Gameplanet's Scores

  • Games
For 1,394 reviews, this publication has graded:
  • 51% higher than the average critic
  • 5% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 1 point higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 New Super Mario Bros. U Deluxe
Score distribution:
1398 game reviews
    • 79 Metascore
    • 60 Critic Score
    Why they've decided to take one of their hallowed intellectual properties and tamper with it – to make it ape the games of two upstream platforms that are just now trying to slink downstream – is anyone's guess.
    • 64 Metascore
    • 60 Critic Score
    Strafe isn't bad, but there are many better ways to satiate your nostalgia for '90s FPS titles.
    • 71 Metascore
    • 60 Critic Score
    In Unit 13, there's no confrontation. There's no challenge. There's pointless bloodshed, but it doesn't ask the player why they did it, why they wanted it; it just assumes that's what gamers want and moves on to the next setpiece.
    • 74 Metascore
    • 60 Critic Score
    I wanted to love Journey to the Savage Planet, but ultimately it falls short. While the world and its inhabitants are well-designed, the lack of any real payoff in both story and gameplay leads to an altogether forgettable journey. While some of the game's jokes hit the mark, there's just not that many reasons to grab your spacesuit and gun for this adventure.
    • 69 Metascore
    • 60 Critic Score
    Valhalla Hills is charming, but it lacks compelling problem-solving scenarios, is too repetitive, and has players relying too much trial and error to progress.
    • 70 Metascore
    • 60 Critic Score
    Beyond: Two Souls is unquestionably an important release, but excellent performances by Willem Dafoe and Ellen Page belie a structurally unsound narrative and truly benign gameplay.
    • 54 Metascore
    • 60 Critic Score
    Not the step forward for TV-to-game titles that we'd hoped. Only really dedicated fans of the show need apply.
    • 75 Metascore
    • 60 Critic Score
    Iron From Ice's weak characters and water-treading story don't get the series off to a great start, but there is hope things will improve.
    • 70 Metascore
    • 60 Critic Score
    No game does zombie carnage as well as Dead Rising, but tired storytelling, repetition, and technical shortcoming hamper the experience. What's left is a bland game that leans too heavily on its impressive central combat mechanic.
    • 65 Metascore
    • 60 Critic Score
    A rehash of the original title from the GameCube, with the only fundamental change being the controller. It’s fun but there are better tennis games out there, and the novelty of Mario playing tennis was fun back in the day but its relevance now seems somewhat lost.
    • 74 Metascore
    • 60 Critic Score
    What’s here works well enough, but it lacks soul, and if there’s any motivation to continue it’s only that you want to see it through - a damning indictment for any game.
    • 69 Metascore
    • 60 Critic Score
    Wet
    The game plays just like a movie as you hack, slash and wall-run your way through the game in control of Rubi, a sexy female assassin. Over-the-top acrobatics and slow motion moves allow for some pretty high levels of gore. Unfortunately it's all been done before, and WET doesn't really seem to do much of it overly well.
    • 80 Metascore
    • 60 Critic Score
    Like an old friend come back to life. Ace Combat 7 feels like a neat and tidy resurrection, bringing back everything you missed from flight simulator games, while consequently reminding you why the industry lost interest in them.
    • 77 Metascore
    • 60 Critic Score
    Tiny Metal: Full Metal Rumble attempts to fill the void left by Advance Wars, but struggles meet expectations. Several issues with the games UI lead to more frustration than fun.
    • 64 Metascore
    • 60 Critic Score
    More attention to actual gameplay would have elevated Hell Yeah! beyond a mere distraction, and as such it's difficult to see it as a break-out success, and even harder to recommend to platform fanatics looking for something new.
    • 60 Metascore
    • 60 Critic Score
    It's a solid attempt that is difficult to fault, but at the end of the day this game will only appeal to real Sudoku fans or people eager to learn about Sudoku.
