GameOver.gr's Scores

  • Games
For 2,614 reviews, this publication has graded:
  • 45% higher than the average critic
  • 5% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 2.5 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Journey
Lowest review score: 10 Ride to Hell: Retribution
Score distribution:
2614 game reviews
    • 77 Metascore
    • 90 Critic Score
    Hard West 2 is a sequel we didn’t know we wanted. It’s XCOM-esque gameplay is enriched with the especially fresh mechanic of bravado, which leads to a completely unique approach at the shootouts. That’s no small feat for a subgenre where its rules of engagement are deeply embedded to the past.
    • 89 Metascore
    • 100 Critic Score
    Almost 10 years after its initial release The Last of Us remains a masterpiece, a game so important and unique that has no match. And it got even better with its new "coat of paint".
    • tbd Metascore
    • 50 Critic Score
    The hours it offers are few, but they can hold some interest initially, which in turn quickly fades. On the other hand, if you're looking for a light “timekiller” for your Switch on your vacation this summer, Treehouse Riddle might just be what you need.
    • 82 Metascore
    • 80 Critic Score
    Cult of the Lamb presents one quite unique roguelike experience where base management and action are two distinct aspects of the game that at the same time completely complement each other. What elevates the game even more is the clever implementation of the religious aspect, both humorous and integral to the gameplay.
    • 65 Metascore
    • 60 Critic Score
    Saints Row is one of these reboot cases that fails to build upon the legacy of the previous games in the series. While it does bare the essence of the series, it utterly fails in other domains. The new adventure in the Saints Row universe is plagued by gamebreaking and other bugs, heavy repetition in exploration missions and character models, and feels bland and tasteless. Players looking for customisation options can find loads of features that can keep them happy; ultimately, though, they are not enough to guarantee an exciting time in Santo Ilesso.
    • 69 Metascore
    • 70 Critic Score
    Thymesia may be short, with repetitive levels and it’s not really great in terms of level design, but it more than makes up for it by including a combat system that follow in the best possible way the excellent one from Sekiro. That is no small feat, especially for such an only 7-member team.
    • 87 Metascore
    • 90 Critic Score
    The port of Spider-Man Remastered on PC exemplarily transfers Spidey's story from the world of PlayStation to the world of PC, while at the same time giving us a multitude of settings and options to customize this experience to our needs.
    • 79 Metascore
    • 80 Critic Score
    Rock 'n' Roll Will Never Die is a tribute to point and click adventures and the hard rock music genre. Quirky, witty, passable and made with lots of love. You will be charmed.
    • 89 Metascore
    • 90 Critic Score
    Xenoblade Chronicles 3 brings the end of an era to the Xenoblade Chronicles series, with players only guessing what could come next. It is a game that is a sentimental roller coaster from its first moments to its last ones; a game that praises human life, feelings and relationships and gives players loads of food for thought and consideration. Despite some minor setbacks, Xenoblade Chronicles 3 offers a more compact battle system, a cast of wonderful characters and a world full of secrets and open to exploration.
    • 81 Metascore
    • 90 Critic Score
    An excellent HD-2D remake of a cult Square title that will appeal to fans of Chrono Trigger and older Final Fantasy games.
    • 85 Metascore
    • 90 Critic Score
    Monster Hunter Rise: Sunbreak is the expansion to a masterpiece that we never thought we needed until we started playing it. Featuring new locales, a new hub and a variety of monsters old and new alike, Sunbreak adds a new level of challenge that was expected by series veterans, as well as new gameplay features that newcomers to the series will enjoy.
    • 68 Metascore
    • 60 Critic Score
    Legends of Kingdom Rush retains the easy-going gameplay aspect of all of the Ironhide games, as well as the always pleasant cartoony aesthetic. Alas, the number of levels is way low, giving us the feeling that this was a side-project that didn’t receive the attention it deserved compared to the main Kingdom Rush series.
    • 83 Metascore
    • 80 Critic Score
    BlueTwelve definitely managed through its first title to implement in an excellent way the vision that was behind the main reason for the creation of the studio: To develop a game in which -although it suffers in terms of limited gameplay and easy riddles and puzzles- the player will feel like a cat.
    • 78 Metascore
    • 90 Critic Score
    Klonoa Phantasy Reverie Series certainly is the best way for the series to celebrate its 25th anniversary, as with the great improvements it has received, the series is back in the spotlight. The only thing that remains to be seen is what the future holds for the franchise.
