GamePro's Scores

  • Games
For 4,560 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil 3: Nemesis
Lowest review score: 10 NBA Unrivaled
Score distribution:
4560 game reviews
    • 71 Metascore
    • 70 Critic Score
    Tiger for the Wii is a lot like the real sport of golf: wonderfully fun and tremendously frustrating. But unlike the real deal, it just isn't always worth the aggravation.
    • 64 Metascore
    • 60 Critic Score
    Roads to Victory achieved an impressive feat in translating virtually every aspect of the Call of Duty series to a UMD except the one that arguably matters most: control.
    • 75 Metascore
    • 65 Critic Score
    Despite being tremendously slim, Worms is still fun, looks glorious in high definition, and the controls translate very well to the Xbox 360 pad.
    • 63 Metascore
    • 60 Critic Score
    As it is, Spectrobes is little more than a dull game of collecting fossils with a momentarily enjoyable gimmick attached to it.
    • 69 Metascore
    • 80 Critic Score
    But as pretty as the game is, and as great as the soundtrack might be, the game's real draw lies in the eight amazingly detailed rumble locations. [Apr 2007, p.83]
    • 76 Metascore
    • 85 Critic Score
    Even with the lack of a Crash mode and no online play, Burnout Dominator is a wise investment, even for the Burnout first-timer, especially with a $40 price tag.
    • 76 Metascore
    • 90 Critic Score
    Everything about Dominator's gameplay just feels right. The welcome return of burnouts has infused an even greater sense of recklessness to a game that certainly wasn't lacking it to begin with.
    • 86 Metascore
    • 85 Critic Score
    If [you] live and breathe online gaming, GRAW 2 is undoubtedly a must-buy.
    • 60 Metascore
    • 65 Critic Score
    The gameplay stays varied throughout, but Master of Disguise ends up feeling a little gimmicky due to uninteresting characters, plot, environments and graphics.
    • 75 Metascore
    • 70 Critic Score
    Vice City Stories is a fun game that lets you jump into right into the action, but don't expect anything special or new from this game.
    • 82 Metascore
    • 85 Critic Score
    There's no sense in mincing words: Tekken 5 doesn't come close to capturing the full graphical potential of the PlayStation 3. In fact, as far as next-gen brawlers go, it's a bit on the homely side.
    • 55 Metascore
    • 45 Critic Score
    If you took a "Dynasty Warriors" game and stripped away every redeeming quality, you would more or less end up with March to Glory.
    • 73 Metascore
    • 55 Critic Score
    The good thing is, the game is priced as a value title, and for puzzle fanatics, or for fans of the PSP titles, this is a great package. But honestly, playing Lumines made me long for the intricate simplicity of Tetris, and it's just a reminder that perfection, once achieved, can be hard to top.
    • 74 Metascore
    • 100 Critic Score
    Clearly, the power of the PS3 has been successfully harnessed because the game's speedy gameplay does not come with any sacrifice to graphical quality. The cars, environments, and race tracks all look close to photorealistic.
    • 55 Metascore
    • 30 Critic Score
    The game's biggest defect lies in its terrible early-gen PS2-grade graphics. I haven't seen anything this blocky since the last time I played with my Legos!
    • 74 Metascore
    • 50 Critic Score
    Dedicated (read: sadistic) gamers willing to invest the time necessary to figure out the controls might get a kick out of this one, but the convoluted controls will turn off most players. The lesson here is clear: Wii developers need to start with a blank slate rather than graft old-school control schemes onto the Wii Remote because, as SSX Blur demonstrates, it just doesn't work.
    • 55 Metascore
    • 50 Critic Score
    Empires gets old quick. While it is fun to use your superior skills against giant mobs of enemies, game play and skill boil down to your ability to hit the buttons as fast as you possibly can.
    • 83 Metascore
    • 80 Critic Score
    MLB 07 looks and sounds great. It's amazing how specific the announcers' comments are, players look like their real-world counterparts and stadiums have the intricate details that will make any fan proud.
    • 79 Metascore
    • 85 Critic Score
    Finally, finally, we have a game we can experience the same way baseball games are meant to be experienced: every night for several hours.
    • 73 Metascore
    • 70 Critic Score
    A game that has enough personality to stand above the crowd, at least until its audience tires of its regurgitated gameplay mechanics.