    • 70 Metascore
    • 60 Critic Score
    Time has rendered Resident Evil Zero somewhat toothless and frustrating, but this HD offering is still an enjoyable throwback that goes down better thanks to some generous helpings of cheese.
    • 75 Metascore
    • 60 Critic Score
    Patapon 2 Remastered doesn't introduce anything new to the game, but is still fun to play for fans of the genre. Input lag can unfortunately rear it's ugly head, which can make an already difficult game, nigh impossible on harder difficulties. It's tough to recommend this one for any but the most devout of fans as there are a wealth of better rhythm based games out there right now.
    • tbd Metascore
    • 60 Critic Score
    Take one part stock standard racer. Add speed. Add blur. Remove control. Speed Racer.
    • 58 Metascore
    • 60 Critic Score
    Sinner: Sacrifice for Redemption nails its combat but loses ground almost everywhere else. This Souls-like boss battler leans too heavily on its inspiration and has no sense of itself as a result.
    • 60 Metascore
    • 60 Critic Score
    If you ignore the terrible night levels, Unleashed shows huge promise for the future of the franchise. The essence of Sonic is captured once again with incredible artwork, fluid motion and awesome speed. Unfortunately, we can't ignore the night levels, and they come dangerously close to ruining this game.
    • 83 Metascore
    • 60 Critic Score
    Katana Zero looks fantastic and has fun fast paced combat, unfortunately the combat is broken up with a confusing and convoluted story. It was all over too quickly, but for people who want more, a dialogue system provides replayability.
    • 54 Metascore
    • 60 Critic Score
    It has a refreshing visual style and looks fun to start with, but FaceBreaker is let down by frustrating and shallow gameplay.
    • 73 Metascore
    • 60 Critic Score
    The Surge is occasionally electrifying, but combat issues and cheap enemies dampen enjoyment levels.
    • 66 Metascore
    • 60 Critic Score
    The fact is though, that while London 2012 is arguably the best Olympic adaption yet, it is just not enjoyable enough for long enough to warrant too much excitement. Might be a great rental for the kids though.
    • 67 Metascore
    • 60 Critic Score
    As a survival horror game, Resident Evil 6 fails on almost every count. As an action game, it could be considered mediocre, and as a combination of the two it's little more than acceptable. If the main Resident Evil series continues along this path many long term survival horror fans will eventually tune out, and those who are keen on fast paced action may be interested to see what the series has in store next time round.
    • 63 Metascore
    • 60 Critic Score
    8-Bit Hordes is a pleasantly diverting and fast-paced “blast”-style throwback to the heyday of the RTS, with plenty of charm. It’s also easy to pick up and play. But its major lack of depth will turn off hardcore strategy fans, and several annoyances detract from what would otherwise be a polished product.
    • 72 Metascore
    • 60 Critic Score
    Red Faction: Guerrilla Re-Mars-tered is a bunch of fun for first -timers, but those who have taken the trip before wont find many reasons to make a return. The Switch struggles to keep up with the most intense destruction and ends up feeling more like a port of the original game.
    • 72 Metascore
    • 60 Critic Score
    A mechanically strong stealth title with some of the most eye-rollingly awful dialogue I have ever been subjected to. Styx as a character is obnoxious, unlikable, and immersion breaking, but he does wield some of the most impressive and well-designed infiltration abilities in the genre. I just wish he would shut the hell up.
    • 56 Metascore
    • 60 Critic Score
    A noble attempt at bringing the Winter Olympics to our lounge in video game form, however as with previous attempts it seems to fall short of being entirely satisfying.
    • 73 Metascore
    • 60 Critic Score
    A superb and detailed imitation of TV football, an occasionally exciting gameplay experience, and what can feel like an exercise in monetisation from EA.
    • 78 Metascore
    • 60 Critic Score
    Killzone: Mercenary resembles its console counterparts gunplay-wise, but its story is dull and difficulty spikes and other shenanigans sour the experience.
