refreshingly non-linear path, but the majority of the game is awash in gameplay and presentation problems.
    • 55 Metascore
    • 55 Critic Score
    This version offers is not worth the $15 asking price and should be avoided by all but the most hardcore "Wheel" fans.
    • 45 Metascore
    • 55 Critic Score
    War World is a game that almost everyone should pass on. If you are a fan of mech games, options like MechAssault or Chromehounds are a smarter choice than War World.
    • 70 Metascore
    • 55 Critic Score
    Ticket to Ride will split gamers' opinions. For those who love this genre, there is no reason not to enjoy this game. But for people who do not like slow-paced European board games, Ticket to Ride is not likely to change your view of the genre.
    • 66 Metascore
    • 55 Critic Score
    If they ever invent a time machine, SNK should set it for the date of the PS2 launch and chuck KoF 2006 through; that, and that only, might make this game relevant.
    • 51 Metascore
    • 55 Critic Score
    Putting the entire flawed premise of Jaws aside, Jaws: Unleashed would be a decent title to play if the camera system, collision detection, and graphics were up to par. But unfortunately, Jaws garners lackluster scores in every one of those categories.
    • 68 Metascore
    • 55 Critic Score
    This is perhaps the only game in the genre to actually make each race feel unique and balanced... However, it isn't enough to compensate for the flawed tactical combat that lies at the game's core; nothing save a complete overhaul can redeem SotS from its current mediocrity.
    • 63 Metascore
    • 55 Critic Score
    Miami Vice is a slapped together product that fails to deliver the gritty gut-punch promised by the recently released movie.
    • 64 Metascore
    • 55 Critic Score
    It features a yawn worthy story involving a guy named Atsuma who has a mysterious past and a secret unknown power that could potentially save the world. As I said, yawn.
    • 52 Metascore
    • 55 Critic Score
    Putting the entire flawed premise of Jaws aside, Jaws: Unleashed would be a decent title to play if the camera system, collision detection, and graphics were up to par. But unfortunately, Jaws garners lackluster scores in every one of those categories.
    • 54 Metascore
    • 55 Critic Score
    This is a quick game, and beating it feels like being dumped by someone you were just about to break up with: you tell yourself you'll just beat one more level and all of a sudden, it's over.
    • 60 Metascore
    • 55 Critic Score
    Is Cube fun? Not...really, but its clever torture.
    • 37 Metascore
    • 55 Critic Score
    The Xbox LIVE Vision Camera, used for many of the games, is a complete bust (surprise!) forcing players to rely on a sometimes baffling controller scheme.
    • 52 Metascore
    • 55 Critic Score
    While it would have been nice to have more features, what Silver Star Chess offers is a mediocre chess game. With a $5 price tag, this title is justifiable if you’re a fan of chess and want a chess game for the Wii, but if you’re a beginner looking to learn the game, this certainly won’t get you to start playing.
    • 44 Metascore
    • 55 Critic Score
    Pirates vs Ninjas is an attractive looking title and offers a unique take on an old school game, but its ineffective gameplay just won't let it compete with other titles more worthy of your hard earned cash.
    • 61 Metascore
    • 55 Critic Score
    An overwhelming lack of personality.
    • 74 Metascore
    • 55 Critic Score
    Sega should seriously consider monkeying around with the formula because it's starting to feel incredibly stale.
    • 46 Metascore
    • 55 Critic Score
    While there is a greater emphasis on speed, you'll still have to take control of some slower characters like Silver and Tails, who now has one of the most frustratingly awful attack movesets of all time.
    • 65 Metascore
    • 55 Critic Score
    If the clumsy controls and glitchy graphics hadn't already killed it, there might have been some game left to salvage.
    • 57 Metascore
    • 55 Critic Score
    Hardcore franchise fans will no doubt want to play it because the story line does fill in some interesting gaps in the Mana universe's history, but this one's a rental at best. [June 2007, p.85]
    • 51 Metascore
    • 55 Critic Score
    But considering everything that's missing and its high price, purchasing Jeopardy! is riskier than a Potent Potables Double Jeopardy question.
    • 71 Metascore
    • 50 Critic Score
    Rogue Trooper tries to be a competant third-person action game with attitude, but it ultimately fails. [June 2006, p.74]
    • 64 Metascore
    • 50 Critic Score
    Nothing more than a third-rate "Crazy Taxi" knockoff, but minus the technique, slick visuals, and overall fun of its source material.
    • 51 Metascore
    • 50 Critic Score
    Feels more like a botched sandbox-styled game with what little there is to do both poorly implemented and boring. It may be the best Superman game so far, but that's not saying much.
    • 65 Metascore
    • 50 Critic Score
    Still, it isn't all bad. Explodemon has a lot of heart and some interesting ideas at play, but even in its short shelf life it wears a little thin. There are leaderboards and lots of collectibles to uncover, but once you've played the first two levels you've seen it all.
    • 73 Metascore
    • 50 Critic Score
    A lackluster, by-the-numbers platformer.
    • 63 Metascore
    • 50 Critic Score
    Overall, this game is fun for a short period of time. The replay value and addiction factor simply aren't present. More game modes, multiplayer options and "stuff" could be added to give Lucidity a little more bang for your bucks, especially in this economy.
    • 35 Metascore
    • 50 Critic Score
    Add to this the fact that the total gameplay time (minus cut-scenes) clocks in at a measly two and a half hours, and this game is definitely only a weekend rental.
    • 51 Metascore
    • 50 Critic Score
    A brainless, gratuitous gashingfest that means well but just doesn't play well.
    • 45 Metascore
    • 50 Critic Score
    Even basic navigation is difficult in this game—it will take you an hour or two before you have any idea how to get anywhere.

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