    • 80 Metascore
    • 85 Critic Score
    Abe Lincoln Must Die pulls Sam & Max right back up from the slight stumble that was episode three and prepares them for what will hopefully be two more great installments before the end of Season One.
    • 85 Metascore
    • 90 Critic Score
    "Virtua Fighter 4" was easily the best in the series, and also one of the best hardcore fighting games ever released. While it doesn't represent as huge a step up as say, "VF4" did over "VF3," it can still claim the crown as the best Virtua Fighter to date. It's a rousing success on all fronts.
    • 69 Metascore
    • 75 Critic Score
    The game is tough, and not in a good way. You better tighten up that Wii Remote strap because you will feel the urge to throw the controller through the television, especially early in the game, before Sonic gets a lot of his abilities. But once you get Sonic up to speed, the game is fun, but still really challenging.
    • 83 Metascore
    • 90 Critic Score
    Crackdown is ridiculously fun, and that "Halo 3" beta code may go unused for longer than you think. [Mar 2007, p.88]
    • 80 Metascore
    • 90 Critic Score
    Homecourt has the flashy moves of a superstar but it needs to work on its fundamentals. Maybe then it'll elevate its game to true legend status.
    • 66 Metascore
    • 70 Critic Score
    While the quirky game play and novelty of random content may not keep younger gamers coming back for dungeon runs, Izuna will certainly entice old-school RPG fans simply as a challenge to their gamer's ego.
    • 55 Metascore
    • 50 Critic Score
    Trioncube doesn't offer much for a puzzle game. There's little depth or difficulty to be found, and while the odd story is surprisingly entertaining, it isn't enough to keep you playing for long.
    • 86 Metascore
    • 90 Critic Score
    Without a doubt, Supreme Commander is a game of epic proportions that will offer an outstanding RTS experience for the far foreseeable future, and for that it deserves an equally massive amount of praise.
    • 65 Metascore
    • 70 Critic Score
    The game's style suits portable gaming perfectly, it's just a shame that there isn't much there to keep any gamer occupied for long.
    • 85 Metascore
    • 85 Critic Score
    The game also has a tightly implemented control scheme, including an awesome strafe system that all but eliminates lock-on issues.
    • 54 Metascore
    • 65 Critic Score
    Pros: In a nutshell, it's Diet "God of War." Cons: The diet version is never as good as the non-diet version.
    • 58 Metascore
    • 40 Critic Score
    If you needed an excuse to pick up another Wii Remote and you have an extra Hamilton in the wallet, then by all means pick up Wii Play. Just don't expect to fully get your money's worth.
    • 78 Metascore
    • 75 Critic Score
    A lot of people may be turned of by the childish themes and plot, but anyone who puts real time in with the game won't be disappointed with how it plays nor with the unexpected amount of depth there is to be found.
    • 82 Metascore
    • 80 Critic Score
    The spiritual sequel to Konami's solar sensor enabled "Boktai: the Sun is in Your Hand," Lunar Knights is a deep action-RPG that could have been a DS classic if it weren't for a couple of major blemishes that detract from the game's greatness...Chief among these is the lackluster character development.
    • 76 Metascore
    • 80 Critic Score
    The most important aspect of any baseball video game is the controls, and while those found in MVP 07 will test your patience at times, they ultimately add to the overall experience. [Mar 2007, p.91]
    • 71 Metascore
    • 75 Critic Score
    What the game lacks in the battle and exploration departments, it more than makes up for in the experience of getting to know a girl intimately.
    • 63 Metascore
    • 70 Critic Score
    If the controls weren't so frustrating, the game play experience would have been a lot more enjoyable.
    • 92 Metascore
    • 95 Critic Score
    Assuredly, a great majority of RPGers have already beaten Final Fantasy VI multiple times, and while this game is pretty much a direct port, I still recommend it highly just for sweet nostalgia's sake.
    • 83 Metascore
    • 100 Critic Score
    Rogue Galaxy is what every RPG should strive to be: an immersive experience that places you in a new world populated by intriguing characters. It's backed by an engaging and accessible story, possesses an intuitive control scheme and maintains a sense of depth will have you gladly coming back for more.
    • 73 Metascore
    • 70 Critic Score
    Stepping into the cockpit of a dive-bomber or Destroyer-class vessel just isn't that much fun.