    • 55 Metascore
    • 60 Critic Score
    Some great concepts and plenty of potential, but ultimately the game lacks polish and pizazz. One thing’s for sure; this ain’t no Rumble in the Jungle.
    • 61 Metascore
    • 60 Critic Score
    Rory McIlroy PGA Tour plays well, but it's also intermittently ugly, and there's isn't nearly enough content here for the asking price.
    • 75 Metascore
    • 60 Critic Score
    The first episode of Life Is Strange is a mixed bag – the dialogue grates and inspecting items is a bore, but there is promise elsewhere. With the story's foundations laid down, the next episode could be a standout.
    • 62 Metascore
    • 60 Critic Score
    Sniper Elite V2 Remastered lacks any of the polish typical with modern remasters and struggles under the weight of dated design and poor presentation. What could have been a fun little jaunt through Nazi territory devolves into an altogether lackluster experience. Only for the most die-hard sniper fans.
    • 69 Metascore
    • 60 Critic Score
    Tumble VR is let down by the frankly piss-poor tracking of both the DualShock 4 and the Move controllers, making the precise block placements the game sometimes demands tricky.
    • 52 Metascore
    • 60 Critic Score
    This version is an mildly enjoyable if sanitised cue ball sim that lets you get close to the action and pull off some pretty fancy shots – perhaps a little too easily at times.
    • 53 Metascore
    • 60 Critic Score
    It has a refreshing visual style and looks fun to start with, but FaceBreaker is let down by frustrating and shallow gameplay.
    • 83 Metascore
    • 60 Critic Score
    The Frozen Wilds introduces many poorly-designed elements which make it a lesser experience than its brilliant base-game.
    • 71 Metascore
    • 60 Critic Score
    Far Cry: New Dawn offers fans of the series much of what they have come to like about it and does some good work as a direct sequel, but its reduced scope has led to some changes that are not for the better, and it definitely stands as a minor entry.
    • 71 Metascore
    • 60 Critic Score
    Steep crams the Alps full of activities, but its systems are either poorly explained or poorly implemented, or both.
    • 70 Metascore
    • 60 Critic Score
    Crossing Souls is heavy on nostalgia, but somewhat shallow when it comes to gameplay. The result is a lovingly crafted ode to an era that's neither bodacious nor bogus.
    • 52 Metascore
    • 60 Critic Score
    Not the step forward for TV-to-game titles that we'd hoped. Only really dedicated fans of the show need apply.
    • 74 Metascore
    • 60 Critic Score
    Spider-Man: Shattered Dimensions is an opportunity missed. For all its ambition, wit and comic aesthetic, it feels rushed out the door.
    • 73 Metascore
    • 60 Critic Score
    The second act of Broken Age addresses the difficulty concerns of the first, but revisits too many familiar locations, and fails to up the ante or tie things up in a satisfying way.
    • 64 Metascore
    • 60 Critic Score
    Yonder: The Cloud Catcher Chronicles offers an amazing world to play in, but an underdeveloped story and menial side-quests offer little to keep players interested.
    • 55 Metascore
    • 60 Critic Score
    In one word: mediocre.
    • 77 Metascore
    • 56 Critic Score
    While it features the same basic mechanics as its parent title, Dark Arisen plays away from its strengths by locking the player in something of a one-note environment to wage war on mostly reskinned enemies.
    • 64 Metascore
    • 55 Critic Score
    Gods Will Be Watching shows a lot of thematic and gameplay dynamical promise, but the whole package let down by its lack of polish and consequence.
    • 66 Metascore
    • 55 Critic Score
    The Walking Dead: Michonne's second episode features cinematic combat sequences and fascinating flashback scenes, but it is let down by uninteresting characters and scenarios. The game’s final episode has a lot of heavy lifting to do.
    • 42 Metascore
    • 55 Critic Score
    It's difficult to say anything positive about the single-player, but there's a bit of fun to be had with the co-op. Overall however, Rise of Cobra is yet another disappointing movie tie-in.