    • 78 Metascore
    • 90 Critic Score
    A near perfect collection of the first four Sonic games, which can be played in remastered or classic mode. It also includes a lot of other modes like missions, boss rush and mirror modes.
    • tbd Metascore
    • 60 Critic Score
    The well-made shooting part of Esse Proxy could have led to a memorable top-down shooter, in the vein of Hotline Miami, if it had better level design, if the story made any sense at all and if its overall design had anything memorable at all. These are a lot of "ifs" though to let this game stand out.
    • 79 Metascore
    • 70 Critic Score
    Codemasters is taking something that was already great and trying to bring it into line with the modern reality of F1. Technically the title moves to incredible levels of quality, but unfortunately the impression is created that FIA's changes in the real life environment have not been translated so successfully to the corresponding digital one.
    • 73 Metascore
    • 70 Critic Score
    Phobia: St. Dinfna Hotel is an indie horror game that draws its inspiration from previous, successful horror titles of the past while also having some good ideas. Definitely not for everyone, but fans of horror games (see Resident Evil, Silent Hill, Outlast etc.) will appreciate it.
    • tbd Metascore
    • 60 Critic Score
    Ruggnar brought us back to the era of Amiga and Amstrad, with a game that would sit nicely alongside Rick Dangerous, albeit providing a much easier experience. Be that as it may it seems as if it’s a shareware version of a full version game which, alas, doesn’t exist.
    • tbd Metascore
    • 60 Critic Score
    Milky Way Prince: The Vampire Star portrays the problems of a relationship with strong visuals and excellent musical features. However, it ignores what really makes a visual novel stand out.
    • 80 Metascore
    • 90 Critic Score
    Card Shark is an indie triumph. A game so original and unique as an idea, and at the same time, so well orchestrated in all the small parts that make a good game, great.
    • 84 Metascore
    • 70 Critic Score
    This is basically the true sequel of SNES’ Turtles in Time, one of the best beat ‘em ups of that console. As such, this is definitely a nostalgia trip, albeit a completely safe at that. We are more than happy with the large selection of stages, but the time travelling aspect of the old game was definitely more imaginative compared with the city based levels of the new one.
    • 80 Metascore
    • 70 Critic Score
    Among the many Warriors games, this is one of the good ones. Rich story with three distinct paths, many elements straight from the Fire Emblem games and the well known Warriors action gameplay make it a good choice for fans of both franchises.
    • 73 Metascore
    • 70 Critic Score
    What Mario Strikers: Battle League Football does extremely well, and differentiates from the rest of the Mario sports games, is build on its predecessors’ gameplay and provide a traditional, yet refreshingly deep experience, enough to entertain and challenge the players. However, the lack of available characters, the cosmetic-only use of fields and the unnecessary need to grind for coins takes back much of the enjoyment and deprives the title of the opportunity to have been a stellar sports title for the Nintendo Switch.
    • 77 Metascore
    • 60 Critic Score
    Sniper Elite 5 offers a very specific treat to choose from. Everything it does, does it adequately and consistently. There are problems such as the poor AI, the low variety in the gameplay and rough graphics, but the whole package is decent.
    • 77 Metascore
    • 90 Critic Score
    With such a generic title we would have never expected Souldiers to be one of the best metroidvania games we played and yet it truly is one of the best experiences the genre has to offer. Its world is enormous, the variety of the enemies more than satisfying and the three diverse classes offer plenty of replayability. On top of that its pixel-art is just beautiful.
    • 66 Metascore
    • 60 Critic Score
    Vampire: The Masquerade -Swansong is a narrative-driven RPG that is faithful to the original “World of Darkness” cosmos. It is very engaging, with some brilliant ideas, especially in the dialog challenges, but fails, somehow short, due to its half-baked role-playing system that “punishes” the player’s character build decisions.
    • 56 Metascore
    • 40 Critic Score
    Touken Ranbu Warriors is a rather bland and boring game, something that is reflected in its automated, shallow combat and the overall low production values.
    • 55 Metascore
    • 60 Critic Score
    Dolmen’s saving grace comes from its well-crafted gameplay, with some interesting ideas, that provides a decent combat experience. Be that as it may the utterly generic sci-fi design in all its aspects ultimately drags down the experience.
    • 77 Metascore
    • 70 Critic Score
    King Arthur: Knight’s Tale is basically XCOM in a fantasy setting with a melee-based combat system. Fans of this TBS subgenre will definitely have a good time. It doesn’t elevate the XCOM formula, but in the end, it doesn’t need to.

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