    • 49 Metascore
    • 50 Critic Score
    Run, don't walk, in the opposite direction of this one. With its boring collection of mini-games and cheap presentation, this one will only appeal to the littlest of tykes.
    • 83 Metascore
    • 90 Critic Score
    While it covers the same ground, there has been enough of a shift from the old roots to ensure the experience stays fresh while maintaining the features that have made the series the premier example of grand strategy on the PC today.
    • 58 Metascore
    • 55 Critic Score
    If someone had bothered to design an original game around this level of technology and artistry, we'd really have something. Too bad we got this mid-'90s relic instead.
    • 78 Metascore
    • 75 Critic Score
    Hotel Dusk probably won't appeal to every DS gamer, as it requires a degree of patience and thoughtfulness that only the aged (and insane) are capable of. But anyone looking for a cerebral and deliberate challenge should definitely check out this cool and unique title; just be patient with it.
    • 82 Metascore
    • 80 Critic Score
    Complex action games haven't proven especially successful on Sony's handheld but Pirates! succeeds by offering up simple yet intuitive controls and an easy to navigate interface. [Apr 2007, p.82]
    • 91 Metascore
    • 100 Critic Score
    The new locations, characters, items, and monsters are nothing short of awesome. The voice acting is perfect, the sound effects spot-on, and the score at times both ominous and uplifting.
    • 76 Metascore
    • 80 Critic Score
    Still, Justice For All demonstrates enough of the plucky spirit that made the first game so memorable. [Feb. 2007, p.82]
    • 83 Metascore
    • 80 Critic Score
    A certifiably insane party game that is a must buy for any Wii owner and just further proves that the Wii is the must-have console for when you have friends over.
    • 79 Metascore
    • 60 Critic Score
    At the end of the day, playing Lost Planet is like dating a supermodel with personality problems: it's great looking and has the potential for good times, but ultimately, it's just not worth the trouble. [Feb. 2007, p.64]
    • 79 Metascore
    • 85 Critic Score
    Meets or exceeds its predecessor in almost every way. The dialogue is better, the story is more interesting, and the puzzles feel like they serve more of a purpose.
    • 73 Metascore
    • 60 Critic Score
    Assuming you have a GameCube controller, these classic games are still a blast to play, but this particular release of them is hardly the tenth anniversary treatment the series deserves. Hopefully one day SNK will get the job done properly.
    • 64 Metascore
    • 75 Critic Score
    Legacy is fun despite these nagging issues if only by virtue of giving you the ability to control a task force of slick-looking futuristic starships all over the galaxy. And with an interesting story that spans the entirety of the Star Trek timeline and a fairly robust multiplayer, there's plenty of incentive to play.
    • 75 Metascore
    • 80 Critic Score
    The game can be annoying at times--opening doors is almost always a hassle, for example--and the limited time you have to find the Elebits makes things a little hairier than necessary but this is still one of the more original and fun titles available for the Wii.
    • 38 Metascore
    • 30 Critic Score
    The simple act of turning around in Vengeance is more difficult than wiping out an entourage of baddies in clear view. Plus, jumping (lift the nunchuk) and operating vehicles is more annoying that doing a sink full of dirty dishes.
    • 67 Metascore
    • 60 Critic Score
    A mediocre title that won't exactly leave you bragging to your friends about your shiny new toy.
    • 72 Metascore
    • 60 Critic Score
    The multiplayer modes are certainly good for a competition amongst friends, but the time consuming campaign and lackluster graphics will wear pretty thin for the serious gamer.
    • 96 Metascore
    • 100 Critic Score
    The GameCube controller doesn't quite offer the potential of the Wii remote, so slicing down enemies and firing arrows isn't quite as engaging.
    • 67 Metascore
    • 65 Critic Score
    Full Auto 2 is certainly worth a rental, if only for the high-resolution destruction, but it's plagued by too many other irritating issues to be a true candidate for purchase.
    • 61 Metascore
    • 60 Critic Score
    There are much better action games out on the PSP than this one, so pass it by unless you're obsessed with Star Wars.
    • 85 Metascore
    • 90 Critic Score
    A game that not only reaffirms the series' greatness, but is easily once of the best handheld games released this year.