    • 59 Metascore
    • 55 Critic Score
    Besides flying around (which unfortunately is not as exciting or fun as one might hope) it is a pretty standard and dull third-person shooter.
    • 43 Metascore
    • 55 Critic Score
    NBA Live 14 delivers an unambitious, sporadically exciting basketball simulation held back by its slavish adherence to replicating the televised game.
    • 65 Metascore
    • 55 Critic Score
    WRC 5 sets out with the best of intentions, but poor implementation in many critical areas cripples the fun and leaves it stranded mid-stage.
    • 71 Metascore
    • 55 Critic Score
    Might and Magic X is an unabashedly old school RPG experience that, despite on or two high notes, often only serves to remind us why so many of these mechanics were relegated to history.
    • 73 Metascore
    • 55 Critic Score
    Shadow Fall opens capably but quickly deteriorates into a series of boring firefights against thick enemies, interspersed with the genre's hoariest touchstones and some ill-conceived non-combat sections and mechanics.
    • 74 Metascore
    • 55 Critic Score
    Far Cry Primal is more and yet less of the same Far Cry we’ve been playing for the past few years, minus a few fun systems. It's not worth the asking price, and demands more of your time than it deserves.
    • 68 Metascore
    • 55 Critic Score
    Snack World: The Dungeon Crawl Gold falls short in most areas with it's dull, monotonous gameplay. Repetitive missions and gameplay lead to this one wearing out it's welcome after a few short hours, despite having lots of content.
    • 48 Metascore
    • 55 Critic Score
    While its arcade-style gameplay is enjoyable, LocoCycle is wrapped in racist, lowest-common-denominator presentation that doesn’t succeed at being funny or scandalous.
    • 60 Metascore
    • 55 Critic Score
    While Kinect Sports Rivals adequately demonstrates the improvements made to the latest model of Kinect, uninspired gameplay lets the overall package down.
    • 72 Metascore
    • 55 Critic Score
    What we are faced with, then, is a port of a game that probably worked on the Wii but which - three years later on a much different console with an asking price of eighty-odd bucks – is as aggressively inessential as its own open-world elements.
    • 61 Metascore
    • 55 Critic Score
    The Sinking City features a genuinely interesting story and setting but is let down by performance issues and very poor combat controls. Traversing the city is often a chore and will have you hitting more dead-ends than a night of speed-dating. The Switch port is the worst way to experience the game and I can only recommend it to the most die-hard Lovecraft fans.
    • 63 Metascore
    • 55 Critic Score
    It's amazing the mileage The Order gets from its incredible presentation and world, but that goodwill is squandered by a title that's middling to poor in most other areas.
    • 70 Metascore
    • 55 Critic Score
    It's not a bad game but it is outstripped by developer Gaijin Entertainments other offerings within the same market. Unless you're someone who really must get to the chopper, there are far better flight simulators available, including the excellent IL-2 series. Granted, it's not on consoles, but they really aren't the weapon of choice for simulations.
    • 70 Metascore
    • 55 Critic Score
    You won't be buying this game for its (un)exemplary graphics or "innovative" control method, but if you're prepared to sink hours into it, there's fun to be had.
    • 56 Metascore
    • 55 Critic Score
    Jump Force could have been another great fighter but is held back by dreadful animation, a tiresome main hub, questionable mechanics and a lackluster story. Fans looking for the next great thing in Anime Fighters will likely be left unimpressed and wanting.
    • 63 Metascore
    • 55 Critic Score
    Warhammer Chaosbane is a rather pretty, but ultimately shallow Diablo wannabe. By adhering too closely to its inspiration is fails to bring anything new to the table, and end up looking like a poor imitation in somewhat shinier armour and fails to deliver anything with any impact. More whiffle bat than Warhammer.