    • 87 Metascore
    • 80 Critic Score
    Portable Ops still has a way to go- it still sucks being gang-stomped for the tiniest of sneaking missteps- but it's encouraging to see that Konami is willing to take chances with one of its main franchises. With luck, they'll take things even further in the future.
    • 83 Metascore
    • 85 Critic Score
    If you've got to choose between one version or the other, it's hard to go wrong, though the PS3's Get in the Ring mode is a tempting bonus. Otherwise, it's pretty much a draw.
    • 65 Metascore
    • 55 Critic Score
    If the clumsy controls and glitchy graphics hadn't already killed it, there might have been some game left to salvage.
    • 71 Metascore
    • 80 Critic Score
    The only thing we didn't like about Squeak Squad is that it's a tad on the easy side...But there is no denying the ineffable charm of this title.
    • 61 Metascore
    • 60 Critic Score
    With its sloppy controls and a total lack of online multiplayer mode - that's right, the Wii version has no "spies vs. mercenaries," battles, just a poorly implemented split-screen mode - it's tough to justify this version's existence.
    • 72 Metascore
    • 70 Critic Score
    The PSP version is as good as its console counterparts except for the criminal lack of multiplayer options. If you can stomach the thought of taking on the forces of evil without a human sidekick, then this is definitely a game you should buy.
    • 68 Metascore
    • 70 Critic Score
    The levels are still vast, the number of available goals is still overwhelming, and the multiplayer portion adds some replayability.
    • 81 Metascore
    • 85 Critic Score
    The sometimes simplistic graphics could still use another boost, and enemy taunts and anguished cries can grate on the ears in their repetition, but Fireteam Bravo 2 is too much fun for such irritations to scrub the mission. SOCOM may be stumbling on its console home, but it's standing tall at its portable post.
    • 69 Metascore
    • 50 Critic Score
    The minigames will wear thin quickly for adults, while the management will prove too confusing for the little ones. If you love building roller coasters or playing party games with your buddies, you'd be better off with Rollercoaser Tycoon or Mario Party.
    • 81 Metascore
    • 85 Critic Score
    Knights seamlessly melds a good 6 to 10 hours of highly entertaining gameplay and maintains the level of quality Oblivion is known for.
    • 71 Metascore
    • 50 Critic Score
    The minigames will wear thin quickly for adults, while the management will prove too confusing for the little ones. If you love building roller coasters or playing party games with your buddies, you'd be better off with Rollercoaser Tycoon or Mario Party.
    • 51 Metascore
    • 50 Critic Score
    Feels more like a botched sandbox-styled game with what little there is to do both poorly implemented and boring. It may be the best Superman game so far, but that's not saying much.
    • 88 Metascore
    • 95 Critic Score
    Rainbow Six: Vegas's gorgeous graphics, professional presentation, well-executed cover mechanic, and highly customizable multiplayer make it one the best first-person shooters on the Xbox 360. Heck, why beat around the bush: it's got my vote for Game of the Year.
    • 82 Metascore
    • 90 Critic Score
    College is all about learning to be creative, and College Hoops 2K7 opens up a world possibilities both on and off the court.
    • 63 Metascore
    • 65 Critic Score
    It's buggy and unevenly presented, which spoils what fun there is to be had. However, it did give me a taste of how FPS games can and will change on the Wii, and I'm looking forward to seeing how the genre will play out in the future.
    • 95 Metascore
    • 100 Critic Score
    The key to Twilight Princess' genius lies in its ability to evoke, and fulfill, a feeling of nostalgia, to return you to the bygone days when you first played a Zelda game.
    • 72 Metascore
    • 75 Critic Score
    What works about Excite Truck? Simply put, its use of the Wii Remote provides a more tactile feel to an otherwise straightforward destruction derby racer. Without the Wii's controller, Excite Truck would barely be worth a glance.
    • 76 Metascore
    • 85 Critic Score
    We can't help but enjoy the fact that we're getting a solid sports experience for nothing. It's definitely more fun in groups and won't have a great deal of longevity, but anyone who doesn't find at least some fun in Wii Sports has a heart of coal.
    • 51 Metascore
    • 65 Critic Score
    Monster 4x4 isn't a particularly deep title, but you'd have to be a fool to go into thinking that it would be. It's probably best as a weekend rental to blast through with your friends.
    • 63 Metascore
    • 80 Critic Score
    Surprisingly fun if you have a couple friends to enjoy it with and is definitely worth the bargain price tag. Overall, for what you'd expect from games of this price, we have a pretty decent showing.