    • 49 Metascore
    • 55 Critic Score
    Good work on the controls and on the board, but the virtual media is simply not suited to such a game style. After a larger puzzle your eyes will hurt from the strain of peering at the screen, and the fun seems to have been lost.
    • 55 Metascore
    • 55 Critic Score
    The Amazing Spider-man draws too much direct inspiration from the Batman: Arkham series, implements it too unevenly to warrant much praise.
    • 59 Metascore
    • 55 Critic Score
    The Deer God has some wonderful ideas and attention-grabbing presentation, but it's mechanically underdeveloped and repetitive.
    • 79 Metascore
    • 55 Critic Score
    FlatOut 2 has been given a light dusting over by Bugbear and released in a pretty new frock. It's hard to decide between rage and disappointment.
    • 59 Metascore
    • 55 Critic Score
    Despite some interesting puzzles, Keepers of the Void is a repetitive, shallow, and excruciatingly dull. The issues I was able to look past in the core game smacked me much harder this time around, and unlike the attacks in-game, I could see every one of these hits coming.
    • 50 Metascore
    • 55 Critic Score
    It's the previous two iterations simplified, with a world conquest mode added. It's flawed, yes, but also fast-paced and believable. Doesn't quite capture the magic of the original though, nor does it reach its own potential.
    • 76 Metascore
    • 55 Critic Score
    So yes, there's a good game in Rhythm Thief. It's a game that's not shy about its commitment to accurately evoking the skill and dexterity required of a master thief and master dancer, and as a result it's a fun and formidable challenge, regardless of whether Raphael is stomping the yard or stomping some goons. However, that game's built into a story so anodyne, so unimaginative, so resolute in its seriousness, that it's almost not worth the pain.
    • 58 Metascore
    • 55 Critic Score
    Space Hulk is remarkably faithful to the source material, something that works for and against it in equal measure. Altogether the game shows potential but feels undercooked.
    • 61 Metascore
    • 55 Critic Score
    The world of The Crew is remarkable, but rarely has a great asset been squandered so tragically on a framework of dull grinding and insipid storytelling.
    • 54 Metascore
    • 55 Critic Score
    A decent (albeit uninspired) title which, while hardly pushing the Xbox 360 - or your IQ - to its limits, offers pretty good value for money.
    • 55 Metascore
    • 50 Critic Score
    This could have been a good game if it wasn't for the hard to follow story and repetitive gameplay, as it takes away the incentive to play the game through again with the other heroes.
    • 79 Metascore
    • 50 Critic Score
    In fairness, the fairytale nature of The Unfinished Swan's story strongly suggests that this is a game aimed at a younger audience, and when considered in that light, it does well to introduce the basics of the puzzle genre at a level that children will easily pick up. Unlike the best children's stories, however, there isn't much going on beneath the surface, and those intrigued by the game's unique premise will be left wishing there was more to it than just a few clever ideas.
    • 59 Metascore
    • 50 Critic Score
    Compulsion Games' Contrast hints numerous excellent ideas but in its hasty execution, fails to deliver almost any of them.
    • 63 Metascore
    • 50 Critic Score
    The Force Unleashed was a great concept and a better narrative let down by a handful of mechanical faults and poor design decisions. A sequel was always on the cards but unfortunately what we're presented with fails to meet the high expectations expected of the license.
    • 72 Metascore
    • 50 Critic Score
    Unless you're a Final Fantasy diehard, Type-0 should be played in its original form on handheld, or not at all.
    • 49 Metascore
    • 50 Critic Score
    Although Aliens vs Predator: Requiem is pretty straightforward, you’d probably enjoy it if you are just after a mindless shoot out.
    • 63 Metascore
    • 50 Critic Score
    Design-by-committee appears to have robbed Fuse of not only its former name and aesthetic, but also of any gameplay depth. It's a multiplatform misstep for Insomniac that will have Xbox owners wondering why that studio is so beloved in the first place.