    • 54 Metascore
    • 50 Critic Score
    Unfortunately, once you remove the lovable Nintendo characters from the formula and replace them with soulless agents of advertising, you've lost most of the appeal. You're left with a slightly disturbing and shameful mockery of what was once a cherished wholesome media icon; sort of like Michael Jackson.
    • 54 Metascore
    • 40 Critic Score
    I can only see this game having use as a cheap and definitely non habit forming method of sleep aid with nightmares as a possible side effect. Or a coaster.
    • 76 Metascore
    • 90 Critic Score
    Using tilt is unbelievably awkward. It's hard enough to land high-point combos in Project 8 that require the utmost concentration, let alone have to do it by jerking the Sixaxis controller like an idiot to land the simplest of grinds.
    • 70 Metascore
    • 80 Critic Score
    The controls are quite simple but a bit glitchy at times. Using the stylus, players can only move the lines vertically in their own columns. It feels more intuitive to be able to move them horizontally as well, but the challenge is in the restriction of the column.
    • 39 Metascore
    • 40 Critic Score
    Also disappointing was the lack of any head-to-head or multi-player functionality; there's no unlockable content, either. The games themselves are monotonous and don't really instill you with a need to play them repeatedly.
    • 40 Metascore
    • 40 Critic Score
    Also disappointing was the lack of any head-to-head or multi-player functionality; there's no unlockable content, either. The games themselves are monotonous and don't really instill you with a need to play them repeatedly.
    • 64 Metascore
    • 65 Critic Score
    The game is easy to pick up and great to look at, but there's little to it.
    • 75 Metascore
    • 85 Critic Score
    If you have a Xbox 360 console, stick to that version of Carbon.
    • 72 Metascore
    • 90 Critic Score
    The game provides an astonishing amount of playability, unique player interface, and covers nearly all of the 20 odd years of the Dragon Ball Saga. This game is a definite buy for both Wii gamers and DBZ fans alike. [Dec. 2006, p.113]
    • 74 Metascore
    • 55 Critic Score
    Sega should seriously consider monkeying around with the formula because it's starting to feel incredibly stale.
    • 77 Metascore
    • 80 Critic Score
    Through and through, this remake of Final Fantasy III has been a wonderful return to old school RPGs. Fans of Final Fantasy will definitely enjoy this nostalgic trip to a simpler time, and RPG fans in general would be well served to pick up this fun title.
    • 46 Metascore
    • 55 Critic Score
    While there is a greater emphasis on speed, you'll still have to take control of some slower characters like Silver and Tails, who now has one of the most frustratingly awful attack movesets of all time.
    • 76 Metascore
    • 90 Critic Score
    Madden 07 PS3 is lightning-fast and silkily fluid. In fact, after playing the two versions back-to-back, we're inclined to say that the PS3 version feels a smidge faster and more responsive than the Xbox 360 version.
    • 81 Metascore
    • 85 Critic Score
    It's a ton of fun, especially if a friend gets involved. The motion controls really adds to the competitive experience of the game and should lead to some intense living room battles. But the game itself has a distinctive retro feel, with its lackluster graphics.
    • 80 Metascore
    • 80 Critic Score
    The PS3 version's weaker graphics and moderately interesting Sixaxis controls come in second to the overall experience on the Xbox 360.
    • 69 Metascore
    • 50 Critic Score
    While the mini-games are cool, you will sadly spend most of your time fighting to control your drunken gun sight, and practice only yields marginal improvements.
    • 69 Metascore
    • 65 Critic Score
    Playing Downhill Jam is like watching an infomercial at three in the morning: it's sort of amusing and it passes the time but you're not enthralled by what's going on, either.
    • 86 Metascore
    • 90 Critic Score
    It's easily the best PS3 game available on launch day, and a highly playable action game that will satisfy even the most demanding FPS junkies.
    • 55 Metascore
    • 65 Critic Score
    Graphically, it's almost there but the gameplay felt like something I'd seen from multiple PS2 games in the past.
    • 76 Metascore
    • 70 Critic Score
    It's a neat show of some of the inventive ways developers might be able to use the Wii-mote in the future, but it's not really worth the 50 dollars unless you really dig its quirky style or absolutely love minigames.

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