    • 39 Metascore
    • 50 Critic Score
    The impression is of a blown-up iOS game rather than a game developed and designed for the PlayStation 3 console.
    • 47 Metascore
    • 50 Critic Score
    The Cartel isn't a Call of Juarez title; it's an extremely average paint-by-numbers shooter channelling the Juarez fanbase for a modicum of credibility it simply doesn't deserve.
    • 60 Metascore
    • 50 Critic Score
    It's the official game of the event, but unlike the real thing there's nothing particularly ground-breaking about Beijing 2008. What you see is what you get, and with nearly 40 events it's a lot to cover. Unfortunately they're mostly similar to play and the awful controls ruin what could have been a solid title.
    • 60 Metascore
    • 50 Critic Score
    Magic 2015 is a step backwards for the Planeswalkers series, and could potentially prove a costly misstep for Stainless Games given the recent, celebrated arrival of Blizzard in the CCG genre.
    • 66 Metascore
    • 50 Critic Score
    FUEL is Codemasters’ and Asobo Studio’s post-apocalyptic sandbox racer. The immense game world, replete with a dynamic weather engine, is a stunning achievement. But FUEL appears to forget it’s a racer and consequently loses sight of what counts.
    • 61 Metascore
    • 50 Critic Score
    Great in concept, Blackgate is boring in practice – a tedious exploration of a prison's innards whose level design and combat simply aren't up to scratch. A functional but charmless and even boring title, this is not the Batman game handheld owners were hoping for.
    • 58 Metascore
    • 50 Critic Score
    It's the official game of the event, but unlike the real thing there's nothing particularly ground-breaking about Beijing 2008. What you see is what you get, and with nearly 40 events it's a lot to cover. Unfortunately they're mostly similar to play and the awful controls ruin what could have been a solid title.
    • 52 Metascore
    • 50 Critic Score
    It's the official game of the event, but unlike the real thing there's nothing particularly ground-breaking about Beijing 2008. What you see is what you get, and with nearly 40 events it's a lot to cover. Unfortunately they're mostly similar to play and the awful controls ruin what could have been a solid title.
    • 69 Metascore
    • 50 Critic Score
    Sea of Thieves isn't a complete game. Much of what's present is enchanting, but repetition will claim most before the kraken does. Check it out on Xbox Games Pass for a month, or hold out and hope that it is filled out in time.
    • 73 Metascore
    • 50 Critic Score
    Pandora's Tower doesn't offer anything appealing or unique, and is not a Wii title that will find a home with many gamers.
    • 55 Metascore
    • 50 Critic Score
    Start the Party uses the PlayStation Eye and the Move controller to deliver a forgettable line up of twenty augmented reality party games. Simply put: Casual gamers deserve better.
    • 57 Metascore
    • 50 Critic Score
    One Punch Man: A Hero Nobody Knows falls terribly short in almost every aspect. While the premise works well in the world of Anime, it does not translate well to the format of Gaming. A combination of lackluster gameplay, woeful voice-acting and a story as bland as they come, even die-hard fans of the series would be doing themselves a favour in avoiding this one at all costs.
    • 69 Metascore
    • 50 Critic Score
    Complex mechanics wrapped in a overly-childish shell leaves the latest entry in the Pokemon series feeling like a missed opportunity with no clear target audience. From it's dire gameplay, to its tedious mechanics and terrible story, there's little to love here. This unfortunately is one you definitely do not want to catch...
    • 58 Metascore
    • 50 Critic Score
    Space Hulk: Deathwing is a below par title with some excellent art design and satisfying enough combat. Enemy variety is higher than expected, and the unlockable weapons all feel appropriate, but overall it can only really be recommended to 40K diehards.
    • 69 Metascore
    • 50 Critic Score
    Daedalic Entertainment’s State of Mind wants players to explore the idea of what is it that makes us us, but never provides the player any real opportunity to do so. You simply follow the path and mark off another check mark. In the end all you’re really doing is little more than counting electric sheep.

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